-PkMn: Difference between revisions
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(you know you want one MAGNEDETH....) |
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{{ | {{Incomplete}} | ||
-'' | {{GlitchPkmnInfobox | ||
| name=-PkMn | |||
| image=Spr 1b 081.png | |||
| size=56px | |||
| caption=[[File:RBGlitchNameDE.png]]'s sprite | |||
| ndex=081 | |||
| species=— | |||
| typen=1 | |||
| type1=Electric | |||
| height-ftin=60' 33" | |||
| weight-lbs=5400.7 | |||
| games={{game|Red and Blue|s}} | |||
| hex=DE | |||
| johtoguard={{p|Marill}} | |||
| generation=1 | |||
| gen1equivexists=yes | |||
| gen1equivname=8 (DE) | |||
| gen1equiv=Y | |||
| hybridof=Magnemite | |||
}} | |||
[[File:RBGlitchNameDE.png]] is a [[glitch Pokémon]] that is only found in [[Pokémon Red and Blue Versions]]. It occupies hexadecimal slot DE, turning into a [[8 (DE)]] when traded to {{v2|Yellow}}. When encountered the music will start to play an odd [[glitch song]], however the sounds are not random but rather they are flowing, seemingly to be a real song. It can only be obtained via the [[Johto guard glitch]] with {{p|Marill}}. | |||
When its [[Pokédex]] entry is viewed, its cry is a long, never-ending, Glitch song, which can lock up the game. Viewing the moves can have the same effect. | |||
The only way to bypass this is to have a Magnemite registered as "owned" in the [[Pokédex]]. | |||
==Game Data== | |||
===PokéDex Entry=== | |||
[[File:RBGlitchDexDE.png|thumb|center|-{{PK}}{{MN}}'s PokéDex entry]] | |||
===Game locations=== | |||
{{AvailabilityGlitch| | |||
type=Electric | | |||
gen=1 | | |||
rbrarity=[[Glitch]] | | |||
rbarea=[[Johto guard glitch]] ({{p|Marill}}) | | |||
yrarity=None | | |||
yarea=Becomes [[8 (DE)]] in {{v2|Yellow}}| | |||
}} | |||
===Learnset=== | ===Learnset=== | ||
====By [[Level|leveling up]]==== | ====By [[Level|leveling up]]==== | ||
{{learnlist/levelh|-'''{{PK}}{{MN}}'''| | {{learnlist/levelh|-'''{{PK}}{{MN}}'''|Electric|Electric|1|0}} | ||
{{learnlist/level1|Start|Tackle|Normal|35|95|35||'''}} | {{learnlist/level1|Start|Tackle|Normal|35|95|35||'''}} | ||
{{learnlist/level1|Start|Super Glitch|Glitch|—|—|—}} | {{learnlist/level1|Start|Super Glitch|Glitch|—|—|—}} | ||
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{{learnlist/level1|40|Mega Kick|Normal|120|75|5}} | {{learnlist/level1|40|Mega Kick|Normal|120|75|5}} | ||
{{learnlist/level1|43|Super Glitch|Glitch|—|—|—}} | {{learnlist/level1|43|Super Glitch|Glitch|—|—|—}} | ||
{{learnlist/levelf|-{{PK}}{{MN}}| | {{learnlist/levelf|-{{PK}}{{MN}}|Electric|Electric|1|5}} | ||
==Evolution== | |||
{{GlitchEvobox | |||
|sprite1=Spr 1b 081 | |||
|name1=-PkMn | |||
|displayname1=-{{PK}}{{MN}} | |||
|type1-1=Electric | |||
}} | |||
{{GlitchPkmn}} | {{GlitchPkmn}}<br> | ||
{{Project Glitchdex notice}} | |||
[[Category:Glitches]] | [[Category:Glitches]] | ||
[[Category:Glitch Pokémon]] | [[Category:Glitch Pokémon]] |
Revision as of 04:45, 2 March 2012
This article is incomplete. Please feel free to edit this article to add missing information and complete it. |
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is a glitch Pokémon that is only found in Pokémon Red and Blue Versions. It occupies hexadecimal slot DE, turning into a 8 (DE) when traded to Yellow. When encountered the music will start to play an odd glitch song, however the sounds are not random but rather they are flowing, seemingly to be a real song. It can only be obtained via the Johto guard glitch with Marill.
When its Pokédex entry is viewed, its cry is a long, never-ending, Glitch song, which can lock up the game. Viewing the moves can have the same effect.
The only way to bypass this is to have a Magnemite registered as "owned" in the Pokédex.
Game Data
PokéDex Entry
Game locations
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Learnset
By leveling up
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Evolution
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This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games. |