Pokémon Lottery Corner: Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
(→‎Prizes: Personally won this prize a few times now.)
No edit summary
 
(85 intermediate revisions by 41 users not shown)
Line 1: Line 1:
{{incomplete|needs=images, quote for winning the jackpot prize}}
{{move|Loto-ID}}
The '''Pokémon Lottery Corner''' is a feature in the Generation {{gen|II}}, {{gen|III}}, and {{gen|IV}} [[main series]] games that gives the player a periodic opportunity to receive a reward for owning a Pokémon with a certain [[Original Trainer|OT]] [[Trainer ID number|ID number]].  
{{incomplete|needs=images}}
The '''Pokémon Lottery Corner''' (Japanese: '''ポケモンくじ{{tt|抽選|ちゅうせん}}コーナー''' ''Pokémon Lottery Drawing Corner'') or the '''Loto-ID''' (Japanese: '''IDくじ''' ''ID Lottery'') is a recurring feature in the [[core series]] games introduced in [[Generation II]] that gives the player a periodic opportunity to receive a reward for owning a Pokémon with a certain [[Original Trainer|OT]] [[Trainer ID number|ID number]]. The Loto-ID is held at the at the '''Loto-ID Center''' (Japanese: '''IDくじセンター抽選コーナー''' ''ID Lottery Center Drawing Corner'').


Each day (or each week in [[Generation II]]), a random ID number is generated; if the player has a Pokémon with the same or a similar ID, they will receive a prize. In order for a Pokémon's ID to be eligible for an award, one or more consecutive corresponding digits of the Pokémon's ID and the random ID must be the same, starting from the rightmost digit. For example, if the current lottery number is 12345, a Pokémon with the ID 12340 will not win, and one with the ID 12305 will win for matching only the last digit (except in Generations II and III, which do not give rewards for matching only one digit). Even if the player resets the game, the number for that day will still be the same.
Once per day (or once per week in Generation II), a random Trainer ID number is generated; if the player has a Pokémon with the same or a similar ID, they will receive a prize. In order for a Pokémon's Trainer ID to be eligible for an award, one or more consecutive corresponding digits of the Pokémon's Trainer ID and the random Trainer ID must be the same, starting from the rightmost digit. For example, if the current lottery number is 12345, a Pokémon with the Trainer ID 12340 will not win, and one with the Trainer ID 12305 will win for matching only the last digit (except in Generations II and III, which do not give rewards for matching only one digit). Starting in Generation VII, the game must be saved before the drawing of a lottery ticket, preventing exploits that involve resetting after drawing a ticket.


A similar feature is present in {{v2|Black 2 and White 2|s}}, with the [[Join Avenue#Raffle Shop|Raffle Shops]]. Those, however, aren't based on any factor.
The Pokémon Lottery Corner appears in at least one core series game in Generations {{gen|II}}, {{gen|III}}, {{gen|IV}}, {{gen|VI}}, {{gen|VII}}, and {{gen|VIII}}. Similar features are present in [[Pokémon Black and White Versions 2|Pokémon Black 2 and White 2]] and the Generation VII games with the {{DL|Join Avenue|Raffle Shop}}s and {{DL|Festival Plaza|Lottery shops}}, respectively, which also reward the player with a randomly chosen free prize; however, these are not based on Trainer ID numbers.
 
==Prizes==
{| class="roundtable" style="background: #{{items color}}; border: 2px solid #{{items color}}"
|-
! style="background: #{{items color light}}" | Game
! style="background: #{{items color light}}" | 1 digit
! style="background: #{{items color light}}" | 2 digits
! style="background: #{{items color light}}" | 3 digits
! style="background: #{{items color light}}" | 4 digits
! style="background: #{{items color light}}" | 5 digits
|-
| {{gameabbrev2|GSC}}
| {{bag|None}} Nothing
| {{bag2|PP Up}}
| {{bag2|Exp. Share}}
| {{bag2|Exp. Share}}
| {{bag2|Master Ball}}
|-
| {{gameabbrev3|RSE}}
| {{bag|None}} Nothing
| {{bag2|PP Up}}
| {{bag2|Exp. Share}}
| {{bag2|Max Revive}}
| {{bag2|Master Ball}}
|-
| {{gameabbrev4|DP}}
| {{bag|Fashion Case}} [[Backdrop]]{{tt|*|Once all of the Backdrops have been won, the player will no longer be able to win for matching only one digit.}}
| {{bag2|PP Up}}
| {{bag2|Exp. Share}}
| {{bag2|Max Revive}}
| {{bag2|Master Ball}}
|-
| {{gameabbrev4|PtHGSS}}
| {{bag2|Ultra Ball}}
| {{bag2|PP Up}}
| {{bag2|Exp. Share}}
| {{bag2|Max Revive}}
| {{bag2|Master Ball}}
|-
| {{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwSh}}
| {{bag2|Moomoo Milk}}
| {{bag2|PP Up}}
| {{bag2|PP Max}}
| {{bag2|Rare Candy}}
| {{bag2|Master Ball}}
|-
| {{gameabbrev8|BDSP}}
| {{bag2|Ultra Ball}}
| {{bag2|PP Up}}
| {{bag2|Lucky Egg}}
| {{bag2|Rare Candy}}
| {{bag2|Master Ball}}
|}
 
===Backdrops===
The [[Backdrop]]s that the player can win in {{game|Diamond and Pearl|s}} are Ranch, City at Night, Snowy Town, Fiery, Outer Space, Cumulus Cloud, Desert, Flower Patch, Future Room, Open Sea, Total Darkness, Tatami Room, and Gingerbread Room.


==Generation II==
==Generation II==
{{main|Lucky Channel}}
{{main|Radio in the Pokémon world#Lucky Number Show|Radio in the Pokémon world → Lucky Number Show}}
In {{game2|Gold|Silver|Crystal}}, the '''Lucky Number Show''' is part of the Lucky Channel, a {{DL|Pokégear|radio}} program broadcast on channel 8.5 in Johto. Each Friday, a random ID number is generated and then broadcast on the Lucky Channel throughout the following week. The player can bring a Pokémon with an ID number matching that week's lucky number to a receptionist on the ground floor of the [[Goldenrod Radio Tower]] to receive a prize. When the receptionist is spoken to, the IDs of all Pokémon in the player's party and in the currently selected Box of the [[Pokémon Storage System]] are checked for matches, and a prize is awarded if one is found. The player can speak to the receptionist to check for matches multiple times in one week, but once a prize has been received, the player will not be able to participate again until after the lucky number changes at the start of the next Friday.
In {{game2|Gold|Silver|Crystal}}, the Lucky Number Show is part of the Lucky Channel, a [[Radio in the Pokémon world|radio]] program broadcast on channel 8.5 in Johto. Each Friday, a random ID number is generated and then broadcast on the Lucky Number Show throughout the following week. The player can bring a Pokémon with a Trainer ID number matching that week's lucky number to a receptionist on the ground floor of the [[Goldenrod Radio Tower]] to receive a prize. When the receptionist is spoken to, the IDs of all Pokémon in the player's party and in the currently selected Box of the [[Pokémon Storage System]] are checked for matches, and a prize is awarded if one is found. The player can speak to the receptionist to check for matches multiple times in one week, but once a prize has been received, the player will not be able to participate again until after the lucky number changes at the start of the next Friday.


===Quotes===
===Quotes===
* If the player has not drawn a lottery ticket that day
* If the player has not drawn a lottery ticket that day
:''"Hi, are you here for the <sc>Lucky Number Show</sc>? Want me to check the ID numbers of your <sc>Pokémon</sc>? If you get lucky, you win a prize. This week's ID number is <number>. Let see if you have a match.
:''"Hi, are you here for the <sc>Lucky Number Show</sc>? Want me to check the ID numbers of your <sc>Pokémon</sc>? If you get lucky, you win a prize. This week's ID number is <number>. Let's see if you have a match.
:''"The <sc>Loto Ticket</sc> number is <number>. I need to run a check on this number to see if it matches any of your <sc>Pokémon</sc>'s ID numbers. Please wait."''
:* If the player loses
:* If the player loses
::''"Nope, none of your ID numbers match."''
::''"Nope, none of your ID numbers match."''
Line 24: Line 80:
::* If all digits match
::* If all digits match
:::''"Wow! You have a perfect match of all five numbers! We have a grand prize winner! You have won a <sc>[[Master Ball]]</sc>!
:::''"Wow! You have a perfect match of all five numbers! We have a grand prize winner! You have won a <sc>[[Master Ball]]</sc>!
* When talking to the receptionist again after drawing a ticket
* When talking to the receptionist again after drawing a ticket
:''"Please come back next week for the next <sc>Lucky Number</sc>."''
:''"Please come back next week for the next <sc>Lucky Number</sc>."''


==Generation III==
==Generation III==
In {{game2|Ruby|Sapphire|Emerald}}, the lottery is part of the Pokémon Lottery Corner on the ground floor of the [[Lilycove Department Store]], where it is conducted by the right receptionist. The winning ID number changes daily, and the game looks for matches by examining the IDs of all Pokémon in the player's party and in all PC Boxes (but not Pokémon in the {{pkmn|Day Care}}). The player may only check for matches once a day, and this occurs at the same time that they are told what the winning ID is.
In {{game2|Ruby|Sapphire|Emerald}}, the lottery is held at the Pokémon Lottery Corner on the ground floor of the [[Lilycove Department Store]], where it is conducted by the right receptionist. The winning ID number changes daily, and the game looks for matches by examining the Trainer IDs of all Pokémon in the player's party and in all PC Boxes (but not Pokémon in {{pkmn|Day Care}}).
 
The player can only draw a ticket once per day, and their Pokémon are only checked for matches when the ticket is drawn. (If the player does not have any matching Pokémon when the ticket is drawn, they cannot receive a prize even if they subsequently gain a Pokémon with a matching Trainer ID.) The lottery number is predetermined before drawing it, so resetting the game will not change the lottery number.


===Quotes===
===Quotes===
Line 36: Line 95:
::'''Yes''': ''"Please pick a <sc>Loto Ticket</sc>. ... ... ..."''
::'''Yes''': ''"Please pick a <sc>Loto Ticket</sc>. ... ... ..."''
::''"The <sc>Loto Ticket</sc> number is <number>. I need to run a check on this number to see if it matches any of your <sc>Pokémon</sc>'s ID numbers. Please wait."''
::''"The <sc>Loto Ticket</sc> number is <number>. I need to run a check on this number to see if it matches any of your <sc>Pokémon</sc>'s ID numbers. Please wait."''
:* If the player loses
::* If the player loses
::''"I'm sorry. None of the numbers matched. Please do visit again."''
:::''"I'm sorry. None of the numbers matched."''
:* If the player wins
::* If the player wins
::''"Congratulations! The ID number of your {{tt|PC-boxed/team's|depending on whether it is in the party or the PC}} <winning Pokémon's nickname> matches your <sc>Loto Ticket</sc>'s number!
:::''"Congratulations! The ID number of your {{tt|PC-boxed/team's|depending on whether it is in the party or the PC}} <winning Pokémon's nickname> matches your <sc>Loto Ticket</sc>'s number!
::* If two digits match
:::* If two digits match
:::''"Two digits matched, so you win the third prize! You've won the <sc>PP Up</sc>!"''
::::''"Two digits matched, so you win the third prize! You've won the <sc>PP Up</sc>!"''
:::''"Please do visit again."''
:::* If three digits match
::* If three digits match
::::''"Three digits matched, so you win the second prize! You've won the <sc>Exp. Share</sc>!"''
:::''"Three digits matched, so you win the second prize! You've won the <sc>Exp. Share</sc>!"''
:::* If four digits match
:::''"Please do visit again."''
::::''"Four digits matched, so you win the first prize! You've won the <sc>Max Revive</sc>!"''
::* If four digits match
:::* If all digits match
:::''"Four digits matched, so you win the first prize! You've won the <sc>Max Revive</sc>!"''
::::''"Oh, my goodness, all five digits matched! You've won the jackpot prize! You've won the <sc>[[Master Ball]]</sc>!"''
:::''"Please do visit again."''
::* If all digits match
:::''"Oh, my goodness, all five digits matched! You've won the jackpot prize! You've won the <sc>[[Master Ball]]</sc>!"''
:::''"Please do visit again."''
:::''"Please do visit again."''


Line 57: Line 113:


==Generation IV==
==Generation IV==
In {{game2|Diamond|Pearl|Platinum}}, the lottery is part of the Pokémon Lottery Corner on the ground floor of the [[Jubilife TV]] building, where it is conducted by a receptionist named [[Felicity]]. The winning ID number changes daily, and the game looks for matches by examining the IDs of all Pokémon in the player's party and in all PC Boxes (but not Pokémon in the {{pkmn|Day Care}}). In {{game|Diamond and Pearl|s}}, the player may only check for matches once a day, and this occurs at the same time that they are told what the winning ID is. This is changed in {{game|Platinum}} so that the player may check for matches multiple times in one day; however, after winning a prize, they may not participate again for the rest of the day.
In {{game2|Diamond|Pearl|Platinum}}, the lottery is part of the Pokémon Lottery Corner on the ground floor of the [[Jubilife TV]] building, where it is conducted by a receptionist named [[Felicity]]. In {{game|HeartGold and SoulSilver|s}}, Felicity and the Pokémon Lottery Corner appear on the ground floor of the [[Goldenrod Radio Tower]].


In {{game|HeartGold and SoulSilver|s}}, Felicity and the Pokémon Lottery Corner appear on the ground floor of the [[Goldenrod Radio Tower]]; the lottery in these games works the same way that it does in Platinum.
The winning number changes daily, and the game looks for matches by examining the Trainer IDs of all Pokémon in the player's party and in all PC Boxes (but not Pokémon in {{pkmn|Day Care}}). The winning Trainer ID number is synchronized within a [[group]]—players in the same group will have the same winning number on any given day. Resetting the game does not change the day's winning number.
 
In Pokémon Diamond and Pearl, the player's Pokémon are only checked for matches when the ticket is drawn, which can only be done once per day. In Pokémon Platinum, HeartGold and SoulSilver, the player may check for matches any number of times per day, but cannot participate for the rest of the day once they have received a prize.
 
===Quotes===
{{main|Felicity#Quotes|Felicity → Quotes}}
 
==Generation VI==
[[File:XY Loto-ID Center.png|thumb|right|Interior of the Loto-ID Center in Lumiose City]]
In {{g|X and Y}}, the Loto-ID is at the Loto-ID Center on [[Estival Avenue]] in [[Lumiose City]], where it is conducted by the front receptionist. In {{g|Omega Ruby and Alpha Sapphire}}, the Pokémon Lottery Corner is located on the ground floor of the [[Lilycove Department Store]].
 
The winning Trainer ID number changes daily, and the game looks for matches by examining the Trainer IDs of all Pokémon in the player's party and in all PC Boxes (but not Pokémon in {{pkmn|Day Care}}). Although the number remains the same throughout the day, the player may check for matches multiple times in one day until they win a prize, after which they may not participate again for the rest of the day.


===Quotes===
===Quotes===
====Pokémon Diamond and Pearl====
====Pokémon X and Y====
* If the player has not drawn a lottery ticket that day
* If the player has not drawn a lottery ticket that day
:''"This is the Pokémon Lottery Corner. If your drawn number matches the ID No. of any of your Pokémon, starting with the far right digit, you will receive a fabulous gift. Would you like to draw a Pokémon Loto Ticker?"''
:''"This is the Loto-ID Center! If your drawn number matches the ID No. of any of your Pokémon, you could win fabulous prizes! Try your luck today! Would you like to draw a Loto Ticket?"''
::'''No''': ''"Oh. I see. Please do visit us again."''
::'''No''': ''"Please do visit again!"''
::'''Yes''': ''"Please draw a Loto Ticket. ... Your Loto Ticket number is <number>. Now, let's see if it matches the ID No. of any of your Pokémon."''
::'''Yes''': ''"Certainly! Good luck! ... ... ... Here's the result! Your Loto Ticket number is <number>! Let's see if it matches the ID No. of any of your Pokemon! ... ... ..."''
* If the player loses
::''"I'm sorry. You didn't get a match..."''
::''"Please do visit again!"''
* If the player wins
::''"Congratulations!"''
::''"The ID No. of the <winning Pokémon's nickname> in your PC Box matches your Loto Ticket number!/The ID No. of your team's <winning Pokémon's nickname> matches your Loto Ticket number!
:* If last digit matches
::''"OK. One digit matched. Your luck is OK, I guess! You've won the fourth prize, a Moomoo Milk!"''
::''"Please do visit again!"''
:* If two digits match
::''"Two digits matched! You have good luck! You've won the third prize, a PP Up!"''
::''"Please do visit again!"''
:* If three digits match
::''"Oh! Three digits matched! Your luck is really special! You've won the second prize, a PP Max!"''
::''"Please do visit again!"''
:* If four digits match
::''"Great! Four digits matched! You have excellent luck! You've won the first prize, a Rare Candy!"''
::''"Please do visit again!"''
:* If all digits match
::''"Oh my goodness, all five digits matched! You have incredible luck! You've won the jackpot prize, a Master Ball!"''
::''"Please do visit again!"''
 
* When talking to the receptionist again after drawing a ticket
:''"You can draw a Loto Ticket once a day. Please come back tomorrow! Please do visit again!"''


====Pokémon Omega Ruby and Alpha Sapphire====
* If the player has not drawn a lottery ticket that day
:''"This is the Pokémon Lottery Corner. All shoppers visiting our department store gets to draw a Pokémon Loto Ticket. If the Loto Ticket's number matches the ID number of any of your Pokémon, you will receive a fabulous gift. Would you like to try it?"''
::'''No''': ''"We look forward to seeing you again soon!"''
::'''Yes''': ''"Please pick a Loto Ticket. ... ... ... ... The Loto Ticket is <number>. I need to check this number to see if it matches any of your Pokémon's ID numbers. Please wait a moment. ... ... ..."''
* If the player loses
* If the player loses
:''"I'm sorry. You didn't get a match... Please do visit again."''
::''"I'm sorry."''
::''"None of the numbers matched."''
::''"We look forward to seeing you again soon!"''
* If the player wins
* If the player wins
:''"Congratulations! The ID number of your {{tt|PC-boxed/team's|depending on whether it is in the party or the PC}} <winning Pokémon's nickname> matches your <sc>Loto Ticket</sc> number!
::''"{{tt|Congratulations!|If the winning Pokémon is in the PC Box}}/{{tt|Spectacular!|If the winning Pokémon is in the player's party}}"''
::''"The ID No. of the <winning Pokémon's nickname> in your PC Box matches your Loto Ticket number!/The ID No. of your team's <winning Pokémon's nickname> matches your Loto Ticket number!"''
:* If last digit matches
:* If last digit matches
::''"The last digit matched, so you win the fourth prize!"''
::''"One digit matched, so you win fourth prize! You've won a Moomoo Milk!"''
::''"Please do visit again."''
::''"We look forward to seeing you again soon!"''
:* If two digits match
:* If two digits match
::''"The last two digits matched, so you win the third prize!"''
::''"Two digits match, so you win the third prize! You've won a PP Up!"''
::''"Please do visit again."''
::''"We look forward to seeing you again soon!"''
:* If three digits match
:* If three digits match
::''"The last three digits matched, so you win the second prize!"''
::''"Three digits match, so you win second prize, a PP Max!"''
::''"Please do visit again."''
::''"We look forward to seeing you again soon!''"
:* If four digits match
:* If four digits match
::''"The last four digits matched, so you win the first prize!"''
::''"Four digits matched, so you win first prize! You've won a Rare Candy!"''
::''"Please do visit again."''
::''"We look forward to seeing you again soon!''"
:* If all digits match<!--
:* If all digits match
::''"All of the digits matched, so you win the jackpot!"''
::''"My goodness, all five digits matched! You've won the jackpot prize, a Master Ball!''"
::''"Please do visit again! Good-bye from Felicity, your attendant!"''-->
::''"We look forward to seeing you again soon!''"


* When talking to the receptionist again after drawing a ticket
* When talking to the receptionist again after drawing a ticket
:''"You've already drawn a Loto Ticket today. Please come back tomorrow."''
:''"You can only win once a day. Please come again tomorrow! We look forward to seeing you again soon!"''


====Pokémon Platinum, HeartGold and SoulSilver====
==Generation VII==
* If the player has not drawn a lottery ticket that day
In [[Pokémon Sun and Moon|Pokémon Sun, Moon]], {{g|Ultra Sun and Ultra Moon}}, the Loto-ID is located at the Alola Tourist Bureau in [[Hau'oli City]], where it is conducted by the left receptionist.
:''"This is the Pokémon Lottery Corner. I'm Felicity, your attendant today. If the drawn number matches the ID No. of any of your Pokémon, you could win fabulous gifts. Would you like to check today's lucky number?"''
::'''No''': ''"Oh, I see. Please do visit us again."''
::'''Yes''': ''"First, I'll look up today's Pokémon Lottery Corner lucky number. ... Your Loto Ticket number is <number>. Now, let's see if it matches the ID No. of any of your Pokémon."''


* If the player has drawn a lottery ticket that day, but did not win
The winning ID number changes daily, and the game looks for matches by examining the last five digits of the IDs of all Pokémon in the player's party and in all PC Boxes (but not Pokémon in the [[Pokémon Nursery]]). The game must be [[save]]d prior to drawing a Loto Ticket and the player cannot do multiple checks in one day.
:''"This is the Pokémon Lottery Corner. Would you like to check today's lucky number again?"''
::'''No''': ''"Oh, I see. Please do visit us again."''
::'''Yes''': ''"First, I'll look up today's Pokémon Lottery Corner lucky number. ... Your Loto Ticket number is <number>. Now, let's see if it matches the ID No. of any of your Pokémon."''


===Quotes===
* If the player has not drawn a lottery ticket that day
:''"This is the Loto-ID Center! If your drawn number matches the ID No. of any of your Pokémon, you could win fabulous prizes! Try your luck today! Would you like to draw a Loto Ticket?"''
::'''No''': ''"Please do visit again!"''
::'''Yes''': ''"Would you please save the game before your drawing?"''
:::'''No''': ''"Please do visit again!"''
:::'''Yes''': ''"Certainly! Good luck! ... ... ... Here's the result! Your Loto Ticket number is <number>! Let's see if it matches the ID No. of any of your Pokémon!"''
* If the player loses
* If the player loses
:''"I'm sorry. You didn't get a match... Please do visit again."''
::''"I'm sorry. You didn't get a match..."''
::''"Please do visit again!"''
* If the player wins
* If the player wins
:''"Congratulations! The ID number of your {{tt|PC-boxed/team's|depending on whether it is in the party or the PC}} <winning Pokémon's nickname> matches your <sc>Loto Ticket</sc> number!
::''"Congratulations! Spectacularly, the ID number of your team's <winning Pokémon's nickname> matches your Loto Ticket's number!''" (if in the party) / ''"Congratulations! The ID No. of your team's <winning Pokémon's nickname> matches your Loto Ticket number!''" (if in the PC)
:* If last digit matches
:* If last digit matches
::''"The last digit matched, so you win the fourth prize!"''
::''"OK. One digit matched. Your luck is OK, I guess! You've won the fourth prize, a Moomoo Milk!"''
::''"Please do visit again! Good-bye from Felicity, your attendant!"''
::''"Please do visit again!"''
:* If two digits match
:* If two digits match
::''"The last two digits matched, so you win the third prize!"''
::''"Two digits matched! You have good luck! You've won the third prize, a PP Up!"''
::''"Please do visit again! Good-bye from Felicity, your attendant!"''
::''"Please do visit again!"''
:* If three digits match
:* If three digits match
::''"The last three digits matched, so you win the second prize!"''
::''"Oh! Three digits matched! Your luck is really special! You've won the second prize, a PP Max!"''
::''"Please do visit again! Good-bye from Felicity, your attendant!"''
::''"Please do visit again!"''
:* If four digits match
:* If four digits match
::''"The last four digits matched, so you win the first prize!"''
::''"Great! Four digits matched! You have excellent luck! You've won the first prize, a Rare Candy!"''
::''"Please do visit again! Good-bye from Felicity, your attendant!"''
::''"Please do visit again!"''
:* If all digits match<!--
:* If five digits match
::''"All of the digits matched, so you win the jackpot!"''
::''"Oh my goodness, five digits matched! You have incredible luck! You've won the jackpot prize, a Master Ball!"''
::''"Please do visit again! Good-bye from Felicity, your attendant!"''-->
::''"Please do visit again!"''


* When talking to the receptionist again after winning
* When talking to the receptionist again after drawing a ticket
:''"You've already drawn a Loto Ticket today. Please come back tomorrow."''
:''"You can draw a Loto Ticket once a day. Please come back tomorrow!"''
:''"Please do visit again!"''


==Prizes==
==Generation VIII==
{| class="roundy" align="left" style="background: #{{items color}}; border: 2px solid #{{items color}}"
In [[Pokémon Sword and Shield]], the Loto-ID is conducted by [[Rotomi]] at any Rotom information terminal, which are located in all Pokémon Centers as well as the [[Master Dojo]] of the [[Isle of Armor]]. In [[Pokémon Brilliant Diamond and Shining Pearl]], the Pokémon Lottery Corner is located on the ground floor of [[Jubilife TV]].
|-  
 
! style="background: #{{items color light}}; {{roundytl|5px}};" | Game
The winning number changes daily, and the game looks for matches by examining the last five digits of the Trainer IDs of all Pokémon in the player's party and in all PC Boxes (but not Pokémon in the [[Pokémon Nursery]]). The game must be [[save]]d prior to drawing a Loto Ticket and the player cannot do multiple checks in one day.
! style="background: #{{items color light}}" | 1 digit
! style="background: #{{items color light}}" | 2 digits
! style="background: #{{items color light}}" | 3 digits
! style="background: #{{items color light}}" | 4 digits
! style="{{roundytr|5px}}; background: #{{items color light}}" | All digits
|- align="left" style="background:#FFFFFF"
| {{gameabbrev3|GSC}}
| {{bag|None}} Nothing
| {{bag2|PP Up}}
| {{bag2|Exp. Share}}
| {{bag2|Exp. Share}}
| {{bag2|Master Ball}}
|- align="left" style="background:#FFFFFF"
| {{gameabbrev3|RSE}}
| {{bag|None}} Nothing
| {{bag2|PP Up}}
| {{bag2|Exp. Share}}
| {{bag2|Max Revive}}
| {{bag2|Master Ball}}
|- align="left" style="background:#FFFFFF"
| {{gameabbrev3|DP}}
| {{bag|Fashion Case}} [[Backdrop]]{{tt|*|Once all of the Backdrops have been won, the player will no longer be able to win for matching only one digit.}}
| {{bag2|PP Up}}
| {{bag2|Exp. Share}}
| {{bag2|Max Revive}}
| {{bag2|Master Ball}}
|- align="left" style="background:#FFFFFF"
| {{gameabbrev3|Pt}}{{gameabbrev3|HGSS}}
| {{bag2|Ultra Ball}}
| {{bag2|PP Up}}
| {{bag2|Exp. Share}}
| {{bag2|Max Revive}}
| {{bag2|Master Ball}}
|- align="left" style="background:#FFFFFF"
| {{gameabbrev3|XY}}
| {{bag2|Moomoo Milk}}
| {{bag2|PP Up}}
| {{bag2|PP Max}}
|
|
|}{{-}}


===Backdrops===
===Quotes===
The [[Backdrop]]s that the player can win in {{game|Diamond and Pearl|s}} are Ranch, City at Night, Snowy Town, Fiery, Outer Space, Cumulus Cloud, Desert, Flower Patch, Future Room, Open Sea, Total Darkness, Tatami Room, and Gingerbread Room.
====Pokémon Sword and Shield====
* If the player has not drawn a lottery ticket that day
:''"I’ve now connected to the serverzzz at the Loto-ID Center! We’ll draw a number, and if it’zzz a match for the ID No. of any of your Pokémon, you could win fabulous prizzzes! Ready to save your progress and try your luck?"''
::'''No''':"Looking forward to your nexzzzt attempt!"
::'''Yes'''::''"Then here we go... Bezzzt of luck to you!"''
:''"Here’zzz your number: <number>! Let’s see if it matches any Pokémon’s ID number!"''
* If the player loses
:''"Rough luck—you didn’t get a match! But you can try it again tomorrow! Zzzt!"''
* If the player wins
:'''If in party:''' ''"Oh! Congratulationzzz! That’zzz amazing! The number matches up with the ID No. of your sweet <Pokémon>!"''
:'''If in Box:''' ''"Oh! Congratulationzzz! That’zzz amazing! The number matches up with the ID No. of <Pokémon> in your Boxes!"''
:* If last digit matches
::''"Look! The last digit matched! Zzzt! I guess that’zzz just so-so luck, but buck up! You’ve won the fourth-tier prize—a nice bottle of Moomoo Milk!"''
:* If two digits match
::''"The last two digitzzz matched! You’ve got pretty good luck! You’ve won the third-tier prize—a PP Up!"''
:* If three digits match
::''"Oh! The last three digitzzz matched! Your luck is really special! You’ve won the second-tier prize—a PP Max!"''
:* If four digits match
:::''"Amazzzing! The last four digitzzz matched! You’ve got excellent luck! You’ve won the first-tier prize—a Rare Candy!"''
:* If five digits match
::''"And, oh my goodnezzz, all five digitzzz match! It’s marvelouzzz! It’s miraculouzzz! You’ve won the top prize—a Master Ball! Zzzt!"''
:"Looking forward to your nexzzzt attempt!"
* When the player chooses Try Loto-ID after drawing a ticket
:''"Only one drawing per day, love! Zzzt! Come back tomorrow for another go!"''


==Trivia==
====Pokémon Brilliant Diamond and Shining Pearl====
* In Generation IV, the winning ID number is determined using the same mechanic as [[Pokémon outbreak]]s and [[Great Marsh]] Pokémon. Therefore, players in the same [[group]] will have the same winning number on any given day, and resetting the game will not change the day's winning number unlike in Generation III.
{{main|Felicity#Quotes|Felicity → Quotes}}


