- (glitch Pokémon): Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
mNo edit summary
m (that intro should be in sections. The intro should be one short paragraph)
Line 1: Line 1:
{{GlitchResearch|Nothing but name, sprite and how it appears is present; things like the Hex and moves are needed.}}
{{GlitchResearch|Nothing but name, sprite and how it appears is present; things like the Hex and moves are needed.}}
{{clenaup}}
{{incomplete}}
{{incomplete}}
{{GlitchPkmnInfobox
{{GlitchPkmnInfobox

Revision as of 06:07, 6 June 2010

BoEANSprite.png This glitch is in need of research.
Reason: Nothing but name, sprite and how it appears is present; things like the Hex and moves are needed.
You can discuss this on the talk page.

Template:Clenaup

050Diglett.png This article is incomplete.
Please feel free to edit this article to add missing information and complete it.

B óË ÁN
BoEANSprite.png
B óË ÁN
Type Category
 Unknown  N/A
Hexadecimal identifier Exp. at Lv. 100
Unknown Unknown
Pokédex
National
#???
Johto
#—
Hoenn
#—
Sinnoh
#—
Unova (BW)
#—
Unova (B2W2)
#—
Games found in
Pokémon FireRed and LeafGreen
Height Weight
?.? m ?.? kg
Pokédex color Body style Footprint Catch rate
Unknown BodyUnknown.png N/A Unknown
Gender ratio
Unknown
Egg Groups Egg cycles
Unknown Unknown
EV yield
HP
?
Atk
?
Def
?
Sp.Atk
?
Sp.Def
?
Speed
?
Exp.
?

B óË ÁN is a Template:Type2 Glitch Pokémon.

It can be found by using the "Always your turn" code in FireRed and LeafGreen and attacking certain Trainers. This glitch causes the game to stop (due to B óË ÁN's seemingly endless entry animation), and no action can be taken (except accessing the Help menu). When it appears, it will come out of a Master Ball and have Bulbasaur's cry possibly because it is the first valid Pokémon cry after 000.

When encountered, it will continuously scroll from bottom to top while distorting randomly (momentaneously creating green distortions around itself in random patterns). It only appears as a beige square, and cannot at the moment be found in any other way (not even by hacking the game's code, because its index value is currently unknown; therefore one cannot directly encounter it through an encounter code or change the first Pokémon in their party to view it).

In order to see B óË ÁN, the player may enter the GameShark code "Always your turn" and fight a trainer (for example, Brock) with said code switched on (it appears that certain trainers or targets trigger this glitch more easily). After attacking a few times during the battle, the game may randomly and automatically switch out to B óË ÁN rather than executing a move selected by the player (it'll only happen upon selecting a move).

If data has not been saved beforehand it is recommended that one saves their game before encountering this glitch, as the game will stop on B óË ÁN's seemingly endless entry animation.

This glitch may activate during almost any trainer battle. It may also, rather than switching to B óË ÁN, have other effects, such as throwing a Timer Ball at the opposing Pokémon (while not using up a Timer Ball the player could possess) or switching to a Glitch Pokémon completely identical to B óË ÁN, but named "B óË {é Á ". It can also be seen in another form known as er óË Á : this glitch, like the original, has green distortions, but if one looks closely the player can see varying sizes of the egg sprite.

The results of this glitch (as well as wether it is triggered) seems to be set at the beginning of every turn. Strangely, if one would switch Pokémon (normally) on the turn the glitch would activate, would the new pokémon cause this glitch as well, it would be called by the previous Pokémon's name while switching to B óË ÁN or B óË {é Á . It will still be called by its own name if a regular switch is made, though.

File:B oE AN.png
B óË ÁN appearing in battle

Use of the glitch without a game-altering device

Yet another variation of this glitch, named óË {e Ái, will occur when a Pokémon with "negative" (i.e. 65535) health (from the Pomeg glitch) is traded from Pokémon Emerald to Pokémon Fire Red or Leaf Green version and then sent into battle.

Game data

Location

Base stats

Learnset

By Leveling up

Evolution

Missingno RB.png This glitch-related article is a stub. You can help Bulbapedia by expanding it.


Red/Blue: 'M (00)MissingNo.▶ Aaゥ (C1)ゥ .4h POKé
PokéWTrainerPkMn (C5)ゥL ゥM 4♀Pゥ ゥゥTゥU?◣ゥ 8PC4SH
PPkMn ◣ nTrainer▼ W G dOPkMn4XPkMn PkMn T4B 8 4 8
ゥ 'M p'u ゥAゥ GPゥ ゥ ゥ4 hGlitch (D7)PkMnaPkMnゥ ♂ fPkMnk
PkMnRPkMn "B (DA)Glitch (DB)Glitch (DC)7PkMn 'v-PkMn.PkMn
/PkMn ▼PkMn'v……ゥ (E3)Glitch (E4)C- -
Pゥ 4$X CcA (EA)Glitch (EB)Glitch (EC)hゥ
.gゥ$'Mゥ$ (F0)94ゥ l (F2)ゥ l (F3)ゥ$ (F4)
ゥ (F5)G'Mp'Ng'Mp'Ng ゥ$94 hGlitch (FA)'M 'N gO
ゥ$ 6ゥ'M (FE)'M (FF)
Yellow: 3TrainerPoké $MissingNo.4 44 4 Hy♀ .pPkMnp' 'ゥ ( Z4
X ゥ- xゥ,4. .ァ7gug gァ / g J 1Glitch (CA)
. pゥ.8ゥ. BPkMn pゥぁ ゥぇ (CE)4, ゥァ (CF)ゥ'B ァ h
PkMn ? Aゥゥ)ゥ (D4)'ゥ.PkMn pゥぁ ゥぇ (D6)B (D7)PkMn (D8)
ゥ (D9)]ゥ' BPkMn (DC)4, ゥァ (DD)8 (DE)p ID
8 P ァ'r 'r 4(h4to894 89 48B 4 8Z ゥ9
ゥHIゥ.4(h4hi?$4HI?'r ゥ$ Pゥ. 4(?/4(h4?
ゥ► ゥ▼ ゥh 4Pゥ ゥ.... ゥ ( .I' .' B' ゥゥ ゥェ ゥ ▷ゥ $ A (F3)♂ p ゥ
▼ pゥゥ $ A (F6)PkMn (F7)ゥ 4- 4$ゥ▾ ゥ♂F q ,
ゥ$ 4MN ゥ× 'rゥ. 4-ゥ/ 4ァ 4,Q ◣
Generation II: ????? (00GSFCGSFEGSFFGS00CFCCFECFFC)
Glitch EggGlitch Unown
Generation III: -???????????Bad Egg
Generation IV: -----Bad EggGeneration IV hybrid
Generation V: -----Bad EggGlitch Unown
Generation VI: Bad EggGeneration VI 724+ glitch Pokémon


Project GlitchDex logo.png This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.