Fire Memory: Difference between revisions
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**[http://www.smogon.com/dex/sm/items/fire_memory/ Generation VII] | **[http://www.smogon.com/dex/sm/items/fire_memory/ Generation VII] | ||
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Revision as of 16:19, 11 June 2019
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The Fire Memory (Japanese: ファイヤーメモリ Fire Memory) is a type of held item introduced in Generation VII. It is one of the memories that are associated with Silvally. It corresponds to the Fire type.
In the core series games
Price
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Effect
In battle
If the holder uses Multi-Attack, it becomes a Fire-type move.
RKS System changes a Silvally holding this item to its Fire-type form. Item-manipulating effects (such as Trick and Fling) cannot give Silvally a memory or remove a memory from Silvally.
Outside of battle
RKS System changes a Silvally holding this item to its Fire-type form.
Description
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Acquisition
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In the anime
![](https://archives.bulbagarden.net/media/upload/thumb/d/d9/Fire_Memory_anime.png/250px-Fire_Memory_anime.png)
A Fire Memory in the anime
In 10,000,000 Reasons to Fight!, Gladion used a Fire Memory on his Silvally to make it a Fire type, allowing it to melt the ice from Lusamine's Absol's Ice Beam that had frozen it in place.
In other languages
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External links
- On Smogon's Itemdex:
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This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items. |