==In other languages==
{{langtable|color={{locationcolor/light|building}}|bordercolor={{locationcolor/dark|building}}
|zh_yue=ID抽籤中心的抽獎區 ''{{tt|ID Chāuchīm Jūngsām-dīk Chāujéung Kēui|ID Lottery Center Drawing Area}}''
|zh_cmn=ID抽籤中心的抽獎區 ''{{tt|ID Chōuqiān Zhōngxīn-de Chōujiǎng Qū|ID Lottery Center Drawing Area}}'' {{tt|*|Traditional}}<br>ID抽签中心的抽奖一角 ''{{tt|ID Chōuqiān Zhōngxīn-de Chōujiǎng Yījiǎo|ID Lottery Center Drawing Corner}}'' {{tt|*|Simplified}}
|de=Pokémon-Lotterie ({{gen|III}}, {{gen|IV}})<br>ID-Lotterie-Zentrum ({{gen|VI}}, {{gen|VII}})
|fr=Loterie Pokémon ({{gen|III}}, {{gen|IV}})<br>Loterie ID ({{gen|VI}}, {{gen|VII}})
|it=Angolo Lotteria Pokémon ({{gen|III}}, {{gen|IV}})<br>Centro Lotteria ID ({{gameabbrev6|XY}}, {{gen|VII}})<br>Angolo Lotteria{{sup/6|ORAS}}
|ko=포켓몬 추첨 제비뽑기 코너 ''Pokémon Chucheom Jebippopgi Koneo'' ({{gen|IV}})<br>ID 추첨센터 추첨 코너 ''ID Chucheom Senteo Chucheom Koneo'' ({{gen|VI}}, {{gen|VII}})
|es=Despacho de Lotería Pokémon ({{gen|III}}, {{gen|IV}}, {{gameabbrev6|ORAS}})<br>Administración de Lotería ID ({{gameabbrev6|XY}}, {{gen|VII}})
}}
{{-}}
{{-}}
{{Project Games notice|game mechanic}}
{{Project Games notice|game mechanic}}
Line 182: Line 276:
[[Category:Game mechanics]]
[[Category:Game mechanics]]


[[de:Lotterie]]
[[de:ID-Lotterie]]
[[es:Lotería Pokémon]]
[[fr:Loterie ID]]
[[it:Centro Lotteria ID]]
[[ja:IDくじ]]
[[ja:IDくじ]]
[[zh:ID抽奖]]

Latest revision as of 02:36, 9 March 2024

018Pidgeot.png It has been suggested that this article be moved to Loto-ID.
Please discuss whether or not to move it on its talk page.

050Diglett.png This article is incomplete.
Please feel free to edit this article to add missing information and complete it.
Reason: images

The Pokémon Lottery Corner (Japanese: ポケモンくじ抽選コーナー Pokémon Lottery Drawing Corner) or the Loto-ID (Japanese: IDくじ ID Lottery) is a recurring feature in the core series games introduced in Generation II that gives the player a periodic opportunity to receive a reward for owning a Pokémon with a certain OT ID number. The Loto-ID is held at the at the Loto-ID Center (Japanese: IDくじセンター抽選コーナー ID Lottery Center Drawing Corner).

Once per day (or once per week in Generation II), a random Trainer ID number is generated; if the player has a Pokémon with the same or a similar ID, they will receive a prize. In order for a Pokémon's Trainer ID to be eligible for an award, one or more consecutive corresponding digits of the Pokémon's Trainer ID and the random Trainer ID must be the same, starting from the rightmost digit. For example, if the current lottery number is 12345, a Pokémon with the Trainer ID 12340 will not win, and one with the Trainer ID 12305 will win for matching only the last digit (except in Generations II and III, which do not give rewards for matching only one digit). Starting in Generation VII, the game must be saved before the drawing of a lottery ticket, preventing exploits that involve resetting after drawing a ticket.

The Pokémon Lottery Corner appears in at least one core series game in Generations II, III, IV, VI, VII, and VIII. Similar features are present in Pokémon Black 2 and White 2 and the Generation VII games with the Raffle Shops and Lottery shops, respectively, which also reward the player with a randomly chosen free prize; however, these are not based on Trainer ID numbers.

Prizes

Game 1 digit 2 digits 3 digits 4 digits 5 digits
GSC None Nothing PP Up PP Up Exp. Share Exp. Share Exp. Share Exp. Share Master Ball Master Ball
RSE None Nothing PP Up PP Up Exp. Share Exp. Share Max Revive Max Revive Master Ball Master Ball
DP Fashion Case Backdrop* PP Up PP Up Exp. Share Exp. Share Max Revive Max Revive Master Ball Master Ball
PtHGSS Ultra Ball Ultra Ball PP Up PP Up Exp. Share Exp. Share Max Revive Max Revive Master Ball Master Ball
XYORAS
SMUSUM
SwSh
Moomoo Milk Moomoo Milk PP Up PP Up PP Max PP Max Rare Candy Rare Candy Master Ball Master Ball
BDSP Ultra Ball Ultra Ball PP Up PP Up Lucky Egg Lucky Egg Rare Candy Rare Candy Master Ball Master Ball

Backdrops

The Backdrops that the player can win in Pokémon Diamond and Pearl are Ranch, City at Night, Snowy Town, Fiery, Outer Space, Cumulus Cloud, Desert, Flower Patch, Future Room, Open Sea, Total Darkness, Tatami Room, and Gingerbread Room.

Generation II

Main article: Radio in the Pokémon world → Lucky Number Show

In Pokémon Gold, Silver, and Crystal, the Lucky Number Show is part of the Lucky Channel, a radio program broadcast on channel 8.5 in Johto. Each Friday, a random ID number is generated and then broadcast on the Lucky Number Show throughout the following week. The player can bring a Pokémon with a Trainer ID number matching that week's lucky number to a receptionist on the ground floor of the Goldenrod Radio Tower to receive a prize. When the receptionist is spoken to, the IDs of all Pokémon in the player's party and in the currently selected Box of the Pokémon Storage System are checked for matches, and a prize is awarded if one is found. The player can speak to the receptionist to check for matches multiple times in one week, but once a prize has been received, the player will not be able to participate again until after the lucky number changes at the start of the next Friday.

Quotes

  • If the player has not drawn a lottery ticket that day
"Hi, are you here for the Lucky Number Show? Want me to check the ID numbers of your Pokémon? If you get lucky, you win a prize. This week's ID number is <number>. Let's see if you have a match.
  • If the player loses
"Nope, none of your ID numbers match."
  • If the player wins
"Congratulations! We have a match with the ID number of <winning Pokémon> in your party/PC Box.
  • If last two digits match
"Ooh, you've matched the last two numbers. You've won third prize, a PP Up.
  • If last three digits match
"Hey! You've matched the last three numbers! You've won second prize, an Exp.Share!"
  • If all digits match
"Wow! You have a perfect match of all five numbers! We have a grand prize winner! You have won a Master Ball!
  • When talking to the receptionist again after drawing a ticket
"Please come back next week for the next Lucky Number."

Generation III

In Pokémon Ruby, Sapphire, and Emerald, the lottery is held at the Pokémon Lottery Corner on the ground floor of the Lilycove Department Store, where it is conducted by the right receptionist. The winning ID number changes daily, and the game looks for matches by examining the Trainer IDs of all Pokémon in the player's party and in all PC Boxes (but not Pokémon in Day Care).

