Pay Day (move): Difference between revisions
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The Japanese name of Pay Day is a {{wp|Japanese proverb}} akin to {{wp|Pearls Before Swine}}. | The Japanese name of Pay Day is a {{wp|Japanese proverb}} akin to {{wp|Pearls Before Swine}}. | ||
==Effect== | |||
=Effect= | ===Generation I=== | ||
==Generation I== | |||
Pay Day does damage, and each use scatters coins on the ground with a value equal to twice the | Pay Day does damage, and each use scatters coins on the ground with a value equal to twice the | ||
user's level. These coins can't be collected. | user's level. These coins can't be collected. | ||
Line 42: | Line 41: | ||
In-game, the coins scattered by Pay Day are picked up if the player wins the battle. | In-game, the coins scattered by Pay Day are picked up if the player wins the battle. | ||
=Learnset= | ==Learnset== | ||
==[[Generation I]]== | ===[[Generation I]]=== | ||
<div style="{{Learnset section box style}}"> | <div style="{{Learnset section box style}}"> | ||
===By [[Level|leveling up]]=== | ====By [[Level|leveling up]]==== | ||
<div style="{{Learnset list style|items=2}}"> | <div style="{{Learnset list style|items=2}}"> | ||
* {{p|Meowth}} at Lv.17 | * {{p|Meowth}} at Lv.17 | ||
Line 51: | Line 50: | ||
</div></div> | </div></div> | ||
<div style="{{Learnset section box style}}"> | <div style="{{Learnset section box style}}"> | ||
===By [[TM16]]=== | ====By [[TM16]]==== | ||
<div style="{{Learnset list style|items=17}}"> | <div style="{{Learnset list style|items=17}}"> | ||
* {{p|Pikachu}} | * {{p|Pikachu}} | ||
Line 72: | Line 71: | ||
</div></div> | </div></div> | ||
==[[Generation II]]== | ===[[Generation II]]=== | ||
<div style="{{Learnset section box style}}"> | <div style="{{Learnset section box style}}"> | ||
===By [[Level|leveling up]]=== | ====By [[Level|leveling up]]==== | ||
<div style="{{Learnset list style|items=2}}"> | <div style="{{Learnset list style|items=2}}"> | ||
* {{p|Meowth}} at Lv.20 | * {{p|Meowth}} at Lv.20 | ||
Line 80: | Line 79: | ||
</div></div> | </div></div> | ||
<div style="{{Learnset section box style}}"> | <div style="{{Learnset section box style}}"> | ||
===By [[breeding]]=== | ====By [[breeding]]==== | ||
<div style="{{Learnset list style|items=1}}"> | <div style="{{Learnset list style|items=1}}"> | ||
* {{p|Hoppip}} | * {{p|Hoppip}} | ||
</div></div> | </div></div> | ||
==[[Generation III]]== | ===[[Generation III]]=== | ||
<div style="{{Learnset section box style}}"> | <div style="{{Learnset section box style}}"> | ||
===By [[Level|leveling up]]=== | ====By [[Level|leveling up]]==== | ||
<div style="{{Learnset list style|items=4}}"> | <div style="{{Learnset list style|items=4}}"> | ||
* {{p|Meowth}} at Lv.20 ([[Pokémon Ruby and Sapphire|R/S]]/[[Pokémon Emerald|E]]) | * {{p|Meowth}} at Lv.20 ([[Pokémon Ruby and Sapphire|R/S]]/[[Pokémon Emerald|E]]) | ||
Line 95: | Line 94: | ||
</div></div> | </div></div> | ||
==[[Generation IV]]== | ===[[Generation IV]]=== | ||
<div style="{{Learnset section box style}}"> | <div style="{{Learnset section box style}}"> | ||
===By [[Level|leveling up]]=== | ====By [[Level|leveling up]]==== | ||
<div style="{{Learnset list style|items=1}}"> | <div style="{{Learnset list style|items=1}}"> | ||
* {{p|Meowth}} at Lv.30 | * {{p|Meowth}} at Lv.30 | ||
</div></div> | </div></div> | ||
==In other languages== | |||
*French: '''Jackpot''' | * French: '''Jackpot''' | ||
*German: '''Zahltag''' | * German: '''Zahltag''' | ||
*Italian: '''Giornopaga''' | * Italian: '''Giornopaga''' | ||
*Spanish: '''Día De Pago''' | * Spanish: '''Día De Pago''' | ||
{{Generation I TMs}} | |||
{{Project MoveDex notice}} | {{Project MoveDex notice}} | ||
[[de:Zahltag]] | [[de:Zahltag]] | ||
[[ja:ネコにこばん]] | [[ja:ネコにこばん]] | ||
[[pt:Pay Day]] | [[pt:Pay Day]] |
Revision as of 13:06, 8 April 2008
Pay Day ネコにこばん Coin for a Cat | ||||||||||||
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Pay Day (Japanese: ネコにこばん Coin for a Cat, lit. Neko ni Koban) is a Normal-type move introduced in Generation I that deals a small amount of damage.
The Japanese name of Pay Day is a Japanese proverb akin to Pearls Before Swine.
Effect
Generation I
Pay Day does damage, and each use scatters coins on the ground with a value equal to twice the user's level. These coins can't be collected.
In-game, the coins scattered by Pay Day are picked up if the player wins the battle.
Learnset
Generation I
By leveling up
By TM16
Generation II
By leveling up
Generation III
By leveling up
Generation IV
By leveling up
- Meowth at Lv.30
In other languages
- French: Jackpot
- German: Zahltag
- Italian: Giornopaga
- Spanish: Día De Pago
Generation I TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation I HMs | |
01 • 02 • 03 • 04 • 05 |