Happy Hour (move): Difference between revisions

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jtrans=Happy Time |
jtrans=Happy Time |
jtranslit=Happitaimu |
jtranslit=Happitaimu |
gameimage=Happy Time.jpg |
gameimage=XY Inkay Happy Hour.png |
gameimagewidth=200 |
gameimagewidth=300 |
type=Normal |
type=Normal |
damagecategory=Status |
damagecategory=Status |
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==Effect==
==Effect==
Happy Hour doubles the amount of prize money earned at the end of battle.
Happy Hour doubles the amount of prize money earned at the end of battle. If combined with [[Amulet Coin]] or [[Luck Incense]], the prize money will be quadrupled.


==Learnset==
==Learnset==

Revision as of 19:08, 22 November 2013

Happy Hour
ハッピータイム Happy Time
Type  Normal
Category  Status
PP  30 (max. 48)
Power  —
Accuracy  —%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Self: Affects the user
Availability
Introduced  Generation VI
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Happy Hour (Japanese: ハッピータイム Happy Time) is a non-damaging Normal-type event-exclusive move introduced in Generation VI. As to date, Inkay is the only Pokémon to be made available with this move.

Effect

Happy Hour doubles the amount of prize money earned at the end of battle. If combined with Amulet Coin or Luck Incense, the prize money will be quadrupled.

Learnset

By events

Generation VI

#   Pokémon Type Obtained with
0686 Inkay Inkay
Dark Psychic Pokémon Center Tokyo Bay Inkay
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In other languages

Language Title
Germany Flag.png German Goldene Zeiten


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.