Moves not in the Pokémon games
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This is a list of moves that have appeared in the anime, manga, and TCG that have not appeared in the games.
In the anime
- Ash's Pidgeotto
- Gust Counterattack: a variation of Gust, used to force the foe to evade. This technique was used only once by Ash's Pidgeotto in Ash Catches a Pokémon. Pidgeotto slams its wings together, creating a small air flow around his wings forcing Jessie's Ekans to jump away.
- James's Koffing
- Sludge Makeover, used in Pokémon Fashion Flash
- Ash's Pikachu
- Rocket Punch, a Thunder powered boxing punch, used in The Punchy Pokémon.
- Static Jolt, a weaker version of Electric Shock, used to battle Paras in The Problem with Paras.
- Thunderspark, a weaker version of Thunderbolt, used to battle a Parasect in Hocus Pokémon.
- Volt Tail: a combination of Iron Tail and Volt Tackle. An improvised move where Pikachu starts off with Volt Tackle and pulls off Iron Tail a second before it hits. Used against Sho's Raichu in Pika and Goliath! and against Tobias's Latios in The Semi-Final Frontier!.
- Counter Shield
- Blaine's Magmar
- Air Lens: Magmar heats the air around its arms, repelling any type of electrical attack. Used against Ash's Pikachu in Riddle Me This.
- Ash's Charizard
- Aerial Submission: Charizard spins while flying causing damage to a Pokémon clinging onto it. Used against Blaine's Magmar in Volcanic Panic.
- Flaming Seismic Toss: a combination of Charizard's Seismic Toss and Fire Spin along with Dragonair's Dragon Rage. Used in Better Eight Than Never.
- Egan's Flareon
- Flaming Tackle: a variation of Flame Wheel used in Some Like It Hot.
- Ash's Pikachu and Swellow
- Thunder Armor: Pikachu uses Thunder on itself and Swellow. This improvised technique increases both Pikachu and Swellow's Speed and Attack, allowing them to subdue their opponents with relative ease. This was used in Solid as a Solrock.
- Ash's Buizel
- Ice Jet: a combination of an Ice-type move and Aqua Jet. It was attempted first in A Stand-Up Sit-Down! as a Contest combination, invented by Dawn. Later, it was perfected by Ash and used in the Wallace Cup as well as the battle between Ash and Crasher Wake. It was used in Classroom Training! with the help of Candice's Abomasnow's Blizzard. Again, it was used in Familiarity Breeds Strategy! during Ash's battle with Paul.
- Counter Shield
- Ash's Infernape
- Ash's Froakie
- Frubble: a physical characteristic of Froakie, used in Kalos, Where Dreams and Adventures Begin!.
- James's Inkay
- Ink Spray: a characteristic of Inkay, used in A Battle of Aerial Mobility!.
- Jessie's Pumpkaboo
- Flashlight: a characteristic of Pumpkaboo, used in The Bamboozling Forest!.
Super Smash Bros. series
- Alolan Whip (Japanese: ロープスイング Rope Swing): Incineroar's side B special move in the series. Incineroar dashes towards its opponent, grabs them and then throws them towards wrestling ring ropes. Upon being rebounded by ropes, Incineroar has to press the B button to preform a move against the oncoming opponent. Pressing B too early will make Incineroar do a weak back-body drop. Pressing B too late will result in the move failing, dealing recoil to Incineroar. Pressing B at just the right time will make Incineroar do a strong lariat. This is the only special move in Smash Bros. with no basis from the Pokémon franchise.
- Puff Up (Japanese: おおきくなる Grow): Jigglypuff's Final Smash in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS/Wii U, and Super Smash Bros. Ultimate. Jigglypuff grows to an enormous size, taking up most of the stage. Jigglypuff then lets out a loud cry which blasts foes away. It may be Uproar or Hyper Voice. After it cries, it shrinks back down to normal size.
- Aura Storm (Japanese: はどうのあらし Wave Storm): Lucario's Final Smash in Super Smash Bros. Brawl and Super Smash Bros. Ultimate. Lucario will rise to the top of the screen, then let out a powerful beam of aura that can be angled. This move lasts for a short period of time. Lucario will return to where he once was when the move is over. Like all of Lucario's moves, this attack becomes more powerful as Lucario's damage increases.
- Thunder Jolt (Japanese: でんげき Electric Attack): Pikachu's standard B special move in the series, taken from a Pikachu TCG card. Pikachu will let off a small blue ball of electricity which will steadily fall until it hits a surface, in which it'll move in a waving pattern on that surface (up walls, over and under too) for a brief period of time. It'll deal damage when someone else touches it. Pichu has this move in Super Smash Bros. Melee also, but it is stronger and, as with all of Pichu's electric moves in that game, does a little bit of damage to Pichu when it uses it. However, in the French translation, this move is referred as Thunderbolt (Tonnerre in French).
In the manga
Pokémon Adventures
- OX□♥○: Blastoise hits the opponent by releasing its water cannons, used to defeat Bruno's Hitmonlee.
- MegaVolt (Japanese: １００まんボルト 1,000,000 Volts): a stronger version of Thunderbolt (10 times the strength), used to defeat Lance.
- Super Rising Thunder (Japanese: 超ライジングサンダー Super Rising Thunder): A stronger version of Thunder, used to defeat the Masked Man. In PSs2, it was revealed to actually be the move Volt Tackle, but Gold came up with the name Super Rising Thunder because he did not know its real name.
In the TCG
It has been suggested that this article be moved to Moves not in the Pokémon games/In the TCG. Please discuss whether or not to move it on its talk page. |
This section is incomplete. Please feel free to edit this section to add missing information and complete it. |
The Pokémon Trading Card Game frequently invents new moves for Pokémon to use. It should be noted however, that some moves that appear in the card game go on to appear in the video games. For example, in the very first set released, Poliwrath knew Whirlpool and Magikarp knew Flail, moves not introduced in the game until Generation II. It should also be noted that some of the moves listed here may share their English names with moves or Abilities later introduced in the video games, but they are in fact unrelated as their names in the original Japanese are different. For example, Jungle Pidgeot's Hurricane (Japanese: ハリケーン Hurricane) is not the same as the Hurricane move Pidgeot would later learn starting in the Generation V games (Japanese: ぼうふう Windstorm).
Original Series
Neo Series
Neo Genesis | ||||
---|---|---|---|---|
Name | First appearance | Cost | Damage | Effect |
Gigaspark | Ampharos | 40 | Flip a coin. If heads, the Defending Pokémon is now Paralyzed and this attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) | |
Bubble Shower | Azumarill | 30 | Flip a coin. If heads, the Defending Pokémon is now Paralyzed and this attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) | |
Sweet Nectar | Bellossom | -- | Flip a coin. If heads, remove all damage counters from 1 of your Pokémon. | |
Flower Dance | 30× | Does 30 damage times the number of cards with Bellossom in their names that you have in play (including this one). | ||
Chomp | Feraligatr | 50+ | Flip a number of coins equal to the number of damage counters on Feraligatr. This attack does 50 damage plus 10 more damage for each heads. | |
Riptide | Feraligatr | 10+ | Does 10 damage plus 10 more damage times the number of Energy cards in your discard pile. Then, shuffle all Energy cards from your discard pile into your deck. | |
Dragon Tornado | Kingdra | 50 | If this attack doesn't Knock Out the Defending Pokémon, and if there are any Pokémon on your opponent's Bench, choose 1 of them and switch it with the Defending Pokémon. | |
Elemental Blast | Lugia | 90 | Discard a Energy card, a Energy card, and a Energy card attached to Lugia in order to use this attack. | |
Soothing Scent | Meganium | 40 | The Defending Pokémon is now Asleep. | |
Zzzap | Pichu | -- | Does 20 damage to each Pokémon in play that has a Pokémon Power. Don't apply Weakness and Resistance. | |
Claw | Skarmory | 20 | Flip a coin. If tails, this attack does nothing. | |
Mind Blast | Slowking | 20+ | Flip a coin. If heads, this attack does 20 damage plus 10 more damage and the Defending Pokémon is now Confused. If tails, this attack does 20 damage. | |
Tail Crush | Steelix | 30+ | Flip a coin. If heads, this attack does 30 damage plus 20 more damage; if tails, this attack does 30 damage. | |
Super Metronome | Togetic | -- | Flip a coin. If heads, choose an attack on 1 of your opponent's Pokémon. Super Metronome copies that attack except for its Energy cost. (You must still do anything else in order to use that attack.) (No matter what type the Defending Pokémon is, Togetic's type is still .) Togetic performs that attack. (Togetic can make that attack even if it does not have the appropriate number or type of Energy attached to it necessary to make the attack.) | |
Eeeeeeek | Cleffa | -- | Shuffle your hand into your deck, then draw 7 cards. | |
Sputter | Magby | 10 | All Pokémon Powers stop working until the end of your next turn. | |
Poison Bite | Ariados | 20 | If this attack damages the Defending Pokémon, the Defending Pokémon is now Poisoned and you remove a number of damage counters from Ariados equal to half that damage (rounded up to the nearest 10). If Ariados has fewer damage counters than that, remove all of them. | |
Pollen Shield | Bayleef | 30 | During your opponent's next turn, Bayleef can't become Asleep, Confused, Paralyzed, or Poisoned. (All other effects of attacks, Pokémon Powers, and Trainer cards still happen.) | |
Squaredance | Clefairy | -- | Flip a number of coins equal to the total number of Pokémon in play. For each heads, you may search your deck for a basic Energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward. | |
Jaw Clamp | Croconaw | 30 | Until the end of your opponent's next turn, as long as Croconaw is your Active Pokémon, the Defending Pokémon can't retreat, and if the effect of an attack, Pokémon Power, or Trainer card would change that player's Active Pokémon, that part of the effect does nothing. | |
Sweep Away | Croconaw | 50 | Discard the top 3 cards from your deck. | |
Electric Current | Flaaffy | 20 | Take 1 Energy card attached to Flaaffy and attach it to 1 of your Benched Pokémon. If you have no Benched Pokémon, discard that card. | |
Strange Powder | Gloom | 20 | Flip a coin. If heads, the Defending Pokémon is now Confused; if tails, the Defending Pokémon is now Asleep. | |
Sticky Nectar | 20+ | Flip a coin. If heads, this attack does 20 damage plus 10 more damage and, until the end of your next turn, as long as Gloom is your Active Pokémon, the Defending Pokémon can't retreat, and if the effect of an attack, Pokémon Power, or Trainer card would change that player's Active Pokémon, that part of the effect does nothing. If tails, this attack does 20 damage. | ||
Raging Charge | Granbull | 10+ | This attack does 10 damage plus 10 damage for each damage counter on Granbull. Then, Granbull does 20 damage to itself. | |
Floodlight | Lanturn | 20 | Flip a coin. If heads, the Defending Pokémon is now Paralyzed. | |
Magma Punch | Magmar | 40 | ||
Fire Wind | Quilava | 20 | If your opponent has any Benched Pokémon, choose 1 of them. Flip 2 coins. For each heads, this attack does 10 damage to that Pokémon. (Don't apply Weakness and Resistance.) | |
Char | Quilava | 30 | If the Defending Pokémon doesn't have a Char counter on it, flip a coin. If heads, put a Char counter on it. A Char counter requires your opponent to flip a coin after every turn. If tails, put 2 damage counters on the Pokémon with that Char counter. (Char counters stay on the Pokémon as long as it's in play.) | |
Mud Splash | Seadra | 30 | If your opponent has any Benched Pokémon, choose 1 of them and flip a coin. If heads, this attack does 10 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) | |
Poison Barb | Togepi | 10 | The Defending Pokémon is now Poisoned. | |
Prophecy | Xatu | -- | Look at the top 3 cards of either player's deck and rearrange them as you like. | |
Deflector | Chikorita | -- | During your opponent's next turn, whenever Chikorita takes damage, divide that damage in half (rounded down to the nearest 10). (Any other effects still happen.) | |
Fireworks | Cyndaquil | 20 | Flip a coin. If tails, discard 1 Energy card attached to Cyndaquil | |
Sprout | Hoppip | -- | Search your deck for a Basic Pokémon named Hoppip and put it onto your Bench. Shuffle your deck afterward. (You can't use this attack if your Bench is full.) | |
Fin Slap | Horsea | 20+ | If an attack damaged Horsea during your opponent's last turn, this attack does 20 damage plus 10 more damage. If not, this attack does 20 damage. | |
Undulate | Mantine | 20 | Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Mantine. | |
Static Electricity | Mareep | -- | For each Mareep in play, you may search your deck for a Energy card and attach it to Mareep. Shuffle your deck afterward. | |
Bubble Bomb | Marill | 30 | Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, Marill does 10 damage to itself. | |
Hide | Oddish | -- | Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacking, including damage, done to Oddish. | |
Mystifying Horns | Stantler | 20 | Flip a coin. If heads, the Defending Pokémon is now Confused. |
Neo Discovery | ||||
---|---|---|---|---|
Name | First appearance | Cost | Damage | Effect |
Collect Fire | Houndour | 20 | If there is any Energy cards in your discard pile, choose 1 of them and attach it to Houndour. | |
Hydrocutter | Kabutops | 40× | Flip a number of coins equal to the number of Energy cards attached to Kabutops. This attack does 40 damage times the number of heads. You can't flip more than 3 coins in this way. | |
Corkscrew Punch | Poliwrath | 30 | ||
Double Claw | Scizor | 20+ | Flip 2 coins. This attack does 20 damage times the number of heads. | |
Headpress | Ursaring | 20 | Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, this attack does nothing (not even damage). | |
Triple Poison | Beedrill | 10 | Flip a coin. If heads, the Defending Pokémon is now Poisoned. Your opponent now puts 3 damage counters on it instead of 1 after each player's turn (even if it was already Poisoned). | |
Magic Dust | Butterfree | 20 | Flip a coin. If heads, the Defending Pokémon is now either Asleep, Confused, Paralyzed, or Poisoned (your choice). | |
Hyper Reverse | -- | Does 10 damage times the number of Energy attached to the Defending Pokémon. After doing damage, remove a number of damage counters from Butterfree equal to the amount of damage done to the Defending Pokémon (after applying Weakness and Resistance). | ||
Plunder | Houndour | 20 | Before doing damage, discard all Trainer cards attached to the Defending Pokémon (before they affect the damage). | |
Secrete Poison | Kakuna | -- | During your opponent's next turn, whenever your opponent's attack damages Kakuna (even if Kakuna is Knocked Out), your opponent's Active Pokémon is now Poisoned and Kakuna does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) | |
Hatch | Metapod | -- | Flip a coin. If heads, remove all damage counters from Metapod. Then, search your deck for a card that evolves from Metapod and attach that card to Metapod. This counts as evolving Metapod. Shuffle your deck afterward. | |
Spike Barrage | Omastar | 20+ | Flip a number of coins equal to the number of Energy attached to Omastar. this attack does 20 damage plus 20 more damage for each heads. | |
Energy Cycle | Xatu | -- | Flip a coin. Of heads, choose 1 Energy card attached to the Defending Pokémon and 1 of your opponent's Benched Pokémon. Attach that Energy card to that Pokémon. | |
Spin Tackle | Caterpie | 20 | Caterpie does 10 damage to itself. | |
Rolling Tackle | Hoppip | 20 | ||
Work Together | Kabuto | 10+ | Flip a coin. If heads, this attack does 10 damage plus 10 more damage for each Omanyte, Omastar, Kabuto, and Kabutops on your Bench. | |
Burst | Pineco | -- | Flip a coin. If heads, Pineco does 40 damage to itself and 10 damage to each Pokémon on each player's Bench. (Don't apply Weakness and Resistance for Benched Pokémon.) Flip a coin. If tails, this attack does nothing (not even damage). | |
Scout | Sentret | -- | Look at your opponent's hand. | |
Nap Time | Teddiursa | -- | Remove all damage counters from Teddiursa. Teddiursa is now Asleep. | |
Smash Punch | Tyrogue | 30 | Flip a coin. If tails, this attack does nothing. | |
Spike Stab | Weedle | 20 | Flip a coin. If heads, the Defending Pokémon is now Poisoned. If tails, this attack does nothing (not even damage). | |
Slime | Wooper | -- | If an attack would do damage to Wooper during your opponent's next turn, your opponent flips a coin. If tails, prevent all damage to Wooper from that attack. (Any other effects of that attack happen.) |
Neo Revelation | ||||
---|---|---|---|---|
Name | First appearance | Cost | Damage | Effect |
Attract Current | Ampharos | -- | Flip 3 coins. For each heads, you may search your deck for a Energy card and attach it to 1 of your Pokémon. Shuffle your deck afterward. | |
Gigavolt | 40+ | Flip a coin. If heads, this attack does 40 damage plus 20 more damage. If tails, this attack does 40 damage and the Defending Pokémon is now Paralyzed. | ||
Triggered Poison | Crobat | 20 | If your opponent attaches an Energy card to the Defending Pokémon during his or her next turn, that Pokémon becomes Poisoned. | |
Cross Attack | 20× | Flip 4 coins. This attack does 20 damage times the number of heads. If you get 2 or more heads, the Defending Pokémon is now Confused. | ||
Searing Flames | Entei | 60 | Discard 2 Energy cards attached to Entei or this attack does nothing. | |
Dark Flame | Houndoom | 20 | Discard 1 Energy card attached to Houndoom or this attack does nothing. If there are any Energy cards in your discard pile, attach 1 of them to Houndoom. | |
Black Fang | 30+ | Flip a number of coins equal to the number of Energy attached to Houndoom. This attack does 30 damage plus 10 more damage for each heads. | ||
Evolutionary Spore | Jumpluff | -- | Choose any number of your Hoppips and Skiplooms. Then, for each Pokémon you chose in this way, you may search your deck for a card that evolves from that Pokémon and attach it to that Pokémon. (This counts as evolving those Pokémon.) Shuffle your deck afterward. | |
Night Eyes | Misdreavus | -- | The Defending Pokémon is now Asleep. | |
Delta Beam | Porygon2 | 20 | Flip a coin. If heads, choose whether the Defending Pokémon becomes Asleep, Confused, or Paralyzed. | |
Lightning Tackle | Raikou | 50 | Flip a coin. If tails, Raikou does 20 damage to itself. | |
Aurora Wave | Suicune | 30 | Flip 2 coins. If both are heads, the Defending Pokémon is now Paralyzed. If only 1 is heads, the Defending Pokémon is now Asleep. | |
Psychic Leaf | Celebi | 10+ | Flip a coin for each Energy attached to the Defending Pokémon. This attack does 10 damage plus 10 more damage for each heads. Remove a number of damage counters from Celebi equal to the damage done to the Defending Pokémon (after applying Weakness and Resistance). If Celebi has fewer damage counters than that, remove all of them. | |
Mega Flame | Entei | 50 | Flip 2 coins. For each tails, discard 1 Energy card from Entei, if it has any. | |
Rainbow Burn | Ho-Oh | 30+ | This attack does 30 damage plus 10 more damage for each type of Basic Energy card, if any, attached to Ho-Oh. | |
Genetic Memory | Kingdra | -- | Use any attack from Kingdra's Basic Pokémon card or Evolution card. (Kingdra doesn't have to pay for that attack's Energy cost.) | |
Aerowing | Lugia | 40 | You may flip a coin. If heads, this attack does 80 damage. If tails, this attack does nothing. | |
Lightning Spark | Raikou | 30 | If your opponent has any Benched Pokémon, flip a coin. If heads, choose 1 of them and this attack does 20 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.) | |
Swipe | Sneasel | -- | Flip a coin. If heads, discard all Trainer cards attached to your opponent's Pokémon. | |
Core Stream | Starmie | -- | Choose an Energy type other than . This attack does 20 damage to each of your opponent's Pokémon with any Energy cards of that type attached to it. Don't apply Weakness and Resistance. | |
Crystal Wave | Suicune | 30+ | Flip a coin. If heads, this attack does 30 damage plus 10 more damage. If tails, this attack does 30 damage and, if your opponent has any Benched Pokémon, he or she chooses 1 of them and switches it with the Defending Pokémon. (Do the damage before switching the Pokémon.) | |
Electric Punch | Flaaffy | 20 | ||
Tail Shock | 30 | Flip a coin. If heads, this attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) | ||
Poison Bite | Golbat | 10 | If this attack damages the Defending Pokémon, the Defending Pokémon is now Poisoned and you remove a number of damage counters from Golbat equal to half that damage (rounded up to the nearest 10). If Golbat has fewer damage counters than that, remove all of them. Either way, the Defending Pokémon is now Poisoned. | |
Rock Tumble | Graveler | 50 | Don't apply resistance. | |
Freezing Kiss Goodnight | Jynx | -- | The Defending Pokémon is now asleep. | |
Strange Dance | 20+ | Flip a coin. If heads, this attack does 20 damage plus 20 more damage and the Defending Pokémon is now Confused. If tails, this attack does 20 damage. | ||
Blinding Light | Lanturn | 30 | Flip a coin. If heads, the Defending Pokémon is now Confused. | |
Lava Flow | Magcargo | 40+ | You may discard any number of Energy cards attached to Magcargo when you use this attack. If you do, this attack does 40 damage plus 20 more damage for each Energy card you discarded in this way. | |
Sleep Pinchers | Parasect | 30 | Flip a coin. If heads, the Defending Pokémon is now Asleep. | |
High-Speed Charge | Piloswine | 80 | Piloswine does 30 damage to itself. Piloswine can't use this attack during your next turn. | |
Rising Lunge | Seaking | 10+ | Flip a coin. If heads, this attack does 10 damage plus 10 more damage. If tails, this attack does 10 damage. | |
Horn Swipe | 20+ | Flip 2 coins. If both are heads, this attack does 20 damage plus 40 more damage. If 1 or both of them are tails, this attack does 20 damage. | ||
Terrorize | Stantler | -- | If the Defending Pokémon is a Basic Pokémon, choose 1 of its attacks. That Pokémon can't use that attack during your opponent's next turn. | |
Grab | Aipom | -- | Choose a Trainer card attached to 1 of your opponent's Pokémon. Your opponent shuffles that card into his or her deck. | |
Tail Punch | 20 | |||
Positive Ion | Chinchou | 10+ | Flip a coin. If heads, this attack does 10 damage plus 10 more damage. If tails, this attack does 10 damage. | |
Negative Ion | 10 | If the Defending Pokémon attacks Chinchou during your opponent's next turn, any damage done to Chinchou is reduced by 10 (before applying Weakness and Resistance). (Benching or evolving either Pokémon ends this effect.) | ||
Leek Jab | Farfetch'd | 40 | This attack can't be used during your next turn. (Benching Farfetch'd ends this effect.) | |
Knuckle Punch | Geodude | 20 | ||
Fin Smack | Goldeen | 10× | Flip 2 coins. This attack does 10 damage times the number of heads. | |
Flock Attack | Murkrow | 10+ | Flip a number of coins equal to the number of Murkrows on your Bench. This attack does 10 damage plus 10 more damage for each heads. | |
Sleep Spore | Paras | 10 | Flip a coin. If heads, the Defending Pokémon is now Asleep. | |
Needle Storm | Qwilfish | 20× | Flip a coin until you get tails. This attack does 20 damage times the number of heads you get. | |
Sharpshooting | Remoraid | -- | Flip a coin. If heads, choose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokémon. Don't apply Weakness and Resistance. | |
Toxic Saliva | Shuckle | -- | Flip a coin. If heads, the Defending Pokémon is now Poisoned. It now takes 20 Poison damage instead of 10 after each player's turn (even if it was already Poisoned). | |
Mysterious Powder | Skiploom | 10 | Flip a coin. If heads, the Defending Pokémon is now Confused. | |
Flare | Slugma | 10 | ||
Magma Ring | 20 | The Defending Pokémon can't retreat during your opponent's next turn. | ||
Psykiss | Smoochum | -- | Flip a coin. If heads, choose a Special Energy card attached to 1 of your opponent's Pokémon. Your opponent shuffles that card into his or her deck. | |
Raging Headbutt | Snubbull | 10+ | Flip a coin. If heads, this attack does 10 damage plus 10 damage times the number of damage counters on Snubbull. If tails, this attack does 10 damage. | |
Poison Spray | Zubat | -- | The Defending Pokémon is now Poisoned. | |
Gold Scale | Shining Magikarp | -- | Your opponent may draw 2 cards. Either way, you may draw 2 cards. | |
Dragon Bond | -- | Search your deck for a card named Gyarados, Dark Gyarados, or Shining Gyarados. Show it to your opponent and put it into your hand. Shuffle your deck afterward. |
Neo Destiny | ||||
---|---|---|---|---|
Name | First appearance | Cost | Damage | Effect |
Shock Bolt | Dark Ampharos | 50 | Discard all Energy cards attached to Dark Ampharos or this attack does nothing. | |
Dark Drain | Dark Crobat | -- | Flip a coin for each of your opponent's Pokémon. For each heads, this attack does 10 damage to that Pokémon. Don't apply Weakness and Resistance. Remove a number of damage counters from Dark Crobat equal to the damage dealt. If Dark Crobat has fewer damage counters than that, remove all of them. | |
Tusk Toss | Dark Donphan | -- | If your opponent has any Benched Pokémon, flip a coin. If heads, return the Defending Pokémon and all cards attached to it to your opponent's hand. If tails, your opponent chooses 1 of his or her Benched Pokémon and switches it with the Defending Pokémon. | |
Giant Tusk | 50 | |||
Gouge | Dark Espeon | 10+ | Flip a coin. If heads, this attack does 10 damage plus 10 more damage; if tails, this attack does 10 damage. | |
Psysplash | -- | Does 10 damage to each of your opponent's Pokémon for each Energy card attached to that Pokémon. Don't apply Weakness and Resistance. | ||
Crushing Blow | Dark Feraligatr | 50 | If the Defending Pokémon has any Energy cards attached to it, flip a coin. If heads, choose 1 of those cards and discard it. | |
Pull In | Dark Gengar | 30 | If your opponent has any Benched Pokémon, you may choose 1 of them and switch it with the Defending Pokémon (before doing damage or other effects of this attack). Either way, the Defending Pokémon is now Asleep. | |
Eerie Howl | Dark Houndoom | -- | If your opponent's Bench isn't full, look at his or her hand. If your opponent has any Baby Pokémon or Basic Pokémon there, choose 1 of them and put it on his or her Bench. Then, switch it with the Defending Pokémon. | |
Dark Fire | 30+ | If there are any Energy cards attached to Dark Houndoom, discard 1 of them and this attack does 30 damage plus 20 more damage (plus 10 more damage for the Energy you discarded). If there aren't any, this attack does 30 damage. | ||
Curve Attack | Dark Porygon2 | 20 | Flip a coin. If heads, prevent all damage done by attacks to Dark Porygon2 during your opponent's next turn. (Any other effects of attacks still happen.) | |
Threaten | Dark Scizor | -- | Flip a coin. If heads, look at your opponent's hand. If he or she has any Trainer cards there, choose 1 of them. Your opponent shuffles that card into his or her deck. | |
Claw Swipe | Dark Typhlosion | 20 | ||
Rushing Flames | 40x | You may discard any number of Energy cards attached to your Pokémon. Flip a coin for each Energy card discarded in this way. This attack does 40 damage times the number of heads. | ||
Gentle Flames | Light Arcanine | 50 | If the Defending Pokémon is a Baby Pokémon, this attack does 10 damage instead of 50. If the Defending Pokémon is a Basic Pokémon, this attack does 30 damage instead of 50. | |
Bubble Jump | Light Azumarill | 30 | If you have any Benched Pokémon, flip a coin. If heads, take 2 Energy cards attached to Light Azumarill and attach them to 1 of your Benched Pokémon. Then return Light Azumarill and all cards attached to it to your hand. | |
Light Wave | Light Dragonite | 40 | Prevent all effects of attacks, other than damage, done to Light Dragonite during your opponent's next turn. | |
Entangle | Dark Ariados | -- | If your opponent has any Benched Pokémon, choose 1 of them and switch it with the Defending Pokémon, then flip a coin. If heads, the new Defending Pokémon is now Paralyzed. | |
Poison Bind | 30 | The Defending Pokémon is now Poisoned. Flip a coin. If heads, the Defending Pokémon can't retreat until the end of your opponent's next turn and if the effect of an attack, Pokémon Power, or Trainer card would change that player's Active Pokémon, that part of the effect does nothing. | ||
Prehistoric Water | Dark Omastar | -- | If your opponent has any evolved Pokémon in play, choose 1 of them and flip a coin. If heads, your opponent takes the highest Stage Evolution card on that Pokémon and shuffles it into his or her deck. | |
Dark Tentacle | 30 | During your opponent's next turn, the Defending Pokémon can't evolve except from effects of attacks or Pokémon Powers. (Benching that Pokémon ends this effect.) | ||
Provoke | Dark Ursaring | -- | Look at your opponent's hand. If he or she has any Baby Pokémon and/or Basic Pokémon there, you may put any number of them onto your opponent's Bench (as long as there's room). Then, your opponent looks at your hand. If you have any Baby Pokémon and/or Basic Pokémon there, your opponent may put any number of them onto your Bench (as long as there's room). | |
Battle Frenzy | -- | For each Pokémon in play (yours and your opponent's), flip a coin. For each heads, this attack does 20 damage to that Pokémon. Don't apply Weakness and Resistance for this attack. | ||
Healing Light | Light Dragonair | -- | Remove 1 damage counter from each of your Pokémon that has any damage counters on it. | |
Protective Wave | 20 | Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Light Dragonair. | ||
Searchlight | Light Lanturn | -- | Flip a coin. If heads, each player may choose a card from his or her discard pile and put it into his or her hand. | |
Flash Touch | Light Ledian | -- | If you have any Benched Pokémon, switch 1 of them with Light Ledian. As long as that Pokémon is your Active Pokémon, it can't become Asleep, Confused, Paralyzed, or Poisoned. (All other effects of attacks, Pokémon Powers, and Trainer cards still happen.) | |
Beatdown | Light Machamp | 50 | If the Defending Pokémon has Dark in its name or is a Pokémon, flip a coin. If heads, this attack does 100 damage instead of 50. | |
Knock Over | Light Piloswine | 30 | If there is a Stadium card in play, you may discard it. | |
Egg Toss | Chansey | 80 | Flip 2 coins. If either of them is tails, this attack does nothing. | |
Clamping Jaw | Dark Croconaw | 20 | The Defending Pokémon can't retreat during your opponent's next turn. If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. (Benching either Pokémon ends this effect.) | |
Triple Headbutt | Dark Exeggutor | 10× | Flip 3 coins. This attack does 10 damage times the number of heads. | |
MAX Burst | 20× | Flip a number of coins equal to the number of Energy cards attached to your opponent's Pokémon. This attack does 20 damage times the number of heads. | ||
High Voltage | Dark Flaaffy | 10 | Flip a coin. If heads, your opponent can't play Trainer cards during his or her next turn. | |
Stun Wave | 30 | If the Defending Pokémon has a Pokémon Power, that power stops working until the end of your next turn. | ||
Armor Up | Dark Forretress | -- | Until the end of your next turn, if Dark Forretress would be Knocked Out by damage from an attack, flip a coin. If heads, Dark Forretress is not Knocked Out and its remaining HP become 10 instead. | |
Call Back | Dark Haunter | -- | Put a Baby Pokémon or Basic Pokémon card from your opponent's discard pile onto his or her Bench. Put 1 damage counter on that Pokémon. (You can't use this attack if your Bench is full.) | |
Surround | 20 | Flip a coin. If heads, the Defending Pokémon is now Asleep. If tails, the Defending Pokémon can't retreat during your opponent's next turn. | ||
Water Cannon | Dark Omanyte | -- | Choose 1 of your opponent's Pokémon. This attack does 10 damage for each Energy card attached to Dark Omanyte. Don't apply Weakness and Resistance. You can't do more than 30 damage in this way. | |
Rock Tackle | Dark Pupitar | 40 | Dark Pupitar does 10 damage to itself. Dark Pupitar can't use this attack during your next turn. | |
Explosive Evolution | -- | Flip a coin. If heads, this attack does 10 damage to each of your opponent's Pokémon. Don't apply Weakness and Resistance. Then, search your deck for an Evolution card named Dark Tyranitar and put it on Dark Pupitar. (This counts as evolving Dark Pupitar.) Shuffle your deck afterward. | ||
Rushing Magma | Dark Quilava | 20× | Discard the top 5 cards of your deck. (If there are fewer than 5 cards in your deck, discard all of them.) This attack does 20 damage for each Energy card you discarded in this way. | |
Dark Song | Dark Wigglytuff | -- | Flip a coin. If heads, the Defending Pokémon is now Asleep. If tails, the Defending Pokémon is now Confused. | |
Slap Awake | 20+ | If the Defending Pokémon is Asleep or Confused, this attack does 20 damage plus 20 more damage. Then, the Defending Pokémon is no longer Asleep or Confused. | ||
Charging Horn | Heracross | 30+ | Flip a coin. If heads, this attack does 30 damage plus 30 more damage. If tails, this attack does 30 damage. | |
One-Two Kick | Hitmonlee | 20× | Flip 2 coins. This attack does 20 damage times the number of heads. | |
Heel Drop | 60 | Flip a coin. If tails, this attack does nothing. | ||
Corner | Houndour | -- | The Defending Pokémon can't retreat during your opponent's next turn. | |
Expand | Jigglypuff | 10 | All damage done to Jigglypuff during your opponent's next turn is reduced by 10 (after applying Weakness and Resistance). | |
Freezing Breath | Light Dewgong | 10 | Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, the Defending Pokémon is now Asleep. | |
Ice Pillar | 40 | Until the end of your opponent's next turn, as long as Light Dewgong is your Active Pokémon, prevent all damage done by attacks to your Benched Pokémon. (Any other effects of attacks still happen.) | ||
Warm Up | Light Flareon | -- | If you have any benched Pokémon, search your deck for a Energy card and attach it to 1 of them. Then shuffle your deck. | |
Burning Flame | 30+ | Flip 2 coins. For each heads, discard a Energy card attached to Light Flareon or this attack does nothing. This attack does 30 damage plus 20 damage for each heads. | ||
Flipper Stroke | Light Golduck | -- | Your opponent looks at the top 3 cards of his or her deck. If any of them are basic Energy cards, he or she may show any number of them to you and put them into his or her hand. You do the same. Either way, each player shuffles his or her deck. | |
Core Blast | 30+ | This attack does 30 damage plus 20 more damage for each Special Energy card attached to the Defending Pokémon. | ||
Pulse Guard | Light Jolteon | -- | During your opponent's next turn, whenever 30 or more damage is done to Light Jolteon (after applying Weakness and Resistance), prevent that damage. (Any other effects of attacks still happen.) | |
Thunder Needle | 20× | Flip 3 coins. This attack does 20 damage times the number of heads. If you get 2 or more heads, the Defending Pokémon is now Paralyzed. | ||
Return Home | Light Machoke | -- | If you have any Benched Pokémon, shuffle 1 of them and all cards attached to it into your deck. | |
Gentle Kick | 40 | If the Defending Pokémon has no damage counters on it, this attack does 40 damage. If it has any, this attack does 20 damage. | ||
Guiding Flame | Light Ninetales | -- | Put a Baby Pokémon or a Basic Pokémon card from your discard pile onto your Bench. (You can't use this attack if your Bench is full.) | |
Fish Out | Light Slowbro | -- | Your opponent may choose up to 3 Baby Pokémon, Basic Pokémon, and/or Evolution cards from his or her discard pile and shuffle them into his or her deck. Either way, you may do the same. | |
Splash About | 20+ | If there are more Energy cards attached to the Defending Pokémon than to Light Slowbro, this attack does 20 damage plus 20 more damage. If not, this attack does 20 damage. | ||
Wash Away | Light Vaporeon | -- | If you have any Benched Pokémon, flip a coin. If heads, remove all damage counters from 1 of your Benched Pokémon and discard all Energy cards attached to it. | |
Hypnoshower | 30 | The Defending Pokémon is now Asleep. Remove 1 damage counter from each Benched Pokémon (yours and your opponent's) with any damage counters on it. | ||
Mysterious Wing | Light Venomoth | -- | Your opponent may choose a Baby Pokémon, Basic Pokémon, or Evolution card from his or her discard pile and put it into his or her hand. Either way, you may do the same. | |
Synchronize | 40 | If Light Venomoth and the Defending Pokémon have a different number of Energy cards attached to them, this attack does nothing. | ||
Evolution Song | Light Wigglytuff | -- | Your opponent may choose 1 of his or her Pokémon and search his or her deck for a card that evolves from that Pokémon. Your opponent attaches that card to that Pokémon. This counts as evolving that Pokémon. Either way, you may do the same, and then each player who searched shuffles his or her deck. | |
Sharp Sickle | Scyther | 40 | ||
Spike Ball Tackle | Togepi | 20 | Togepi does 10 damage to itself. | |
Ink Blast | Dark Octillery | 20+ | This attack does 20 damage plus 10 more damage for each Energy attached to Dark Octillery but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way. | |
Tentacle Wrap | 20 | Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, during your opponent's next turn, your opponent pays more to retreat the Defending Pokémon. | ||
Shed | Dratini | -- | Remove 1 damage counter from Dratini. | |
Tail Bite | Girafarig | 10+ | Flip a coin. If heads, this attack does 10 damage plus 20 more damage; if tails, this attack does 10 damage. | |
Stun Poison | Gligar | 10 | Flip a coin. If heads, the Defending Pokémon is now Paralyzed and Poisoned. | |
Dodge | Hitmonchan | -- | If Hitmonchan would be damaged by an attack during your opponent's next turn, flip a coin. If heads, prevent that attack's damage done to Hitmonchan. (Any other effects of attacks still happen.) | |
Supersonic Jab | 40 | |||
Reflected Sunlight | Light Sunflora | -- | Attach up to 2 Energy cards from your hand to 1 of your Pokémon. | |
Chop | Machop | 10 | ||
Giant Wave | Mantine | 40 | Mantine can't attack during your next turn. | |
Crushing Step | Phanpy | 10+ | Flip a coin. If heads, this attack does 10 damage plus 10 more damage; if tails, this attack does 10 damage. | |
Flipper Splash | Psyduck | 10 | ||
Migraine | 20 | Flip a coin. If heads, the Defending Pokémon is now Confused. If tails, Psyduck is now Confused. | ||
Fury Strikes | Remoraid | 10× | Flip 3 coins. This attack does 10 damage times the number of heads. | |
Combustion | Slugma | 30 | ||
Sunbathe | Sunkern | -- | Flip a coin. If heads, remove all damage counters from Sunkern. Search your deck for a card that evolves from Sunkern and attach that card to Sunkern. This counts as evolving Sunkern. Shuffle your deck afterward. | |
Generate Cold | Swinub | 20 | Flip a coin. If heads, the Defending Pokémon is now Paralyzed. | |
Healing Water | Shining Celebi | -- | Remove a number of damage counters from 1 of your Benched Pokémon equal to the number of Energy cards attached to Shining Celebi. If the Pokémon has fewer damage counters than that, remove all of them. | |
Miracle Leaf | 10 | Flip a number of coins equal to the number of Energy attached to the Defending Pokémon. If you get 1 or more heads, the Defending Pokémon is now Asleep, Confused, or Poisoned (your choice). | ||
White-hot Flame | Shining Charizard | 100 | Discard 1 Energy card and 1 Energy card attached to Shining Charizard or this attack does nothing. Flip a coin. If tails, Shining Charizard does 30 damage to itself. | |
Lightning Cut | Shining Kabutops | 30+ | Flip a coin. If heads, this attack does 30 damage plus 10 more damage and does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) If tails, this attack does 30 damage and Shining Kabutops does 10 damage to itself. | |
Water Slash | 50+ | Does 50 damage plus 10 more damage for each Energy attached to Shining Kabutops but not used to pay for this attack's Energy cost. Don't apply Resistance. | ||
Reflect Shield | Shining Mewtwo | -- | If an attack does damage to Shining Mewtwo during your opponent's next turn (even if Shining Mewtwo is Knocked Out), flip a coin. If heads, prevent all damage done to Shining Mewtwo from that attack (any other effects of attacks still happen) and do 20 damage to the attacking Pokémon. | |
Psyburst | 40+ | Discard a Energy card attached to Shining Mewtwo or this attack does nothing. This attack does 40 damage plus 10 damage for each Energy attached to the Defending Pokémon. | ||
Flashing Eyes | Shining Noctowl | 30 | Flip 3 coins. If exactly 1 is heads, the Defending Pokémon is now Asleep. If exactly 2 are heads, the Defending Pokémon is now Confused. If all 3 are heads, the Defending Pokémon is now Paralyzed. | |
Thundersquall | Shining Raichu | 40 | If your opponent has any Benched Pokémon, choose 1 of them and this attack does 10 damage to that Pokémon for each Water-attack.png Energy attached to Shining Raichu. (Don't apply Weakness and Resistance for Benched Pokémon.) | |
Crushing Earth | Shining Steelix | 80 | Flip a coin. If heads, this attack does 10 damage to each Benched Pokémon (yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.) If tails, this attack does nothing. Either way, Shining Steelix can't attack during your next turn. | |
Mountain Crush | Shining Tyranitar | 30 | Flip a coin until you get tails. For each heads, your opponent discards the top card from his or her deck. | |
Destructive Fire | 50 | Flip a coin for each Energy card attached to Shining Tyranitar. For each heads, discard a Energy card attached to Shining Tyranitar or this attack does nothing. Then, for each heads, choose an Energy card attached to the Defending Pokémon and discard it. If it has fewer Energy cards than that, remove all of them. |
Promotional Cards
Southern Islands | ||||
---|---|---|---|---|
Name | First appearance | Cost | Damage | Effect |
Rainbow Wave | Mew | Choose a type of Energy other than attached to Mew. This attack does 20 damage to each of your opponent's Pokémon of that type (including Benched Pokémon). Don't apply Weakness and Resistance. | ||
Slicing Wind | Pidgeot | 50 | ||
Bawl | Togepi | 10 | Flip a coin. If heads, the Defending Pokémon is now Confused. | |
Strange Scent | Ivysaur | Each player flips a coin. Each player who gets heads chooses a total of 3 damage counters from among his or her Pokémon and removes them. (If the player's Pokémon have fewer total damage counters than that, he or she removes all of them.) | ||
Sharp Teeth | Raticate | 10+ | Flip a coin. If heads, this attack does 10 damage plus 30 more damage; if tails, this attack does 10 damage. | |
Tempting Eyes | Jigglypuff | Choose 1 of your opponent's Benched Pokémon and switch it with the Defending Pokémon. | ||
Squirt | Marill | Choose 1 of your opponent's Pokémon. This attack does 10 damage to that Pokémon. Don't apply Weakness and Resistance. | ||
Gentle Song | Lapras | If Lapras has any damage counters on it, remove 2 of them from it (1 if it only has 1). If the Defending Pokémon has any damage counters on it, remove 2 of them from it (1 if it only has 1). The Defending Pokémon is now Asleep. | ||
Sharpshooter | Exeggutor | Choose 1 of your opponent's Pokémon. Flip a number of coins equal to the number of Energy attached to Exeggutor. This attack does 10 damage times the number of heads to the Pokémon. Don't apply Weakness and Resistance. | ||
Revelation | Slowking | Flip a coin. If heads, search your deck for a Trainer card, show it to your opponent, and put it into your hand. Shuffle your deck afterward. | ||
Lick Wound | Lickitung | Flip a coin. If heads, choose 1 Pokémon (yours or your opponent's) with damage counters on it and remove 2 damage counters from it (1 if it only has 1). | ||
Tongue Stretch | Flip a coin. If heads, choose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokémon. Don't apply Weakness and Resistance. | |||
Paradise Pollen | Vileplume | Flip a coin. If heads, remove 2 damage counters from Vileplume (1 if it only has 1). Then, if you have any Benched Pokémon with damage counters on them, choose 1 of them and remove 2 damage counters from it (1 if it only has 1). | ||
Horrid Pollen | 30 | Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, the Defending Pokémon is now Confused. |
Half Decks
Tyranitar Half Deck | ||||
---|---|---|---|---|
Name | First appearance | Cost | Damage | Effect |
Shell Grab | Pryce's Cloyster | 10 | Flip a coin. If heads, the Defending Pokémon is now Paralyzed. | |
Shell Attack | 20 |
e-Card Series
Expedition Base Set | ||||
---|---|---|---|---|
Name | First appearance | Cost | Damage | Effect |
Syncroblast | Alakazam | 80 | If Alakazam and the Defending Pokémon don't have the same number of Energy cards attached to them, this attack's base damage is 20 instead of 80. | |
Poison Spray | Arbok | -- | The Defending Pokémon is now Poisoned. | |
Poison Reaction | 20+ | If the Defending Pokémon is Poisoned, this attack does 20 damage plus 20 more damage. | ||
Energy Cannon | Blastoise | 40+ | Does 40 damage plus 10 more damage for each Energy attached to Blastoise but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way. | |
Spiral Drain | Butterfree | Various | Varies | Flip a coin. If heads, remove * damage counters from Butterfree. |
Scorching Whirlwind | Charizard | 120 | Flip 2 coins. If 1 of them is tails, discard 2 Energy cards attached to Charizard. If both are tails, discard all Energy cards attached to Charizard. | |
Auto Fire | Cloyster | 20x | Flip 4 coins. This attack does 20 damage times the number of heads. | |
Clutch | Fearow | 20 | The Defending Pokémon can't retreat during your opponent's next turn. | |
Supersonic Flight | 50 | Flip a coin. If tails, this attack does nothing. | ||
Rending Jaws | Feraligatr | 70 | If there are no damage counters on the Defending Pokémon, this attack's base damage is 40 instead of 70. | |
Hide in Shadows | Gengar | 40 | Switch Gengar with 1 of your Benched Pokémon, if any. | |
Rock Tumble | Golem | 60 | Don't apply Resistance. | |
Giant Claw | Kingler | 70 | Flip a coin. If tails, this attack does nothing. | |
Iron Fist | Machamp | 50+ | Count the number of Pokémon you have in play with damage counters on them. Flip a coin. If heads, this attack does 50 damage plus 10 more damage for each of those Pokémon. | |
Energy Catch | Magby | -- | Flip a coin. If heads, put a basic Energy card from your discard pile into your hand. | |
Super Psywave | Mew | -- | Choose 1 of your opponent's Pokémon. Count the number of Energy cards attached to that Pokémon. Put that many damage counters on the Pokémon. | |
Mislead | Ninetales | -- | Flip 2 coins. If either of them is heads, the Defending Pokémon is now Confused. | |
Ethereal Flame | 30+ | Discard all Energy cards attached to Ninetales. This attack does 30 damage plus 20 more damage for each card discarded this way. | ||
Energy Patch | Pichu | -- | Take a basic Energy card attached to 1 of your Pokémon and attach it to another of your Pokémon. | |
Sharp Beak | Pidgeot | 20+ | Flip a coin. If heads, this attack does 20 damage plus 30 more damage. | |
Shock Bolt | Raichu | 60 | Discard all Energy cards attached to Raichu or this attack does nothing. | |
Overrun | Rapidash | 20 | If your opponent has any Benched Pokémon, flip a coin. If heads, choose 1 of them and this attack does 10 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.) | |
Flame Tail | 40 | |||
Steel Beak | Skarmory | 20+ | Flip a coin. If heads, this attack does 20 damage plus 10 more damage. | |
Super Singe | Typhlosion | 50 | Flip a coin. If heads, the Defending Pokémon is now Burned. | |
Misfire | Weezing | 60 | Flip a coin. If tails, put 6 damage counters on Weezing. | |
Double Cannon | Blastoise | 40x | Flip 2 coins. This attack does 40 damage times the number of heads. | |
Tail Smash | Charizard | 40 | Flip a coin. If tails, this attack does nothing. | |
Double Claw | Feraligatr | 30+ | Flip 2 coins. This attack does 30 damage plus 20 more damage for each heads. | |
Thermal Blast | Typhlosion | 40 | Flip a coin. If heads, this attack does 10 damage to each of your opponent's Benched Pokémon, if any. (Don't apply Weakness and Resistance for Benched Pokémon). | |
Fury Strikes | Venusaur | 30x | Flip 3 coins. This attack does 30 damage times the number of heads. | |
Mysterious Powder | Bayleef | -- | Flip a coin. If heads, the Defending Pokémon is now Confused. | |
Bind Wound | Chansey | -- | Flip a coin. If heads, remove 2 damage counters from 1 of your Pokémon (1 if it only has 1). | |
Dogpile | 10x | Count the number of Pokémon on your bench. This attack does 10 times that number of damage to the Defending Pokémon, and Chansey does 10 times that number of damage to itself. | ||
Spiral Wave | Dragonair | 20x | Flip a coin until you get tails. This attack does 20 damage times the number of heads. | |
Energy Draw | Electabuzz | -- | Search your deck for a basic Energy card and attach it to Electabuzz. Shuffle your deck afterward. | |
Reflect Energy | 20 | If you have any Benched Pokémon and if there are any basic Energy cards attached to Electabuzz, take 1 of those Energy cards and attach it to 1 of those Pokémon. | ||
Rock Hurl | Graveler | 20 | Don't apply Resistance. | |
Sleep Seed | Ivysaur | 20 | The Defending Pokémon is now Asleep. | |
Energy Recall | Kadabra | -- | Attach 2 basic Energy cards from your discard pile to Kadabra (1 if you have only 1). | |
Flaming Punch | Magmar | 10 | Flip a coin. If heads, the Defending Pokémon is now Burned. | |
Giant Wave | Wartortle | 40 | Wartortle can't attack during your next turn. | |
Poison Seed | Bulbasaur | 10 | Flip a coin. If heads, the Defending Pokémon is now Poisoned. | |
Sleep Seed | Bulbasaur | -- | Flip a coin. If heads, the Defending Pokémon is now Asleep. | |
Entangling Thread | Caterpie | 10 | Flip a coin. If heads, the Defending Pokémon is now Paralyzed. | |
Tail Rap | Charmander | 10x | Flip 2 coins. This attack does 10 damage times the number of heads. | |
Searing Flame | Charmander | 10 | Flip a coin. If heads, the Defending Pokémon is now Burned. | |
Hypnotic Gaze | Chikorita | -- | The Defending Pokémon is now Asleep. | |
Shining Fingers | Clefairy | -- | The Defending Pokémon is now Asleep. | |
Beat | Cubone | -- | ||
Bone Smash | 30 | Flip a coin. If tails, this attack does nothing. | ||
Singe | Cyndaquil | -- | Flip a coin. If heads, the Defending Pokémon is now Burned. | |
Fury Headbutt | Diglett | 10x | Flip 3 coins. This attack does 10 damage times the number of heads. | |
Dragon Smash | Dratini | 40 | Flip a coin. If tails, this attack does nothing. | |
Confusion Gas | Koffing | -- | Flip a coin. If heads, the Defending Pokémon is now Confused. | |
Lightning Tail | Pikachu | -- | Flip a coin. If heads, the Defending Pokémon is now Paralyzed. | |
Stun Needle | Qwilfish | 20 | Flip a coin. If heads, the Defending Pokémon is now Paralyzed. | |
Wave Splash | Squirtle | 10 | ||
Paralyzing Gaze | Totodile | -- | Flip a coin. If heads, the Defending Pokémon is now Paralyzed. | |
Tail Shake | Vulpix | -- | The Defending Pokémon is now Asleep. |
Aquapolis | ||||
---|---|---|---|---|
Name | First appearance | Cost | Damage | Effect |
Fire Blow | Arcanine | 30+ | You may discard any number of Energy cards attached to Arcanine when you use this attack. If you do, flip a number of coins equal to the number of Energy cards you discarded. This attack does 30 damage plus 30 more damage for each heads. | |
Spider Force | Ariados | 20+ | Flip a coin. If heads, this attack does 20 damage plus 10 more damage. If tails, this attack does 20 damage and the Defending Pokémon is now Paralyzed. | |
Aqua Sonic | Azumarill | 40 | Don't apply Resistance. | |
Knife Leaf | Bellossom | 30x | Flip 3 coins. This attack does 30 damage times the number of heads. | |
Smash Bomber | Blissey | 50 | Flip a coin. If tails, this attack does nothing. | |
Double Stab | Donphan | 40x | Flip 2 coins. This attack does 40 damage times the number of heads. | |
Energy Kick | Elekid | -- | Flip a coin. If heads, choose an Energy card attached to the Defending Pokémon. Your opponent moves that card to 1 of his or her other Pokémon. (If your opponent has no Benched Pokémon, this attack does nothing.) | |
Burning Fang | Entei | 40 | You may flip a coin. If heads, discard a Energy card attached to Entei and the Defending Pokémon is now Burned. | |
Damage Blast | Espeon | 30+ | Flip a number of coins equal to the number of damage counters on the Defending Pokémon. This attack does 30 damage plus 10 more damage for each heads. | |
Super Eggsplosion | Exeggutor | 40x | Discard any number of Energy cards attached to any number of your Pokémon. Flip a number of coins equal to the number of Energy cards discarded this way. This attack does 40 damage times the number of heads. | |
Called Shot | -- | Choose 1 of your opponent's Benched Pokémon. This attack does 10 damage times the amount of energy attached to Exeggutor. (Don't apply Weakness or Resistance for Benched Pokémon.) | ||
Big Eggsplosion | Exeggutor | 20x | Flip a number of coins equal to the amount of Energy attached to Exeggutor. This attack does 20 damage times the number of heads. | |
Lateral Eggsplosion | 30+ | Flip a number of coins equal to the amount of Energy attached to all of your Benched Pokémon. This attack does 30 damage plus 10 more damage for each heads. | ||
Burn Up | Houndoom | 60 | Flip a coin. If tails, discard all Energy cards attached to Houndoom. | |
Fireworks | Houndoom | 30 | Flip a coin. If tails, discard a Energy card attached to Houndoom. | |
Dark Impact | 40 | The Defending Pokémon can't use any Poké-Powers until the end of opponent's next turn. | ||
Spiral Aura | Hypno | 30 | If the Defending Pokémon isn't Knocked Out by the damage from this attack, you may choose 1 of your opponent's Benched Pokémon and switch the Defending Pokémon with it. | |
Cotton Punch | Jumpluff | 30x | Flip 2 coins. This attack does 30 damage times the number of heads. | |
Rapids | Kingdra | 50 | Flip a coin. If heads, discard 1 Energy card attached to the Defending Pokémon, if any. | |
Lightning Ball | Lanturn | 20 | ||
Conduction | 30+ | Discard all Energy cards attached to Lanturn. Flip a number of coins equal to the number of Energy cards you discarded. This attack does 30 damage plus 40 more damage for each heads. | ||
Electric Tackle | Lanturn | 20+ | This attack does 20 damage plus 10 more damage for each Energy attached to Lanturn. Flip a coin. If tails, Lanturn does 10 damage to itself for each Energy attached to it. | |
Steel Wave | Magneton | 30 | This attack does 10 damage to each of your opponent's Benched Pokémon that are the same type (color) as the Defending Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) | |
Burning Sludge | Muk | 10 | Flip a number of coins equal to the amount of Energy attached to Muk. If any of them are heads, the Defending Pokémon is now Poisoned and Burned. | |
Giant Horn | Nidoking | 50+ | Flip a coin. If heads, this attack does 50 damage plus 30 more damage. | |
Miracle Tail | Ninetales | 10 | Flip a coin. If heads, choose a Special Condition (Asleep, Burned, Confused, Paralyzed, or Poisoned). The Defending Pokémon is now affected by that Special Condition. | |
Roasting Heat | 40+ | If the Defending Pokémon is Burned, this attack does 40 damage plus 20 more damage. | ||
Sleep Inducer | Parasect | -- | Choose 1 of your opponent's Benched Pokémon and switch the Defending Pokémon with it. The new Defending Pokémon is now Asleep. | |
Rapture Pollen | 20 | Flip a coin. If heads, the Defending Pokémon is now Asleep. If tails, remove 2 damage counters from Parasect. | ||
Hypnotic Ray | Porygon2 | 20 | The Defending Pokémon is now Asleep. | |
Sudden Charge | Primeape | 40 | Primeape does 10 damage to itself. Then, switches the Defending Pokémon with 1 of his or her Benched Pokémon, if any. | |
Gallop | Rapidash | 30+ | Flip a coin. If heads, discard a Energy card attached to Rapidash, and this attack does 30 damage plus 20 more damage. | |
Energy Cannon | Slowbro | 30+ | This attack does 30 damage plus 10 more damage for each Energy attached to Slowbro but not used to pay for this attack's Energy cost. You can't add more than 20 damage this way. | |
Bursting Hand | Slowking | 10x | Look at your opponent's hand. This attack does 10 damage times the number of Energy cards there are. | |
Shuffle Attack | 40 | Look at a number of cards on top of your opponent's deck equal to the number of Energy cards attached to the Defending Pokémon. Put those cards in any order, and then put them back on top of your opponent's deck. | ||
Earth Rift | Steelix | 10 | This attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness or Resistance for Benched Pokémon.) Then, flip a coin. If tails, this attack can't be used during your next turn. | |
Iron Smash | 50+ | Flip 2 coins. If both are heads, this attack does 50 damage plus 20 more damage. If both are tails, this attack does nothing. If 1 is heads and 1 is tails, this attack just does 50 damage. | ||
Copy | Sudowoodo | -- | Choose 1 of the Defending Pokémon's attacks. Copy copies that attack. This attack does nothing if Sudowoodo doesn't have the Energy necessary to use that attack. (You must still do anything else required in order to use that attack.) | |
Energy Draw | -- | Search your deck for a basic Energy card and attach it to Sudowoodo. Shuffle your deck afterward. | ||
Hypno Wave | Suicune | 30+ | Flip a coin. If heads, this attack does 30 damage plus 20 more damage. If tails, this attack does 30 damage and the Defending Pokémon is now Asleep. | |
Mini-Metronome | Togetic | -- | Flip a coin. If heads, choose 1 of the Defending Pokémon's attacks. Mini-Metronome copies that attack except for its Energy cost. (You must still do anything else required in order to use that attack.) (No matter what type the Defending Pokémon is, Togetic is still ). Togetic performs that attack. | |
Destructive Roar | Tyranitar | -- | Flip a coin. If heads, discard 1 Energy card attached to 1 of your opponent's Pokémon. | |
Tail Slap | 30 | |||
Gigacrush | 60 | Each player discards the top 3 cards from his or her deck. | ||
Shadow Bind | Umbreon | 30 | The Defending Pokémon can't retreat during your opponent's next turn. | |
Corrosive Acid | Victreebel | 40 | Flip a coin. If heads, the Defending Pokémon is now Burned. | |
Poison Scent | Vileplume | -- | Flip a coin. If heads, the Defending Pokémon is now Poisoned and Confused. If tails, the Defending Pokémon is now Poisoned and Asleep. | |
Addictive Pollen | 40 | Flip a coin. If heads, your opponent can't play Supporter cards during his or her next turn. | ||
Peck Attack | Dodrio | -- | Flip 2 coins. If 1 of them is heads, this attack does 20 damage. If both are heads, this attack does 50 damage. If both are tails, the Defending Pokémon is now Confused. | |
Spinning Attack | Furret | 30 | ||
Sleep Sap | Gloom | 20 | Both the Defending Pokémon and Gloom are now Asleep (after doing damage). | |
Distortion Beam | Golduck | 30 | Flip a coin. If heads, the Defending Pokémon is now Asleep. If tails, the Defending Pokémon is now Confused. | |
Attract | Magnemite | -- | Choose 1 of your opponent's Benched Pokémon and switch the Defending Pokémon with it. | |
Sleepy Ball | Marill | 10 | The Defending Pokémon is now Asleep. | |
Triple Bone | Marowak | 50+ | Choose 1 of your opponent's Benched Pokémon. Flip 3 coins. This attack does 10 damage times the number of heads to that Pokémon. Don't apply Weakness and Resistance. | |
Poison Horn | Nidorino | 10 | Flip a coin. If heads, the Defending Pokémon is now Poisoned. | |
Quick Turn | Scyther | 10x | Flip 2 coins. This attack does 10 damage times the number of heads. | |
Cross-Cut | 20+ | If the Defending Pokémon is an Evolved Pokémon, this attack does 20 damage plus 20 more damage. | ||
Wave Splash | Seadra | 20 | ||
Water Bullet | 30+ | Flip a number of coins equal to the number of Energy attached to Seadra. This attack does 30 damage plus 10 more damage for each heads. | ||
Break Powder | Skiploom | 10+ | Flip a coin. If heads, this attack does 10 damage plus 20 more damage. If tails, this attack does 10 damage and the Defending Pokémon is now Asleep. | |
Energy Kiss | Smoochum | 10x | Flip a number of coins equal to the number of Energy cards on the Defending Pokémon. This attack does 10 damage times the number of heads. | |
Gooey Thread | Spinarak | 20 | The Defending Pokémon can't retreat during your opponent's next turn. | |
Energy Punch | Tyrogue | 10 | Flip a coin. If heads, discard a Special Energy card attached to the Defending Pokémon. If tails, this attack does nothing. | |
Tail Whap | Wooper | 10 | ||
Deep Dive | -- | Flip 3 coins. For each heads, remove 1 damage counter from Wooper. | ||
Stretch Tail | Aipom | -- | Flip a coin. If heads, choose 1 of your opponent's Benched Pokémon and this attack does 10 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.) | |
Skedaddle | 20 | Return Aipom and all basic Energy cards attached to it to your hand. If you have no Benched Pokémon, this attack does nothing. | ||
Poison Vine | Bellsprout | -- | Flip a coin. If heads, the Defending Pokémon is now Poisoned. | |
Sharp Leaf | 10+ | Flip a coin. If heads, this attack does 10 damage plus 10 more damage. | ||
Float | Chinchou | -- | Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Chinchou. | |
Jolt | Chinchou | -- | Flip a coin. If heads, the Defending Pokémon is now Paralyzed. | |
Teary Eyes | Cubone | -- | During your opponent's next turn, any damage done to Cubone by attacks is reduced by 20. | |
Super Speed | Doduo | -- | Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Doduo. | |
Rear Kick | 20 | |||
Charge Up | Eevee | -- | Flip a coin. If heads, search your deck for an Energy card and attach it to Eevee. Shuffle your deck afterward. | |
Growth Spurt | Exeggcute | -- | Attach an Energy card from your hand to Exeggcute. | |
Continuous Eggsplosion | Exeggcute | 10x | Flip a coin until you get tails. This attack does 10 damage times the number of heads. | |
Energy Support | -- | Flip a coin. If heads, search your deck for a Energy card and attach it to one of your Benched Pokémon. Shuffle your deck afterward. | ||
Knock Away | Goldeen | 10+ | Flip a coin. If heads, this attack does 10 damage plus 10 more damage. | |
Poison Sludge | Grimer | -- | Flip a coin. If heads, the Defending Pokémon is now Poisoned. | |
Firebreathing | Growlithe | 10+ | Flip a coin. If heads, this attack does 10 damage plus 10 more damage. | |
Rush | Hitmonchan | 10x | Flip 5 coins. This attack does 10 damage times the number of heads. Hitmonchan can't attack during your next turn. | |
Smash Punch | 50 | Flip a coin. If tails, this attack does nothing. | ||
Triple Spin | Hitmontop | 20x | Flip 3 coins. This attack does 20 damage times the number of heads. If you get 2 or more heads, switch Hitmontop with one of your Benched Pokémon, if any. | |
Careless Tackle | Hoppip | 20 | Hoppip does 10 damage to itself. | |
Reverse Thrust | Horsea | 20 | Switch Horsea with 1 of your Benched Pokémon, if any. | |
Baby Outing | Kangaskhan | -- | Look at the top 3 cards of your deck, and then choose 1 of those cards and put it in your hand. Shuffle the rest into your deck afterward. | |
Mountain Eater | Larvitar | -- | Your opponent discards the top card from his or her deck. Then you remove a damage counter from Larvitar. | |
Rising Lunge | 10+ | Flip a coin. If heads, this attack does 10 damage plus 10 more damage. | ||
Long Tongue | Lickitung | -- | Choose 1 of your opponent's Pokémon in play. This attack does 10 damage to that Pokémon. Don't apply Weakness and Resistance. | |
Magnetic Bomb | Magnemite | 20+ | Flip a coin. If heads, this attack does 20 damage plus 10 more damage. If tails, Magnemite does 10 damage to itself. | |
Mug | Mankey | 10 | Before doing damage, discard all Trainer cards attached to the Defending Pokémon. | |
Charge | Mareep | -- | Attach 1 Energy card from your discard pile to Mareep. | |
Continuous Tackle | Miltank | 20x | Flip a coin until you get tails. This attack does 20 damage times the number of heads. | |
Crush | Onix | 20x | Flip a number of coins equal to the amount of Energy attached to Onix. This attack does 20 damage times the number of heads. | |
Spore Evolution | Paras | -- | Search your deck for a card that evolves from Paras. Attach it to Paras. This counts as evolving Paras. Shuffle your deck afterwards. | |
Horn Grab | Pinsir | 20 | Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, this attack does nothing. | |
Super Slice | 90 | Flip 2 coins. If either of them is tails, this attack does nothing. | ||
Data Sort | Porygon | -- | Flip a coin. If heads, choose a Trainer card from your discard pile, show it to your opponent, then shuffle it into your deck. | |
Splatter | Remoraid | -- | Choose 1 of your opponent's Pokémon in play. This attack does 10 damage to that Pokémon. Don't apply Weakness or Resistance for this attack. | |
Spy | Sentret | -- | Look at the top 3 cards in your opponent's deck. Put them back in the same order. | |
Double Scratch | 10x | Flip 2 coins. This attack does 10 damage times the number of heads. | ||
Fishing Tail | Slowpoke | -- | Search your discard pile for a Baby Pokémon, Basic Pokémon, Evolution card, or basic Energy card, show it to your opponent, and then put it into your hand. | |
Paint Trick | Smeargle | -- | Flip a coin. If heads, the Defending Pokémon is now Confused. Then, choose 1 of your Benched Pokémon and switch Smeargle with it. | |
Rob | Sneasel | -- | Look at your opponent's hand. Choose all Technical Machine and Pokémon Tool cards there and put them into his or her deck. Your opponent shuffles the deck afterward. | |
Claw | 30 | Flip a coin. If tails, this attack does nothing. | ||
Sharp Stinger | Spinarak | -- | Flip a coin. If heads, the Defending Pokémon is now Poisoned. If tails, the Defending Pokémon is now Paralyzed. | |
Tickling Vines | Tangela | 10 | Flip a coin. If heads, the Defending Pokémon can't attack during your opponent's next turn. | |
Minor Errand-Running | Togepi | -- | Flip 2 coins. For each heads, search your deck for a basic Energy card. Show those cards to your opponent and then put them into your hand. Shuffle your deck afterward. | |
Aquabomb | Kingdra | 40 | Kingdra does 10 damage to itself. (Don't apply Weakness or Resistance when Kingdra damages itself with this attack.) | |
Dual Burn | 60 | Flip 2 coins. For each tails, discard 1 Energy card attached to Kingdra. | ||
Steam Blast | Lugia | 50 | Discard an Energy card attached to Lugia. | |
Rolling Thunder | Nidoking | 50 | Flip a coin. If heads, this attack does 10 damage to each of your opponent's Benched Pokémon. If tails, this attack does 10 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) |
Skyridge | ||||
---|---|---|---|---|
Name | First appearance | Cost | Damage | Effect |
Rising Lunge | Aerodactyl | 10+ | Flip a coin. If heads, this attack does 20 damage plus 20 more damage. | |
Shake | Arcanine | 10 | Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon, if any. | |
White Flames | 70 | Discard all Energy cards attached to Arcanine. | ||
Freeze Solid | Articuno | 10 | If there are any Energy cards in your discard pile, flip a coin. If heads, attach 1 of them to Articuno. | |
Ice Cyclone | 50 | Flip a coin. If heads, this attack does 10 damage to each of your opponent's Benched Pokémon. If tails, this attack does 10 damage to each of your Pokémon in play. (Don't apply Weakness and Resistance for Benched Pokémon.) | ||
Needle Rush | Beedrill | 10+ | Flip 4 coins. If you get 1 heads, this attack does 10 damage plus 10 more damage. If you get 2 heads, this attack does 10 damage plus 20 more damage. If you get 3 heads, this attack does 10 damage plus 50 more damage. If you get 4 heads, this attack does 10 damage plus 90 more damage. | |
Double Cross | Crobat | 40x | Flip 2 coins. This attack does 40 damage times the number of heads. If both of them are tails, the Defending Pokémon is now Confused and Poisoned. | |
Freeze Lock | Dewgong | 20 | Flip a coin. If heads, your opponent can't attach Energy cards from his or her hand to his or her Active Pokémon during his or her next turn. | |
Crushing Ice | 40+ | This attack does 40 damage plus 10 more damage for each Energy in the Defending Pokémon's Retreat Cost. Damage is calculated using the Defending Pokémon's Retreat Cost after applying effects to the Retreat Cost. | ||
Burn Booster | Flareon | 40+ | Discard an Energy card attached to Flareon in order to use this attack. If the discarded card is a Energy card, this attack does 40 damage plus 10 more damage. | |
Spinning Blow | Forretress | 20x | Flip 2 coins. This attack does 20 damage times the number of heads. If both coins are heads, switch Forretress with 1 of your Benched Pokémon. | |
Scatterbomb | 40 | Flip 2 coins. For each heads, do 10 damage to each of your opponent's Benched Pokémon. For each tails, do 10 damage to each of your own Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) | ||
Hydrokinesis | Gengar | 40 | Flip a coin. If heads, the Defending Pokémon is now Burned. If tails, the Defending Pokémon is now Confused. | |
Dragon's Vengeance | Gyarados | 50 | If Gyarados has 7 or more damage counters on it, this attack's base damage is 100. | |
Ambush | Houndoom | 10+ | Flip a coin. If heads, this attack does 10 damage plus 20 more damage. | |
Lonely Fang | 30+ | This attack does 30 damage plus 20 more damage times the number of your opponent's Benched Pokémon minus the number of your Benched Pokémon. (For example, if your opponent has three Benched Pokémon and you have 1, this attack will do 30 damage plus 40 more damage.) | ||
Thunderspark | Jolteon | 40 | This attack does 10 damage to each Benched Pokémon with at least 1 Energy card attached to it (yours and your opponent's). | |
Dual Cut | Kabutops | 50x | Flip 2 coins. This attack does 50 damage times the number of heads. | |
Pollen Shield | Ledian | 10 | During your opponent's next turn, Ledian can't become affected by a Special Condition. (Any other effects of attacks, Poké-Powers, Poké-Bodies, and Trainer cards still happen.) | |
Drag Off | Machamp | 20 | Before doing damage, if your opponent has any Benched Pokémon, choose 1 of them and switch it with the Defending Pokémon. If your opponent has no Benched Pokémon, ignore this effect. | |
Hurricane Punch | 30x | Flip 4 coins. This attack does 30 damage times the number of heads. | ||
Fire Stream | Magcargo | 60 | Discard a Energy card attached to Magcargo in order to use this attack. If your opponent has any Benched Pokémon, this attack does 10 damage to each of them. (Don't apply Weakness or Resistance for Benched Pokémon.) | |
Crushing Lava | Magcargo | 40+ | You may discard a or basic Energy card attached to Magcargo. If you discard a Energy card in this way, the Defending Pokémon is now Burned. If you discard a Energy card in this way, this attack does 40 damage plus 20 more damage. | |
Electric Blast | Magneton | 40 | You may discard all Energy cards attached to Magneton when you use this attack. If you do, put damage counters equal to the amount of Energy cards removed in this way on any number of your opponent's Benched Pokémon in the way you like. (For example, if you discard 3 Energy cards, you can put 1 damage counter on 1 of your opponent's Benched Pokémon and 2 on another.) | |
Bounce Off | Magneton | 20 | If Magneton and the Defending Pokémon don't have the same number of Energy cards attached to them, the player controlling the Active Pokémon with the fewest number of Energy cards attached to it switches 1 of his or her Benched Pokémon with his or her Active Pokémon. | |
Magnetic Wave | 30+ | This attack does 30 damage plus 10 more damage times the number of your Benched Pokémon minus the number of your opponent's Benched Pokémon. (For example, if your opponent has 1 Benched Pokémon and you have 3, this attack will do 30 damage plus 20 more damage.) | ||
Burning Tail | Moltres | 60 | Flip a coin. If tails, discard a Energy card attached to Moltres. | |
Spook | Omastar | 50 | The Defending Pokémon can't retreat during your opponent's next turn. | |
Freezing Breath | Piloswine | 20 | Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, the Defending Pokémon is now Asleep. | |
Trample | 40 | For each Benched Pokémon (yours and your opponent's), flip a coin. If heads, this attack does 20 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) | ||
Sudden Growth | Politoed | -- | Attach any number of basic Energy cards from your hand to Politoed. | |
Frog Hop | 30+ | Flip a coin. If heads, this attack does 30 damage plus 20 more damage. | ||
Energy Splash | 70 | Move 2 Energy cards attached to Politoed to 1 or 2 of your Benched Pokémon. (You may put both on the same Pokémon, or 1 each on 2 different Pokémon.) If you have no Benched Pokémon, ignore this effect. | ||
Spiral Punch | Poliwrath | 40+ | Flip a coin until you get tails. This attack does 40 damage plus 20 more damage for each heads. | |
Zzzap | Raichu | -- | This attack does 20 damage to each Pokémon with a Poké-Body or Poké-Power (yours and your opponent's). (Don't apply Weakness or Resistance.) | |
Lightning Sphere | Raikou | 40+ | You may flip a coin. If heads, discard all Energy cards attached to Raikou. This attack does 40 damage plus 20 more damage for each Energy card discarded in this way. | |
Giant Tail | Rhydon | 100 | Flip a coin. If tails, this attack does nothing. | |
Energy Burst | Starmie | 10x | Flip a coin. If heads, this attack does 10 damage times the number of Energy attached to Starmie and the Defending Pokémon. | |
Star Back | 40 | Attach a basic Energy card from your discard pile to 1 of your Pokémon. | ||
Squeeze | Steelix | 20+ | Flip a coin. If heads, this attack does 20 damage plus 10 more damage and the Defending Pokémon is now Paralyzed. | |
Metal Tail | 40 | Before doing damage, you may flip a coin. If heads, this attack does 80 damage. If tails, this attack does nothing. | ||
Hypnosplash | Vaporeon | 10 | The Defending Pokémon is now Asleep. | |
Aqua Trick | 40 | If the Defending Pokémon has any Energy cards attached to it, flip a coin. If heads, choose 1 of those Energy cards and move it to 1 of your opponent's Benched Pokémon. If your opponent has no Benched Pokémon, ignore this effect. | ||
Warp Hole | Xatu | 30 | Flip a coin. If heads, choose a card from your discard pile and put it on top of your deck. | |
Gift of Spite | Misdreavus | -- | Count the number of your Pokémon in play with damage counters on them. Put that many damage counters on the Defending Pokémon. | |
Triple Smash | Noctowl | 10+ | Flip 3 coins. This attack does 10 damage plus 10 more damage for each heads. | |
Water of Evolution | Omanyte | -- | Put an Omastar from your hand onto Omanyte. This counts as evolving Omanyte. | |
Surprise Slash | Persian | 20 | Flip a coin. If heads look at your opponent's hand. If he or she has any Trainer cards there, choose 1 of them. Your opponent shuffles that card into his or her deck. | |
Impaling Tusk | Piloswine | 40 | ||
Continuous Charge | 30+ | Flip 4 coins. This attack does 30 damage plus 20 more damage for each heads. Put a damage counter on Piloswine for each heads. | ||
Core Blast | Starmie | 30+ | This attack does 30 damage plus 20 more damage for each Special Energy card attached to the Defending Pokémon. | |
Return Attack | Wobbuffet | 10x | Flip 2 coins. If either is heads, this attack does 10 damage times the number of damage counters on Wobbuffet. | |
Energy Recycle | Cleffa | -- | Shuffle a Basic Energy card from your discard pile into your deck. | |
Limited Delivery | Delibird | -- | Search your deck for a Technical Machine or Pokémon Tool card show it to your opponent, and put it into your hand. Shuffle your deck afterward. | |
Kick Away | 20 | Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon, if any. (Do the damage before switching Pokémon.) | ||
Leek Rush | Farfetch'd | 10x | Flip a coin until you get tails. This attack does 10 damage times the number of heads. | |
Shell Rupture | Forretress | -- | This attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) | |
Energy Patch | Girafarig | -- | Take a basic Energy card attached to 1 of your Pokémon and attach it to another of your Pokémon. | |
Sharp Stinger | Gligar | 10 | Flip a coin. If heads, the Defending Pokémon is now Poisoned. If tails, the Defending Pokémon is now Paralyzed. | |
Poison Sound Wave | Golbat | -- | Flip a coin. If heads, the Defending Pokémon is now Confused. If tails, the Defending Pokémon is now Poisoned. | |
Strength in Numbers | 30+ | This attack does 30 damage plus 10 more damage for each Zubat, Golbat, and Crobat on your Bench. | ||
Shadow Hand | Haunter | 30 | You may discard up to 2 cards from your hand. If you do, draw that many cards. | |
Angry Horn | Heracross | 30 | If there are 4 or more damage counters on Heracross, this attack's base damage is 50 instead of 30. | |
Eerie Light | Hoothoot | -- | Flip a coin. If heads, the Defending Pokémon is now Confused. | |
Energy Heal | Igglybuff | -- | Choose 1 of your Pokémon with an Energy card attached to it. Remove 1 damage counter from that Pokémon. | |
Nap | Jigglypuff | -- | Remove 1 damage counter from Jigglypuff. | |
Assist | Lapras | -- | Search your deck for a Supporter card, show it to your opponent, and put it into your hand. Shuffle your deck afterward. | |
Signs of Evolution | Magikarp | -- | Flip a coin. If heads, search your deck for a card that evolves from Magikarp, show it to your opponent, and put it into your hand. Shuffle your deck afterward. | |
Fin Smack | Mantine | 10x | Flip 2 coins. This attack does 10 damage times the number of heads. | |
Aqua Sonic | 30 | Don't apply Resistance. | ||
Sudden Swipe | Meowth | 10 | Flip a coin. If heads, look at your opponent's hand. If he or she has any Energy cards there, choose 1 of them. Your opponent's shuffles that card into his or her deck. | |
Evil Eye | Murkrow | -- | Choose 1 of your opponent's Pokémon. Put a damage counter on that Pokémon. | |
Blindside | -- | Choose 1 of your opponent's Pokémon that has a damage counter on it. This attack does 20 damage to that Pokémon. Don't apply Weakness and Resistance. | ||
Poison Claws | Nidorina | 30 | Flip a coin. If heads, the Defending Pokémon is now Poisoned. | |
Max Voltage | Pikachu | 20+ | Discard all Energy cards attached to Pikachu. This attack does 20 damage plus 10 more damage for each Energy card discarded in this way. | |
Sleep Bubble | Poliwag | 10 | The Defending Pokémon is now Asleep. | |
Twiddle | Poliwhirl | -- | Flip a coin. If heads, the Defending Pokémon is now Confused. If tails, the Defending Pokémon is now Asleep. | |
Continuous Bite | Raticate | 10+ | Flip 3 coins. If you get 1 heads, this attack does 10 damage plus 10 more damage. If you get 2 heads, this attack does 10 damage plus 30 more damage. If you get 3 heads, this attack does 10 damage plus 60 more damage. | |
Sand Trap | Sandslash | 10 | If your opponent has any Benched Pokémon, choose up to 2 of them. This attack does 10 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokémon.) | |
Poison Needle Rush | 20x | Flip 3 coins. This attack does 20 damage times the number of heads. If you get at least 1 heads, the Defending Pokémon is now Poisoned. | ||
Cold Breath | Seel | 10 | Flip a coin. If heads, the Defending Pokémon is now Asleep. | |
Double Headbutt | Seel | 10x | Flip 2 coins. This attack does 10 damage times the number of heads. | |
Double Peck | Skarmory | 10x | Flip 2 coins. This attack does 10 damage times the number of heads. | |
Spinning Head | 30 | Flip a coin. If heads, switch Skarmory with one of your Benched Pokémon. | ||
Scorching Lava | Slugma | -- | Discard a Energy card attached to Slugma in order to use this attack. The Defending Pokémon is now Burned. | |
Continuous Tumble | Snorlax | 30x | Flip a coin until you get tails. This attack does 30 damage times the number of heads. | |
Threaten | Stantler | -- | Flip a coin. If heads, look at your opponent's hand. If he or she has any Trainer cards there, choose 1 of them. Your opponent shuffles that card into his or her deck. | |
Antler Swipe | -- | Flip a coin. If heads, this attack does 20 damage to the Defending Pokémon (don't apply Weakness or Resistance). If tails and your opponent has any Benched Pokémon, choose 1 of them and this attack does 20 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.) | ||
Energy Plant | Sunflora | -- | Search your deck for a basic Energy card and attach it to 1 of your Pokémon. Shuffle your deck afterward. | |
Trip Over | 30+ | Flip a coin. If heads, this attack does 30 damage plus 30 more damage. | ||
Freezing Breath | Swinub | -- | Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, the Defending Pokémon is now Asleep. | |
Bear Hug | Ursaring | 30 | The Defending Pokémon can't retreat during your opponent's next turn. | |
Healing Dust | Venomoth | -- | Flip 2 coins. For each heads, remove 1 damage counter from each of your Pokémon. If a Pokémon has fewer damage counters than the number of heads, remove them all. | |
Miracle Powder | 30 | Flip a coin. If heads, choose a Special Condition (Asleep, Burned, Confused, Paralyzed, or Poisoned). The Defending Pokémon is now affected by that Special Condition. | ||
Magnetic Pull | Voltorb | -- | If your opponent has any Benched Pokémon, choose 1 of them and switch it with the Defending Pokémon. | |
Spin Tackle | 30 | Voltorb does 10 damage to itself. | ||
Poison Horn | Weedle | -- | Flip a coin. If heads, the Defending Pokémon is now Poisoned. | |
Triple Smash | Yanma | 20+ | Flip 3 coins. This attack does 20 damage plus 10 more damage for each heads. | |
Sound Waves | Zubat | -- | Flip a coin. If heads, the Defending Pokémon is now Confused. | |
Flitter | -- | Choose 1 of your opponent's Pokémon. This attack does 10 damage to that Pokémon. Don't apply Weakness and Resistance. (Any other effects that would happen after applying Weakness and Resistance still happen.) | ||
Poison Spray | Zubat | 10 | The Defending Pokémon is now Poisoned. | |
Empathetic Healing | Celebi | -- | Remove two damage counters from Celebi and each Pokémon that's the same type (color) as Celebi. | |
Mind Bend | 20 | Flip a coin. If heads, the Defending Pokémon is now Confused. | ||
Poison Flame | Crobat | 20 | Flip a coin. If heads, the Defending Pokémon is now Burned and Poisoned. | |
Squared Attack | 20x | Flip 4 coins. This attack does 20 damage times the number of heads. | ||
Earth Bomb | Golem | 50 | Golem does 20 damage to itself. This attack also does 10 damage to each Benched Pokémon (yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.) | |
Holy Flame | Ho-Oh | 20 | ||
Scalding Steam | 40 | Discard an Energy card attached to Ho-Oh and flip a coin. If heads, the Defending Pokémon is now Burned. | ||
Draining Cut | Kabutops | 20 | Remove a damage counter from Kabutops. | |
Triple Cutter | 30x | Flip 3 coins. This attack does 30 damage times the number of heads. |
Promotional cards
Best of Game | ||||
---|---|---|---|---|
Name | First appearance | Cost | Damage | Effect |
Entrap | Rocket's Sneasel | 30 | The Defending Pokémon can't retreat during your opponent's next turn. | |
Continuous Scratch | 10x | Flip 4 coins. This attack does 10 damage times the number of heads. | ||
Horrid Pollen | Dark Venusaur | 30 | Flip 2 coins. If 1 is heads, the Defending Pokémon is now Asleep and Poisoned. If both are heads, the Defending Pokémon is now Confused and Poisoned. If both are tails, the Defending Pokémon is now Paralyzed and Poisoned. |
EX Series
Diamond & Pearl Series
Platinum Series
HeartGold & SoulSilver Series
Call of Legends
Call of Legends | |||||
---|---|---|---|---|---|
Name | First appearance | Cost | Damage | Effect | |
Cell Storm | Deoxys | 60 | Discard 2 Energy attached to Deoxys and remove 6 damage counters from Deoxys. | ||
Time Rewind | Dialga | 70 | Shuffle your hand into your deck. | ||
Volcano Stomp | Groudon | 80 | Flip a coin. If heads, discard the top 4 cards of your opponent's deck. If tails, discard the top 4 cards of your deck. | ||
Destructive Tsunami | Kyogre | Flip a coin. If heads, this attack does 40 damage to each of your opponent's Pokémon. If tails, this attack does 40 damage to each of your Pokémon (Don't apply Weakness and Resistance for Benched Pokémon.) | |||
Dimension Sphere | Lucario | 30+ | Does 30 damage plus 20 more damage for each of your Pokémon in the Lost Zone. | ||
Shocking Bolt | Pachirisu | 50 | Put all Energy attached to Pachirisu in the Lost Zone. | ||
Wormhole | Palkia | 60 | Switch Palkia with 1 of your Benched Pokémon. Then, your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon. | ||
Inferno Spear | Rayquaza | 100 | Discard a Energy and a Energy attached to Rayquaza. | ||
Layabout | Snorlax | Remove all damage counters from Snorlax. You can't use Layabout during your next turn. | |||
Clomp Clomp Clobber | 80 | Put 1 Energy card attached to Snorlax in the Lost Zone. | |||
Plow Over | Tangrowth | 30 | Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, put 1 Energy card attached to the Defending Pokémon in the Lost Zone. | ||
Sleepy Lost | Mime Jr. | Put the top card of your opponent's deck in the Lost Zone. Mime Jr. is now Asleep. | |||
Poison Effect | Seviper | 20+ | If Seviper is Poisoned, this attack does 20 damage plus 60 more damage and remove the Special Condition Poisoned from Seviper. | ||
Prehistoric Wisdom | Relicanth | Choose a card from your hand and put it in the Lost Zone. Then, draw 3 cards. | |||
Wild Blaze | Entei | 70 | Discard the top 3 cards of your deck. |
Black & White Series
XY Series
Sun & Moon Series
Sword & Shield Series
Miscellaneous Promos
Jumbo cards | ||||
---|---|---|---|---|
Name | First appearance | Cost | Damage | Effect |
Big Bang | Articuno, Moltres, and Zapdos | 200 | Shuffle Articuno, Moltres, and Zapdos into your deck. | |
Who is Who? | Zorua and Celebi | Each player switches places with his or her opponent. Then, each player continues to play the game using his or her opponent's cards. | ||
Call of Legends | Zoroark and Legendary Pokémon | 1000 | A fierce battle unfolds between Zoroark and the Legendary Pokémon! | |
__________ | _____'s Snivy | 100 | Heal all damage from this Pokémon. | |
__________ | _____'s Tepig | 200 | Discard all Energy attached to this Pokémon. | |
__________ | _____'s Oshawott | 100 | Does 100 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) |
Japanese-only releases
Unnumbered Promotional cards
Unnumbered Promotional cards | ||||
---|---|---|---|---|
Name | First appearance | Cost | Damage | Effect |
Come Over Here | Pikachu, Jigglypuff, and Clefairy | Take 1 of your opponent’s Benched Pokémon and put it onto your Bench. From now on, treat that Pokémon as your own. (You can’t use this attack if your Bench is full or if your opponent has no Benched Pokémon.) | ||
Eat | Hungry Snorlax | Put 1 Food counter on Hungry Snorlax. You can't use this attack if Hungry Snorlax already has 2 Food counters on it. | ||
Psydupe | Mew | Choose an attack of 1 of your opponent's Pokémon in play. Psydupe copies that attack. This attack does nothing if this Pokémon doesn't have the Energy necessary to use that attack as well as the energy necessary to use Psydupe. (You must still do anything else required for that attack.) This Pokémon performs that attack. | ||
Clear Profit | Meowth | Flip a coin until you get tails. For each heads, draw a card. | ||
Look for Bone | Cubone | If Cubone doesn’t already have a Bone counter on it, put a Bone counter on it. | ||
Bone Killer | 10+ | You may remove a Bone counter from Cubone. If you do, this attack does 30 more damage. | ||
Demon Curse | Jynx | Flip a coin. If heads, put a Curse marker on the Defending Pokémon. When a Pokémon with a Curse marker on it is damaged by an attack by a Pokémon it has Weakness to, that attack’s damage is quadrupled instead of doubled. (The effect is the same if a Pokémon has multiple Curse Markers on it.) (Curse markers stay on the Pokémon as long as it remains in play.) | ||
Icicle Punch | 10 | |||
Psy-Erase | Mewtwo Strikes Back | Look at your opponent's hand. If he or she has any Basic Pokémon or Evolution cards, choose 1 of them and discard it. | ||
Let's All Play | Pikachu's Summer Vacation | You may search your deck for any number of Basic Pokémon and put them onto your Bench. Shuffle your deck afterwards. (If your Bench is full, this attack does nothing.) | ||
Trickle | Magikarp | 10x | Flip 2 coins. This attack does 10 damage times the number of heads. | |
Trip Over | Diglett | 20+ | Flip a coin. If heads, this attack does 20 damage plus 10 more damage. | |
Earth Wave | Dugtrio | 30 | This attack does 10 damage to up to 2 of your opponent's Benched Pokémon. (Don't apply Weakness or Resistance for Benched Pokémon.) | |
Tentacle Grip | Omastar | Flip a number of coins equal to the number of Energy attached to Omastar. For each heads, draw 2 cards. | ||
Corrosive Acid | 40 | Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, you can't use this attack during your next turn. | ||
Trance Damage | Alakazam | Discard all Energy cards attached to Alakazam. Move all damage counters from Alakazam to the Defending Pokémon. | ||
Psy Horror | Gengar | 30 | Flip a coin. If heads, the Defending Pokémon is now Asleep. If tails, the Defending Pokémon is now Confused. | |
Rumble | Giovanni's Nidoking | 50 | The Defending Pokémon can't retreat during your opponent's next turn. | |
I'm in Trouble | Hama-chan's Slowking | Use this attack only if you mumble, "I'm in trouble" 3 times. Both the Defending Pokémon and Hama-chan's Slowking are now Confused. | ||
Metal Crash | Steelix | 50 | Flip a coin. If tails, this attack does nothing. Either way, you can't use this attack during your next turn. | |
All Clear | Porygon | All Pokémon Powers stop working during this attack. Discard all Trainer cards in play. If any Pokémon in play is Asleep, Confused, Paralyzed, or Poisoned, remove all of those effects from that Pokémon. Remove all counters and markers except damage counters from any Pokémon with them on it. | ||
Hyper Conversion | Choose a type (other than Colorless) and 1 of your opponent's Pokémon. Put a Coloring counter on that Pokémon. That Pokémon is now the type you chose. (A Pokémon can have only 1 Coloring counter on it at a time.) | |||
Rebound | Marill | During your next turn, Marill's Jump On attack's base damage is tripled. | ||
Jump On | 10 | Flip a coin. If heads, the Defending Pokémon is now Paralyzed. | ||
Run Around | Togepi | 10 | Switch Togepi with 1 of your Benched Pokémon, if any. | |
Blown Kiss | Smoochum | Put 1 damage counter on 1 of your opponent’s Pokémon. | ||
Drill Tail | Dunsparce | 10+ | Flip a coin. If heads, this attack does 10 damage plus 20 more damage. | |
Fly High | Dark Fearow | Flip a coin. If heads, this attack does 10 damage plus 20 more damage. | ||
Drill Dive | 40 | During your next turn, you can't use this attack and Dark Fearow can't retreat. | ||
Floral Spin | Bellossom | 30 | Flip a coin. If heads, the Defending Pokémon is now Asleep. If tails, switch Bellossom with 1 of your Benched Pokémon, if any. | |
Flash Search | Shining Mew | Look at the top 3 cards from your deck. Choose 1 card from those cards, show it to your opponent, then put it into your hand. Shuffle the rest into your deck. | ||
Mystic Fire | 20 | Discard 1 Energy card attached to Shining Mew in order to flip a coin. If heads, the Defending Pokémon is now Confused. If tails, the Defending Pokémon is now Asleep. If you can't discard Energy cards, this attack does nothing (not even damage). | ||
An Adventure Together | Pichu and Pikachu | 10 | Flip 2 coins. For each heads, choose 1 of your opponent’s Benched Pokémon. This attack does 10 damage to each of those Pokémon. (Don't apply Weakness or Resistance for Benched Pokémon.) | |
