Rare quality: Difference between revisions
CuteShaymin (talk | contribs) No edit summary |
No edit summary |
||
(3 intermediate revisions by 3 users not shown) | |||
Line 9: | Line 9: | ||
==List of rare qualities== | ==List of rare qualities== | ||
Note that having multiple of the same rare quality does not make the effect stack. | |||
{| class="roundtable" style="background: #{{MD Red color}}; border: 3px solid #{{MD Blue color dark}}; margin:auto" | {| class="roundtable" style="background: #{{MD Red color}}; border: 3px solid #{{MD Blue color dark}}; margin:auto" | ||
|- style="color: #fff" | |- style="color: #fff" | ||
Line 33: | Line 34: | ||
| Evasive Rhythm | | Evasive Rhythm | ||
| Whenever Pokémon are hit by attacks, their {{stat|evasion|evasiveness}} is boosted, making it easier to dodge attacks. The effect only lasts for 1 turn, but it's useful when you're hit by a concentrated attack. Rare qualities affect your whole team. | | Whenever Pokémon are hit by attacks, their {{stat|evasion|evasiveness}} is boosted, making it easier to dodge attacks. The effect only lasts for 1 turn, but it's useful when you're hit by a concentrated attack. Rare qualities affect your whole team. | ||
| | | | ||
|- | |- | ||
| Food Finder | | Food Finder | ||
Line 49: | Line 50: | ||
| Funnel Fun | | Funnel Fun | ||
| The rate at which [[HP]] restores naturally when Pokémon are in a corridor is greatly sped up. Rare qualities affect your whole team. | | The rate at which [[HP]] restores naturally when Pokémon are in a corridor is greatly sped up. Rare qualities affect your whole team. | ||
| | | | ||
|- | |- | ||
| Leap Ahead | | Leap Ahead | ||
| The Pokémon behind you in a corridor jumps in front and uses a 1-tile move. After it uses the move, that Pokémon returns to its original spot. Rare qualities affect your whole team. | | The Pokémon behind you in a corridor jumps in front and uses a 1-tile move. After it uses the move, that Pokémon returns to its original spot. Rare qualities affect your whole team. | ||
| | | | ||
|- | |- | ||
| Leave Half | | Leave Half | ||
| An [[Food (Mystery Dungeon)|Apple]], [[Max Ether]], or [[Seed|Tiny Reviver Seed]] will remain in your Toolbox after you use a [[Food (Mystery Dungeon)|Big Apple]], [[Food (Mystery Dungeon)|Perfect Apple]], [[Max Elixir]], or [[Seed|Reviver Seed]]. Rare qualities affect your whole team. | | An [[Food (Mystery Dungeon)|Apple]], [[Max Ether]], or [[Seed|Tiny Reviver Seed]] will remain in your Toolbox after you use a [[Food (Mystery Dungeon)|Big Apple]], [[Food (Mystery Dungeon)|Perfect Apple]], [[Max Elixir]], or [[Seed|Reviver Seed]]. Rare qualities affect your whole team. | ||
| | | | ||
|- | |- | ||
| Link Boost | | Link Boost | ||
Line 73: | Line 74: | ||
| Moving Up | | Moving Up | ||
| Move Exp. earned when you use moves in a dungeon is increased more than usual. Rare qualities affect your whole team. | | Move Exp. earned when you use moves in a dungeon is increased more than usual. Rare qualities affect your whole team. | ||
| | | | ||
|- | |- | ||
| Narrow Focus | | Narrow Focus | ||
| Moves used in corridors will never miss. Rare qualities affect your whole team. | | Moves used in corridors will never miss. Rare qualities affect your whole team. | ||
| | | | ||
|- | |- | ||
| Notorious Fasting | | Notorious Fasting | ||
| Pokémon won't take damage even when their {{stat|Belly}} reaches 0. Beware that [[HP]] won't restore naturally while the Pokémon's Belly is empty, and they will take damage if they're in a wall. Rare qualities affect your whole team. | | Pokémon won't take damage even when their {{stat|Belly}} reaches 0. Beware that [[HP]] won't restore naturally while the Pokémon's Belly is empty, and they will take damage if they're in a wall. Rare qualities affect your whole team. | ||
| When using this rare quality, | | When using this rare quality, once a Pokémon's belly reaches 0, they cannot use linked moves until their belly is replenished. | ||
|- | |- | ||
| Notorious Healing | | Notorious Healing | ||
| The rate at which [[HP]] restores naturally is sped up. Rare qualities affect your whole team. | | The rate at which [[HP]] restores naturally is sped up. Rare qualities affect your whole team. | ||
| | | | ||
|- | |- | ||
| Notorious Restoration | | Notorious Restoration | ||
| When you use items that help restore [[HP]] or fill your {{stat|Belly}}, those items will restore more than usual. Rare qualities affect your whole team. | | When you use items that help restore [[HP]] or fill your {{stat|Belly}}, those items will restore more than usual. Rare qualities affect your whole team. | ||
| | | | ||
|- | |- | ||
| PP Pouch | | PP Pouch | ||
Line 96: | Line 97: | ||
|- | |- | ||
| Rapid Bull's-Eyes | | Rapid Bull's-Eyes | ||
| Moves that hit [[ | | Moves that hit [[Multistrike move|multiple times]] will never miss. Rare qualities affect your whole team. | ||
