Prism Armor (Ability): Difference between revisions
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{{AbilityInfobox/desc|VII|Reduces the power of supereffective attacks taken. }} | {{AbilityInfobox/desc|VII|Reduces the power of supereffective attacks taken.}} | ||
{{AbilityInfobox/desc|VIII|Reduces the power of supereffective attacks taken.}} | {{AbilityInfobox/desc|VIII|Reduces the power of supereffective attacks taken.}} | ||
{{AbilityInfobox/desc|IX|Reduces the power of supereffective attacks that hit the Pokémon.}} | |||
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==Effect== | ==Effect== | ||
===In battle=== | ===In battle=== | ||
Prism Armor reduces damage from | Prism Armor reduces damage from {{DL|Type|Type effectiveness|super-effective}} moves by 25%, regardless of the effectiveness multiplier. | ||
Unlike {{a|Solid Rock}} and {{a|Filter}}, this Ability cannot be ignored by {{cat|Moves that ignore Abilities|moves}} or {{cat|Abilities that ignore other Abilities|Abilities}}. | Unlike {{a|Solid Rock}} and {{a|Filter}}, this Ability cannot be ignored by {{cat|Moves that ignore Abilities|moves}} or {{cat|Abilities that ignore other Abilities|Abilities}}. It can still be changed or suppressed. | ||
===Outside of battle=== | ===Outside of battle=== | ||
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==Pokémon with Prism Armor== | ==Pokémon with Prism Armor== | ||
{{Ability/head|psychic}} | {{Ability/head|psychic}} | ||
{{Ability/entry| | {{Ability/entry|0800|Necrozma|Psychic|Psychic|Prism Armor|None|None}} | ||
{{Ability/entry| | {{Ability/entry|0800|form=-Dusk Mane|Necrozma|Psychic|Steel|Prism Armor|None|None|formlink={{color2|000|List of Pokémon with form differences#Necrozma|Dusk Mane}}}} | ||
{{Ability/entry| | {{Ability/entry|0800|form=-Dawn Wings|Necrozma|Psychic|Ghost|Prism Armor|None|None|formlink={{color2|000|List of Pokémon with form differences#Necrozma|Dawn Wings}}}} | ||
{{Ability/foot|psychic}} | {{Ability/foot|psychic}} | ||
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}} | }} | ||
{{AbilityVariations|Filter|Solid Rock|Prism Armor|color=Psychic|1color={{ | {{AbilityVariations|Filter|Solid Rock|Prism Armor|color=Psychic|1color={{steel color dark}}|2color={{rock color dark}}|3color={{psychic color dark}}}} | ||
{{-}} | {{-}} | ||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} |
Revision as of 20:07, 15 November 2023
Prism Armor | プリズムアーマー | ||||||||||||
Prism Armor | |||||||||||||
Flavor text
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Prism Armor (Japanese: プリズムアーマー Prism Armor) is an Ability introduced in Generation VII. It is one of the signature Abilities of Necrozma.
Effect
In battle
Prism Armor reduces damage from super-effective moves by 25%, regardless of the effectiveness multiplier.
Unlike Solid Rock and Filter, this Ability cannot be ignored by moves or Abilities. It can still be changed or suppressed.
Outside of battle
Prism Armor has no effect outside of battle.
Pokémon with Prism Armor
# | Pokémon | Types | First Ability | Second Ability | Hidden Ability | ||
---|---|---|---|---|---|---|---|
0800 | Necrozma |
Psychic | Prism Armor | None | None | ||
0800 | Necrozma Dusk Mane |
Psychic | Steel | Prism Armor | None | None | |
0800 | Necrozma Dawn Wings |
Psychic | Ghost | Prism Armor | None | None | |
Please note that Abilities marked with a superscript are only available in the stated generation or later.
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In other languages
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Variations of the Ability Filter | |
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Filter • Solid Rock • Prism Armor |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |