Starmie (Pokémon)/Generation II learnset: Difference between revisions

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{{learnlist/tutor2|Thunderbolt|Electric|95|100|15}}
{{learnlist/tutor2|Thunderbolt|Electric|95|100|15}}
{{learnlist/tutorf|Starmie|Water|Psychic|2|1}}
{{learnlist/tutorf|Starmie|Water|Psychic|2|1}}
====By a prior [[evolution]]====
{{Learnlist/prevoh|Starmie|Water|Psychic|2|1}}
{{Learnlist/prevo2|120|Staryu|||||Rapid Spin|Normal|20|100|40}}
{{Learnlist/prevo2|120|Staryu|||||Recover|Normal|—|—|20}}
{{Learnlist/prevo2|120|Staryu|||||BubbleBeam|Water|65|100|20|'''}}
{{Learnlist/prevo2|120|Staryu|||||Minimize|Normal|—|—|20}}
{{Learnlist/prevo2|120|Staryu|||||Light Screen|Psychic|—|—|30}}
{{Learnlist/prevo2|120|Staryu|||||Hydro Pump|Water|120|80|5|'''}}
{{Learnlist/prevo2|120|Staryu|e||||Twister|Dragon|40|100|20}}
{{Learnlist/prevof|Starmie|Water|Psychic|2|1}}

Revision as of 20:04, 23 February 2011

← Starmie Starmie

By leveling up

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
00Start Tackle Normal 03535 095}}95% 35
00Start Harden Normal 0000 —}}—% 30
00Start Water Gun Water 04040 100}}100% 25
3737 Confuse Ray Ghost 0000 100}}100% 10
  • Bold indicates a move that gets STAB when used by Starmie
  • Italic indicates a move that gets STAB only when used by an evolution of Starmie
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
Bag TM ??? Sprite.png TM03 Curse ??? —% 10
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Electric Sprite.png TM07 Zap Cannon Electric 100 50% 5
Bag TM Normal Sprite.png TM09 Psych Up Normal —% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15
Bag TM Normal Sprite.png TM13 Snore Normal 40 100% 15
Bag TM Ice Sprite.png TM14 Blizzard Ice 120 70% 5
Bag TM Normal Sprite.png TM15 Hyper Beam Normal 150 90% 5
Bag TM Ice Sprite.png TM16 Icy Wind Ice 55 95% 15
Bag TM Normal Sprite.png TM17 Protect Normal —% 10
Bag TM Water Sprite.png TM18 Rain Dance Water —% 5
Bag TM Normal Sprite.png TM20 Endure Normal —% 10
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20
Bag TM Electric Sprite.png TM25 Thunder Electric 120 70% 10
Bag TM Normal Sprite.png TM27 Return Normal 100% 20
Bag TM Psychic Sprite.png TM29 Psychic Psychic 90 100% 10
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Normal Sprite.png TM34 Swagger Normal 90% 15
Bag TM Normal Sprite.png TM35 Sleep Talk Normal —% 10
Bag TM Normal Sprite.png TM39 Swift Normal 60 —% 20
Bag TM Psychic Sprite.png TM42 Dream Eater Psychic 100 100% 15
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Ghost Sprite.png TM50 Nightmare Ghost 100% 15
Bag HM Water Sprite.png HM03 Surf Water 95 100% 15
Bag HM Normal Sprite.png HM05 Flash Normal 100% 20
Bag HM Water Sprite.png HM06 Whirlpool Water 15 70% 15
Bag HM Water Sprite.png HM07 Waterfall Water 80 100% 15
  • Bold indicates a move that gets STAB when used by Starmie
  • Italic indicates a move that gets STAB only when used by an evolution of Starmie
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Power   Accuracy   PP 
ShellderCloyster
Aurora BeamGS Ice 65 100% 20
TentacoolTentacruel
BarrierGS Psychic —% 30
TentacoolTentacruelShellderCloyster
SupersonicGS Normal 55% 20
  • Moves marked with an asterisk (*) must be chain bred onto Starmie in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Starmie in that game.
  • Bold indicates a move that gets STAB when used by Starmie
  • Italic indicates a move that gets STAB only when used by an evolution of Starmie
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Power   Accuracy   PP 
C Ice Beam Ice 95 100% 10
C Thunderbolt Electric 95 100% 15
  • A black abbreviation in a colored box indicates that Starmie can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Starmie cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Starmie
  • Italic indicates a move that gets STAB only when used by an evolution of Starmie
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Stage   Move   Type   Power   Accuracy   PP 
Staryu (Pokémon)/Generation II learnset Rapid Spin Normal 20 100% 40
Staryu (Pokémon)/Generation II learnset Recover Normal —% 20
Staryu (Pokémon)/Generation II learnset BubbleBeam Water 65 100% 20
Staryu (Pokémon)/Generation II learnset Minimize Normal —% 20
Staryu (Pokémon)/Generation II learnset Light Screen Psychic —% 30
Staryu (Pokémon)/Generation II learnset Hydro Pump Water 120 80% 5
Staryu (Pokémon)/Generation II learnset Twister Dragon 40 100% 20
  • Bold indicates a move that gets STAB when used by Starmie
  • Italic indicates a move that gets STAB only when used by an evolution of Starmie
  • Click on the generation numbers at the top to see moves from other generations