| Also affects moves that hit twice from abilities, such as {{a|Chlorophyll}}. | | Also affects moves that hit twice from abilities, such as {{a|Chlorophyll}}. | ||
|- | |- | ||
Line 113: | Line 114: | ||
| Shared Happiness | | Shared Happiness | ||
| When a teammate's bad conditions are healed, a bad condition of another team member also gets healed. Rare qualities affect your whole team. | | When a teammate's bad conditions are healed, a bad condition of another team member also gets healed. Rare qualities affect your whole team. | ||
| | | | ||
|- | |- | ||
| Small Stomach | | Small Stomach | ||
| Whatever {{OBP|food|Mystery Dungeon}} you eat, it will fill your {{stat|Belly}} completely. Be sure to chew your food well! Rare qualities affect your whole team. | | Whatever {{OBP|food|Mystery Dungeon}} you eat, it will fill your {{stat|Belly}} completely. Be sure to chew your food well! Rare qualities affect your whole team. | ||
| | |This includes items such as berries and Plain Seeds. | ||
|- | |- | ||
| Squad Up | | Squad Up | ||
Line 141: | Line 142: | ||
| Tight Formation | | Tight Formation | ||
| The more team members there are nearby, the lower the damage will be when Pokémon are hit by wide-ranging moves, such as {{m|Magnitude}}. Rare qualities affect your whole team. | | The more team members there are nearby, the lower the damage will be when Pokémon are hit by wide-ranging moves, such as {{m|Magnitude}}. Rare qualities affect your whole team. | ||
| | | | ||
|- | |- | ||
| Wary Walk | | Wary Walk | ||
Line 160: | Line 161: | ||
}} | }} | ||
{{Project Sidegames notice}} | {{Project Sidegames notice}} | ||
Latest revision as of 21:51, 27 July 2024
Rare qualities (Japanese: すごわざ amazing skill) are passive abilities in Pokémon Mystery Dungeon: Rescue Team DX that Pokémon can have that affect the player's team inside of mystery dungeons. These abilities replace Team Skills, Emeras, and the IQ systems of previous games in the Pokémon Mystery Dungeon series. All rare qualities—even those of temporary recruits—affect every allied Pokémon on the floor.
Upon recruitment, Pokémon may have one of these Qualities. Using a Rare Quality Orb will increase the odds of newly recruited Pokémon having rare qualities.
Rare qualities may also be obtained by having a Pokémon eat a DX or Rainbow Gummi. DX Gummis will guarantee a new rare quality, while Rainbow Gummis only have a chance to.
If a Pokémon already has a rare quality and obtains a second one after being fed a gummi, the player will get to choose which to keep.
List of rare qualities
Note that having multiple of the same rare quality does not make the effect stack.
Name | Game description | Specific effect |
---|---|---|
Bargain | Items can be bought at a lower price from shops in dungeons. Rare qualities affect your whole team. | In dungeons, items can be bought at 4/5× their normal price. (A 20% discount). This also affects camps if bought using Wigglytuff Orb. |
Blast Control | Damage your team takes from explosions is reduced. Rare qualities affect your whole team. | |
Brawl | The more enemies there are in a room, the more powerful your moves will be. Rare qualities affect your whole team. | |
Defensive Rhythm | Whenever Pokémon are hit by attacks, their Defense and Sp. Def are boosted. The effect only lasts for 1 turn, but it's useful when you're hit by a concentrated attack. Rare qualities affect your whole team. | The game's description does not make it clear, but this rare quality actually reduces damage from every attack, not just multi-hit attacks. |
Evasive Rhythm | Whenever Pokémon are hit by attacks, their evasiveness is boosted, making it easier to dodge attacks. The effect only lasts for 1 turn, but it's useful when you're hit by a concentrated attack. Rare qualities affect your whole team. | |
Food Finder | You're more likely to see Tiny Apples in dungeons. Rare qualities affect your whole team. | Tiny Apples will generate on floors. |
Forge a Path | You can break walls as you walk. But your Belly gets significantly emptier if you break walls, and you can't break any more walls if your Belly reaches 0. Rare qualities affect your whole team. | Costs one Belly point per wall tile broken by the Pokémon. |
Friendly | Pokémon you battle against are more likely to become your friends. Rare qualities affect your whole team. | Increase recruitment chance by 15%. Stacks with other methods. |
Funnel Fun | The rate at which HP restores naturally when Pokémon are in a corridor is greatly sped up. Rare qualities affect your whole team. | |
Leap Ahead | The Pokémon behind you in a corridor jumps in front and uses a 1-tile move. After it uses the move, that Pokémon returns to its original spot. Rare qualities affect your whole team. | |
Leave Half | An Apple, Max Ether, or Tiny Reviver Seed will remain in your Toolbox after you use a Big Apple, Perfect Apple, Max Elixir, or Reviver Seed. Rare qualities affect your whole team. | |