The player can only draw a ticket once per day, and their Pokémon are only checked for matches when the ticket is drawn. (If the player does not have any matching Pokémon when the ticket is drawn, they cannot receive a prize even if they subsequently gain a Pokémon with a matching Trainer ID.) The lottery number is predetermined before drawing it, so resetting the game will not change the lottery number.

Quotes

  • If the player has not drawn a lottery ticket that day
"This is the Pokémon Lottery Corner. All shoppers visiting our Department Store get to draw a Pokémon Loto Ticket. If the Loto Ticket's number matches the ID number of any of your Pokémon, you will receive a fabulous gift. Would you like to draw a Pokémon Loto Ticket?"
No: "Please do visit us again."
Yes: "Please pick a Loto Ticket. ... ... ..."
"The Loto Ticket number is <number>. I need to run a check on this number to see if it matches any of your Pokémon's ID numbers. Please wait."
  • If the player loses
"I'm sorry. None of the numbers matched."
  • If the player wins
"Congratulations! The ID number of your PC-boxed/team's <winning Pokémon's nickname> matches your Loto Ticket's number!
  • If two digits match
"Two digits matched, so you win the third prize! You've won the PP Up!"
  • If three digits match
"Three digits matched, so you win the second prize! You've won the Exp. Share!"
  • If four digits match
"Four digits matched, so you win the first prize! You've won the Max Revive!"
  • If all digits match
"Oh, my goodness, all five digits matched! You've won the jackpot prize! You've won the Master Ball!"
"Please do visit again."
  • When talking to the receptionist again after drawing a ticket
"Please come back tomorrow."

Generation IV

In Pokémon Diamond, Pearl, and Platinum, the lottery is part of the Pokémon Lottery Corner on the ground floor of the Jubilife TV building, where it is conducted by a receptionist named Felicity. In Pokémon HeartGold and SoulSilver, Felicity and the Pokémon Lottery Corner appear on the ground floor of the Goldenrod Radio Tower.

The winning number changes daily, and the game looks for matches by examining the Trainer IDs of all Pokémon in the player's party and in all PC Boxes (but not Pokémon in Day Care). The winning Trainer ID number is synchronized within a group—players in the same group will have the same winning number on any given day. Resetting the game does not change the day's winning number.

In Pokémon Diamond and Pearl, the player's Pokémon are only checked for matches when the ticket is drawn, which can only be done once per day. In Pokémon Platinum, HeartGold and SoulSilver, the player may check for matches any number of times per day, but cannot participate for the rest of the day once they have received a prize.

Quotes

Main article: Felicity → Quotes

Generation VI

Interior of the Loto-ID Center in Lumiose City

In Pokémon X and Y, the Loto-ID is at the Loto-ID Center on Estival Avenue in Lumiose City, where it is conducted by the front receptionist. In Pokémon Omega Ruby and Alpha Sapphire, the Pokémon Lottery Corner is located on the ground floor of the Lilycove Department Store.

The winning Trainer ID number changes daily, and the game looks for matches by examining the Trainer IDs of all Pokémon in the player's party and in all PC Boxes (but not Pokémon in Day Care). Although the number remains the same throughout the day, the player may check for matches multiple times in one day until they win a prize, after which they may not participate again for the rest of the day.

Quotes

Pokémon X and Y

  • If the player has not drawn a lottery ticket that day
"This is the Loto-ID Center! If your drawn number matches the ID No. of any of your Pokémon, you could win fabulous prizes! Try your luck today! Would you like to draw a Loto Ticket?"
No: "Please do visit again!"
Yes: "Certainly! Good luck! ... ... ... Here's the result! Your Loto Ticket number is <number>! Let's see if it matches the ID No. of any of your Pokemon! ... ... ..."
  • If the player loses
"I'm sorry. You didn't get a match..."
"Please do visit again!"
  • If the player wins
"Congratulations!"
"The ID No. of the <winning Pokémon's nickname> in your PC Box matches your Loto Ticket number!/The ID No. of your team's <winning Pokémon's nickname> matches your Loto Ticket number!
  • If last digit matches
"OK. One digit matched. Your luck is OK, I guess! You've won the fourth prize, a Moomoo Milk!"
"Please do visit again!"
  • If two digits match
"Two digits matched! You have good luck! You've won the third prize, a PP Up!"
"Please do visit again!"
  • If three digits match
"Oh! Three digits matched! Your luck is really special! You've won the second prize, a PP Max!"
"Please do visit again!"
  • If four digits match
"Great! Four digits matched! You have excellent luck! You've won the first prize, a Rare Candy!"
"Please do visit again!"
  • If all digits match
"Oh my goodness, all five digits matched! You have incredible luck! You've won the jackpot prize, a Master Ball!"
"Please do visit again!"
  • When talking to the receptionist again after drawing a ticket
"You can draw a Loto Ticket once a day. Please come back tomorrow! Please do visit again!"

Pokémon Omega Ruby and Alpha Sapphire

  • If the player has not drawn a lottery ticket that day
"This is the Pokémon Lottery Corner. All shoppers visiting our department store gets to draw a Pokémon Loto Ticket. If the Loto Ticket's number matches the ID number of any of your Pokémon, you will receive a fabulous gift. Would you like to try it?"
No: "We look forward to seeing you again soon!"
Yes: "Please pick a Loto Ticket. ... ... ... ... The Loto Ticket is <number>. I need to check this number to see if it matches any of your Pokémon's ID numbers. Please wait a moment. ... ... ..."
  • If the player loses
"I'm sorry."
"None of the numbers matched."
"We look forward to seeing you again soon!"
  • If the player wins
"Congratulations!/Spectacular!"
"The ID No. of the <winning Pokémon's nickname> in your PC Box matches your Loto Ticket number!/The ID No. of your team's <winning Pokémon's nickname> matches your Loto Ticket number!"
  • If last digit matches
"One digit matched, so you win fourth prize! You've won a Moomoo Milk!"
"We look forward to seeing you again soon!"
  • If two digits match
"Two digits match, so you win the third prize! You've won a PP Up!"
"We look forward to seeing you again soon!"
  • If three digits match
"Three digits match, so you win second prize, a PP Max!"
"We look forward to seeing you again soon!"
  • If four digits match
"Four digits matched, so you win first prize! You've won a Rare Candy!"
"We look forward to seeing you again soon!"
  • If all digits match
"My goodness, all five digits matched! You've won the jackpot prize, a Master Ball!"
"We look forward to seeing you again soon!"
  • When talking to the receptionist again after drawing a ticket
"You can only win once a day. Please come again tomorrow! We look forward to seeing you again soon!"

Generation VII

In Pokémon Sun, Moon, Pokémon Ultra Sun and Ultra Moon, the Loto-ID is located at the Alola Tourist Bureau in Hau'oli City, where it is conducted by the left receptionist.

The winning ID number changes daily, and the game looks for matches by examining the last five digits of the IDs of all Pokémon in the player's party and in all PC Boxes (but not Pokémon in the Pokémon Nursery). The game must be saved prior to drawing a Loto Ticket and the player cannot do multiple checks in one day.

Quotes

  • If the player has not drawn a lottery ticket that day
"This is the Loto-ID Center! If your drawn number matches the ID No. of any of your Pokémon, you could win fabulous prizes! Try your luck today! Would you like to draw a Loto Ticket?"
No: "Please do visit again!"
Yes: "Would you please save the game before your drawing?"
No: "Please do visit again!"
Yes: "Certainly! Good luck! ... ... ... Here's the result! Your Loto Ticket number is <number>! Let's see if it matches the ID No. of any of your Pokémon!"
  • If the player loses
"I'm sorry. You didn't get a match..."
"Please do visit again!"
  • If the player wins
"Congratulations! Spectacularly, the ID number of your team's <winning Pokémon's nickname> matches your Loto Ticket's number!" (if in the party) / "Congratulations! The ID No. of your team's <winning Pokémon's nickname> matches your Loto Ticket number!" (if in the PC)
  • If last digit matches
"OK. One digit matched. Your luck is OK, I guess! You've won the fourth prize, a Moomoo Milk!"
"Please do visit again!"
  • If two digits match
"Two digits matched! You have good luck! You've won the third prize, a PP Up!"
"Please do visit again!"
  • If three digits match
"Oh! Three digits matched! Your luck is really special! You've won the second prize, a PP Max!"
"Please do visit again!"
  • If four digits match
"Great! Four digits matched! You have excellent luck! You've won the first prize, a Rare Candy!"
"Please do visit again!"
  • If five digits match
"Oh my goodness, five digits matched! You have incredible luck! You've won the jackpot prize, a Master Ball!"
"Please do visit again!"
  • When talking to the receptionist again after drawing a ticket
"You can draw a Loto Ticket once a day. Please come back tomorrow!"
"Please do visit again!"

Generation VIII

In Pokémon Sword and Shield, the Loto-ID is conducted by Rotomi at any Rotom information terminal, which are located in all Pokémon Centers as well as the Master Dojo of the Isle of Armor. In Pokémon Brilliant Diamond and Shining Pearl, the Pokémon Lottery Corner is located on the ground floor of Jubilife TV.

The winning number changes daily, and the game looks for matches by examining the last five digits of the Trainer IDs of all Pokémon in the player's party and in all PC Boxes (but not Pokémon in the Pokémon Nursery). The game must be saved prior to drawing a Loto Ticket and the player cannot do multiple checks in one day.

Quotes

Pokémon Sword and Shield

  • If the player has not drawn a lottery ticket that day
"I’ve now connected to the serverzzz at the Loto-ID Center! We’ll draw a number, and if it’zzz a match for the ID No. of any of your Pokémon, you could win fabulous prizzzes! Ready to save your progress and try your luck?"
No:"Looking forward to your nexzzzt attempt!"
Yes::"Then here we go... Bezzzt of luck to you!"
"Here’zzz your number: <number>! Let’s see if it matches any Pokémon’s ID number!"
  • If the player loses
"Rough luck—you didn’t get a match! But you can try it again tomorrow! Zzzt!"
  • If the player wins
If in party: "Oh! Congratulationzzz! That’zzz amazing! The number matches up with the ID No. of your sweet <Pokémon>!"
If in Box: "Oh! Congratulationzzz! That’zzz amazing! The number matches up with the ID No. of <Pokémon> in your Boxes!"
  • If last digit matches
"Look! The last digit matched! Zzzt! I guess that’zzz just so-so luck, but buck up! You’ve won the fourth-tier prize—a nice bottle of Moomoo Milk!"
  • If two digits match
"The last two digitzzz matched! You’ve got pretty good luck! You’ve won the third-tier prize—a PP Up!"
  • If three digits match
"Oh! The last three digitzzz matched! Your luck is really special! You’ve won the second-tier prize—a PP Max!"
  • If four digits match
"Amazzzing! The last four digitzzz matched! You’ve got excellent luck! You’ve won the first-tier prize—a Rare Candy!"
  • If five digits match
"And, oh my goodnezzz, all five digitzzz match! It’s marvelouzzz! It’s miraculouzzz! You’ve won the top prize—a Master Ball! Zzzt!"
"Looking forward to your nexzzzt attempt!"
  • When the player chooses Try Loto-ID after drawing a ticket
"Only one drawing per day, love! Zzzt! Come back tomorrow for another go!"

Pokémon Brilliant Diamond and Shining Pearl

Main article: Felicity → Quotes

In other languages

Language Title
Chinese Cantonese ID抽籤中心的抽獎區 ID Chāuchīm Jūngsām-dīk Chāujéung Kēui
Mandarin ID抽籤中心的抽獎區 ID Chōuqiān Zhōngxīn-de Chōujiǎng Qū *
ID抽签中心的抽奖一角 ID Chōuqiān Zhōngxīn-de Chōujiǎng Yījiǎo *
France Flag.png French Loterie Pokémon (III, IV)
Loterie ID (VI, VII)
Germany Flag.png German Pokémon-Lotterie (III, IV)
ID-Lotterie-Zentrum (VI, VII)
Italy Flag.png Italian Angolo Lotteria Pokémon (III, IV)
Centro Lotteria ID (XY, VII)
Angolo LotteriaORAS
South Korea Flag.png Korean 포켓몬 추첨 제비뽑기 코너 Pokémon Chucheom Jebippopgi Koneo (IV)
ID 추첨센터 추첨 코너 ID Chucheom Senteo Chucheom Koneo (VI, VII)
Spain Flag.png Spanish Despacho de Lotería Pokémon (III, IV, ORAS)
Administración de Lotería ID (XY, VII)


Project Games logo.png This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.