List of moves that cause entry hazards: Difference between revisions

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{{move|List of moves that set traps}}
{{move|List of moves that set traps|alt=Trap (battle)}}
A '''trap''' (Japanese: '''{{tt|罠|わな}}'''), more commonly known by the fan term '''entry hazard''', is a condition that affects a side of the field that causes any Pokémon that is sent into battle on that side of the field to be afflicted by a negative effect. Traps are created by moves, normally [[status move]]s.
A '''trap''' (Japanese: '''{{ruby|罠|わな}}'''), more commonly known by the fan term '''entry hazard''', is a condition that affects a side of the field that causes any Pokémon that is sent into battle on that side of the field to be afflicted by a negative effect. Traps are created by moves, normally [[status move]]s.


Some moves effects can remove traps. {{m|Rapid Spin}} removes traps from the user's side of the field; {{m|Defog}} removes traps from the target's side of the field ([[Generation IV]]-{{gen|V}}) or both sides of the field ([[Generation VI]] onward). {{m|Court Change}} will exchange the traps on each side of the field, along with other one-sided field conditions. Additionally, if a [[grounded]] {{type|Poison}} enters the battle, it will remove {{m|Toxic Spikes}} from its side of the field.
Some moves effects can remove traps.  
* {{m|Rapid Spin}} and {{m|Mortal Spin}} remove traps from the user's side of the field
* {{m|Defog}} removes traps from the target's side of the field ([[Generation IV]]-{{gen|V}}) or both sides of the field ([[Generation VI]] onward)
* {{m|Tidy Up}} removes traps from both sides of the field
* {{m|G-Max Wind Rage}} removes traps from the target's side of the field
* {{m|Court Change}} will exchange the traps on each side of the field, along with other one-sided field conditions.  
 
If a [[grounded]] {{type|Poison}} enters the battle, it will remove {{m|Toxic Spikes}} from its side of the field.


Pokémon holding [[Heavy-Duty Boots]] are unaffected by traps, but grounded Poison-type Pokémon can still remove Toxic Spikes even if they hold it.
Pokémon holding [[Heavy-Duty Boots]] are unaffected by traps, but grounded Poison-type Pokémon can still remove Toxic Spikes even if they hold it.
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{| class="roundtable" style="margin:auto; background: #{{status color}}; border:1px solid #{{status color light}};"
{| class="roundtable" style="margin:auto; background: #{{status color}}; border:1px solid #{{status color light}};"
! style="background-color: #{{status color light}}; {{roundytl|5px}}" | Debut Gen
! style="background-color: #{{status color light}}; {{roundytl|5px}}" | Debut Gen
! style="background-color: #{{status color light}}" | Entry hazard
! style="background-color: #{{status color light}}" | Trap
! style="background-color: #{{status color light}}" | Causes
! style="background-color: #{{status color light}}" | Causes
! style="background-color: #{{status color light}}; {{roundytr|5px}}" | Effect
! style="background-color: #{{status color light}}; {{roundytr|5px}}" | Effect
|-
|-
| {{gen|II}}
| style="background: #{{Gen II color light}}; border: 1px solid #{{Gen II color dark}}; text-align: center" | '''{{color2|000|Generation 2|II}}'''
| Spikes
| Spikes
| {{m|Spikes}}<br>{{m|Ceaseless Edge}}{{sup/9|SV}}
| {{m|Spikes}}<br>{{m|Ceaseless Edge}}{{sup/9|SV}}
| [[Grounded]] Pokémon entering that side of the field take damage proportional to their maximum HP.<br>From Generation III onward, spikes can be set up a maximum of 3 times on the same side of the field, which causes entering Pokémon to take more damage.
| [[Grounded]] Pokémon entering that side of the field take damage proportional to their maximum HP.<br>From Generation III onward, spikes can be set up a maximum of 3 times on the same side of the field, which causes entering Pokémon to take more damage.
|-
|-
| {{gen|IV}}
| style="background: #{{Gen IV color light}}; border: 1px solid #{{Gen IV color dark}}; text-align: center" | '''{{color2|000|Generation 4|IV}}'''
| Pointed stones
| Pointed stones
| {{m|Stealth Rock}}<br>{{m|G-Max Stonesurge}}<br>{{m|Stone Axe}}{{sup/9|SV}}
| {{m|Stealth Rock}}<br>{{m|G-Max Stonesurge}}<br>{{m|Stone Axe}}{{sup/9|SV}}
| Pokémon entering that side of the field take damage proportional to their maximum HP, based on how effective {{type|Rock}} moves are against that Pokémon's [[type]]s.
| Pokémon entering that side of the field take damage proportional to their maximum HP, based on how effective {{type|Rock}} moves are against that Pokémon's [[type]]s.
|-
|-
| {{gen|IV}}
| style="background: #{{Gen IV color light}}; border: 1px solid #{{Gen IV color dark}}; text-align: center" | '''{{color2|000|Generation 4|IV}}'''
| Poison spikes
| Poison spikes
| {{m|Toxic Spikes}}
| {{m|Toxic Spikes}}<br>{{a|Toxic Debris}}
| If set up once, {{status|poison}}s grounded Pokémon entering that side of the field.<br>If set up twice, badly poisons grounded Pokémon entering that side of the field.
| If set up once, {{status|poison}}s grounded Pokémon entering that side of the field.<br>If set up twice, badly poisons grounded Pokémon entering that side of the field.
|-
|-
| {{gen|VI}}
| style="background: #{{Gen VI color light}}; border: 1px solid #{{Gen VI color dark}}; text-align: center" | '''{{color2|000|Generation 6|VI}}'''
| Sticky web
| Sticky web
| {{m|Sticky Web}}
| {{m|Sticky Web}}
| Grounded Pokémon entering that side of the field have their {{stat|Speed}} lowered by one stage.
| Grounded Pokémon entering that side of the field have their {{stat|Speed}} lowered by one stage.
|-
|-
| {{gen|VIII}}
| style="background: #{{Gen VIII color light}}; border: 1px solid #{{Gen VIII color dark}}; text-align: center" | '''{{color2|000|Generation 8|VIII}}'''
| Sharp steel
| Sharp steel
| {{m|G-Max Steelsurge}}
| {{m|G-Max Steelsurge}}
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== Trivia ==
== Trivia ==
* Only even-numbered [[generation]]s have introduced new moves that set traps.
* Only even-numbered [[generation]]s have introduced new moves that set traps.
* There is no way to place sharp steel in [[Generation IX]].
* Traps don't exist in {{g|Legends: Arceus}}. Instead, moves that would otherwise set traps inflict [[splinters]] on the target.
* In {{g|Sword and Shield}}, it is possible for a Pokémon to faint from full HP using only traps. This can be achieved by switching in {{rf|Alolan}} {{p|Ninetales}}, {{p|Amaura}}, {{p|Aurorus}}, {{p|Snom}}, or {{p|Frosmoth}} after Stealth Rock, three layers of Spikes, and sharp steel have been set.
==In other languages==
==In other languages==
{{langtable|color={{status color}}|bordercolor={{status color light}}
{{langtable|color={{status color}}|bordercolor={{status color light}}

Latest revision as of 12:32, 8 April 2024

018Pidgeot.png It has been suggested that this article be moved to List of moves that set traps or Trap (battle).
Please discuss whether or not to move it on its talk page.

A trap (Japanese: (わな)), more commonly known by the fan term entry hazard, is a condition that affects a side of the field that causes any Pokémon that is sent into battle on that side of the field to be afflicted by a negative effect. Traps are created by moves, normally status moves.

Some moves effects can remove traps.

If a grounded Poison-type enters the battle, it will remove Toxic Spikes from its side of the field.

Pokémon holding Heavy-Duty Boots are unaffected by traps, but grounded Poison-type Pokémon can still remove Toxic Spikes even if they hold it.

Traps activate before Abilities that activate upon entering battle, except Unnerve, Neutralizing Gas, and As One.

Traps do activate when a new Pokémon is summoned in an SOS Battle. Traps do not activate for Support Trainers joining the battle in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!

List of traps

Debut Gen Trap Causes Effect
II Spikes Spikes
Ceaseless EdgeSV
Grounded Pokémon entering that side of the field take damage proportional to their maximum HP.
From Generation III onward, spikes can be set up a maximum of 3 times on the same side of the field, which causes entering Pokémon to take more damage.
IV Pointed stones Stealth Rock
G-Max Stonesurge
Stone AxeSV
Pokémon entering that side of the field take damage proportional to their maximum HP, based on how effective Rock-type moves are against that Pokémon's types.
IV Poison spikes Toxic Spikes
Toxic Debris
If set up once, poisons grounded Pokémon entering that side of the field.
If set up twice, badly poisons grounded Pokémon entering that side of the field.
VI Sticky web Sticky Web Grounded Pokémon entering that side of the field have their Speed lowered by one stage.
VIII Sharp steel G-Max Steelsurge Pokémon entering that side of the field take damage proportional to their maximum HP, based on how effective Steel-type moves are against that Pokémon's types.

Trivia

In other languages

Language Title
Chinese Cantonese 陷阱
Mandarin 陷阱
France Flag.png French Piège
Germany Flag.png German Falle
Italy Flag.png Italian Trappola
South Korea Flag.png Korean 함정
Spain Flag.png Spanish Trampa


Moves by effect
BurnConfuseDamageFlinch
FreezeParalyzePoisonSleepTraps


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.