Errata (TCG)

The Plasma Blast print of Pokémon Catcher as it appears in Pokémon TCG Live

Errata in the Pokémon Trading Card Game refers to rulings for cards to be played with different text than as printed. Errata may be issued to correct translation errors or printing errors, and they are sometimes also issued to address game balance or sweeping changes in card design.

In Pokémon Trading Card Game Online and Pokémon Trading Card Game Live, cards with errata are usually digitally altered to read with their new effect. These alterations typically are not printed on physical cards.

Below is a list of errata issued by Wizards of the Coast and The Pokémon Company.[1][2][3][4]

Errata for groups of cards

Reprinted cards

Trainer and Energy cards sometimes receive reprints that change the effect of the card. These may be minor changes, such as the addition of the phrase "up to", or major changes where the only similarity is the name of the card. In the Standard and Expanded formats, errata must be issued in order for an old card to be used in a deck in place of a functionally different reprint. Below is a list of cards that have received such errata listed by their original release; any card with the same name as one listed may be used interchangeably with the effect of its most recent print.

Cards with reprint errata
No. Image Card name Type
81/102 Energy Retrieval I Rare Holo Promotion
84/102 PlusPower I Rare Holo Promotion
94/102 Potion I Rare Holo Promotion
103/111 Super Rod I Rare Holo Promotion
127/144 Hyper Potion I Rare Holo Promotion
84/109 Lum Berry PT Rare Holo Promotion
88/100 Rare Candy I Rare Holo Promotion
92/112 Great Ball I Rare Holo Promotion
91/115 Sitrus Berry PT Rare Holo Promotion
114/123 Quick Ball I Rare Holo Promotion
99/106 Leftovers PT Rare Holo Promotion
95/98 Pokémon Catcher I Rare Holo Promotion
93/99 Prism Energy Rainbow E Rare Holo Promotion
103/116 Superior Energy Retrieval I Rare Holo Promotion
92/106 Pal Pad I Rare Holo Promotion
96/106 Sacred Ash I Rare Holo Promotion
72/98 Energy Recycler I Rare Holo Promotion
 


Notably, Rare Candy's erratum to use its Dark Explorers effect was issued with the Black & White expansion, about a year before the card was reprinted with its new effect.[5] Pokémon Catcher's nerf to require a coin flip was issued about a month before it was reprinted with that effect in the Kalos Starter Set.[6]

In Japan only, Energy Removal and Super Energy Removal were also nerfed to require coin flips. Rather than issue errata for the old cards, these were printed in English under the new names of Energy Removal 2 and Super Energy Removal 2.

In the Unlimited format, Trainer and Energy cards are always played with the effect of the most recent print, regardless of whether they received errata for Standard and Expanded play.[7][8][9] For example, the original print of Computer Search is played as an ACE SPEC card, despite errata never being issued for Standard and Expanded.

Introduction of Supporter cards

Supporter cards were introduced in the e-Card Series to restrict powerful Trainer cards featuring human characters to being playable only once per turn. In Japan only, a handful of Trainer cards from the Original and Neo Series were given errata to become Supporter cards.[10] Below is a list of cards to receive these errata. Cards marked with † were given e-Card Series-style reprints in Japan, and cards marked with ‡ eventually received Supporter reprints outside Japan several Series later.

Cards with Supporter errata
No. Image Card name Type
Bill †‡ Su Rare Holo Promotion
Professor Oak[Note 1] T Rare Holo Promotion
Pokémon Trader T Rare Holo Promotion
Pokémon Breeder[Note 2] T Rare Holo Promotion
Lass T Rare Holo Promotion
Imposter Oak's Revenge T Rare Holo Promotion
Rocket's Sneak Attack T Rare Holo Promotion
Misty's Wrath T Rare Holo Promotion
Secret Mission T Rare Holo Promotion
Erika Su Rare Holo Promotion
The Rocket's Trap T Rare Holo Promotion
Sabrina's Gaze T Rare Holo Promotion
20 Bill's Teleporter T Rare Holo Promotion
Professor Elm T Rare Holo Promotion
Pokémon Breeder Fields T Rare Holo Promotion
 


  1. Received a Supporter reprint in Pokémon Trading Card Game Classic. As that reprint is not tournament legal, Professor Oak is played as an Item in the English-language Unlimited format.[11][12]
  2. Replaced in the English-language Unlimited format by the Pokémon Breeder Supporter card. These cards have different names in Japanese.

Pokémon Power split

Pokémon Powers were split into Poké-Powers and Poké-Bodies in the e-Card Series. In Japan only, all existing Pokémon Powers from older releases received errata to be reclassified as either a Poké-Power or Poké-Body.[13] Any effects that affect Pokémon Powers, such as Magby's Sputter attack, were ruled to affect both Poké-Powers and Poké-Bodies. This ruling was also implemented internationally; however, because the errata was not issued outside Japan, the reverse is not true. Effects affecting specifically Poké-Powers or Poké-Bodies, such as Umbreon's Dark Gaze Poké-Body, do not effect cards with Pokémon Powers in regions without the errata,[14] but effects that affect Poké-Powers and Poké-Bodies do.[15]

Below is a list of Pokémon cards that received errata in Japan to change their Pokémon Power to a Poké-Body.[13] Each of these cards' Pokémon Powers consist of effects that are not optional and do not need to be declared to be in effect. All cards with Pokémon Powers not listed instead received errata to be changed to a Poké-Power. Cards marked with † were reprinted with a Poké-Body in the Pokémon Web expansion.

Cards with Poké-Body errata
No. Image Card name Type Rarity
Erika's Ivysaur Grass Uncommon Promotion
Dark Ivysaur Grass Promotion
Metapod Grass Uncommon Promotion
Kakuna Grass Common Promotion
Erika's Oddish Grass Promotion
Dark Vileplume Grass Rare Promotion
Erika's Vileplume Grass Promotion
Parasect Grass Uncommon Promotion
Muk Grass Rare Holo Promotion
Dark Muk Grass Uncommon Promotion
Koga's Muk Grass Rare Promotion
Koffing Grass Common Promotion
Meganium Grass Rare Holo Promotion
Heracross Grass Rare Holo Promotion
Blaine's Ninetales Fire Rare Promotion
Magcargo Fire Uncommon Promotion
Dark Magcargo Fire Rare Promotion
Entei Fire Promotion
Entei Fire Promotion
Misty's Gyarados Water Rare Holo Promotion
Omanyte Water Common Promotion
Articuno Water Uncommon Promotion
Feraligatr Water Rare Holo Promotion
Dark Feraligatr Water Rare Holo Promotion
Light Piloswine Water Rare Promotion
Suicune Water Promotion
Suicune Water Rare Holo Promotion
Lt. Surge's Electrode Lightning Promotion
Dark Ampharos Lightning Rare Holo Promotion
Raikou Lightning Promotion
Raikou Lightning Rare Holo Promotion
Dugtrio Fighting Promotion
Dark Dugtrio Fighting Rare Promotion
Dark Primeape Fighting Uncommon Promotion
Brock's Primeape Fighting Uncommon Promotion
Machamp Fighting Rare Holo Promotion
Kabuto Fighting Common Promotion
Aerodactyl Fighting Rare Holo Promotion
Aerodactyl Fighting Rare Holo Promotion
Sudowoodo Fighting Promotion
Shuckle Fighting Uncommon Promotion
Sabrina's Alakazam Psychic Rare Holo Promotion
Sabrina's Gastly Psychic Uncommon Promotion
Haunter Psychic Rare Holo Promotion
Dark Gengar Psychic Rare Holo Promotion
Mr. Mime Psychic Rare Holo Promotion
Mr. Mime Psychic Uncommon Promotion
Team GR's Mewtwo Psychic Promotion
Mew Psychic Promotion
Unown C Psychic Uncommon Promotion
Unown D Psychic Uncommon Promotion
Unown K Psychic Common Promotion
Unown M Psychic Uncommon Promotion
Unown N Psychic Promotion
Unown P Psychic Uncommon Promotion
Unown Z Psychic Uncommon Promotion
Celebi Psychic Rare Holo Promotion
Forretress Metal Rare Holo Promotion
Dodrio Colorless Uncommon Promotion
Ditto Colorless Rare Holo Promotion
Snorlax Colorless Rare Holo Promotion
Snorlax Colorless Uncommon Promotion
Rocket's Snorlax Colorless Rare Promotion
Erika's Dratini Colorless Promotion
Light Dragonite Colorless Rare Holo Promotion
 


Trainer, Supporter, and Stadium cards in Generation IV

From Diamond & Pearl through Call of Legends, Supporter and Stadium cards were considered to be a completely separate card type from Trainer cards.[16] Newly-released effects referencing Trainer cards, such as Budew's Errand-Running attack, could not interact with older Supporter and Stadium cards. This effectively applied errata to all pre-Diamond & Pearl Supporter and Stadium cards to no longer be considered Trainer cards. Effects released prior to Diamond & Pearl that reference Trainer cards, such as Walrein ex's Chilling Breath Poké-Power, were ruled to be played as originally intended. These cards effectively received errata to read "Trainer, Supporter, or Stadium" rather than just "Trainer".

This change was essentially reversed in the Black & White Series.[5] Pre-Black & White Trainer cards received errata to be instead considered Item cards, and Item, Supporter, and Stadium cards were to all be considered categories of Trainer cards. This includes cards prior to the Diamond & Pearl split; old Trainer cards that are not also Supporter or Stadium cards are considered Item cards.[12] Cards from Generation IV with effects referencing Trainer cards, such as Junk Arm, were to be played as if they referenced specifically Item cards.

In Japan, the rename of Trainer to Item (Japanese: グッズ Goods) occurred with the HeartGold and SoulSilver Collections ahead of the reunification of Trainer categories in the Black and White Collections.

Separation of Pokémon Tool cards

With the release of the Scarlet & Violet expansion, all prior Pokémon Tool cards received a blanket errata to become the fourth category of Trainer card, and they are no longer considered to be Item cards.[17] Cards that reference Item cards did not receive errata to account for this, changing how cards such as PokéStop work and notably making Mawile's Mining attack unable to activate its secondary effect.

Other wording changes

Various blanket changes in card wording have been applied over the years. Many of these do not affect how cards are played, simply providing clarity.

Errata for individual cards

Original Series

  • PlusPowerExpansion Pack: The original Japanese version of this card applied its damage modifier to all Pokémon in play, including the Attacking Pokémon and any Benched Pokémon. Errata was issued to restrict this to the Defending Pokémon alongside a reprint with the new text in the Tamamushi City Gym deck.[27] The English release uses the updated effect.
Original
Attach PlusPower to your Active Pokémon. At the end of your turn, discard PlusPower. If this Pokémon's attack does damage (after applying Weakness and Resistance), the attack does 10 more damage.
Erratum and English release
Attach PlusPower to your Active Pokémon. At the end of your turn, discard PlusPower. If this Pokémon's attack does damage to the Defending Pokémon (after applying Weakness and Resistance), the attack does 10 more damage to the Defending Pokémon.
Original
Trade 1 of the other cards in your hand for up to 2 Energy cards from your discard pile.
Trade 2 of the other cards in your hand for 4 Energy cards from your discard pile. If you have fewer than 4 Energy cards there, take all of them.
Errata and English release
Trade 1 of the other cards in your hand for up to 2 basic Energy cards from your discard pile.
Trade 2 of the other cards in your hand for 4 basic Energy cards from your discard pile. If you have fewer than 4 Energy cards there, take all of them.
  • Brock's NinetalesLeaders' Stadium: The original Japanese version of this card was able to use the Pokémon Powers of other Pokémon with its Shapeshift Pokémon Power. This part of the effect was deemed too powerful, and errata was issued to remove it.[29] This card was released in English with the updated effect.
Original
Pokémon Power:
Shapeshift
ばける
Once during your turn (before your attack), you may attach an Evolution card from your hand to Brock's Ninetales. (This doesn't count as evolving Brock's Ninetales.) Treat Brock's Ninetales as if it were that Pokémon instead. It can't evolve or devolve. During your turn, you may discard the Evolution card attached to Brock's Ninetales. This power can't be used if Brock's Ninetales is Asleep, Confused, or Paralyzed. If Brock's Ninetales becomes Asleep, Confused, or Paralyzed, discard all Evolution cards attached to it.
Erratum and English release
Pokémon Power:
Shapeshift
ばける
Once during your turn (before your attack), you may attach an Evolution card from your hand to Brock's Ninetales. (This doesn't count as evolving Brock's Ninetales.) Treat Brock's Ninetales as if it were that Pokémon instead. It can't evolve, devolve, or use the Pokémon Power of that Pokémon. During your turn, you may discard the Evolution card attached to Brock's Ninetales. This power can't be used if Brock's Ninetales is Asleep, Confused, or Paralyzed. If Brock's Ninetales becomes Asleep, Confused, or Paralyzed, discard all Evolution cards attached to it.
  • Blaine's CharizardGym Challenge 2/132: This card has an Energy symbol typo in its Roaring Flames attack. Errata was issued, and the error was corrected in later prints. The word "energy" remains errouneously lowercased in the corrected print.
Original
Fire
Roaring Flames
20+
Discard all Fighting energy cards attached to Blaine's Charizard. If all Energy cards attached to Blaine's Charizard provide 2 Fire Energy, discard all of them. This attack does 20 damage plus 20 more damage for each Fire Energy discarded in this way.
Erratum
Fire
Roaring Flames
20+
Discard all Fire energy cards attached to Blaine's Charizard. If all Energy cards attached to Blaine's Charizard provide 2 Fire Energy, discard all of them. This attack does 20 damage plus 20 more damage for each Fire Energy discarded in this way.
  • Lt. Surge's Electrode — Gym Challenge 52/132: This card has an erratum to prevent the Shock Blast Pokémon Power from looping infinitely. In Japanese, this effect can only be triggered by damage from attacks, making errata unnecessary in that language.
Original
Pokémon Power:
Shock Blast
If Lt. Surge's Electrode is your Active Pokémon and gets damaged (even if it's Knocked Out), flip a coin. If tails, this power does 20 damage to each Active Pokémon. This power works even if Lt. Surge's Electrode is already Asleep, Confused, or Paralyzed when it takes damage.
Erratum
Pokémon Power:
Shock Blast
If Lt. Surge's Electrode is your Active Pokémon and gets damaged (even if it's Knocked Out), flip a coin. If tails, this power does 20 damage to each Active Pokémon. This power works even if Lt. Surge's Electrode is already Asleep, Confused, or Paralyzed when it takes damage. Damage from Shock Blast will not trigger any Shock Blast Pokémon Power (yours or your opponent's).
  • Rocket's Minefield Gym — Gym Challenge 119/132: This card has a typo that does not specify a number of damage counters. Errata was issued, and the error was corrected in later prints.
Original
Whenever a player puts a Basic Pokémon onto his or her Bench from his or her hand, he or she flips a coin. If tails, put damage counters on that Pokémon.
Erratum
Whenever a player puts a Basic Pokémon onto his or her Bench from his or her hand, he or she flips a coin. If tails, put 2 damage counters on that Pokémon.

Neo Series

  • SlowkingNeo Genesis 14/111: This card received errata to clarify how its Mind Games Pokémon Power interacts with Chaos Gym to prevent cards from entering another player's deck. This card was notably mistranslated from the original Japanese version, which only allowed Mind Games to be used when Slowking is in the Active Spot. Errata was never issued for the mistranslation, and Slowking was instead banned from the 2002-03 Modified format.
Original
Pokémon Power:
Mind Games
Whenever your opponent plays a Trainer card, you may flip a coin. If heads, that card does nothing. Put it on top of your opponent's deck. This power can't be used if Slowking is Asleep, Confused, or Paralyzed.
Erratum
Pokémon Power:
Mind Games
Whenever your opponent plays a Trainer card, you may flip a coin. If heads, that card does nothing. Put it on top of its owner's deck. This power can't be used if Slowking is Asleep, Confused, or Paralyzed.
  • ScizorNeo Discovery 10/75, 29/75: This card was misprinted to have its Double Claw attack effect deal multiplicative damage rather than additive, contradicting the listed damage of 20+. The card received errata to have it played with the multiplicative effect as written, despite the original Japanese card using additive damage.
Original
ColorlessColorlessColorless
Double Claw
20+
Flip 2 coins. This attack does 20 damage times the number of heads.
Erratum
ColorlessColorlessColorless
Double Claw
20×
Flip 2 coins. This attack does 20 damage times the number of heads.
  • Dark HaunterNeo Destiny 36/105: This card is missing the word "opponent's" from the last sentence in its Call Back attack.
Original
Psychic
Call Back
Put a Baby Pokémon or Basic Pokémon card from your opponent's discard pile onto his or her Bench. Put 1 damage counter on that Pokémon. (You can't use this attack if your Bench is full.)
Erratum
Psychic
Call Back
Put a Baby Pokémon or Basic Pokémon card from your opponent's discard pile onto his or her Bench. Put 1 damage counter on that Pokémon. (You can't use this attack if your opponent's Bench is full.)
  • Unown C — Neo Destiny 57/105: This card's [CHASE] Pokémon Power erroneously states to apply Weakness and Resistance when placing a damage counter.
Original
Pokémon Power:
CHASE [CHASE]
As long as Unown [C] is your Active Pokémon, whenever your opponent's Active Pokémon tries to retreat, flip a coin. If heads, put 1 damage counter on that Pokémon. Apply Weakness and Resistance.
Erratum
Pokémon Power:
CHASE [CHASE]
As long as Unown [C] is your Active Pokémon, whenever your opponent's Active Pokémon tries to retreat, flip a coin. If heads, put 1 damage counter on that Pokémon.

e-Card Series

  • BlastoiseExpedition 4/165, 37/165: This card's Jet Stream Poké-Power is intended to only discard Energy from the Defending Pokémon if Energy is successfully discarded from the user.
Original
Poké-POWER
Jet Stream
Once during your turn (before your attack), if Blastoise is your Active Pokémon, you may flip a coin. If heads, discard an Energy card attached to Blastoise, if any. Then, if there are any Energy cards attached to the Defending Pokémon, choose 1 of them and discard it. This power can't be used if Blastoise is affected by a Special Condition.
Erratum
Poké-POWER
Jet Stream
Once during your turn (before your attack), if Blastoise is your Active Pokémon and has any Energy attached to it, you may flip a coin. If heads, discard an Energy card attached to Blastoise, if any. If any Energy was discarded from Blastoise in this way and if there are any Energy cards attached to the Defending Pokémon, choose 1 of them and discard it. This power can't be used if Blastoise is affected by a Special Condition.
  • Darkness Energy and Metal Energy — Expedition 158/165, 159/165: The Expedition prints of these cards were translated differently, and received errata to be played as their Neo Genesis prints. They were reprinted in Aquapolis with their Neo Genesis text.
Expedition
If the Pokémon Darkness Energy is attached to does damage with an attack (after applying Weakness and Resistance), the attack does 10 more damage. At the end of every turn, put 1 damage counter on the Pokémon Darkness Energy is attached to, unless it's Darkness or has Dark in its name.
Darkness Energy provides Darkness Energy. (Doesn't count as a basic Energy card.)
Damage done by attacks to the Pokémon Metal Energy is attached to is reduced by 10 (after applying Weakness and Resistance). If the Pokémon Metal Energy is attached to isn't Metal, whenever it damages Pokémon by an attack, reduce that damage by 10 (after applying Weakness and Resistance).
Metal Energy provides Metal Energy. (Doesn't count as a basic Energy card.)
Neo Genesis and Aquapolis
If the Pokémon Darkness Energy is attached to damages the Defending Pokémon (after applying Weakness and Resistance), the attack does 10 more damage to the Defending Pokémon. At the end of every turn, put 1 damage counter on the Pokémon Darkness Energy is attached to, unless it's Darkness or has Dark in its name.
Darkness Energy provides Darkness Energy. (Doesn't count as a basic Energy card.)
Damage done to the Pokémon Metal Energy is attached to is reduced by 10 (after applying Weakness and Resistance). If the Pokémon Metal Energy is attached to isn't Metal, whenever it damages a Pokémon, reduce that damage by 10 (before applying Weakness and Resistance).
Metal Energy provides Metal Energy. (Doesn't count as a basic Energy card.)
  • NidokingAquapolis 150/147: This card has an Energy symbol typo in its Crystal Type Poké-Body. It received errata to make it consistent with the Japanese version and its Rolling Thunder attack.
Original
Poké-BODY
Crystal Type
Whenever you attach a Grass, Lightning, or Fire basic Energy card from your hand to Nidoking, Nidoking's type (color) becomes the same as that Energy card type until the end of the turn.
Erratum
Poké-BODY
Crystal Type
Whenever you attach a Grass, Lightning, or Fighting basic Energy card from your hand to Nidoking, Nidoking's type (color) becomes the same as that Energy card type until the end of the turn.

EX Series

Original
Flip a coin. If heads, your opponent switches 1 of his or her Active Pokémon with 1 of his or her Benched Pokémon.
Erratum
Flip a coin. If heads, choose 1 of your opponent's Benched Pokémon and switch it with 1 of the Defending Pokémon. Your opponent chooses the Defending Pokémon to switch.
  • Balloon BerryEX Dragon 82/97: This print of Balloon Berry reuses an incorrect translation from Neo Revelation. Errata was issued to make the card identical to its Japanese version. It was reprinted in EX Deoxys with the correct text.
Original
When the Pokémon Balloon Berry is attached to retreats, discard Balloon Berry instead of discarding Energy cards.
Erratum
As long as Balloon Berry is attached to a Pokémon, that Pokémon's Retreat Cost is 0. When this Pokémon retreats, discard Balloon Berry.
Original
Whenever an attack from the Pokémon that Strength Charm is attached to does damage to the Active Pokémon (after applying Weakness and Resistance), the attack does 10 more damage. At the end of the turn in which this happens, discard Strength Charm.
Double Rainbow Energy can be attached only to an Evolved Pokémon (excluding Pokémon-ex). While in play, Double Rainbow Energy provides every type of Energy but provides 2 Energy at a time. (Doesn't count as a basic Energy when not in play and has no effect other than providing Energy.) Damage done to your opponent's Pokémon by the Pokémon Double Rainbow Energy is attached to is reduced by 10 (after applying Weakness and Resistance). When the Pokémon Double Rainbow Energy is attached to is no longer an Evolved Pokémon, discard Double Rainbow Energy.
Errata
Whenever an attack from the Pokémon that Strength Charm is attached to does damage to the Active Pokémon, the attack does 10 more damage (before applying Weakness and Resistance). Discard Strength Charm at the end of the turn in which this Pokémon attacks.
Double Rainbow Energy can be attached only to an Evolved Pokémon (excluding Pokémon-ex). While in play, Double Rainbow Energy provides every type of Energy but provides 2 Energy at a time. (Doesn't count as a basic Energy when not in play and has no effect other than providing Energy.) Damage done to your opponent's Pokémon by the Pokémon Double Rainbow Energy is attached to is reduced by 10 (before applying Weakness and Resistance). When the Pokémon Double Rainbow Energy is attached to is no longer an Evolved Pokémon, discard Double Rainbow Energy.
  • BanetteEX Hidden Legends 1/101: This card's Darkness Chant attack is intended to count all Pokémon in the discard pile, rather than either Basic Pokémon or Evolution cards. Errata was issued to change "or" to "and", and the blanket errata issued with Diamond & Pearl clarifies the intent further.
Original
PsychicColorless
Darkness Chant
Count the number of Basic Pokémon or Evolution cards in your discard pile. Put that many damage counters on the Defending Pokémon. You can't put more than 6 damage counters on the Defending Pokémon in this way.
Erratum
PsychicColorless
Darkness Chant
Count the number of Basic Pokémon and Evolution cards in your discard pile. Put that many damage counters on the Defending Pokémon. You can't put more than 6 damage counters on the Defending Pokémon in this way.
  • Machamp — EX Hidden Legends 9/101: This card's Brick Smash attack is meant to apply Weakness. Errata was issued, and the card was reprinted in EX Power Keepers with the correct effect.
Original
FightingColorless
Brick Smash
40
This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon.
Erratum
FightingColorless
Brick Smash
40
This attack's damage isn't affected by Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon.
  • Feebas — EX Hidden Legends 61/101: This card's Ascension attack is meant to require a coin flip. The Vulpix card from the same expansion also has Ascension, but Vulpix does not require a coin flip.
Original
Water
Ascension
Search your deck for a card that evolves from Feebas and put it on Feebas. (This counts as evolving Feebas.) Shuffle your deck afterward.
Erratum
Water
Ascension
Flip a coin. If heads, search your deck for a card that evolves from Feebas and put it on Feebas. (This counts as evolving Feebas.) Shuffle your deck afterward.
Original
Colorless
Ice Generator
Discard all of your opponent's Trainer cards in play. If you do, prevent all effects, including damage, done to the Pokémon using this attack during your opponent's next turn.
Holon Energy WP provides Colorless Energy.
If the Pokémon that Holon Energy WP is attached to also has a basic Water Energy card attached to it, prevent all effects, excluding damage, done to that Pokémon by your opponent's Pokémon. If the Pokémon that Holon Energy WP is attached to also has a basic Psychic Energy card attached to it, that Pokémon's Retreat Cost is 0. Ignore these effects if Holon Energy WP is attached to Pokémon-ex.
Errata
Colorless
Ice Generator
Discard all of your opponent's Trainer cards in play. If you do, prevent all effects of attacks, including damage, done to the Pokémon using this attack during your opponent's next turn.
Holon Energy WP provides Colorless Energy.
If the Pokémon that Holon Energy WP is attached to also has a basic Water Energy card attached to it, prevent all effects of attacks, excluding damage, done to that Pokémon by your opponent's Pokémon. If the Pokémon that Holon Energy WP is attached to also has a basic Psychic Energy card attached to it, that Pokémon's Retreat Cost is 0. Ignore these effects if Holon Energy WP is attached to Pokémon-ex.
  • Steven's Advice — EX Hidden Legends 92/101: This card is intended to be unplayable with 7 cards in hand. Errata was issued, and the card was reprinted in EX Power Keepers with the correct effect.
Original
Draw a number of cards up to the number of your opponent's Pokémon in play.

If you have more than 7 cards (including this one) in your hand, you can't play this card.
Erratum
Draw a number of cards up to the number of your opponent's Pokémon in play.

If you have 7 or more cards (including this one) in your hand, you can't play this card.
  • Mt. Moon — EX FireRed & LeafGreen 94/112: This card is intended to affect Pokémon with 70 HP.
Original
Any Pokémon (both yours and your opponent's) with maximum HP less than 70 can't use any Poké-Powers.
Erratum
Any Pokémon (both yours and your opponent's) with maximum HP 70 or less can't use any Poké-Powers.
  • Blastoise ex and Articuno ex — EX FireRed & LeafGreen 104/112, 114/112: The Energy cards discarded by these cards' attacks are meant to be discarded by the user, not the opponent.
Original
WaterWaterWaterColorless
Hyper Whirlpool
80
Flip a coin until you get tails. For each heads, your opponent discards an Energy card attached to the Defending Pokémon.
WaterWaterColorless
Cold Crush
50
You may discard an Energy card attached to Articuno ex. If you do, your opponent discards an Energy card attached to the Defending Pokémon.
Errata
WaterWaterWaterColorless
Hyper Whirlpool
80
Flip a coin until you get tails. For each heads, discard an Energy card attached to the Defending Pokémon.
WaterWaterColorless
Cold Crush
50
You may discard an Energy card attached to Articuno ex. If you do, discard an Energy card attached to the Defending Pokémon.
  • Electrode ex — EX FireRed & LeafGreen 107/112: This card's Crush and Burn attack is affected by Energy cards, rather than Energy provided.
Original
LightningColorless
Crush and Burn
30+
You may discard as many Energy as you like attached to your Pokémon in play. If you do, this attack does 30 damage plus 20 more damage for each Energy you discarded.
Erratum
LightningColorless
Crush and Burn
30+
You may discard as many Energy cards as you like attached to your Pokémon in play. If you do, this attack does 30 damage plus 20 more damage for each Energy card you discarded.
Original
Poké-BODY
Buffer
If [this Pokémon] would be Knocked Out by an opponent's attack, flip a coin. If heads, [this Pokémon] is not Knocked Out and its remaining HP becomes 10 instead.
Poké-BODY
Knockout Gas
If Koffing is your Active Pokémon and is Knocked Out by an opponent's attack, the Attacking Pokémon is now Confused and Poisoned.
Errata
Poké-BODY
Buffer
If [this Pokémon] would be Knocked Out by damage from an opponent's attack, flip a coin. If heads, [this Pokémon] is not Knocked Out and its remaining HP becomes 10 instead.
Poké-BODY
Knockout Gas
If Koffing is your Active Pokémon and is Knocked Out by damage from an opponent's attack, the Attacking Pokémon is now Confused and Poisoned.
  • Mantine — EX Team Rocket Returns 45/109: This card's Ripples Poké-Power is intended to work only in the Active Spot.
Original
Poké-POWER
Ripples
Once during your turn (before your attack), you may remove 1 damage counter from 1 of your Pokémon (excluding Mantine). This power can't be used if Mantine is affected by a Special Condition.
Erratum
Poké-POWER
Ripples
Once during your turn (before your attack), if Mantine is your Active Pokémon, you may remove 1 damage counter from 1 of your Pokémon (excluding Mantine). This power can't be used if Mantine is affected by a Special Condition.

Diamond & Pearl Series

  • Empoleon LV.XDiamond & Pearl 120/130: This card was misprinted with a Poké-Body icon rather than a Poké-Power icon. Errata was issued, and the error was corrected in later print runs and on the card's Black Star Promo reprint.
Original
PsychicPsychicColorless
Psychic Guard
50
During your opponent's next turn, any damage done to Alakazam by attacks from your opponent's Stage 2 Evolved Pokémon is reduced by 30 (after applying Weakness and Resistance).
Poké-BODY
Craggy Face
As long as Glalie is your Active Pokémon, any damage done by attacks from your opponent's Stage 2 Evolved Pokémon is reduced by 20 (before applying Weakness and Resistance).
Poké-BODY
Protect Wing
As long as Staraptor is your Active Pokémon, any damage done by attacks from your opponent's Stage 2 Evolved Pokémon is reduced by 20 (after applying Weakness and Resistance).
Errata
PsychicPsychicColorless
Psychic Guard
50
During your opponent's next turn, any damage done to Alakazam by attacks from your opponent's Stage 2 Pokémon is reduced by 30 (after applying Weakness and Resistance).
Poké-BODY
Craggy Face
As long as Glalie is your Active Pokémon, any damage done by attacks from your opponent's Stage 2 Pokémon is reduced by 20 (before applying Weakness and Resistance).
Poké-BODY
Protect Wing
As long as Staraptor is your Active Pokémon, any damage done by attacks from your opponent's Stage 2 Pokémon is reduced by 20 (after applying Weakness and Resistance).
  • Ariados — Mysterious Treasures 20/123: This card's Sticky Poké-Body excludes all cards named Ariados, and is not to be read as "this Pokémon".
Original
Poké-BODY
Sticky
The Retreat Cost for each player's Pokémon (excluding Ariados) is Colorless more.
Erratum
Poké-BODY
Sticky
The Retreat Cost for each player's Pokémon (excluding any Ariados) is Colorless more.
  • Exeggutor, Manectric, and Tangrowth — Mysterious Treasures 24/123, 28/123, Great Encounters 10/106: These cards' attacks are intended to count Energy provided by Basic Energy cards, rather than the Basic Energy cards themselves.
Original
Colorless
String Bomb
30×
Flip a coin for each basic Energy card attached to Exeggutor and to the Defending Pokémon. This attack does 30 damage times the number of heads.
Colorless
Lightning Twister
20×
Does 20 damage times the number of basic Energy cards attached to Manectric.
Grass
Power Whip
Choose 1 of your opponent's Pokémon. This attack does 10 damage for each basic Energy card attached to Tangrowth to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Errata
Colorless
String Bomb
30×
Flip a coin for each Energy from basic Energy cards attached to Exeggutor and to the Defending Pokémon. This attack does 30 damage times the number of heads.
Colorless
Lightning Twister
20×
Does 20 damage times the amount of Energy from basic Energy cards attached to Manectric.
Grass
Power Whip
Choose 1 of your opponent's Pokémon. This attack does 10 damage for each Energy from basic Energy cards attached to Tangrowth to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Original
FireFireFireFire
Flame Bluster
Discard 2 Fire Energy attached to Magmortar. Choose 1 of your opponent's Pokémon. This attack does 100 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) During your next turn, Magmortar can't use Flame Bluster.
FireFireFire
Blaze Roar
60
Does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Flip a coin. If tails, discard 2 Fire Energy attached to Entei.
LightningColorlessColorless
Discharge
50×
Discard all Lightning Energy attached to Electivire. Flip a coin for each Lightning Energy you discarded. This attack does 50 damage times the number of heads.
Errata
FireFireFireFire
Flame Bluster
Discard 2 Fire Energy cards attached to Magmortar. Choose 1 of your opponent's Pokémon. This attack does 100 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) During your next turn, Magmortar can't use Flame Bluster.
FireFireFire
Blaze Roar
60
Does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Flip a coin. If tails, discard 2 Fire Energy cards attached to Entei.
LightningColorlessColorless
Discharge
50×
Discard all Lightning Energy attached to Electivire. Flip a coin for each Lightning Energy card you discarded. This attack does 50 damage times the number of heads.
  • Banette — Secret Wonders 23/132: This card cannot Knock Out itself.
Original
 
Ghost Head
Put as many damage counters as you like on Banette. (You can't put more than Banette's remaining HP.) Put that many damage counters on the Defending Pokémon.
Erratum
 
Ghost Head
Put as many damage counters as you like on Banette. (You can't Knock Out Banette.) Put that many damage counters on the Defending Pokémon.
  • Electrode — Secret Wonders 26/132: This card's Energy Shift Poké-Power is intended to work during both players' turns.
Original
Poké-POWER
Energy Shift
Once during your turn, if Electrode would be Knocked Out by damage from an attack, you may use this power. Electrode isn't discarded. Instead, attach it as an Energy card to 1 of your Pokémon. While attached, this card is a Special Energy card and provides every type of Energy but provides only 1 Energy at a time. (Has no effect other than providing Energy.)
Erratum
Poké-POWER
Energy Shift
If Electrode would be Knocked Out by damage from an attack, you may use this power. Electrode isn't discarded. Instead, attach it as an Energy card to 1 of your Pokémon. While attached, this card is a Special Energy card and provides every type of Energy but provides only 1 Energy at a time. (Has no effect other than providing Energy.)
  • Wormadam Sandy Cloak and Unown G — Secret Wonders 42/132, POP Series 7 10/17, Great Encounters 57/106: These cards' Pokémon Powers are intended to prevent effects done only by the opponent's Pokémon, not all Pokémon.
Original
Poké-BODY
Sandy Cloak
Prevent all effects of attacks, excluding damage, done to Wormadam Sandy Cloak.
Poké-POWER
GUARD
Once during your turn (before your attack), if Unown G is on your Bench, you may discard all cards attached to Unown G and attach Unown G to 1 of your Pokémon as a Pokémon Tool card. As long as Unown G is attached to a Pokémon, prevent all effects of attacks, excluding damage, done to that Pokémon.
Errata
Poké-BODY
Sandy Cloak
Prevent all effects of attacks, excluding damage, done to Wormadam Sandy Cloak by your opponent's Pokémon.
Poké-POWER
GUARD
Once during your turn (before your attack), if Unown G is on your Bench, you may discard all cards attached to Unown G and attach Unown G to 1 of your Pokémon as a Pokémon Tool card. As long as Unown G is attached to a Pokémon, prevent all effects of attacks, excluding damage, done to that Pokémon by your opponent's Pokémon.
Original
Poké-BODY
Iron Shell
When you attach a basic Energy card from your hand to Forretress (excluding effects of attacks), you may flip a coin. If tails, put 2 damage counters on each Pokémon (both yours and your opponent's) (excluding any Forretress).
Erratum
Poké-BODY
Iron Shell
When you attach a basic Energy card from your hand to Forretress (excluding effects of attacks), flip a coin. If tails, put 2 damage counters on each Pokémon (both yours and your opponent's) (excluding any Forretress).
  • Gengar and Roserade — Stormfront 18/100, 23/100: These cards' Pokémon Powers are meant to target the Attacking Pokémon, not the Defending Pokémon. Because they activate on the opponent's turn, the Defending Pokémon would be the user's own Active Pokémon.
Original
Poké-POWER
Fainting Spell
Once during your opponent's turn, if Gengar would be Knocked Out by damage from an attack, you may flip a coin. If heads, the Defending Pokémon is Knocked Out.
Poké-BODY
Hidden Poison
If Roserade is your Active Pokémon and is damaged by an opponent's attack (even if Roserade is Knocked Out), the Defending Pokémon is now Poisoned.
Errata
Poké-POWER
Fainting Spell
Once during your opponent's turn, if Gengar would be Knocked Out by damage from an attack, you may flip a coin. If heads, the Attacking Pokémon is Knocked Out.
Poké-BODY
Hidden Poison
If Roserade is your Active Pokémon and is damaged by an opponent's attack (even if Roserade is Knocked Out), the Attacking Pokémon is now Poisoned.
  • Skuntank — Stormfront 26/100: The effect of this card's Evolutionary Gas Poké-Power ends if the target leaves the Active Spot.
Original
Poké-POWER
Evolutionary Gas
Once during your turn (before your attack), when you play Skuntank from your hand to evolve 1 of your Active Pokémon, you may choose 1 of the Defending Pokémon. If that Pokémon tries to attack during your opponent's next turn, that attack does nothing.
Erratum
Poké-POWER
Evolutionary Gas
Once during your turn (before your attack), when you play Skuntank from your hand to evolve 1 of your Active Pokémon, you may choose 1 of the Defending Pokémon. If that Pokémon tries to attack during your opponent's next turn, that attack does nothing. (If the Defending Pokémon is no longer your opponent's Active Pokémon, this effect ends.)

Platinum Series

  • Shaymin LV.X — Platinum 126/127: This card's Seed Flare attack is intended to count Energy cards, not Energy provided.
Original
GrassColorlessColorless
Seed Flare
40+
Choose as many Grass Energy cards from your hand as you like and attach them to your Pokémon in any way you like. If you do, this attack does 40 damage plus 20 more damage for each Grass Energy attached in this way.
Erratum
GrassColorlessColorless
Seed Flare
40+
Choose as many Grass Energy cards from your hand as you like and attach them to your Pokémon in any way you like. If you do, this attack does 40 damage plus 20 more damage for each Grass Energy card attached in this way.
  • Lucky EggArceus 88/99: — The Arceus print of this card received errata to not trigger its effect unless the Knocked Out Pokémon enters the Discard Pile. The errata was not carried over for its Sword & Shield reprint, which has the same effect as the pre-errata version of the card.[31]
Original
When the Pokémon this card is attached to is Knocked Out by damage from an opponent's attack, draw cards until you have 7 cards in your hand.
Erratum
When the Pokémon this card is attached to is Knocked Out by damage from an opponent's attack and put into your discard pile, draw cards until you have 7 cards in your hand.

HeartGold & SoulSilver Series

  • OnixUnleashed 56/95: This card's Energy Healer Poké-Body was mistranslated. It is only supposed to effect the user, not all the user's Pokémon.
Original
Poké-BODY
Energy Healer
Whenever you attach an Energy card from your hand to 1 of your Pokémon, remove 1 damage counter from that Pokémon.
Erratum
Poké-BODY
Energy Healer
Whenever you attach an Energy card from your hand to Onix, remove 1 damage counter from Onix.
  • DefenderUndaunted 72/90: The Undaunted print of this card received errata to reduce damage from all attacks rather than just the opponent's.
Original
Attach Defender to 1 of your Pokémon. Discard this card at the end of your opponent's next turn. Any damage done to the Pokémon Defender is attached to by an opponent's attack is reduced by 20 (after applying Weakness and Resistance).
Erratum
Attach Defender to 1 of your Pokémon. Discard this card at the end of your opponent's next turn. Any damage done to the Pokémon Defender is attached to by attacks is reduced by 20 (after applying Weakness and Resistance).
  • UnownTriumphant 51/102: This card's CURE Poké-Power is intended to be optional.
Original
Poké-POWER
CURE
Once during your turn, when you put Unown from your hand onto your Bench, remove all Special Conditions from your Active Pokémon.
Erratum
Poké-POWER
CURE
Once during your turn, when you put Unown from your hand onto your Bench, you may remove all Special Conditions from your Active Pokémon.

Black & White Series

  • CharizardPlasma Storm 136/135: The Plasma Storm print of this card has an Energy symbol typo in its Scorching Fire attack.
Original
FightingColorlessColorlessColorlessColorless
Scorching Fire
150
Discard a Fire Energy attached to this Pokémon.
Erratum
FireColorlessColorlessColorlessColorless
Scorching Fire
150
Discard a Fire Energy attached to this Pokémon.

XY Series

Original
The attacks of each Fighting Pokémon in play (both yours and your opponent's) do 20 more damage to the Defending Pokémon-EX (before applying Weakness and Resistance).
Erratum
The attacks of each Fighting Pokémon in play (both yours and your opponent's) do 20 more damage to the opponent's Active Pokémon if it is a Pokémon-EX (before applying Weakness and Resistance).
Original
The attacks of the Pokémon this card is attached to do 20 less damage to all Defending Pokémon (before applying Weakness and Resistance). (Don't apply Weakness and Resistance for Benched Pokémon.)

When this card is removed from a Pokémon for any reason, put this card in its owner's discard pile.
Erratum
The attacks of the Pokémon this card is attached to do 20 less damage to each of the opponent's Pokémon (before applying Weakness and Resistance). (Don't apply Weakness and Resistance for Benched Pokémon.)

When this card is removed from a Pokémon for any reason, put this card in its owner's discard pile.
Original
This card can only be attached to Metal Pokémon. This card provides Metal Energy only while this card is attached to a Metal Pokémon.

The attacks of your opponent's Pokémon do 10 less damage to the Metal Pokémon this card is attached to (before applying Weakness and Resistance).

(If this card is attached to anything other than a Metal Pokémon, discard this card.)
Erratum
This card can only be attached to Metal Pokémon. This card provides Metal Energy only while this card is attached to a Metal Pokémon.

The attacks of your opponent's Pokémon do 10 less damage to the Metal Pokémon this card is attached to (after applying Weakness and Resistance).