Treasure Hunt | Captain Pikachu | Look at all of your face-down Prize cards. Choose 1 of them, and put it into your hand. (Those Prize cards remain face down.) | ||
Great Fray!? | 100 | Does 100 damage to each Benched Pokémon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.) | ||
Happy Birthday | _____'s Pikachu | If today is your birthday, your opponent must give you 1 card from his or her collection as a present. (Your opponent chooses which card to give you.) | ||
Present MAX | 30+ | If today is your birthday, this attack does 30 damage plus 20 more damage for each present you have received. | ||
Attack in Succession | Illusion's Zorua | 10x | Flip a coin for each Pokémon in your hand. This attack does 10 damage for each heads. | |
Attack in Succession | Illusion's Zorua | 10x | Flip a coin for each Pokémon in your hand. This attack does 10 damage for each heads. | |
Crisis Claw | Illusion's Zoroark | 50+ | If the Defending Pokémon is type, this attack does 50 damage plus 20 more damage. | |
Renewal | Tepig | Each player draws from their deck until there are 7 cards in his or her hand. | ||
One-Shot Art | 100 | Throw a coin high into the air. If it doesn't land on top of this card, this attack does nothing. | ||
Change of Residence | Oshawott | 10 | Switch this Pokémon with 1 of your Benched Pokémon. | |
Revelry | 50x | You and each person around you flip a coin. This attack does 50 damage times the number of heads. | ||
White Blaze | Reshiram | 1000 | Flames envelop the target. The dazzling light erases all color. | |
Party Time! | Minccino | 50x | Search your deck for any number of Basic Pokémon as you like, and put them onto your Bench. This attack does 50 damage times the amount of Basic Pokémon you chose. Shuffle your deck afterward. | |
Guidance | Pikachu | Move 1 of your opponent's Benched Pokémon to your Bench. | ||
Noisy Commotion | 50x | Does 50 damage times the number of Pokémon you moved by Guidance on your Bench. | ||
Miracle V | Victini | 500 | Every encounter is changed into power, and this is the energy of victory! | |
White Gale | Reshiram | 1000 | Resiram's flapping wings creates a wind that runs through the sky! | |
Black Roar | Zekrom | 1000 | Zekrom's roar creates a rumbling sound that shakes the earth! | |
Black Roar | Zekrom | 1000 | Zekrom's roar creates a rumbling sound that shakes the earth! | |
Battle Carnival | Mewtwo | 1000 | Mewtwo and Pikachu's test of strength! The pair's battle has everyone riveted! | |
Dragon War Strike | Rayquaza | 1000 | A great gathering of Dragon Pokémon. Who will be the one to claim victory? | |
Moving | Pikachu | Switch this Pokémon with 1 of your Benched Pokémon. | ||
Noisy Shopping | 50x | Reveal the top 5 cards of your deck. This attack does 50 damage times the number of Item cards you find there. Shuffle the revealed cards back into your deck. | ||
Happy Open! | Inkay | Each player searches his or her deck for an Item card, reveals it, and puts it into his or her hand. Then, each player shuffles his or her deck. | ||
Well, It's Okay | 50+ | Flip a coin. If heads, this attack does 50 more damage. If tails, mumble "Well, It's Okay." | ||
Pika Shoot | Pitch's Pikachu | 100 | Discard all Energy attached to this Pokémon. | |
Happy Gift! | Pikachu | Add your hand to your opponent's hand. |
Vending Machine cards
Vending Machine cards | ||||
---|---|---|---|---|
Name | First appearance | Cost | Damage | Effect |
Poison Seed | Bulbasaur | The Defending Pokémon is now Poisoned. | ||
String Wrap | Caterpie | 10 | Flip a coin. If heads, until the end of your opponent's next turn, the Defending Pokémon can't retreat, and if the effect of an attack, Pokémon Power, Energy card, or Trainer card would change that player's Active Pokémon, that part of the effect does nothing. | |
Mysterious Powder | Metapod | 20 | Flip a coin. If heads, the Defending Pokémon is now Confused. | |
Poison Horn | Weedle | The Defending Pokémon is now Poisoned. | ||
Horn Rush | Nidoran♂ | 40 | Flip a coin. If tails, this attack does nothing. | |
Suspicious Soundwave | Zubat | 10 | Flip a coin. If heads, the Defending Pokémon is now Confused. | |
Nosedive | Golbat | 60 | Flip a coin. If tails, this Pokémon does 40 damage to itself. | |
Scatter Spores | Paras | Search your deck for a Basic Pokémon named Paras and put it onto your Bench. Shuffle your deck afterward. (You can’t use this attack if your Bench is full.) | ||
Toxic Spore | Parasect | 10 | The Defending Pokémon is now Poisoned. | |
Flame Inferno | Rapidash | 10+ | You may discard up to 2 Energy cards attached to this Pokémon. If you do, this attack does 20 more damage for each Energy card you discarded. | |
Kick Away | 20 | Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon. | ||
Water Power | Squirtle | 10 | During your next turn, this Pokémon's Pound attack's base damage is tripled. | |
Twiddle | Poliwhirl | Flip a coin. If heads, the Defending Pokémon is now Confused. If tails, the Defending Pokémon is now Asleep. | ||
Psychic Beam | Abra | Does 10 damage to 1 of your opponent’s Pokémon. Don’t apply Weakness or Resistance. | ||
Juggling | Mr. Mime | 10x | Flip 4 coins. This attack does 10 damage times the number of heads. | |
Psycho Crash | Mewtwo | 10x | Does 10 damage times the total number of Energy cards attached to all of your opponent's Pokémon. | |
Shining Fingers | Clefairy | 10 | The Defending Pokémon is now Asleep. | |
Expand | Wigglytuff | 20 | All damage done to this Pokémon by attacks during your opponent's next turn is reduced by 10 (after applying Weakness and Resistance.) | |
Lick | Lickitung | Flip a coin. If heads, the Defending Pokémon is now Paralyzed. | ||
Stir Up Twister | Venomoth | 20 | Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon. Then, switch your Active Pokémon with 1 of your Benched Pokémon. (Do the damage before switching the Pokémon.) | |
Rainbow Powder | 20 | Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, the Defending Pokémon is now Poisoned. | ||
Sludge Liquid | Grimer | 20 | If the Defending Pokémon doesn’t already have a Sludge marker on it, put a Sludge marker on it. If a player’s Pokémon has a Sludge marker on it, he or she pays more to retreat that Pokémon. (Sludge markers stay on the Pokémon as long as it’s in play.) | |
Strange Gas | Koffing | 20 | Flip a coin. If heads, all Pokémon Powers of your opponent's Pokémon stop working until the end of your opponent's next turn. | |
Dry Up | Moltres | Choose 1 of your opponent's Pokémon and flip a coin until you get tails. For each heads, discard 1 Energy card attached to that Pokémon, if any. | ||
Fire Wing | 50 | |||
Aurora Wave | Dewgong | 30 | Flip a coin. If heads, the Defending Pokémon is now Confused. | |
Short Circuit | Raichu | Choose 1 of your opponent's Pokémon. This attack does 10 damage to that Pokémon times the number of Energy cards attached to it. Don't apply Weakness or Resistance. | ||
Sparking Kick | 30 | Flip a coin. If heads, the Defending Pokémon is now Paralyzed. | ||
Superconductivity | Magnemite | Does 10 damage to 1 of your opponent's Pokémon. Don't apply Weakness or Resistance. | ||
Microwave | Magneton | Does 20 damage to 1 of your opponent’s Pokémon. Don’t apply Weakness or Resistance. Then, flip a coin. If heads, discard 1 Energy card attached to that Pokémon. | ||
Group Spark | Voltorb | 20+ | This attack does 10 more damage for each Voltorb in play. | |
Raging Thunder | Zapdos | 50 | Flip a coin. If tails, this attack does 30 damage to 1 of your Pokémon. (Don't apply Weakness and Resistance.) | |
Thunder Crash | 50+ | Flip a coin. If heads, this attack does 20 more damage. If tails, this Pokémon does 20 damage to itself. | ||
Cold Breath | Jynx | 20 | Flip a coin. If heads, the Defending Pokémon is now Asleep. | |
Focused One Shot | Machop | Flip a coin. If heads, during your next turn, this Pokémon's Corkscrew Punch attack's base damage is doubled. If tails, this Pokémon can't use Corkscrew Punch during your next turn. | ||
Steady Punch | Machoke | 30+ | Flip a coin. If heads, this attack does 20 more damage. | |
Rock Seal | Onix | 20 | Flip a coin. If heads, the Defending Pokémon can’t retreat during your opponent's next turn. | |
Rock Seal | Onix | 20 | Flip a coin. If heads, the Defending Pokémon can’t retreat during your opponent's next turn. | |
Razor Claw | Kabuto | 10+ | Flip a coin. If heads, this attack does 30 more damage. | |
Spiral Attack | Aerodactyl | 40 | This Pokémon does 10 damage to itself. Don't apply Weakness and Resistance. | |
Drill Dive | Fearow | 50 | Flip a coin. If tails, this attack does nothing. | |
Deadly Poison | Arbok | 30+ | The Defending Pokémon is now Poisoned. If the Defending Pokémon was already Poisoned, this attack does 10 more damage. | |
Strength in Numbers | Nidorina | 10+ | Does 10 more damage for each of your Benched Nidoran♂, Nidoran♀, Nidorino, Nidorina, Nidoking, and Nidoqueen. | |
Swift Lunge | Nidorino | 60 | Flip a coin. If tails, this attack does nothing and this Pokémon does 20 damage to itself. | |
Sway | Bellsprout | Flip a coin. If heads, prevent all damage done to this Pokémon during your opponent’s next turn. | ||
Regrowth | Weepinbell | Remove all damage counters from this Pokémon. Discard all Evolution cards and Energy cards attached to this Pokémon. | ||
Dissolve | 20 | Flip a coin. If heads, discard 1 Energy card attached to the Defending Pokémon. | ||
Gas Explosion | Weezing | 40 | This Pokémon does 30 damage to itself. If this attack Knocks Out the Defending Pokémon and your opponent chooses a new Active Pokémon, your opponent's new Active Pokémon becomes Poisoned. | |
Foxfire | Vulpix | 10 | Before doing damage, you may switch the Defending Pokémon with 1 of your opponent's Benched Pokémon. | |
Errand-Running | Growlithe | Flip a coin. If heads, search your deck for a Trainer card, reveal it, and put it into your hand. Shuffle your deck afterwards. | ||
Live Coal | Ponyta | 20 | Flip a coin. If tails, discard 1 Energy card attached to this Pokémon. | |
Wave Splash | Golduck | 40 | ||
Salt Water | Kingler | Flip a coin. If heads, search your deck for up to 3 Energy cards and attach them to this Pokémon. | ||
Double-Edged Claw | 80 | During your opponent’s next turn, all damage done to this Pokémon is doubled. | ||
Hide | Horsea | Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn. | ||
Hide | Horsea | Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn. | ||
Water Bomb | Seadra | 20 | Does 10 damage for each Energy attached to this Pokémon but not used to pay for this attack's Energy cost to your opponent's Benched Pokémon in any way you like. You can't do more than 20 damage in this way. (Don't apply Weakness or Resistance for Benched Pokémon.) | |
Strange Beam | Staryu | 10 | During your opponent's next turn, your Pokémon that have damage counters on them have no Weakness. | |
Spinning Attack | 20 | |||
Blink | Kadabra | 30 | If an attack damages this Pokémon during your opponent’s next turn, flip a coin. If heads, prevent that damage. (Any other effects of attacks still happen.) | |
Energy Restore | Kadabra | Put a Special Energy card from your discard pile into your hand. | ||
Energy Shock | 20 | If your opponent attaches an Energy card to the Defending Pokémon during his or her next turn, that Pokémon becomes Paralyzed. | ||
Big Yawn | Slowbro | Both the Defending Pokémon and this Pokémon are now Asleep. | ||
Big Snore | 30 | You can only use this attack if this Pokémon is Asleep. | ||
Darkness | Gastly | 10 | Flip a coin. If heads, the Defending Pokémon is now Confused. | |
Eerie Light | Haunter | Flip a coin. If heads, the Defending Pokémon is now Confused. | ||
Poltergeist | Haunter | 10x | Look at your opponent's hand. This attack does 10 damage times the number of Trainer cards your opponent has in his or her hand. | |
Complete Recovery | Mewtwo | 10x | Discard all Energy cards attached to this Pokémon. Then, remove all damage counters and markers from this Pokémon and this Pokémon is no longer Poisoned or Confused. | |
Psycho Blast | 30 | Flip a coin. If heads, discard 1 Energy card attached to the Defending Pokémon. | ||
Rolling Needle | Sandslash | 40+ | Flip 3 coins. This attack does 10 more damage for each heads. Then, this Pokémon does 10 damage times the number of heads to itself. | |
Agonizing Thrust | Machoke | 20 | Flip a coin. If heads, the Defending Pokémon is now Paralyzed. | |
Boulder Smash | Graveler | 30 | Flip 2 coins. For each heads, put 1 damage counter on 1 your opponent's Benched Pokémon. | |
Bone Toss | Cubone | 30 | Flip a coin. If heads, this attack does 30 damage to the Defending Pokémon. If tails, this attack does 10 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) | |
Mountain Break | Rhydon | 10 | Discard the top 5 cards of your deck. If any of those cards are Energy cards, put them into your hand. | |
One-Two Strike | 30+ | Flip a coin. If heads, this attack does 20 more damage. | ||
Twister | Pidgeotto | 20 | Unless this attack Knocks Out the Defending Pokémon, flip a coin. If heads, return all Trainer cards and Energy cards attached to the Defending Pokémon to your opponent's hand. | |
Tail Drop | Kangaskhan | 80 | Flip 2 coins. If either of them is tails, this attack does nothing. | |
Kicking and Stamping | Tauros | 20+ | Flip a coin. If heads, this attack does 10 more damage. If tails, your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon. | |
Greetings | Ooyama's Pikachu | about 10 | Be polite but attack when your opponent is in an unguarded moment. | |
Pretend Show | 30 | Pretend to be asleep but attack when your opponent is in an unguarded moment. (Sneaky of you.) |
Intro Pack
Intro Pack | ||||
---|---|---|---|---|
Name | First appearance | Cost | Damage | Effect |
Confusion Gas | Koffing | 20 | Flip a coin. If heads, the Defending Pokémon is now Confused. |
Intro Pack Neo
Intro Pack Neo | ||||
---|---|---|---|---|
Name | First appearance | Cost | Damage | Effect |
Stone Avalanche | Geodude | 10 | Does 10 damage to 1 of your opponent's Benched Pokémon, if any. (Don't apply Weakness or Resistance for Benched Pokémon.) | |
Metal Slash | Skarmory | 30 | This Pokémon can't attack during your next turn. | |
Risky Kick | Hoothoot | 20 | Flip a coin. If tails, this attack does nothing. | |
Destructive Beam | Abra | 10 | Flip a coin. If heads, discard an Energy card attached to the Defending Pokémon. |
Pokémon VS
Pokémon VS | ||||
---|---|---|---|---|
Name | First appearance | Cost | Damage | Effect |
Beat | Falkner's Farfetch'd | 10 | ||
Healing Touch | Falkner's Togetic | Flip a coin. If heads, choose 1 of your Benched Pokémon and remove 3 damage counters from it. Then switch Falkner's Togetic with that Pokémon. | ||
Delivery | Falkner's Delibird | Put Falkner's Delibird and all cards attached to it on top of your deck. Search your deck for a Trainer card, show it to your opponent and put it into your hand. Shuffle your deck afterward. If you don't have any Benched Pokémon, this attack does nothing. | ||
Wing Cutter | Falkner's Skarmory | 30 | Flip a coin. If tails, this attack does nothing. | |
Double Stab | Bugsy's Pinsir | 20x | Flip 2 coins. This attack does 20 damage times the number of heads. | |
Steel Headbutt | Bugsy's Scizor | 20+ | Flip a coin. If heads, this attack does 20 damage plus 10 more damage. If tails, this attack does 20 damage. | |
Inflate | Whitney's Wigglytuff | 20 | Flip a coin. If heads and if the Defending Pokémon attacks Whitney's Wigglytuff during your opponent's next turn, any damage done by the attack is reduced by 20 (after applying Weakness and Resistance.) (Benching either Pokémon ends this effect.) | |
Flickering Flames | Morty's Ninetales | 20 | The Defending Pokémon is now Asleep. | |
Transfer Pain | Morty's Gengar | If Morty's Gengar has any damage counters on it, move 1 damage counter from Morty's Gengar onto the Defending Pokémon. | ||
See Through | Morty's Noctowl | Look at your opponent's hand. | ||
Double Peck | 20x | Flip 2 coins. This attack does 20 damage times the number of heads. | ||
Entice | Morty's Murkrow | If your opponent has any Benched Pokémon, choose 1 of them and switch it with the Defending Pokémon. The Defending Pokémon is now Asleep. | ||
Rage Kick | Chuck's Primeape | 20+ | Flip a coin. If heads, this attack does 20 damage plus 10 more damage for each damage counter on Chuck's Primeape. | |
Powerful Punch | Chuck's Poliwrath | 30 | Don't apply Weakness or Resistance. | |
Drill Horn | Chuck's Rhydon | 30 | If your opponent has any Benched Pokémon, flip a coin. If heads, choose 1 of them and this attack does 20 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.) | |
Tsunami | Pryce's Lapras | 10 | Flip a coin. If heads, this attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) | |
Ice Claw | Pryce's Lapras | 20+ | Flip a coin. If heads, this attack does 20 damage plus 10 more damage and the Defending Pokémon is now Asleep. | |
Super Icy Wind | Pryce's Piloswine | Flip a coin. If heads, this attack does 10 damage to each of your opponent's Pokémon. Don't apply Weakness and Resistance. | ||
Ice Throw | Pryce's Delibird | For each of your opponent's Pokémon, flip a coin. If heads, this attack does 10 damage to that Pokémon. Don't apply Weakness and Resistance. | ||
Hydro Blast | Clair's Blastoise | 20+ | Flip a coin for each Energy attached to Clair's Blastoise. This attack does 20 damage plus 10 more damage for each heads. | |
Strange Kiss | Clair's Jynx | 10+ | Flip a coin. If heads, this attack does 10 damage plus 10 more damage and the Defending Pokémon is now Confused. | |
Frog Hop | Clair's Politoed | 20+ | Flip a coin. If heads, this attack does 20 damage plus 20 more damage. | |
Sun Flash | Sabrina's Espeon | If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. | ||
Flower Cutter | Erika's Bellossom | 30x | Flip 3 coins. This attack does 30 damage times the number of heads. | |
Cotton Absorb | Erika's Jumpluff | 10x | Flip 2 coins. This attack does 10 damage times the number of heads. Then, remove a number of damage counters from Erika's Jumpluff equal to the damage done to the Defending Pokémon (after applying Weakness and Resistance). If Erika's Jumpluff has fewer damage counters than that, remove all of them. | |
Stretch Tentacle | Brock's Omastar | If your opponent has any Benched Pokémon, choose 1 of them and switch it with the Defending Pokémon. | ||
Poison Tentacle | 20 | Flip a coin. If heads, the Defending Pokémon is now Poisoned. | ||
Hot Air | Blaine's Typhlosion | 30 | Discard 1 Energy card attached to Blaine's Typhlosion. Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon, if any. (Do the damage before switching the Pokémon.) | |
Fast Kick | Bruno's Hitmonlee | 30 | Don't apply Weakness or Resistance. | |
Headlock | Bruno's Ursaring | 10+ | Flip a coin. If heads, this attack does 10 damage plus 20 more damage and the Defending Pokémon is now Paralyzed. | |
Quick Rotation | Bruno's Hitmontop | During your next turn, Bruno's Hitmontop's Spinning Head attack's base damage is 40 instead of 20. | ||
Spinning Head | 20 | If you have any Benched Pokémon, flip a coin. If heads, switch Bruno's Hitmontop with 1 of your Benched Pokémon. | ||
Pitch | Karen's Tyranitar | 30 | Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon, if any. (Do the damage before switching the Pokémon.) | |
Paralyzing Glaze | Karen's Umbreon | Flip a coin. If heads, the Defending Pokémon is now Paralyzed. | ||
Burning Breath | Karen's Houndoom | 20+ | Flip a coin. If heads, discard 1 Energy card attached to Karen's Houndoom and this attack does 20 damage plus 20 more damage. | |
Clumsy Attack | Rocket's Wobbuffet | 30 | Flip a coin. If tails, this attack does nothing and does 30 damage to 1 of your Pokémon. (Don’t apply Weakness or Resistance.) | |
Rising Thunder | Rocket's Raikou | 30 | Flip a coin. If heads, this attack does 20 damage to 1 of your opponent’s Benched Pokémon. If tails, this attack does 20 damage to 1 of your Benched Pokémon. (Don’t apply Weakness or Resistance for Benched Pokémon.) | |
Burning Tackle | Rocket's Entei | 40 | Discard 1 Energy card attached to Rocket's Entei. Rocket's Entei does 10 damage to itself. | |
Quick Stream | Rocket's Suicune | 40 | Unless you have no Benched Pokémon, flip a coin. If tails, shuffle Rocket's Suicune and all Energy cards attached to it into your deck. (Discard all other cards attached to Rocket's Suicune.) | |
Dragon Storm | Lance's Gyarados | 30 | Flip a coin. If heads, this attack does 10 damage to each of your opponent’s Benched Pokémon. (Don’t apply Weakness or Resistance for Benched Pokémon.) | |
Aqua Wave | Lance's Kingdra | 20+ | Flip 2 coins. This attack does 20 damage plus 20 more damage for each heads. | |
Quick Dive | Falkner's TM 01 | Flip a coin. If heads, choose 1 of your opponent's Pokémon and this attack does 30 damage to it. Don’t apply Weakness and Resistance. | ||
Slash Turn | Falkner's TM 02 | 40 | Flip a coin. If tails, shuffle this Pokémon and all Energy cards attached to it into your deck. | |
Super Drain | Bugsy's TM 02 | 30 | Flip a coin. If heads, remove a number of damage counters from this Pokémon equal to the damage done to the Defending Pokémon (after applying Weakness and Resistance). If this Pokémon has fewer damage counters than that, remove all of them. | |
Tripleslap | Whitney's TM 02 | 30x | Flip 3 coins. This attack does 30 damage times the number of heads. | |
Healing Flash | Jasmine's TM 01 | Flip a coin. If heads, remove 3 damage counters from each of your Pokémon that has any on it. If tails, remove 1 damage counter from each of your Pokémon that has any on it. (If a Pokémon has fewer damage counters than that, remove all of them from that Pokémon.) | ||
Disappear | Janine's TM 02 | 30 | Shuffle this Pokémon and all Energy cards attached to it into your deck. (Discard all other cards attached to this Pokémon.) | |
Energy Trick | Will's TM 01 | 30 | If the Defending Pokémon has any Energy cards attached to it, choose 1 of them. If your opponent has any Benched Pokémon, choose 1 of them and attach that Energy to it. | |
Damage Burn | Karen's TM 02 | 20+ | If the Defending Pokémon already has any damage counters on it, this attack does 20 damage plus 20 more damage. | |
Elemental Burn | Rocket's TM 01 | Discard all Energy cards attached to this Pokémon. Does 20 damage to each of your opponent’s Pokémon. Don’t apply Weakness or Resistance. | ||
Dragon Wave | Lance's TM 01 | 50 | Discard a Energy card and a Energy card attached to this Pokémon. | |
Destroy Beam | Rocket's Tyranitar | Flip a coin. If heads, discard an Energy attached to the Defending Pokémon. |
Application Pack
Application Pack | ||||
---|---|---|---|---|
Name | First appearance | Cost | Damage | Effect |
Mini-Metronome | Clefairy | Flip a coin. If heads, choose 1 of the Defending Pokémon's attacks. Mini-Metronome copies that attack except for its Energy cost. (You must still do anything else required for that attack.) (No matter what type that Pokémon is, this Pokémon's type is still .) This Pokémon performs that attack. |
P Promotional cards
P Promotional cards | ||||
---|---|---|---|---|
Name | First appearance | Cost | Damage | Effect |
Tail Wrap | Kecleon | 10 | Flip a coin. If heads, the Defending Pokémon is now Paralyzed. | |
Call for Friends | Larvitar | 10 | Search your deck for a Baby Pokémon card or a Basic Pokémon card and put it onto your Bench. Shuffle your deck afterward (You can't use this attack if your Bench is full.) | |
Big Sparking Strategy | Pichu Bros. | 10 | Flip 2 coins. If both of them are heads, the Defending Pokémon is now Paralyzed. If both of them are tails, this attack does nothing (not even damage). | |
Smash Link | Pikachu | 30 | Unless you have any Basic Pokémon named Mewtwo on your Bench, flip a coin. If tails, Pikachu does 20 damage to itself. | |
Para-Link | Celebi | 30 | If you have any Pokémon named Pikachu on your Bench, flip a coin. If heads, the Defending Pokémon is now Paralyzed. | |
Heal Link | Pichu | 10 | Flip a coin. If tails, this attack does nothing. If heads, and if you have a Basic Pokémon named Celebi on your Bench, remove 1 damage counter from Pichu. | |
Super Psy Bolt | Mewtwo | 40 |
J Promotional cards
J Promotional cards | ||||
---|---|---|---|---|
Name | First appearance | Cost | Damage | Effect |
Reviving Light | Timeless Celebi | Both players may take as many Basic Pokémon as he or she like from their respective discard piles and place them on their Bench. (If a player's Bench is full, he or she does nothing.) | ||
Light's Guidance | Latias and Latios | 100 | Choose as many cards as you like from your collection showing Pokémon that appear inside the circles in the above illustration. Put them onto your Bench. (You can use this attack even if your Bench is full.) |
T Promotional cards
T Promotional cards | ||||
---|---|---|---|---|
Name | First appearance | Cost | Damage | Effect |
Burst Tail | Flareon | 30 | You may discard 1 Energy card attached to Flareon. If you do, the Defending Pokémon is now Burned. | |
Healing Mist | Vaporeon | 30 | Choose 1 of your Pokémon and flip 4 coins. Remove 1 damage counter from that Pokémon for each heads. If the Pokémon has fewer damage counters than that, remove all of them. | |
Lazy Headbutt | Slowpoke | 20 | Slowpoke is now Asleep. | |
Madkinesis | Slowking | 30+ | Does 30 damage plus 10 more damage for each Energy attached to Slowking. | |
Miracle Powder | Bayleef | Flip a coin. If heads, choose 1 Special Condition. The Defending Pokémon is now affected by that Special Condition. | ||
Shoot Embers | Quilava | Does 10 damage to 1 of your opponent's Pokémon. Don't apply Weakness or Resistance. | ||
Big Bite | Croconaw | 10 | Flip a coin. If heads, the Defending Pokémon can't retreat during your opponent's next turn. | |
Singe | Charmeleon | Flip a coin. If heads, the Defending Pokémon is now Burned. | ||
Energy Share | Moltres | 10 | If you have any Articuno or Zapdos on your Bench, you may flip a coin. If heads, take 1 Energy card, if any, attached to 1 of them and attach it to Moltres. | |
Super Singe | 40 | Flip a coin. If heads, the Defending Pokémon is now Burned. | ||
Para-Freeze | Articuno | 30+ | Flip a coin. If heads, this attack does 30 damage plus 10 more damage. If tails, the Defending Pokémon is now Paralyzed. | |
Spark Shot | Zapdos | 40 | If your opponent has any Benched Pokémon, choose 1 of them and flip a coin. If heads, this attack does 20 damage to that Pokémon. (Don't apply Weakness and Resistance.) | |
Energy Draw | Dratini | Search your deck for a basic Energy card and attach it to Dratini. Shuffle your deck afterward. | ||
Dragon Bind | 10 | Flip a coin. If heads, the Defending Pokémon is now Paralyzed. | ||
Dragon Shift | Dragonair | Discard a random Energy card from Dragonair. If you have any basic Energy cards in your discard pile, choose 1 of them and attach it to Dragonair. | ||
Spiral Wind | Dragonite | 40x | Flip a coin until you get tails. This attack does 40 damage times the number of heads. | |
Whisper | Imakuni?'s Whismur | Flip a coin. Whisper into your opponent's ear whether it is heads or tails. And, this attack does 10 damage to the Defending Pokémon. | ||
"______" (←Write your name) | Imakuni?'s Loudred | 40 | Unless you say your name, this attack doesn't do anything. | |
"______" (←Write the name of a person you like) | Imakuni?'s Exploud ex | 50 | Each of your opponent's Active Pokémon is now Confused. If you don't have anyone you like, you can't use this attack (even a star would be okay). If your opponent is the person you like, confess so. |
McDonald's Pokémon-e Minimum Pack
McDonald's Pokémon-e Minimum Pack | ||||
---|---|---|---|---|
Name | First appearance | Cost | Damage | Effect |
Double Fire | Cyndaquil | 10x | Flip 2 coins. This attack does 10 times the number of heads. | |
Aqua Wave | Marill | 10+ | Flip 2 coins. This attack does 10 damage plus 10 more damage for each heads. | |
Wing Cutter | Natu | 20 | Flip a coin. If tails, this attack does nothing. | |
Glare Peck | 10 | Flip a coin. If heads, the Defending Pokémon is now Paralyzed. |
PLAY Promotional Cards
PLAY Promotional Cards | ||||
---|---|---|---|---|
Name | First appearance | Cost | Damage | Effect |
Mutation | Mew ex | 10 | If the Defending Pokémon is a Basic Pokémon, your opponent can't evolve that Pokémon during his or her next turn. If the Defending Pokémon is an Evolved Pokémon, devolve the Defending Pokémon and put the highest Stage Evolution card on it into your opponent's hand. | |
Psy Teleport | 30 | You may discard all cards attached to this Pokémon. If you do, put this Pokémon on the bottom of your deck. | ||
Miracle Heal | _____'s Celebi | 10 | Choose one of your _____'s Pokémon and remove 5 damage counters from it. | |
Miracle Return | _____'s Mew | Choose one of your __________'s Pokémon. Discard all cards attached to that Pokémon and return that Pokémon to your hand. | ||
Miracle Charge | _____'s Jirachi | Choose one of your __________'s Pokémon. Search your deck for a basic Energy card and attach it to that Pokémon. Shuffle your deck afterward. | ||
Defensive Aura | 20 | Prevent all effects of an attack, excluding damage, done to _____'s Jirachi during your opponent's next turn. | ||
Ancient Rain | _____'s Kyogre | Choose one of your Benched __________'s Pokémon. Discard all Energy attached to that Pokémon and remove all damage counters from it. | ||
Wash Over | 40 | Does 10 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) | ||
Ancient Sunlight | _____'s Groudon | Choose one of Benched __________'s Pokémon. You may attach a basic Energy card from your hand to that Pokémon. | ||
Ancient Sunlight | _____'s Groudon | Choose one of Benched __________'s Pokémon. You may attach a basic Energy card from your hand to that Pokémon. | ||
Ancient Wind | _____'s Rayquaza | Choose one of your Benched __________'s Pokémon. Search your discard pile for a basic Energy card and attach it to that Pokémon. | ||
Stream Reverse | Lugia ex | 20 | If this Pokémon has less Energy attached to it than the Defending Pokémon, attach 2 Energy cards from your discard pile to this Pokémon. |
Movie Commemoration VS Pack
Movie Commemoration VS Pack | ||||
---|---|---|---|---|
Name | First appearance | Cost | Damage | Effect |
Psy Dream | Forina's Jirachi | 10 | The Defending Pokémon is now Confused. This Pokémon is now Asleep. | |
Darkness Charge | Forina's Absol | 30 | Put 1 damage counter on Forina's Absol. | |
Nightmare Dance | Butler's Kirlia | 20+ | If the Defending Pokémon is Asleep, this attack does 20 damage plus 10 more damage. | |
Dragon Spark | Butler's Salamence | Flip a coin. If heads, this attack does 10 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) | ||
Power Blast | 40 | Discard 1 Energy attached to Butler's Salamence. |