Wonder Guard (Ability): Difference between revisions

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|text3="Super effective" hits.
|text3="Super effective" hits.

Revision as of 07:24, 9 August 2010

Wonder Guard ふしぎなまもり
Wondrous Protection
Flavor text
Generation III
"Super effective" hits.
Generation IV
Only super effective moves will hit.
Generation V
Currently unknown
Generation VI
Currently unknown
Generation VII
Currently unknown
Generation VIII
Currently unknown
Generation IX
Currently unknown

Wonder Guard (Japanese: ふしぎなまもり Wondrous Protection) is an ability introduced in Generation III. Only one Pokémon has this ability.

Effect

In battle

Wonder Guard only allows super effective moves to hit. It does not prevent stat-altering moves, such as Tail Whip, from hitting or from lowering the Pokémon's stats. Also, it does not prevent damage from weather effects, such as Sandstorm.

Moves which cause status ailments, such as PoisonPowder, can still be used. In addition, the Pokémon can still be afflicted with status ailments and receive damage from those status ailments. Wonder Guard does not block Struggle from hitting, nor does it block moves whose types do not come into play for damage calculation, such as Beat Up, Future Sight and Doom Desire. Fire Fang will also hit even if it is not super-effective. Wonder Guard may not be Skill Swapped or copied with Role Play, but it may be Traced. Spikes and Stealth Rock may also damage a Pokémon with Wonder Guard.

Outside of battle

Wonder Guard has no effect outside of battle.

Pokémon with Wonder Guard

Single ability

# Pokémon Type
292 Shedinja Shedinja Bug Ghost
Shedinja
Shedinja
Shedinja
Shedinja
Shedinja


Dual ability

No Pokémon have Wonder Guard as one of their two abilities.

In the anime

Shedinja. Shedinja is unaffected by all moves except super effective ones, which automatically knock it out.

In other languages

  • Spanish: Superguarda
  • Italian: Magidifesa
  • Portuguese: Proteção Maravilhosa

Trivia

  • Hackers often hack Spiritomb or Sableye with this ability, because those Pokémon do not have a weakness, and can therefore only be damaged by status ailments, weather conditions and use of moves such as Foresight and, strangely, Fire Fang. It is also possible to counter these hacks with the move Gastro Acid or the ability Mold Breaker. Future Sight and Doom Desire are capable of dealing damage through this ability as well, and since they don't take type into account, the Psychic move Future Sight will still deal damage to the partial-Template:Type2 Sableye and Spiritomb. Other Pokémon that can be used is any pure Electric type, but they must first use Magnet Rise to make it work, since they will remove their only weakness, the Ground type. Drapion and Skuntank can be used as well, when they can get hacked and learn Magnet Rise.