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Vulpix (Pokémon)/Generation V learnset
2 Languages
Italiano
中文
Revision as of 20:09, 21 November 2023 by
Nescientist
(
talk
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contribs
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(Text replacement - "<br>" to "")
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← Vulpix
By
leveling up
Generation V
Other generations:
I
-
II
-
III
-
IV
-
VI
-
VII
-
VIII
-
IX
BW
B2W2
Move
Type
Cat.
Power
Accuracy
PP
001
1
001
1
Ember
Fire
Special
040
40
100}}
100%
25
004
4
004
4
Tail Whip
Normal
Status
0000
—
100}}
100%
30
007
7
007
7
Roar
Normal
Status
0000
—
100}}
100%
20
011
11
010
10
Quick Attack
Normal
Physical
040
40
100}}
100%
30
014
14
012
12
Fire Spin
Fire
Special
035
35
085}}
85%
15
017
17
015
15
Confuse Ray
Ghost
Status
0000
—
100}}
100%
10
021
21
018
18
Imprison
Psychic
Status
0000
—
00—}}
—%
10
N/A
N/A
020
20
Faint Attack
Dark
Physical
060
60
00—}}
—%
20
024
24
023
23
Flame Burst
Fire
Special
070
70
100}}
100%
15
031
31
026
26
Will-O-Wisp
Fire
Status
0000
—
075}}
75%
15
N/A
N/A
028
28
Hex
Ghost
Special
050
50
100}}
100%
10
034
34
031
31
Payback
Dark
Physical
050
50
100}}
100%
10
037
37
034
34
Flamethrower
Fire
Special
095
95
100}}
100%
15
027
27
036
36
Safeguard
Normal
Status
0000
—
00—}}
—%
25
051
51
039
39
Extrasensory
Psychic
Special
080
80
100}}
100%
30
054
54
042
42
Fire Blast
Fire
Special
120
120
085}}
85%
5
047
47
044
44
Grudge
Ghost
Status
0000
—
00—}}
—%
5
041
41
047
47
Captivate
Normal
Status
0000
—
100}}
100%
20
044
44
050
50
Inferno
Fire
Special
100
100
050}}
50%
5
Bold
indicates a move that gets
STAB
when used by Vulpix
Italic
indicates a move that gets STAB only when used by an Evolution of Vulpix
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
/
HM
Generation V
Other generations:
I
-
II
-
III
-
IV
-
VI
-
VII
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM05
Roar
Normal
Status
0000
—
100}}
100%
20
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
TM10
Hidden Power
Normal
Special
0000
—
100}}
100%
15
TM11
Sunny Day
Fire
Status
0000
—
00—}}
—%
5
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
TM20
Safeguard
Normal
Status
0000
—
00—}}
—%
25
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
TM28
Dig
Ground
Physical
080
80
100}}
100%
10
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
TM35
Flamethrower
Fire
Special
095
95
100}}
100%
15
TM38
Fire Blast
Fire
Special
120
120
085}}
85%
5
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
TM43
Flame Charge
Fire
Physical
050
50
100}}
100%
20
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
TM48
Round
Normal
Special
060
60
100}}
100%
15
TM50
Overheat
Fire
Special
140
140
090}}
90%
5
TM53
Energy Ball
Grass
Special
080
80
100}}
100%
10
TM59
Incinerate
Fire
Special
030
30
100}}
100%
15
TM61
Will-O-Wisp
Fire
Status
0000
—
075}}
75%
15
TM66
Payback
Dark
Physical
050
50
100}}
100%
10
TM77
Psych Up
Normal
Status
0000
—
00—}}
—%
10
TM87
Swagger
Normal
Status
0000
—
090}}
90%
15
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
Bold
indicates a move that gets
STAB
when used by Vulpix
Italic
indicates a move that gets STAB only when used by an Evolution of Vulpix
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation V
Other generations:
II
-
III
-
IV
-
VI
-
VII
-
VIII
-
IX
Father
Move
Type
Cat.
Pwr.
Acc.
PP
Disable
Normal
Status
—
100%
20
Extrasensory
Psychic
Special
80
100%
30
Faint Attack
Dark
Physical
60
—%
20
Flail
Normal
Physical
—
100%
15
Flare Blitz
Fire
Physical
120
100%
15
Heat Wave
Fire
Special
100
90%
10
Hex
Ghost
Special
50
100%
10
Howl
Normal
Status
—
—%
40
Hypnosis
Psychic
Status
—
60%
20
Power Swap
Psychic
Status
—
—%
10
Secret Power
Normal
Physical
70
100%
20
Spite
Ghost
Status
—
100%
10
Tail Slap
Normal
Physical
25
85%
10
Moves marked with an asterisk (*) must be
chain bred
onto Vulpix in Generation V
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Vulpix in that game.
Bold
indicates a move that gets
STAB
when used by Vulpix
Italic
indicates a move that gets STAB only when used by an Evolution of Vulpix
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation V
Other generations:
II
-
III
-
IV
-
VI
-
VII
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
B
W
B2
W2
Covet
Normal
Physical
60
100%
40
B
W
B2
W2
Dark Pulse
Dark
Special
80
100%
15
B
W
B2
W2
Foul Play
Dark
Physical
95
100%
15
B
W
B2
W2
Heat Wave
Fire
Special
100
90%
10
B
W
B2
W2
Iron Tail
Steel
Physical
100
75%
15
B
W
B2
W2
Pain Split
Normal
Status
—
—%
20
B
W
B2
W2
Role Play
Psychic
Status
—
—%
10
B
W
B2
W2
Sleep Talk
Normal
Status
—
—%
10
B
W
B2
W2
Snore
Normal
Special
40
100%
15
B
W
B2
W2
Spite
Ghost
Status
—
100%
10
B
W
B2
W2
Zen Headbutt
Psychic
Physical
80
90%
15
A black abbreviation in a colored box indicates that Vulpix can be tutored the move in that game
A colored abbreviation in a white box indicates that Vulpix cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Vulpix
Italic
indicates a move that gets STAB only when used by an Evolution of Vulpix
Click on the generation numbers at the top to see Move Tutor moves from other generations
Dream World
moves
Generation V
Other generations:
I
-
II
-
III
-
IV
-
VI
-
VII
-
VIII
-
IX
Event
Move
Type
Cat.
Pwr.
Acc.
PP
Pleasant Forest
Heat Wave
Fire
Special
100
90%
10
Pleasant Forest
Dark Pulse
Dark
Special
80
100%
15
A superscript level indicates that Vulpix can learn this move normally in Generation V at that level
Bold
indicates a move that gets
STAB
when used by Vulpix
Italic
indicates a move that gets STAB only when used by an Evolution of Vulpix
Click on the generation numbers at the top to see event moves from other generations
By
transfer
from another generation
Generation V
Other generations:
I
-
II
-
IV
-
VI
-
VII
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
III
IV
Body Slam
Normal
Physical
085
85
100}}
100%
15
III
IV
Charm
Normal
Status
0000
—
100}}
100%
20
III
IV
Double-Edge
Normal
Physical
120
120
100}}
100%
15
III
IV
Endure
Normal
Status
0000
—
00—}}
—%
10
III
IV
Headbutt
Normal
Physical
070
70
100}}
100%
15
III
IV
Mimic
Normal
Status
0000
—
00—}}
—%
10
III
IV
Natural Gift
Normal
Physical
0000
—
100}}
100%
15
III
IV
Ominous Wind
Ghost
Special
060
60
100}}
100%
5
III
IV
Swift
Normal
Special
060
60
00—}}
—%
20
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Vulpix
Italic
indicates a move that gets STAB only when used by an Evolution of Vulpix
Click on the generation numbers at the top to see transfer-only moves for other generations
Category
Pokémon learnsets (Generation V)