Charge (move): Difference between revisions
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{{movedescentry|{{gameabbrevmd|RB}}|The user gains the Charging status. It boosts the power of the Electric-type move to be used next.}} | {{movedescentry|{{gameabbrevmd|RB}}|The user gains the Charging status. It boosts the power of the Electric-type move to be used next.}} | ||
{{movedescentry|{{gameabbrevmd|TDS}}|Gives the user a Charging status, which boosts the power of any Electric-type move used on the next turn. It also boosts the user's Special Defense by 1 level.}} | {{movedescentry|{{gameabbrevmd|TDS}}|Gives the user a Charging status, which boosts the power of any Electric-type move used on the next turn. It also boosts the user's Special Defense by 1 level.}} | ||
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんを じゅうでんじょうたいにして つぎにつかった でんきタイプの わざの いりょくを たかめる しかも じぶんの とくぼうを 1だんかいあげる|Gives the user a Charging status, which boosts the power of any Electric-type move used on the next turn. It also boosts the user's Special Defense by 1 level}}}} | |||
{{movedescentry|{{gameabbrevmd|GTI}}|You'll get the Charging status, which boosts the power of Electric-type moves used on the next turn. It also boosts your Special Defense. (The stat change returns to normal when you go to the next floor or step on a [[File:IconTileGTI.png]]Wonder Tile.)}} | {{movedescentry|{{gameabbrevmd|GTI}}|You'll get the Charging status, which boosts the power of Electric-type moves used on the next turn. It also boosts your Special Defense. (The stat change returns to normal when you go to the next floor or step on a [[File:IconTileGTI.png]]Wonder Tile.)}} | ||
{{movedescentry|{{gameabbrevmd|SMD}}|You'll get the Charging status, which boosts the power of Electric-type moves used on the next turn. It also boosts your Sp. Def. The stats return to normal when you go to the next floor or step on a [[File:IconTileSMD.png]]Wonder Tile.}} | {{movedescentry|{{gameabbrevmd|SMD}}|You'll get the Charging status, which boosts the power of Electric-type moves used on the next turn. It also boosts your Sp. Def. The stats return to normal when you go to the next floor or step on a [[File:IconTileSMD.png]]Wonder Tile.}} |
Revision as of 04:33, 27 November 2018
- If you were looking for the move called Charge in Japanese, see Take Down.
Charge じゅうでん Charge | ||||||||||||
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Range
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Availability
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Charge (Japanese: じゅうでん Charge) is a non-damaging Electric-type move introduced in Generation III.
Effect
Generation III
If the user's next move is Electric-type, it will deal twice the usual amount of damage.
Charge can also be used as part of a Pokémon Contest combination, causing an Electric-type move (other than itself) to have its base appeal points doubled if used in the next turn.
Generation IV onward
If the user's next move is Electric-type, its power will be doubled instead of the damage dealt (resulting in virtually the same effect).
Charge now also raises the user's Special Defense stat by one stage.
Charge can also be used as part of a Super Contest combination, with Thunder Fang having more appeal points if used in the next turn. It is also part of a Contest Spectacular combination, causing a damaging Electric-type move (except Electroweb, Wild Charge and Zap Cannon) to give an extra three appeal points if used in the next turn.