(If this card is attached to anything other than a Metal Pokémon, discard this card.)
  • GalvantulaSteam Siege 42/114: This card's Double Thread attack was mistranslated, and is meant to be unable to target the opponent's Active Pokémon. Errata was issued, and later prints use the corrected text.
Original
Colorless
Double Thread
This attack does 30 damage to 2 of your opponent's Pokémon. Also apply Weakness and Resistance for Benched Pokémon.
Erratum
Colorless
Double Thread
This attack does 30 damage to 2 of your opponent's Benched Pokémon. Apply Weakness and Resistance.
  • ElectrodeEvolutions 40/108: This card's Buzzap Thunder Ability is intended to provide Energy to any type of Pokémon. Its initial attachment must still be done to a Lightning-type. Errata was issued, and later prints use the corrected text.
Original

Ability

Buzzap Thunder
Once during your turn (before your attack), you may Knock Out this Pokémon and attach it to one of your Lightning Pokémon as a Special Energy card. This card provides 2 Lightning Energy only while this card is attached to a Lightning Pokémon.
Erratum

Ability

Buzzap Thunder
Once during your turn (before your attack), you may Knock Out this Pokémon and attach it to one of your Lightning Pokémon as a Special Energy card. This card provides 2 Lightning Energy only while this card is attached to a Pokémon.

Sun & Moon Series

Original
You can't play this card if you don't have any Water or Metal Pokémon in play.

Your opponent chooses 2 Benched Pokémon and shuffles the others, and all cards attached to them, into their deck.
Erratum
You can play this card only if your Active Pokémon is a Water or Metal Pokémon.

Your opponent chooses 2 Benched Pokémon and shuffles the others, and all cards attached to them, into their deck.
Original

Ability

Shining Vine
Once during your turn, if this Pokémon is your Active Pokémon, when you attach a Grass Energy card from your hand to it, you may switch 1 of your opponent's Benched Pokémon with their Active Pokémon.
Erratum

Ability

Shining Vine
During your turn, if this Pokémon is your Active Pokémon, whenever you attach a Grass Energy card from your hand to it, you may switch 1 of your opponent's Benched Pokémon with their Active Pokémon.

Sword & Shield Series

  • CinderaceSword & Shield 036/202: This card was misprinted with a Retreat Cost of Colorless. Errata was issued to have it played with the correct Retreat Cost of ColorlessColorless.
  • GarchompBrilliant Stars 109/172: This card's Sonic Slip Ability is intended to prevent effects of opponent's attacks, not the user's.
Original

Ability

Sonic Slip
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may prevent all damage from and effects of attacks done to this Pokémon until the end of your opponent's next turn.
Erratum

Ability

Sonic Slip
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may prevent all damage from and effects of attacks from your opponent's Pokemon done to this Pokémon until the end of your opponent's next turn.

Scarlet & Violet Series

  • MiniorParadox Rift 099/182, 201/182: This card's Far-Flying Meteor Ability is intended to be repeatable.
Original

Ability

Far-Flying Meteor
Once during your turn, if this Pokémon is on your Bench, when you attach an Energy card from your hand to this Pokémon, you may switch it with your Active Pokémon.
Erratum

Ability

Far-Flying Meteor
During your turn, if this Pokémon is on your Bench, whenever you attach an Energy card from your hand to this Pokémon, you may switch it with your Active Pokémon.

Mega Evolution Series

No specific errata has been issued for cards in the Mega Evolution Series.

In alternative formats

Fan-made errata is encouraged for use in Cube formats to make games more fun and interesting.[32] For example, the official Hisui Cube issues errata for Garchomp to make its Royal Blades attack reference any Supporter card with Cynthia in its name, rather than only the card named exactly Cynthia.

References

  1. List of errata issued by Wizards of the Coast in various WotC chats, archived by Team Compendium. Retrieved Mar 2, 2026
  2. Pokémon TCG Errata | Play! Pokémon Resources and Documents. Retrieved Mar 2, 2026
  3. Official Pokémon TCG Errata PDF | Retrieved Mar 2, 2026
  4. Errata | Pokémon TCG Rulings Compendium, maintained by The PokéGym. Retrieved Mar 2, 2026
  5. 5.0 5.1 5.2 5.3 5.4 Changes in the Pokémon TCG: Black & White Expansion | Pokémon.com, Apr 11, 2011. Archived Apr 16, 2011
  6. Compendium ruling, Oct 1, 2013
  7. WotC chat, Jan 30, 2003
  8. PokéGym ruling, Jan 17, 2016
  9. Play! Pokémon TCG Tournament Handbook, section 4.2.2. Retrieved Mar 12, 2026
  10. Pokémon Trainers Magazine Vol. 14 (archive), pg.25
  11. PokéGym ruling, Jun 4, 2025
  12. 12.0 12.1 Compendium ruling, Sep 4, 2014
  13. 13.0 13.1 ポケモンカードeシリーズ以前の特殊能力 Q&A | pokemon-card.com (Japanese), May 24, 2002. Archived Oct 18, 2005
  14. WotC chat, May 22, 2003
  15. TPCi ruling, Oct 16, 2003
  16. 16.0 16.1 16.2 DP Rules & Changes Summary PDF mirrored on The PokéGym, Apr 27, 2007. Retrieved Mar 11, 2026
  17. 2023 Pokémon TCG Standard Format Rotation and Pokémon Tool Errata | Pokémon.com, Dec 12, 2022
  18. WotC chat, Jan 17, 2002
  19. TPCi ruling, Apr 7, 2005
  20. Compendium ruling, May 1, 2009
  21. Compendium rulings | Apr 17, 2008 and May 16, 2019
  22. PokéGym ruling, Jan 26, 2012
  23. Compendium ruling, Oct 1, 2013
  24. Compendium ruling, Jan 9, 2020
  25. Compendium ruling, Apr 16, 2020
  26. Compendium ruling, Dec 1, 2022
  27. Pokémon Card Fan Club Magazine Vol. 4 (archive), pg.26
  28. Pokémon Card Fan Club Magazine Vol. 5 (archive), pg.16
  29. Pokémon Trainers Magazine Vol. 6 (archive), pg.58
  30. TPCi ruling, Feb 24, 2005
  31. Compendium ruling, Dec 12, 2024
  32. Learn How to Build and Draft a Pokémon TCG Cube | Pokémon.com, Apr 21, 2025
This article is part of Project TCG, a Bulbapedia project that aims to report on every aspect of the Pokémon Trading Card Game.