Link Boost | The power of linked moves is boosted. The more moves are linked, the more powerful they become. Rare qualities affect your whole team. | |
Lonely Courage | When a Pokémon has no nearby teammates, it gets very strong. Rare qualities affect your whole team. | |
Mind Over Matter | When a Pokémon steps on a Wonder Tile and its strength is restored, its bad conditions, such as being poisoned or burned, also heal. Rare qualities affect your whole team. | |
Moving Up | Move Exp. earned when you use moves in a dungeon is increased more than usual. Rare qualities affect your whole team. | |
Narrow Focus | Moves used in corridors will never miss. Rare qualities affect your whole team. | |
Notorious Fasting | Pokémon won't take damage even when their Belly reaches 0. Beware that HP won't restore naturally while the Pokémon's Belly is empty, and they will take damage if they're in a wall. Rare qualities affect your whole team. | When using this rare quality, once a Pokémon's belly reaches 0, they cannot use linked moves until their belly is replenished. |
Notorious Healing | The rate at which HP restores naturally is sped up. Rare qualities affect your whole team. | |
Notorious Restoration | When you use items that help restore HP or fill your Belly, those items will restore more than usual. Rare qualities affect your whole team. | |
PP Pouch | The PP of a learned move restores a bit when an enemy is defeated. Rare qualities affect your whole team. | Randomly restores a move's PP by 5 after defeating an enemy. |
Rapid Bull's-Eyes | Moves that hit multiple times will never miss. Rare qualities affect your whole team. | Also affects moves that hit twice from abilities, such as Chlorophyll. |
Recoil Boost | Moves that have recoil damage or moves that hurt the user if they miss are greatly powered up. Rare qualities affect your whole team. | A 2× boost to moves like Take Down and Hi Jump Kick. |
Riled Up | Attack and Sp. Atk are boosted when you take damage from an enemy. Rare qualities affect your whole team. | Attack and Special Attack are raised 1 stage when damaged by an enemy. |
Sales Pitch | Items can be sold at a higher price to shops in dungeons. Rare qualities affect your whole team. | In dungeons, items will sell at 1.5× their normal price. |
Shared Happiness | When a teammate's bad conditions are healed, a bad condition of another team member also gets healed. Rare qualities affect your whole team. | |
Small Stomach | Whatever food you eat, it will fill your Belly completely. Be sure to chew your food well! Rare qualities affect your whole team. | This includes items such as berries and Plain Seeds. |
Squad Up | The more members you have on your team, the more likely it is that Pokémon you battle against will want to be your friends. Rare qualities affect your whole team. | Does not include "Guest" Pokémon for missions. Does include temporary recruits. The bonus is 3% with one Pokémon and 7.5% with a full party of eight. Stacks with other methods. |
Squeeze Out | The PP of a move that has 0 PP may sometimes be restored. Rare qualities affect your whole team. | Restores 1 PP to a move. |
Steamroll | Even moves that have no effect or are not very effective due to Abilities or bad type matchups will be able to steamroll opponents and deal damage. Rare qualities affect your whole team. | Moves that would normally do resisted damage or no damage due to the target's typing or Ability instead deal normal damage. Does not bypass other type-based immunities, such as the Grass type's immunity to Leech Seed. Doesn't seem to stack with Tinted Lens[citation needed]. Wonder Guard is not affected by this rare quality. |
Strike Back | When the Pokémon takes damage from an adjacent enemy, it reduces the Attack and Sp. Atk of that enemy. Rare qualities affect your whole team. | Reduces the Attack and Special Attack of the enemy 1 stage when a Pokemon next to it is damaged by it. |
Thrown Item Boost | Spikes and stones are powered up. On top of that, enemies won't be able to catch items. Rare qualities affect your whole team. | 1.5× Damage Bonus on Throwing items. |
Tight Formation | The more team members there are nearby, the lower the damage will be when Pokémon are hit by wide-ranging moves, such as Magnitude. Rare qualities affect your whole team. | |
Wary Walk | When a Pokémon steps on a trap, the trap can be broken and disabled. Rare qualities affect your whole team. | |
XP Boost | The Exp. Points Pokémon earn after defeating an enemy in a dungeon are boosted. Rare qualities affect your whole team. On top of that, this effect also applies to Pokémon at rescue team camps. | A 2× Boost. Pokémon in camps do earn Exp, even without this rare quality. |
In other languages
|
![]() |
This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames. |