If powered up by an Electrium Z into Z-Charge, the user's Special Defense is raised by another stage.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | VII | VIII | IX | ||||||
074A | Geodude
Alola Form |
|
Mineral | 4 | ||||||||
075A | Graveler
Alola Form |
|
Mineral | 1, 4 | ||||||||
076A | Golem
Alola Form |
|
Mineral | 1, 4 | ||||||||
0100 | Mineral | 1 | 1 | 1 | 1 | 1 | ||||||
0101 | Mineral | 1 | 1 | 1 | 1 | 1 | ||||||
0145 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 61 | 36 | 36 | 36 | 36 | ||||
0170 | |
Water 2 | 49 | 45 | 50 | 50 | 50 | |||||
0171 | |
Water 2 | 61 | 57 | 64 | 64XY 58ORAS |
58 | |||||
0179 | Monster | Field | 23 | 23BW 15B2W2 |
15 | 15 | ||||||
0180 | Monster | Field | 25 | 25BW 16B2W2 |
16 | 16 | ||||||
0181 | Monster | Field | 25 | 25BW 16B2W2 |
16 | 16 | ||||||
0309 | Field | 41 | 44 | 44 | 44 | 44 | ||||||
0310 | Field | 53 | 54 | 54 | 54XY 48ORAS |
48 | ||||||
0311 | Fairy | 31 | 25 | 38 | 38XY 28ORAS |
28 | ||||||
0312 | Fairy | 31 | 25 | 38 | 38XY 28ORAS |
28 | ||||||
0403 | Field | 9 | 9 | 9 | 9 | |||||||
0404 | Field | 9 | 9 | 9 | 9 | |||||||
0405 | Field | 1, 9 | 1, 9 | 1, 9 | 1, 9 | |||||||
0479 | |
Amorphous | 43 | 57 | 1, 57 | 1, 57 | ||||||
0522 | Field | 8 | 8 | 8 | ||||||||
0523 | Field | 1, 8 | 1, 8 | 1, 8 | ||||||||
0587 | |
Field | 10 | 10 | 10 | |||||||
0599 | Mineral | 6 | 6 | 6 | ||||||||
0600 | Mineral | 1, 6 | 1, 6 | 1, 6 | ||||||||
0601 | Mineral | 1, 6 | 1, 6 | 1, 6 | ||||||||
0642 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 55 | 1, 55 | 49 | ||||||
0694 | |
Monster | Dragon | 11 | 11 | |||||||
0695 | |
Monster | Dragon | 1 | 1 | |||||||
0702 | |
Field | Fairy | 11 | 11 | |||||||
0737 | |
Bug | 1, Evo. | |||||||||
0738 | |
Bug | 1 | |||||||||
0777 | |
Field | Fairy | 13 | ||||||||
0785 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 26 | ||||||||
0796 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 1 | |||||||||
0807 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 26USUM | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | ||||||||
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III | IV | V | VI | VII | VIII | IX | ||||||
0172 | Field | Fairy | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0179 | Monster | Field | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0417 | Field | Fairy | ✔ | ✔ | ✔ | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation IV
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0172 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | Shokotan Pikachu-colored Pichu Mikena Pichu GameStop Pichu Spring 2010 Pichu | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Description
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In the anime
The user boosts the power of the Electric move it uses next. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Sparks surround Manectric's body as it charges its electricity. After it's done, its electric attacks become much more powerful. | |||
Wattson's Manectric | Manectric Charge | Debut | |
Jaco's Manectric | The Electrike Company! | None | |
Electrike's body becomes surrounded by yellow sparks as it gathers electricity in its body. | |||
Cal's Electrike | The Electrike Company! | None | |
Jaco's Electrike | The Electrike Company! | None | |
The orbs on Lanturn's antennae glow yellow, then its whole body becomes surrounded in yellow sparks. | |||
Kyle's Lanturn | Pruning a Passel of Pals! | None | |
Plusle's body becomes surrounded in yellow sparks. | |||
Dawn's Kindergarten teacher's Plusle | Yes in Dee Dee, It's Dawn! | None | |
Minun's body becomes surrounded in light blue sparks. | |||
Dawn's Kindergarten teacher's Minun | Yes in Dee Dee, It's Dawn! | None |
In the manga
In the Pokémon Adventures manga
The user boosts the power of the Electric move it uses next. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Manectric's body becomes surrounded by sparks of electricity as it boosts its electric attack's power. | |||
Wattson's Manectric | The Beginning of the End with Kyogre & Groudon V | Debut |
In the Pokémon Diamond and Pearl Adventure! manga
The user absorbs in electricity. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Luxio absorbs electricity from the air. | |||
Hareta's Luxio | Hareta's Heart's Desire | Debut |
In other generations
Core series games
Spin-off series games
Trivia
- This move originated as TCG attack.
- In Generation III, the status screen erroneously states that the move has 100% accuracy, even though it targets the user (thus it ignores accuracy and evasion checks).
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |