4 4 Hy

(Redirected from 4 4Hy (Pokémon))
4 4Hy
ア A

's Sprite.
Types Category
 Water  Psychic  N/A
Hexadecimal identifier Exp. at Lv. 100
C0 1000000
Pokédex
National
#080
Johto
#—
Hoenn
#—
Sinnoh
#—
Unova (BW)
#—
Unova (B2W2)
#—
Games found in
Pokémon Yellow
Special stat for Mew glitch Time Capsule exploit Pokémon
192 Bayleef
Equivalent in Red and Blue
a
Height Weight
23'2" 1031.6 lbs.
Hybrid of Catch rate
Slowbro 75
Gender ratio
Unknown
Egg Groups Egg cycles
Unknown Unknown
EV yield
HP
?
Atk
?
Def
?
Sp.Atk
?
Sp.Def
?
Speed
?
Exp.
?

is a dual-type Water/Psychic glitch Pokémon found only in Pokémon Yellow Version. can be found via Method #3 of the Mew glitch using a Pokémon with a Special stat of 192. It evolves into Q ◣ at level 6. When traded to Red and Blue, becomes an a.

is a hybrid of Slowbro, and occasionally uses its sprite. Viewing its summary screen causes the Vermilion City theme to play.

Game data

Pokédex entry

's Pokédex entry

Game locations

Generation I
Red Blue
Becomes a in Red and Blue
Yellow
Mew glitch (Special stat 192)
Time Capsule exploit (Bayleef)


Base stats

Stat Range
At Lv. 50 At Lv. 100
95
155 - 201 300 - 393
75
80 - 126 155 - 248
110
115 - 161 225 - 318
30
35 - 81 65 - 158
100
105 - 151 205 - 298
Total:
410
(510 on other generations' scale)
  • Minimum stats are calculated with 0 EVs and IVs of 0.
  • Maximum stats are calculated with 63001 EVs and IVs of 15.
  • Total on other generations' scale counts this Pokémon's Special stat as both Special Attack and Special Defense.


Type effectiveness

Under normal battle conditions in Generation I, this Pokémon is:
Damaged
normally by:
Normal 1×
Fighting ½×
Flying 1×
Poison 1×
Ground 1×
Rock 1×
Bug 2×
Ghost 0×
Fire ½×
Water ½×
Grass 2×
Electric 2×
Psychic ½×
Ice ½×
Dragon 1×
None
Weak to:
Normal 1×
Fighting ½×
Flying 1×
Poison 1×
Ground 1×
Rock 1×
Bug 2×
Ghost 0×
Fire ½×
Water ½×
Grass 2×
Electric 2×
Psychic ½×
Ice ½×
Dragon 1×
None
Immune to:
Normal 1×
Fighting ½×
Flying 1×
Poison 1×
Ground 1×
Rock 1×
Bug 2×
Ghost 0×
Fire ½×
Water ½×
Grass 2×
Electric 2×
Psychic ½×
Ice ½×
Dragon 1×
None
Resistant to:
Normal 1×
Fighting ½×
Flying 1×
Poison 1×
Ground 1×
Rock 1×
Bug 2×
Ghost 0×
Fire ½×
Water ½×
Grass 2×
Electric 2×
Psychic ½×
Ice ½×
Dragon 1×
None

