After You (move): Difference between revisions
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{{MoveInfobox| | {{MoveInfobox | ||
n=495 | | |n=495 | ||
name=After You | | |name=After You | ||
jname=おさきにどうぞ | | |jname=おさきにどうぞ | ||
jtrans=Go Ahead | | |jtrans=Go Ahead | ||
jtranslit=Osaki ni Dōzo| | |jtranslit=Osaki ni Dōzo | ||
gameimage=After You.png | | |gameimage=After You.png | ||
gameimage2=After You 2.png | | |gameimage2=After You 2.png | ||
gameimagewidth=300 | | |gameimagewidth=300 | ||
type=Normal | | |type=Normal | ||
damagecategory=Status | | |damagecategory=Status | ||
basepp=15 | | |basepp=15 | ||
maxpp=24 | | |maxpp=24 | ||
power=— | | |power=— | ||
accuracy=— | | |accuracy=— | ||
gen=V | | |gen=V | ||
category=Cute | | |category=Cute | ||
appeal6=3 | | |appeal6=3 | ||
jam6=0 | | |jam6=0 | ||
cdesc6=Causes the user to move later on the next turn. | | |cdesc6=Causes the user to move later on the next turn. | ||
pokefordex=After%20You | | |pokefordex=After%20You | ||
touches=no | | |touches=no | ||
protect=no | | |protect=no | ||
magiccoat=no | | |magiccoat=no | ||
snatch=no | | |snatch=no | ||
mirrormove=no | | |mirrormove=no | ||
kingsrock=no | | |kingsrock=no | ||
sound=no | | |sound=no | ||
ignoresub=yes | | |ignoresub=yes | ||
na=no| | |na=no | ||
mtb2w2=yes| | |mtb2w2=yes | ||
mtoras=yes| | |mtoras=yes | ||
target=anyadjacent | | |target=anyadjacent | ||
footnotes= }} | |footnotes= | ||
}} | |||
'''After You''' (Japanese: '''おさきにどうぞ''' ''Go Ahead'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation V]]. | '''After You''' (Japanese: '''おさきにどうぞ''' ''Go Ahead'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation V]]. | ||
==Effect== | ==Effect== | ||
The target will move next on the current turn, ignoring [[priority]]. | The target will move next on the current turn, ignoring [[priority]]. It bypasses {{stat|accuracy}} checks to always hit, unless the opponent is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}. | ||
After You fails if the target has already moved on the same turn, or if the order remains the same after using After You. | After You fails if the target has already moved on the same turn, or if the order remains the same after using After You. | ||
Line 170: | Line 171: | ||
==In other generations== | ==In other generations== | ||
{{Movegen| | {{Movegen | ||
type=Normal| | |type=Normal | ||
genV=After You V | |genV=After You V | ||
}} | }} | ||
Line 186: | Line 187: | ||
{{After You}} | {{After You}} | ||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[Category:Moves that cannot miss]] | |||
[[de:Galanterie]] | [[de:Galanterie]] |
Revision as of 01:50, 17 August 2016
After You おさきにどうぞ Go Ahead | ||||||||||||
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Target
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Availability
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After You (Japanese: おさきにどうぞ Go Ahead) is a non-damaging Normal-type move introduced in Generation V.
Effect
The target will move next on the current turn, ignoring priority. It bypasses accuracy checks to always hit, unless the opponent is in the semi-invulnerable turn of a move such as Dig or Fly.
After You fails if the target has already moved on the same turn, or if the order remains the same after using After You.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||
---|---|---|---|---|---|---|---|---|---|---|
V | VI | |||||||||
035 | Clefairy | Fairy | 52 | 58 | 1, 58 | |||||
175 | Togepi | Fairy | 53 | 53 | ||||||
176 | Togetic | Fairy | Flying | 53 | 53 | |||||
427 | Buneary | Normal | 43 | 43 | ||||||
428 | Lopunny | Normal | 43 | 43 | ||||||
468 | Togekiss | Fairy | Flying | 1 | ||||||
504 | Patrat | Normal | 23 | 23 | ||||||
505 | Watchog | Normal | 25 | 25 | ||||||
531 | Audino | Normal | 40 | 40 41 | ||||||
548 | Petilil | Grass | 44 | 44 | ||||||
556 | Maractus | Grass | 57 | 1, 57 | ||||||
572 | Minccino | Normal | 49 | 49 | ||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||
---|---|---|---|---|---|---|---|---|---|---|
V | VI | |||||||||
043 | Oddish | Grass | Poison | |||||||
143 | Snorlax* | Normal | ||||||||
179 | Mareep | Electric | ||||||||
194 | Wooper | Water | Ground | |||||||
287 | Slakoth | Normal | ||||||||
446 | Munchlax* | Normal | ||||||||
506 | Lillipup | Normal | ||||||||
535 | Tympole* | Water | ||||||||
684 | Swirlix | Fairy | ||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By Move Tutor
In the manga
In the Pokémon Adventures manga
The user lets an ally attack first. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Patrat surprises an opponent by running away from it, giving an ally the chance to use an attack first. | |||
Shoko's four Patrat | The Battle | Debut |
In other generations
In other languages
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Variations of the move After You | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |