Blunder Policy: Difference between revisions
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Revision as of 09:12, 30 November 2021
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Blunder Policy (Japanese: からぶりほけん Miss Insurance) is a type of held item introduced in Generation VIII.
In the core series games
Price
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Effect
If one of the holder's moves misses one of its targets because of an accuracy or evasion check, the Blunder Policy is consumed and the holder's Speed is increased by two stages.
Blunder Policy does not activate if a one-hit knockout move misses, if Triple Kick or Triple Axel ends early by failing their second or third accuracy check, or if a move misses due to a target being in the semi-invulnerable turn of a move. The Blunder Policy only activates if the move misses, not for other reasons it might fail to affect a target (e.g. immunity due to type or Ability, being protected by a protection move, etc.).
If Dragon Darts would have missed one of its targets in a Double Battle for accuracy or evasion reasons, but the other target is successfully hit with the move, that target will be hit twice, and the Blunder Policy will still activate even though no message about missing a target ever appears.
Description
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Acquisition
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In other languages
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See also
This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items. |