Pokémon Tool card (TCG): Difference between revisions
(Updated Japanese tools from VMAX Rising to Dark Phantasma (will finish rest later)) |
(updated preamble) |
||
(14 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
[[File:DefianceBandScarletViolet169.jpg|thumb|right|200px|Pokémon Tool cards as of the Scarlet & Violet Series]] | [[File:DefianceBandScarletViolet169.jpg|thumb|right|200px|Pokémon Tool cards as of the Scarlet & Violet Series]] | ||
'''Pokémon Tool cards''' (Japanese: '''ポケモンのどうぐ''' ''Pokémon | '''Pokémon Tool cards''' (Japanese: '''ポケモンのどうぐ''' ''Pokémon Tool'') are one of the four primary subclasses of {{TCG|Trainer card}}s in the [[Pokémon Trading Card Game]], alongside {{TCG|Item card}}s, {{TCG|Supporter card}}s, and {{TCG|Stadium card}}s. Pokémon Tools depict [[held item]]s, typically from the [[Pokémon games]] such as the [[Exp. Share]] and [[Leftovers]]. Pokémon Tool cards are color-coded as purple, as shown on the name of the card type and the card's infobox. | ||
Pokémon | Pokémon Tool cards were first introduced in the {{TCG|Neo Genesis}} expansion. From the {{TCG|Black & White}} Series up to the {{TCG|Sword & Shield}} Series of expansions, Pokémon Tool cards were further considered a subclass of {{TCG|Item card}}s. (In the Japanese TCG, during the [[Pokémon Trading Card Game#LEGEND era|LEGEND era]], Trainer cards that were not [[Supporter card]]s or [[Stadium card]]s were considered Items. However, no Pokémon Tools were printed in the LEGEND era, so this classification only applied when interacting with older cards.) | ||
From the {{TCG|Scarlet & Violet}} expansion onward, Pokémon Tool cards are their own category of Trainer cards, distinct from Item cards. All Pokémon Tool cards introduced in prior expansions were given an [[Errata|erratum]], reclassifying them as no longer being considered Item cards. This errata also makes it so that cards that affect Item cards do not affect Pokémon Tool cards. Further signifying the division between Pokémon Tool cards and Item cards, Pokémon Tool cards as of the Scarlet & Violet Series are given a distinct purple color code on their card type name and infobox. Many Pokémon Tool cards have seen multiple releases and illustrations. There are currently {{#expr: {{PAGESINCATEGORY:Pokémon Tool cards}} - 1}} different {{cat|Pokémon Tool cards}}, though many have been printed multiple times with different artwork. | |||
Pokémon Tool cards are played by attaching them to a Pokémon. Once a player attaches a Pokémon Tool to a Pokémon, they may not remove the Pokémon Tool unless with the effects of certain cards or if the Pokémon Tool has a clause allowing it to be removed; removed Pokémon Tools are typically discarded. Pokémon Tools typically provide a positive effect to the Pokémon it is attached to as long as they remain attached. Players are allowed to play as many Pokémon Tool cards from their [[hand]] as they wish during their turn. However, each Pokémon can only have one Pokémon Tool attached to it. There are {{cat|Pokémon cards that can have multiple Pokémon Tools attached|some exceptions that allow more than Pokémon Tool to be attached to a Pokémon}}. One such exception is the [[Ancient Trait]] "θ Double" from the {{TCG|Ancient Origins}} set. | |||
==Information== | |||
Pokémon Tool cards can be attached to a [[Benched Pokémon|Benched]] or [[Active Pokémon|Active]] {{TCG|Pokémon}}, and provide a positive effect to that Pokémon as long as they remain attached. Some effects are passively applied to the Pokémon, such as increasing their {{TCG|HP}} or reducing their [[Retreat Cost]]. Others only activate when something happens to the Pokémon that a Pokémon Tool is attached to, or when that Pokémon is in the [[Active Spot]]. Many early Pokémon Tools are [[Appendix:Glossary (TCG)#Discard Pile|discarded]] after having their effect, but this has largely been phased out as in favor of the majority of Tools remaining in play even after activating. (Some Tools, such as {{TCG|Sitrus Berry}} and [[Bursting Balloon (BREAKpoint 97)|Bursting Balloon]] do have self-discard clauses based upon being consumed or otherwise spent.) When a Pokémon is [[Appendix:Glossary (TCG)#Knock Out|Knocked Out]], Pokémon Tools attached to them move to the [[Appendix:Glossary (TCG)#Discard Pile|discard pile]] as well. | |||
Some Pokémon Tools, such as the Scrolls, have an {{TCG|attack}} or {{TCG|Ability}} printed on them. While such a Pokémon Tool is attached to a Pokémon, that Pokémon can use the attack or Ability on the Pokémon Tool instead of an attack or Ability on their own card. Usually, there is an additional criteria that also has to be met. Some examples of criteria that are used are the name of the Pokémon the Pokémon Tool is attached to or the classification of Pokémon the Pokémon Tool is attached to. | |||
==Team Flare Hyper Gear== | Starting from {{TCG|Paradox Rift}}, {{TCG|Technical Machine}} cards are a subset of Pokémon Tools instead of a subtype of {{TCG|Trainer card}}s. They allow the Pokémon that they are attached to to use the attack printed on the Technical Machine card. However, they act similarly to previously released Technical Machine cards in which they are discarded from play at the end of the turn. | ||
===Team Flare Hyper Gear=== | |||
[[File:JammingNetPhantomForces98.jpg|thumb|right|200px|Jamming Net, one of the two Team Flare Hyper Gear cards]] | [[File:JammingNetPhantomForces98.jpg|thumb|right|200px|Jamming Net, one of the two Team Flare Hyper Gear cards]] | ||
'''Team Flare Hyper Gear''' (occasionally also known as '''Pokémon Tool F''' and once identified as '''Pokémon Tool Flare'''<ref name=OfficialDatabase>[https://www.pokemon.com/us/pokemon-tcg/pokemon-cards/series/xy4/97/ Head Ringer Team Flare Hyper Gear on the Trading Card Database], [[Pokémon.com]]. This is not true of Jamming Net.</ref>) are a subtype of Pokémon Tool found in the {{TCG|Phantom Forces}} expansion. There are only two Team Flare Hyper Gear cards: [[Head Ringer (Phantom Forces 97)| Head Ringer Team Flare Hyper Gear]] and [[Jamming Net (Phantom Forces 98)|Jamming Net Team Flare Hyper Gear]]. Unlike regular Pokémon Tools, these cards have a negative effect on the Pokémon that they are attached to. This is because Team Flare Hyper Gear cards are attached to the opponent's [[Pokémon-EX]] instead of a player's own Pokémon. This is governed by what has once been identified as the '''Pokémon Tool Flare Rule''', printed below the artwork in place of the usual Pokémon Tool ruleset. <ref name="OfficialDatabase" /> Team Flare Hyper Gear cannot be attached to any other kind of Pokémon, including regular Pokémon, and [[Appendix:Glossary (TCG)#Discard Pile|discard]] themselves if they are ever somehow attached to a Pokémon that is not a Pokémon-EX. (Usually, this is due to an effect that switches a Pokémon in play for a Pokémon out of play, such as that of [[Ninja Boy (Steam Siege 103)|Ninja Boy]].) | |||
'''Team Flare Hyper Gear''' (occasionally also known as '''Pokémon Tool F''') are a subtype of Pokémon Tool found in the {{TCG|Phantom Forces}} expansion. There are only two | |||
As Pokémon can only have one Pokémon Tool attached to them at a time, attaching a Team Flare Hyper Gear to a Pokémon prevents them from having a different Tool attached by their owner. However, if a Team Flare Hyper Gear becomes unattached from a Pokémon for any reason, it moves to the [[Appendix:Glossary (TCG)#Discard Pile|discard pile]] of the owner of the Team Flare Hyper Gear instead of going anywhere else. | As Pokémon can only have one Pokémon Tool attached to them at a time, attaching a Team Flare Hyper Gear to a Pokémon prevents them from having a different Tool attached by their owner. However, if a Team Flare Hyper Gear becomes unattached from a Pokémon for any reason, it moves to the [[Appendix:Glossary (TCG)#Discard Pile|discard pile]] of the owner of the Team Flare Hyper Gear instead of going anywhere else. | ||
Team Flare Hyper Gear cards are visually very distinct from [[Item card]]s, likely to help players remember if a Team Flare Hyper Gear is attached to an opponent's Pokémon and retrieve the card from their opponent when necessary. (Team Flare Hyper Gear cards have not been printed after the {{TCG|Scarlet & Violet}} Pokémon Tool [[errata]].) They have a red border and the frame of the card is tinted red. Both cards have a "Flare" watermark over their text box. The normal section containing the Pokémon Tool ruleset is replaced by a Pokémon Tool F section, which is reddened compared to a Pokémon Tool section. | Team Flare Hyper Gear cards are visually very distinct from [[Item card]]s, likely to help players remember if a Team Flare Hyper Gear is attached to an opponent's Pokémon and retrieve the card from their opponent when necessary. (Team Flare Hyper Gear cards have not been printed after the {{TCG|Scarlet & Violet}} Pokémon Tool [[errata]].) They have a red border and the frame of the card is tinted red. Both cards have a "Flare" watermark over their text box. The normal section containing the Pokémon Tool ruleset is replaced by a Pokémon Tool F section, which is reddened compared to a Pokémon Tool section. | ||
{{-}} | {{-}} | ||
==List of Pokémon Tool cards== | ==List of Pokémon Tool cards== | ||
{| cellspacing="0" cellpadding="0" class="{{{class|}}} multicol" style="background:{{{bgColor|transparent}}}; width:100%;" | {| cellspacing="0" cellpadding="0" class="{{{class|}}} multicol" style="background:{{{bgColor|transparent}}}; width:100%;" | ||
{{Col-2}} | {{Col-2}} | ||
Line 118: | Line 117: | ||
{{Trainerlistbody|Weakness Policy (Primal Clash 142)|Weakness Policy|Uncommon|Primal Clash|142/160}} | {{Trainerlistbody|Weakness Policy (Primal Clash 142)|Weakness Policy|Uncommon|Primal Clash|142/160}} | ||
{{Trainerlistbody|Weakness Policy (Primal Clash 164)|Weakness Policy|Rare Secret|Primal Clash|164/160}} | {{Trainerlistbody|Weakness Policy (Primal Clash 164)|Weakness Policy|Rare Secret|Primal Clash|164/160}} | ||
{{Trainerlistbody|Aqua Diffuser (Double Crisis 23)|Aqua Diffuser|Uncommon|Double Crisis|23/34}} | |||
{{Trainerlistbody|Magma Pointer (Double Crisis 24)|Magma Pointer|Uncommon|Double Crisis|24/34}} | |||
{{Trainerlistbody|Gallade Spirit Link (Roaring Skies 83)|Gallade Spirit Link|Uncommon|Roaring Skies|83/108}} | {{Trainerlistbody|Gallade Spirit Link (Roaring Skies 83)|Gallade Spirit Link|Uncommon|Roaring Skies|83/108}} | ||
{{Trainerlistbody|Healing Scarf (Roaring Skies 84)|Healing Scarf|Uncommon|Roaring Skies|84/108}} | {{Trainerlistbody|Healing Scarf (Roaring Skies 84)|Healing Scarf|Uncommon|Roaring Skies|84/108}} | ||
Line 139: | Line 140: | ||
{{Trainerlistbody|Aerodactyl Spirit Link (XY Promo 99)|Aerodactyl Spirit Link|-|XY Black Star Promos|XY99}} | {{Trainerlistbody|Aerodactyl Spirit Link (XY Promo 99)|Aerodactyl Spirit Link|-|XY Black Star Promos|XY99}} | ||
{{Trainerlistbody|Mawile Spirit Link (XY Promo 105)|Mawile Spirit Link|-|XY Black Star Promos|XY105}} | {{Trainerlistbody|Mawile Spirit Link (XY Promo 105)|Mawile Spirit Link|-|XY Black Star Promos|XY105}} | ||
{{Trainerlistbody|Floral Crown (Generations RC26)|Floral Crown|Common|Generations|RC26/RC32}} | |||
{{Trainerlistbody|Alakazam Spirit Link (Fates Collide 90)|Alakazam Spirit Link|Uncommon|Fates Collide|90/124}} | {{Trainerlistbody|Alakazam Spirit Link (Fates Collide 90)|Alakazam Spirit Link|Uncommon|Fates Collide|90/124}} | ||
{{Trainerlistbody|Altaria Spirit Link (Fates Collide 91)|Altaria Spirit Link|Uncommon|Fates Collide|91/124}} | {{Trainerlistbody|Altaria Spirit Link (Fates Collide 91)|Altaria Spirit Link|Uncommon|Fates Collide|91/124}} | ||
Line 303: | Line 305: | ||
{{Trainerlistbody|Technical Machine: Turbo Energize (Paradox Rift 179)|Technical Machine: Turbo Energize|Uncommon|Paradox Rift|179/182}} | {{Trainerlistbody|Technical Machine: Turbo Energize (Paradox Rift 179)|Technical Machine: Turbo Energize|Uncommon|Paradox Rift|179/182}} | ||
{{Trainerlistbody|Technical Machine: Crisis Punch (Paldean Fates 90)|Technical Machine: Crisis Punch|Uncommon|Paldean Fates|90/91}} | {{Trainerlistbody|Technical Machine: Crisis Punch (Paldean Fates 90)|Technical Machine: Crisis Punch|Uncommon|Paldean Fates|90/91}} | ||
{{Trainerlistbody|Ancient Booster Energy Capsule (Temporal Forces 140)|Ancient Booster Energy Capsule|Uncommon|Temporal Forces|140/162}} | |||
{{Trainerlistbody|Future Booster Energy Capsule (Temporal Forces 149)|Future Booster Energy Capsule|Uncommon|Temporal Forces|149/162}} | |||
{{Trainerlistbody|Heavy Baton (Temporal Forces 151)|Heavy Baton|Uncommon|Temporal Forces|151/162}} | {{Trainerlistbody|Heavy Baton (Temporal Forces 151)|Heavy Baton|Uncommon|Temporal Forces|151/162}} | ||
{{Trainerlistbody|Hero's Cape (Temporal Forces 152)|Hero's Cape|ACE SPEC Rare|Temporal Forces|152/162}} | {{Trainerlistbody|Hero's Cape (Temporal Forces 152)|Hero's Cape|ACE SPEC Rare|Temporal Forces|152/162}} | ||
{{Trainerlistbody|Maximum Belt (Temporal Forces 154)|Maximum Belt|ACE SPEC Rare|Temporal Forces|154/162}} | {{Trainerlistbody|Maximum Belt (Temporal Forces 154)|Maximum Belt|ACE SPEC Rare|Temporal Forces|154/162}} | ||
{{Trainerlistbody|Rescue Board (Temporal Forces 159)|Rescue Board|Uncommon|Temporal Forces|159/162}} | {{Trainerlistbody|Rescue Board (Temporal Forces 159)|Rescue Board|Uncommon|Temporal Forces|159/162}} | ||
{{Trainerlistbody|Handheld Fan (Twilight Masquerade 150)|Handheld Fan|Uncommon|Twilight Masquerade|150/167}} | |||
{{Trainerlistbody|Lucky Helmet (Twilight Masquerade 158)|Lucky Helmet|Uncommon|Twilight Masquerade|158/167}} | |||
{{Trainerlistbody|Survival Brace (Twilight Masquerade 164)|Survival Brace|ACE SPEC Rare|Twilight Masquerade|164/167}} | |||
{{Trainerlistbody|Rescue Board (Twilight Masquerade 225)|Rescue Board|Hyper Rare|Twilight Masquerade|225/167}} | |||
|} | |} | ||
{{Col-2}} | {{Col-2}} | ||
Line 579: | Line 587: | ||
{{Trainerlistbody|Box of Disaster (Dark Phantasma 66)|Box of Disaster|U|Dark Phantasma|066/071}} | {{Trainerlistbody|Box of Disaster (Dark Phantasma 66)|Box of Disaster|U|Dark Phantasma|066/071}} | ||
{{Trainerlistbody|Box of Disaster (Dark Phantasma 99)|Box of Disaster|UR|Dark Phantasma|099/071}} | {{Trainerlistbody|Box of Disaster (Dark Phantasma 99)|Box of Disaster|UR|Dark Phantasma|099/071}} | ||
{{Trainerlistbody|Panic Mask (Lost Abyss 94)|Panic Mask|U|Lost Abyss|094/100}} | |||
{{Trainerlistbody|Emergency Jelly (Incandescent Arcana 62)|Emergency Jelly|U|Incandescent Arcana|062/068}} | |||
{{Trainerlistbody|Earthen Seal Stone (Paradigm Trigger 91)|Earthen Seal Stone|R|Paradigm Trigger|091/098}} | |||
{{Trainerlistbody|Forest Seal Stone (Paradigm Trigger 92)|Forest Seal Stone|R|Paradigm Trigger|092/098}} | |||
{{Trainerlistbody|Leafy Camo Poncho (Paradigm Trigger 124)|Leafy Camo Poncho|UR|Paradigm Trigger|124/098}} | |||
{{Trainerlistbody|Choice Belt (VSTAR Universe 145)|Choice Belt|U|VSTAR Universe|145/172}} | |||
{{Trainerlistbody|Sky Seal Stone (VSTAR Universe 146)|Sky Seal Stone|U|VSTAR Universe|146/172}} | |||
{{Trainerlistbody|Leafy Camo Poncho (VSTAR Universe 147)|Leafy Camo Poncho|U|VSTAR Universe|147/172}} | |||
{{Trainerlistbody|Rock Chestplate (Scarlet ex 71)|Rock Chestplate|U|Scarlet ex|071/078}} | |||
{{Trainerlistbody|Exp. Share (Scarlet ex 72)|Exp. Share|U|Scarlet ex|072/078}} | |||
{{Trainerlistbody|Defiance Band (Scarlet ex 73)|Defiance Band|U|Scarlet ex|073/078}} | |||
{{Trainerlistbody|Rocky Helmet (Violet ex 73)|Rocky Helmet|U|Violet ex|073/078}} | |||
{{Trainerlistbody|Bravery Charm (Clay Burst 67)|Bravery Charm|U|Clay Burst|067/071}} | |||
{{Trainerlistbody|Protective Goggles (Pokémon Card 151 157)|Protective Goggles|U|Pokémon Card 151|157/165}} | |||
{{Trainerlistbody|Big Air Balloon (Pokémon Card 151 158)|Big Air Balloon|U|Pokémon Card 151|158/165}} | |||
{{Trainerlistbody|Rigid Band (Pokémon Card 151 159)|Rigid Band|U|Pokémon Card 151|159/165}} | |||
{{Trainerlistbody|Leftovers (Pokémon Card 151 160)|Leftovers|U|Pokémon Card 151|160/165}} | |||
{{Trainerlistbody|Patrol Cap (Ruler of the Black Flame 101)|Patrol Cap|U|Ruler of the Black Flame|101/108}} | |||
{{Trainerlistbody|Vengeful Punch (Ruler of the Black Flame 102)|Vengeful Punch|U|Ruler of the Black Flame|102/108}} | |||
{{Trainerlistbody|Luxurious Cape (Raging Surf 55)|Luxurious Cape|U|Raging Surf|055/062}} | |||
{{Trainerlistbody|Technical Machine: Turbo Energize (Raging Surf 56)|Technical Machine: Turbo Energize|U|Raging Surf|056/062}} | |||
{{Trainerlistbody|Technical Machine: Blindside (Raging Surf 57)|Technical Machine: Blindside|U|Raging Surf|057/062}} | |||
{{Trainerlistbody|Ancient Booster Energy Capsule (Ancient Roar 61)|Ancient Booster Energy Capsule|U|Ancient Roar|061/066}} | |||
{{Trainerlistbody|Defiance Vest (Ancient Roar 62)|Defiance Vest|U|Ancient Roar|062/066}} | |||
{{Trainerlistbody|Technical Machine: Devolution (Ancient Roar 63)|Technical Machine: Devolution|U|Ancient Roar|063/066}} | |||
{{Trainerlistbody|Luxurious Cape (Ancient Roar 94)|Luxurious Cape|UR|Ancient Roar|094/066}} | |||
{{Trainerlistbody|Cursed Duster (Future Flash 61)|Cursed Duster|U|Future Flash|061/066}} | |||
{{Trainerlistbody|Future Booster Energy Capsule (Future Flash 62)|Future Booster Energy Capsule|U|Future Flash|062/066}} | |||
{{Trainerlistbody|Technical Machine: Evolution (Future Flash 63)|Technical Machine: Evolution|U|Future Flash|063/066}} | |||
{{Trainerlistbody|Rock Chestplate (Shiny Treasure ex 164)|Rock Chestplate|U|Shiny Treasure ex|164/190}} | |||
{{Trainerlistbody|Big Air Balloon (Shiny Treasure ex 165)|Big Air Balloon|U|Shiny Treasure ex|165/190}} | |||
{{Trainerlistbody|Rigid Band (Shiny Treasure ex 166)|Rigid Band|U|Shiny Treasure ex|166/190}} | |||
{{Trainerlistbody|Leftovers (Shiny Treasure ex 167)|Leftovers|U|Shiny Treasure ex|167/190}} | |||
{{Trainerlistbody|Defiance Band (Shiny Treasure ex 168)|Defiance Band|U|Shiny Treasure ex|168/190}} | |||
{{Trainerlistbody|Bravery Charm (Shiny Treasure ex 169)|Bravery Charm|U|Shiny Treasure ex|169/190}} | |||
{{Trainerlistbody|Technical Machine: Crisis Punch (Shiny Treasure ex 170)|Technical Machine: Crisis Punch|U|Shiny Treasure ex|170/190}} | |||
{{Trainerlistbody|Rescue Board (Wild Force 64)|Rescue Board|U|Wild Force|064/071}} | |||
{{Trainerlistbody|Ancient Booster Energy Capsule (Wild Force 65)|Ancient Booster Energy Capsule|U|Wild Force|065/071}} | |||
{{Trainerlistbody|Maximum Belt (Wild Force 66)|Maximum Belt|ACE|Wild Force|066/071}} | |||
{{Trainerlistbody|Hero's Cape (Cyber Judge 64)|Hero's Cape|ACE|Cyber Judge|064/071}} | |||
{{Trainerlistbody|Future Booster Energy Capsule (Cyber Judge 65)|Future Booster Energy Capsule|U|Cyber Judge|065/071}} | |||
{{Trainerlistbody|Heavy Baton (Cyber Judge 66)|Heavy Baton|U|Cyber Judge|066/071}} | |||
{{Trainerlistbody|Survival Brace (Crimson Haze 59)|Survival Brace|ACE|Crimson Haze|059/066}} | |||
{{Trainerlistbody|Lucky Helmet (Crimson Haze 60)|Lucky Helmet|U|Crimson Haze|060/066}} | |||
{{Trainerlistbody|Rescue Board (Crimson Haze 95)|Rescue Board|UR|Crimson Haze|095/066}} | |||
{{Trainerlistbody|Handheld Fan (Transformation Mask 95)|Handheld Fan|U|Transformation Mask|095/101}} | |||
{{Trainerlistbody|Binding Mochi (Night Wanderer 57)|Binding Mochi|U|Night Wanderer|057/064}} | |||
{{Trainerlistbody|Power Hourglass (Night Wanderer 58)|Power Hourglass|U|Night Wanderer|058/064}} | |||
{{Trainerlistbody|Sparkling Crystal (Stellar Miracle 94)|Sparkling Crystal|ACE|Stellar Miracle|094/102}} | |||
|} | |||
|} | |} | ||
{{-}} | {{-}} | ||
==References== | |||
<references/> | |||
[[Category:TCG lists]] | [[Category:TCG lists]] |
Latest revision as of 13:01, 12 June 2024
Pokémon Tool cards (Japanese: ポケモンのどうぐ Pokémon Tool) are one of the four primary subclasses of Trainer cards in the Pokémon Trading Card Game, alongside Item cards, Supporter cards, and Stadium cards. Pokémon Tools depict held items, typically from the Pokémon games such as the Exp. Share and Leftovers. Pokémon Tool cards are color-coded as purple, as shown on the name of the card type and the card's infobox.
Pokémon Tool cards were first introduced in the Neo Genesis expansion. From the Black & White Series up to the Sword & Shield Series of expansions, Pokémon Tool cards were further considered a subclass of Item cards. (In the Japanese TCG, during the LEGEND era, Trainer cards that were not Supporter cards or Stadium cards were considered Items. However, no Pokémon Tools were printed in the LEGEND era, so this classification only applied when interacting with older cards.)
From the Scarlet & Violet expansion onward, Pokémon Tool cards are their own category of Trainer cards, distinct from Item cards. All Pokémon Tool cards introduced in prior expansions were given an erratum, reclassifying them as no longer being considered Item cards. This errata also makes it so that cards that affect Item cards do not affect Pokémon Tool cards. Further signifying the division between Pokémon Tool cards and Item cards, Pokémon Tool cards as of the Scarlet & Violet Series are given a distinct purple color code on their card type name and infobox. Many Pokémon Tool cards have seen multiple releases and illustrations. There are currently 231 different Pokémon Tool cards, though many have been printed multiple times with different artwork.
Pokémon Tool cards are played by attaching them to a Pokémon. Once a player attaches a Pokémon Tool to a Pokémon, they may not remove the Pokémon Tool unless with the effects of certain cards or if the Pokémon Tool has a clause allowing it to be removed; removed Pokémon Tools are typically discarded. Pokémon Tools typically provide a positive effect to the Pokémon it is attached to as long as they remain attached. Players are allowed to play as many Pokémon Tool cards from their hand as they wish during their turn. However, each Pokémon can only have one Pokémon Tool attached to it. There are some exceptions that allow more than Pokémon Tool to be attached to a Pokémon. One such exception is the Ancient Trait "θ Double" from the Ancient Origins set.
Information
Pokémon Tool cards can be attached to a Benched or Active Pokémon, and provide a positive effect to that Pokémon as long as they remain attached. Some effects are passively applied to the Pokémon, such as increasing their HP or reducing their Retreat Cost. Others only activate when something happens to the Pokémon that a Pokémon Tool is attached to, or when that Pokémon is in the Active Spot. Many early Pokémon Tools are discarded after having their effect, but this has largely been phased out as in favor of the majority of Tools remaining in play even after activating. (Some Tools, such as Sitrus Berry and Bursting Balloon do have self-discard clauses based upon being consumed or otherwise spent.) When a Pokémon is Knocked Out, Pokémon Tools attached to them move to the discard pile as well.
Some Pokémon Tools, such as the Scrolls, have an attack or Ability printed on them. While such a Pokémon Tool is attached to a Pokémon, that Pokémon can use the attack or Ability on the Pokémon Tool instead of an attack or Ability on their own card. Usually, there is an additional criteria that also has to be met. Some examples of criteria that are used are the name of the Pokémon the Pokémon Tool is attached to or the classification of Pokémon the Pokémon Tool is attached to.
Starting from Paradox Rift, Technical Machine cards are a subset of Pokémon Tools instead of a subtype of Trainer cards. They allow the Pokémon that they are attached to to use the attack printed on the Technical Machine card. However, they act similarly to previously released Technical Machine cards in which they are discarded from play at the end of the turn.
Team Flare Hyper Gear
Team Flare Hyper Gear (occasionally also known as Pokémon Tool F and once identified as Pokémon Tool Flare[1]) are a subtype of Pokémon Tool found in the Phantom Forces expansion. There are only two Team Flare Hyper Gear cards: Head Ringer Team Flare Hyper Gear and Jamming Net Team Flare Hyper Gear. Unlike regular Pokémon Tools, these cards have a negative effect on the Pokémon that they are attached to. This is because Team Flare Hyper Gear cards are attached to the opponent's Pokémon-EX instead of a player's own Pokémon. This is governed by what has once been identified as the Pokémon Tool Flare Rule, printed below the artwork in place of the usual Pokémon Tool ruleset. [1] Team Flare Hyper Gear cannot be attached to any other kind of Pokémon, including regular Pokémon, and discard themselves if they are ever somehow attached to a Pokémon that is not a Pokémon-EX. (Usually, this is due to an effect that switches a Pokémon in play for a Pokémon out of play, such as that of Ninja Boy.)
As Pokémon can only have one Pokémon Tool attached to them at a time, attaching a Team Flare Hyper Gear to a Pokémon prevents them from having a different Tool attached by their owner. However, if a Team Flare Hyper Gear becomes unattached from a Pokémon for any reason, it moves to the discard pile of the owner of the Team Flare Hyper Gear instead of going anywhere else.
Team Flare Hyper Gear cards are visually very distinct from Item cards, likely to help players remember if a Team Flare Hyper Gear is attached to an opponent's Pokémon and retrieve the card from their opponent when necessary. (Team Flare Hyper Gear cards have not been printed after the Scarlet & Violet Pokémon Tool errata.) They have a red border and the frame of the card is tinted red. Both cards have a "Flare" watermark over their text box. The normal section containing the Pokémon Tool ruleset is replaced by a Pokémon Tool F section, which is reddened compared to a Pokémon Tool section.
List of Pokémon Tool cards
References
- ↑ 1.0 1.1 Head Ringer Team Flare Hyper Gear on the Trading Card Database, Pokémon.com. This is not true of Jamming Net.
This article is part of Project TCG, a Bulbapedia project that aims to report on every aspect of the Pokémon Trading Card Game. |