Learnset

By leveling up

Generation I
Other generations:
None
 Level   Move   Type   Power   Accuracy   PP 
00Start Confusion Psychic 05050 100}}100% 25
00Start Disable Normal 0000— 055}}55% 20
00Start Headbutt Normal 07070 100}}100% 15
011 TM34 Glitch 0000 009}}9% 10
033 Super Glitch Glitch 0033 032}}32% 26
044 TM05 Glitch 07676 030}}30% 21
088 TM05 Glitch 07676 030}}30% 21
1313 TM05 Glitch 07676 030}}30% 21
1515 Softboiled Normal 0000— —}}—% 10
1616 Take Down Normal 09090 085}}85% 20
2222 Aurora Beam Ice 06565 100}}100% 20
3333 Hi Jump Kick Fighting 08585 090}}90% 20
3636 Double Kick Fighting 03030 100}}100% 30
3737 TM34 Glitch 0000 009}}9% 10
4040 DoubleSlap Normal 01515 085}}85% 10
6060 TM34 Glitch 0000 009}}9% 10
6262 TM05 Glitch 07676 030}}30% 21
6363 Thrash Normal 09090 100}}100% 20
7171 TM30 Normal 0000 000}}0% 20
7979 Poison Sting Poison 01515 100}}100% 35
102102 Thrash Normal 09090 100}}100% 20
129129 Thrash Normal 09090 100}}100% 20
135135 Softboiled Normal 0000— —}}—% 10
141141 Tail Whip Normal 0000— 100}}100% 30
161161 Swords Dance Normal 0000— —}}—% 30
162162 TM08 Glitch 03030 017}}17% 20
163163 TM05 Glitch 07676 030}}30% 21
165165 TM08 Glitch 03030 017}}17% 20
167167 TM08 Glitch 03030 017}}17% 20
168168 TM08 Glitch 03030 017}}17% 20
203203 Water Gun Water 04040 100}}100% 25
205205 Explosion Normal 170170 100}}100% 5
208208 Super Glitch Glitch 0033 032}}32% 26
230230 Cut Normal 05050 095}}95% 30
234234 Super Glitch Glitch 04545 033}}33% 8
235235 Swords Dance Normal 0000— —}}—% 30
236236 Body Slam Normal 08585 100}}100% 15
250250 Headbutt Normal 07070 100}}100% 15
  • Bold indicates a move that gets STAB when used by
  • Italic indicates a move that gets STAB only when used by an Evolution of
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation I
Other generations:
None
 TM   Move   Type   Power   Accuracy   PP 
TM01 Mega Punch Normal 80 85% 20
TM05 Mega Kick Normal 120 75% 5
TM06 Toxic Poison — 85% 10
TM08 Body Slam Normal 85 100% 15
TM09 Take Down Normal 90 85% 20
TM10 Double-Edge Normal 100 100% 15
TM11 BubbleBeam Water 65 100% 20
TM12 Water Gun Water 40 100% 25
TM13 Ice Beam Ice 95 100% 10
TM14 Blizzard Ice 120 90% 5
TM15 Hyper Beam Normal 150 90% 5
TM16 Pay Day Normal 40 100% 20
TM17 Submission Fighting 80 80% 25
TM18 Counter Fighting — 100% 20
TM19 Seismic Toss Fighting — 100% 20
TM20 Rage Normal 20 100% 20
TM26 Earthquake Ground 100 100% 10
TM27 Fissure Ground — —% 5
TM28 Dig Ground 100 100% 10
TM29 Psychic Psychic 90 100% 10
TM30 Teleport Psychic — —% 20
TM31 Mimic Normal — —% 10
TM32 Double Team Normal — —% 15
TM33 Reflect Psychic — —% 20
TM34 Bide Normal — —% 10
TM38 Fire Blast Fire 120 85% 5
TM39 Swift Normal 60 —% 20
TM40 Skull Bash Normal 100 100% 15
TM44 Rest Psychic — —% 10
TM45 Thunder Wave Electric — 100% 20
TM46 Psywave Psychic — 80% 15
TM49 Tri Attack Normal 80 100% 10
TM50 Substitute Normal — —% 10
HM03 Surf Water 95 100% 15
HM04 Strength Normal 80 100% 15
HM05 Flash Normal — 70% 20
  • Bold indicates a move that gets STAB when used by
  • Italic indicates a move that gets STAB only when used by an Evolution of

Evolution

Note: The table is broken into two templates due to the current limitations of the template.
Unevolved
4 4Hy
 Water  Psychic 
Rare Candy
Level 6


→
First Evolution
Q ◣
 Water  Psychic 
Rare Candy
Level 201


→
First Evolution
ゥ▾ ゥ♂
 Fire 


Unevolved
4 4Hy
 Water  Psychic 
Rare Candy
Level 236


→
First Evolution
Glitch (CA)
 Poison 


The Pokémon will first evolve into the Glitch (CA), then into Q ◣ and then into ゥ▾ ゥ♂. If an Evolution is stopped, any Evolution further in the chain will not happen.
In Evolution, the game will claim that evolved into "TM55" when evolving into Q ◣, it evolved into "TM50" when evolving into ゥ▾ ||ゥ♂, and that it evolved into "TM02", when evolving into Glitch (CA).
  • It will use these names as the Pokémon's nicknames.

Sprites

Front sprite Front sprite 2 Front sprite 3 Back sprite Menu sprite

Trivia

External links

Red/Blue 'M (00) • MissingNo. • ▶ A • a • ゥ (C1) • ゥ .4 • h POKé
PokéWTrainer • PkMn (C5) • ゥL ‖ゥM 4 • ♀Pゥ ゥゥT • ゥU? • ◣ゥ 8 • PC 4S H
P • PkMn ◣ n • Trainer • ▼ W G d • OPkMn4X • PkMn PkMn T • 4B 8 4 8
ゥ ' • M p'u ゥ • Aゥ G • Pゥ ゥ ゥ • 4 h • Glitch (D7) • PkMnaPkMnゥ ♂ fPkMnk
PkMnRPkMn " • B (DA) • Glitch (DB) • Glitch (DC) • 7PkMn 'v • -PkMn • .PkMn
/PkMn ▼PkMn • 'v • …… • ゥ (E3) • Glitch (E4) • C • - -
Pゥ 4$ • X C • c • A (EA) • Glitch (EB) • Glitch (EC) • hゥ
.g • ゥ$'M • ゥ$ (F0) • 94 • ゥ l (F2) • ゥ l (F3) • ゥ$ (F4)
ゥ (F5) • G'Mp • 'Ng'Mp • 'Ng ゥ$ • 94 h • Glitch (FA) • 'M 'N g • O
ゥ$ 6ゥ • 'M (FE) • 'M (FF)
Yellow 3TrainerPoké $ • MissingNo. • 4 4 • 4 4 Hy • ♀ . • pPkMnp' ' • ゥ ( Z4
X ゥ- xゥ, • 4. . • ァ7g • u • g g • ァ / g J 1 • Glitch (CA)
. pゥ • .8 • ゥ. B • PkMn pゥぁ ゥぇ (CE) • 4, ゥァ (CF) • ゥ' • B ァ h
PkMn ? A • ゥゥ) • ゥ (D4) • 'ゥ. • PkMn pゥぁ ゥぇ (D6) • B (D7) • PkMn (D8)
ゥ (D9) • ] • ゥ' B • PkMn (DC) • 4, ゥァ (DD) • 8 (DE) • p ID
8 P ァ • 'r 'r 4 • (h4to89 • 4 89 4 • 8B 4 8 • Z ゥ • 9
ゥHIゥ. • 4(h4hi?$ • 4HI? • 'r ゥ • $ Pゥ. 4( • ?/ • 4(h4?
ゥ► ゥ▼ ゥ • h 4Pゥ ゥ... • . ゥ ( .I' . • ' B' ゥ • ゥ ゥェ ゥ ▷ • ゥ $ A (F3) • ♂ p ゥ
▼ pゥ • ゥ $ A (F6) • PkMn (F7) • ゥ 4- 4 • $ • ゥ▾ ゥ♂ • F q ,
ゥ$ 4MN ゥ • × 'rゥ. 4- • ゥ/ 4ァ 4, • Q ◣
Generation II ????? (00GS • FCGS • FEGS • FFGS • 00C • FCC • FEC • FFC)
Glitch Egg • Glitch Unown
Generation III - • ?????????? • ? • Bad Egg
Generation IV ----- • Bad Egg • Generation IV hybrid
Generation V ----- • Bad Egg • Glitch Unown
Generation VI Bad Egg • Generation VI 724+ glitch Pokémon
Generation VII Bad Egg • Generation VII 804+ glitch Pokémon


This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.