Name
|
Effect
|
Adept
|
Avoids certain negative effects and self-inflicted damage.
|
Barricade
|
Avoids supereffective moves.
|
Boomer
|
Damage goes up when using explosive moves.
|
Brawny
|
High HP.
|
Bug Boost
|
Bug-type moves: damage dealt goes up, taken goes down.
|
Chop-Chop
|
Able to use the Ⓐ and Ⓑ moves one after another quickly.
|
Daring
|
Defense goes down and Attack goes up.
|
Dark Boost
|
Dark-type moves: damage dealt goes up, taken goes down.
|
Dodgy
|
Sometimes avoids damage.
|
Dragon Boost
|
Dragon-type moves: damage dealt goes up, taken goes down.
|
Effective
|
Avoids supereffective moves. They do more damage when used.
|
Electric Boost
|
Electric-type moves: damage dealt goes up, taken goes down.
|
Fairy Boost
|
Fairy-type moves: damage dealt goes up, taken goes down.
|
Feisty
|
Sweep foes to a farther distance.
|
Fighting Boost
|
Fighting-type moves: damage dealt goes up, taken goes down.
|
Fire Boost
|
Fire-type moves: damage dealt goes up, taken goes down.
|
Flying Boost
|
Flying-type moves: damage dealt goes up, taken goes down.
|
Ghost Boost
|
Ghost-type moves: damage dealt goes up, taken goes down.
|
Gift
|
Pokemon attained by use of password. Although their name is colored blue like a Multi Trait, Gift Pokémon only have one trait.
|
Grappler
|
Damage goes up when striking foes at close range.
|
Grass Boost
|
Grass-type moves: damage dealt goes up, taken goes down.
|
Greedy
|
Pulls Ⓟ from far away.
|
Ground Boost
|
Ground-type moves: damage dealt goes up, taken goes down.
|
Gutsy
|
Makes foes wobbly more easily.
|
Hardy
|
High Defense.
|
Healthy
|
Restores HP naturally.
|
Heroic
|
High Power
|
Ice Boost
|
Ice-type moves: damage dealt goes up, taken goes down.
|
Jinxed
|
When attacked, the attacker's Speed goes down.
|
Large
|
Has a large body. Evasion goes down, but damage dealt goes up.
|
Lingering
|
Any Status Change lingers.
|
Lobber
|
Damage goes up when striking foes from a distance.
|
Lucky
|
Foe drops more Ⓟ.
|
Macho
|
Gets stronger when with allies.
|
Mighty
|
Won't get swept away by its foe.
|
Normal Boost
|
Normal-type moves: damage dealt goes up, taken goes down.
|
Perky
|
Recovers quickly from a Status Change.
|
Picky
|
Has only one move. Combines Punchy, Techie, and Snappy.
|
Poison Boost
|
Poison-type moves: damage dealt goes up, taken goes down.
|
Poisonous
|
May poison the attacker.
|
Psychic Boost
|
Psychic-type moves: damage dealt goes up, taken goes down.
|
Punchy
|
High Attack.
|
Rally
|
Makes friends stronger when playing together.
|
Reflector
|
Reflects bad Status Changes to the foe.
|
Resilient
|
May be left with 1 HP after a hit that would have knocked it out.
|
Rock Boost
|
Rock-type moves: damage dealt goes up, taken goes down.
|
Rusty
|
It's a Rusty Pokémon. Remove rust from the Toy Pokémon. * Name appears brown in the Switch menu.
|
Skittish
|
Inflicts less damage when its HP isn't full.
|
Slacker
|
Attacks slowly.
|
Slugger
|
Moves have more reach.
|
Small
|
Has a small body. Combines Speedy, Techie, and Gutsy.
|
Snappy
|
Use moves quickly.
|
Speedy
|
Moves quickly.
|
Spiky
|
Damages the attacker when it receives damage.
|
Slow-Starting
|
Gets serious after defeating several Pokémon.*
|
Steady
|
Not affected by any Status Changes.
|
Steely
|
Inflicts more damage when it has a status problem.
|
Steel Boost
|
Steel-type moves: damage dealt goes up, taken goes down.
|
Superstar
|
Cool and popular.*
|
Tangling
|
The attacker may not be able to use moves.
|
Techie
|
Moves with fewer ★s get stronger.
|
Turbo
|
Keeps using moves for a while when the button is held down.
|
Unruly
|
Damage goes up when charging into foes.
|
Unstoppable
|
Slow to use a move but not stoppable by foe's attacks.
|
Water Boost
|
Water-type moves: damage dealt goes up, taken goes down.
|