| Risk-Taker
|
アップダウン
|
| Up-Down
|
Skill
| Increases damage randomly.
|
|
Risk-Taker (Japanese: アップダウン Up-Down) is a skill in Pokémon Shuffle.
Effect
When activated, this skill multiplies the damage of the initial match only.
Damage is calculated according to the following formula:
- BaseDamage - The regular damage calculation, which considers the Pokémon's attack power, type matchups, match size, status conditions, etc. See Pokémon Shuffle → Damage for more details.
- Rand(x, y) - Selects a random value within the range of x to y, inclusive, and rounded down to the nearest whole number.
- Bonus - An extra multiplier, determined by the skill's level.
Skill level growth
Increasing skill level will increase the value of the bonus multiplier.
| Skill Level
|
Skill Points
|
Activation rate (Match of X)
|
Bonus
|
Damage range
|
| Total
|
To next
|
3
|
4
|
5
|
| 1 |
— |
2 |
50% |
70% |
100% |
1× |
0.33× ~ 3×
|
| 2 |
2 |
7 |
1.5× |
0.50× ~ 4.5×
|
| 3 |
9 |
21 |
1.8× |
0.60× ~ 5.4×
|
| 4 |
30 |
40 |
2× |
0.66× ~ 6×
|
| 5 |
70 |
— |
2.5× |
0.83× ~ 7.5×
|
Pokémon with this skill
Version history
| Version
|
Release date
|
Changes
|
| 1.5.0 (3DS)
|
January 9, 2018
|
Changes the description of Risk-Taker:
- old: "Damage may randomly be increased or decreased."
- new: "Increases damage randomly."
|
In other languages
English
|
Kana
|
Rōmaji
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French
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German
|
Italian
|
Spanish
|
Hangul
|
Romanized
|
| Risk-Taker
|
アップダウン
|
Up-Down
|
Hasard
|
Auf und Ab
|
Alti e bassi
|
Oscilante
|
|
|
|
|
| Cheer
|
Cheer • Super Cheer
|
| Mega Evolution
|
Mega Boost (+, ++)
|
| Damage
|
General
|
Opportunist • Heavy Hitter • Hyper Punch • Dragon Talon • Nosedive • Super Bolt • Unity Power • Try Hard • Beast Power • Psyburst Risk-Taker • Relentless
|
| Size of match
|
Three Force Power of 4 (+) • 4 Up • Super Arrow • Super Tackle • Super Voice • Full Power • Demolish Power of 5 (+) • Extinction
|
| Shape of match
|
Cross Attack (+) • L-Boost • T-Boost
|
| Combo
|
Pyre • Pummel • Dancing Dragons • Pixie Power • Sinister Power • Ice Dance • Ground Forces • Big Wave • Conduction • Metal Combo • Phantom Combo (Shadow Dance) • Leaf Combo • Rock Combo • Bug Combo • Sky Blast • Poison Pact • Psychic Combo • Double Normal • Typeless Combo Paralysis Combo • Sleep Combo Swat • Brute Force
|
| Streak
|
Hitting Streak (+) • Damage Streak (Non Stop+) • Toxic Stress • Up, Up, Up • Hammering Streak
|
| Flat
|
Crowd Control (+) • Crowd Power Flash Mob Counterattack (+)
|
| Percentage
|
Vitality Drain • Hyper Drain • Poisonous Mist • Downpour • Absorb • Big Eater
|
| Finisher
|
Last-Ditch Effort • Swarm • Steely Resolve • Hyper Bolt Final Effort
|
| Status condition
|
General
|
Burn (+) • Spookify (+) • Freeze (+) • Nap Time (Sleep Charm) • Poison
|
| Paralysis
|
Lightning • Paralyze (+) • Shock Attack • Dragon Shriek
|
| Disruption Delay
|
Astonish • Constrict • Chill • Flap • Whirlpool • Fascinate • Sand Sport Quake • Daunt • Crushing Step • Shadow Shock • Power Hug
|
| Disruption counter
|
Prank Mind Zap • Possession • Calm Down
|
| Disruption removal
|
Breakable Rocks
|
Rock Break (+, ++) • Rock Shot (Alpha)
|
| Unbreakable Blocks
|
Block Smash (+, ++) • Block Off • Block Shot • Destruction
|
| Black Clouds
|
Cloud Clear (+, ++) • Cloud Shot
|
| Barriers
|
Barrier Bash (+, ++) • Barrier Break • Barrier Shot (Omega)
|
| Non-support Pokémon
|
Eject (+, ++) • Dragon Sweep • Eliminate • Shot Out
|
| Self
|
Quirky (+, ++) • Blindside • Hide and Seek
|
| All
|
Stabilize (+, ++)
|
| Replacement
|
Swap (+, ++) • Transform • Rockify (+) • Blockify
|