Barrage (move): Difference between revisions
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===Generation II=== | ===Generation II=== | ||
All strikes now do damage independently, enabling any of them to be critical hits. | All strikes now do damage independently, enabling any of them to be critical hits. | ||
If the user is holding a [[King's Rock]], the final strike has a chance to cause the opponent to {{status|flinch}}. | |||
===Generations III and IV=== | ===Generations III and IV=== | ||
Barrage may now continue attacking after breaking a substitute. | Barrage may now continue attacking after breaking a substitute. | ||
===Generation V=== | If the user is holding a [[King's Rock]] or [[Razor Fang]], each consecutive hit has an equal chance to cause the opponent to {{status|flinch}}. | ||
===Generation V onwards=== | |||
There is now a ~33.3% chance that it will hit 2 times, a ~33.3% chance it will hit 3 times, a ~16.7% chance it will hit 4 times, and a ~16.7% chance it will hit 5 times. Provided that the move does not miss, it will hit ~3.167 times on average, giving it an average power of 47.5. | There is now a ~33.3% chance that it will hit 2 times, a ~33.3% chance it will hit 3 times, a ~16.7% chance it will hit 4 times, and a ~16.7% chance it will hit 5 times. Provided that the move does not miss, it will hit ~3.167 times on average, giving it an average power of 47.5. | ||
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If the target has {{a|Weak Armor}}, each strike will activate it. | If the target has {{a|Weak Armor}}, each strike will activate it. | ||
Barrage has no effect on targets with {{a|Bulletproof}}. | Barrage has no effect on targets with {{a|Bulletproof}}. | ||
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{{movedescentry|{{gameabbrev3|FRLG}}|Round objects are hurled at the foe to strike two to five times.}} | {{movedescentry|{{gameabbrev3|FRLG}}|Round objects are hurled at the foe to strike two to five times.}} | ||
{{movedescentry|{{gameabbrevss|XD}}|Hurls round objects at the target 2 to 5 times.}} | {{movedescentry|{{gameabbrevss|XD}}|Hurls round objects at the target 2 to 5 times.}} | ||
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|Round objects are hurled at the foe to strike two to five times in a row.}} | {{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|Round objects are hurled at the foe to strike two to five times in a row.}} | ||
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|Round objects are hurled at the target to strike two to five times in a row.}} | {{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|Round objects are hurled at the target to strike two to five times in a row.}} | ||
|} | |} | ||
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==In other generations== | ==In other generations== | ||
===Core series games=== | |||
{{Movegen | {{Movegen | ||
|type=normal | |type=normal | ||
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|genV=Barrage V | |genV=Barrage V | ||
}} | }} | ||
===Spin-off series games=== | |||
{{Movegen | {{Movegen | ||
|type=Normal | |type=Normal | ||
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|Colo=Barrage Colo | |Colo=Barrage Colo | ||
|XD=Barrage XD | |XD=Barrage XD | ||
}} | |||
{{Movegen | |||
|type=Normal | |||
|PBR=Barrage PBR | |||
}} | }} | ||
{{Movegen | {{Movegen | ||
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==Trivia== | ==Trivia== | ||
* Along with {{m|Kinesis}} and {{m|Struggle}}, Barrage is one of three moves | * Along with {{m|Kinesis}} and {{m|Struggle}}, Barrage is one of three moves introduced in Generation I that has not been featured in the main {{pkmn|anime}} series. | ||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}} | {{Langtable|color={{normal color}}|bordercolor={{normal color dark}} | ||
|zh_yue=投球 ''{{tt|Tàuhkàuh|Ball Throw}}'' | |zh_yue=投球 ''{{tt|Tàuhkàuh|Ball Throw}}'' | ||
|zh_cmn=投球 ''{{tt|Tóuqiú|Ball Throw}}'' {{tt|*|Games}}<br>丟球 ''{{tt|Diūqiú|Ball Throw}}''<br>丢蛋 ''{{tt|Diūdàn|Egg Throw}}'' {{tt|*|Adventures | |zh_cmn=投球 ''{{tt|Tóuqiú|Ball Throw}}'' {{tt|*|Games}}<br>丟球 ''{{tt|Diūqiú|Ball Throw}}'' {{tt|*|DP National Pokédex Guidebook}}<br>丢蛋 ''{{tt|Diūdàn|Egg Throw}}'' {{tt|*|Adventures}} | ||
|da=Dæmning<!--source: Danish version of The Official Pokémon Handbook--> | |da=Dæmning<!--source: Danish version of The Official Pokémon Handbook--> | ||
|nl=Versperring | |nl=Versperring |
Revision as of 16:22, 16 May 2017
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Barrage たまなげ Ball Throw | ||||||||||||
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Barrage (Japanese: たまなげ Ball Throw) is a damage-dealing Normal-type multi-strike move introduced in Generation I. It is the signature move of Exeggcute and Exeggutor.
Effect
Generation I
Barrage inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Provided that the move does not miss, it will hit 3 times on average, giving it an average power of 45. Although only the first strike can be a critical hit, each successive one will deal the same amount of damage.
Barrage will end immediately if it breaks a substitute. Bide and Counter will only acknowledge the last strike of this move.
Generation II
All strikes now do damage independently, enabling any of them to be critical hits.
If the user is holding a King's Rock, the final strike has a chance to cause the opponent to flinch.
Generations III and IV
Barrage may now continue attacking after breaking a substitute.
If the user is holding a King's Rock or Razor Fang, each consecutive hit has an equal chance to cause the opponent to flinch.
Generation V onwards
There is now a ~33.3% chance that it will hit 2 times, a ~33.3% chance it will hit 3 times, a ~16.7% chance it will hit 4 times, and a ~16.7% chance it will hit 5 times. Provided that the move does not miss, it will hit ~3.167 times on average, giving it an average power of 47.5.
If a Focus Sash, Focus Band, or Sturdy activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.
If the target has Weak Armor, each strike will activate it.
Barrage has no effect on targets with Bulletproof.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | VII | VIII | IX | ||||||
0102 | |
Grass | 1 | 1 | 1 | 1 | 1 | 1 | 1 | |||||
0103 | |
Grass | 1 | 1 | 1 | 1 | 1 | 1 | 1 | |||||
103A | Exeggutor
Alola Form |
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Grass | 1 | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Description
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In the anime
In Pokémon Origins
The user fires a barrage of seeds at the opponent. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Exeggutor fires multiple light yellow seeds from its leaves at the opponent. | |||
Blue's Exeggutor | File 4: Charizard | Debut |
In the manga
In the Pokémon Adventures manga
The user fires a part of their body at the opponent. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Exeggutor fires one of their heads from their body at the opponent. | |||
Multiple wild Exeggutor | Extricated from Exeggutor | Debut | |
Multiple eggs form around Exeggcute's body and Exeggcute fires them at the opponent. | |||
Bill's Exeggcute | Electrode's Big Shock! | None |
In the Pokémon Gotta Catch 'Em All manga
Unknown | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Unknown | |||
Collector's Blissey | GDZ50 | Debut |
In other generations
Core series games
Spin-off series games
Trivia
- Along with Kinesis and Struggle, Barrage is one of three moves introduced in Generation I that has not been featured in the main anime series.
In other languages
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Variations of the move Fury Attack | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |