Storm Throw (move): Difference between revisions
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{{MoveInfobox| | {{MoveInfobox| | ||
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===Generation VI=== | ===Generation VI=== | ||
Storm Throw's power changed from 40 to 60. | Storm Throw's power changed from 40 to 60. | ||
Storm Throw can also be used as part of a [[Contest combination|Contest Spectacular combination]] with the user gaining an extra three appeal points if any of the moves {{m|Entrainment}}, {{m|Hold Hands}} or {{m|Play Nice}} was used in the prior turn. | |||
==Description== | ==Description== | ||
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===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Movehead/Level|Fighting|5}} | {{Movehead/Level|Fighting|5}} | ||
{{Moveentry/3|127|Pinsir|1|Bug|Bug|33{{sup/5|B2W2}}|33{{sup/6|XY}}<br>36{{sup/6|ORAS}}|36}} | {{Moveentry/3|127|Pinsir|type=Bug|1|Bug|Bug|33{{sup/5|B2W2}}|33{{sup/6|XY}}<br>36{{sup/6|ORAS}}|36}} | ||
{{Moveentry/3|538|Throh|1|Human-Like|Human-Like|25|25|17|STAB='''}} | {{Moveentry/3|538|Throh|type=Fighting|1|Human-Like|Human-Like|25|25|17|STAB='''}} | ||
{{Movefoot|Fighting}} | {{Movefoot|Fighting|3}} | ||
===By {{pkmn|breeding}}=== | ===By {{pkmn|breeding}}=== | ||
{{Movehead/Breed|Fighting|5}} | {{Movehead/Breed|Fighting|5}} | ||
{{Moveentry/3|674|Pancham|2|Field|Human-Like||✔|✔|STAB='''}} | {{Moveentry/3|674|Pancham|type=Fighting|2|Field|Human-Like||✔|✔|STAB='''}} | ||
{{Movefoot|Fighting}} | {{Movefoot|Fighting|3}} | ||
==In the manga== | ==In the manga== | ||
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{{movemid|type=fighting|user=Marshal|user1=Marshal's Throh|startcode=PS486|startname=Unraveling Mysteries|notes=Debut}} | {{movemid|type=fighting|user=Marshal|user1=Marshal's Throh|startcode=PS486|startname=Unraveling Mysteries|notes=Debut}} | ||
{{movep|type=fighting|ms=127|pkmn=Pinsir|method=Pinsir grabs the opponent and throws it into the ground.}} | {{movep|type=fighting|ms=127|pkmn=Pinsir|method=Pinsir grabs the opponent and throws it into the ground.}} | ||
{{movebtmManga|type=fighting|user=X (Adventures)|user1=X's Rute|startcode=PAXY28|startname= | {{movebtmManga|type=fighting|user=X (Adventures)|user1=X's Rute|startcode=PAXY28|startname=Scizor Defends}} | ||
==In other generations== | ==In other generations== |
Revision as of 06:46, 7 February 2017
The picture used in this article is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: Should be replaced with Generation VII image |
Storm Throw やまあらし Mountain Storm | ||||||||||||
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Target
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Availability
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Storm Throw (Japanese: やまあらし Mountain Storm) is a damage-dealing Fighting-type move introduced in Generation V.
Effect
Generation V
Storm Throw inflicts damage and will always result in a critical hit unless the target has Battle Armor, Shell Armor, or is under the effects of Lucky Chant.
Generation VI
Storm Throw's power changed from 40 to 60.
Storm Throw can also be used as part of a Contest Spectacular combination with the user gaining an extra three appeal points if any of the moves Entrainment, Hold Hands or Play Nice was used in the prior turn.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||
---|---|---|---|---|---|---|---|---|---|---|
V | VI | VII | VIII | IX | ||||||
0127 | Bug | 33B2W2 | 33XY 36ORAS |
36 | ||||||
0538 | Human-Like | 25 | 25 | 17 | ||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | ||||||
---|---|---|---|---|---|---|---|---|---|---|
V | VI | VII | VIII | IX | ||||||
0674 | Field | Human-Like | ✔ | ✔ | ||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In the manga
In the Pokémon Adventures manga
The user counters an attacking opponent. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Throh grabs the opponent and throws it into the ground. | |||
Marshal's Throh | Unraveling Mysteries | Debut | |
Pinsir grabs the opponent and throws it into the ground. | |||
X's Rute | Scizor Defends | None |
In other generations
Trivia
- All Pokémon capable of learning Storm Throw are capable of having the Ability Mold Breaker, which will negate the protection from critical hits normally provided by Battle Armor and Shell Armor. This makes Lucky Chant the only guaranteed way to prevent Storm Throw from getting a critical hit.
In other languages
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Variations of the move Storm Throw | ||||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |