Stockpile (move)
Stockpile たくわえる Stockpile | ||||||||||||
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Availability
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Stockpile (Japanese: たくわえる Stockpile) is a non-damaging Normal-type move introduced in Generation III.
The Pokémon who are able to learn this move are also able to learn the related moves Spit Up and Swallow; except Snorlax, Munchlax, Trubbish, Garbodor, and Guzzlord, which cannot learn Spit Up, and Qwilfish, which cannot learn Swallow.
Usually, when a Pokémon tries to learn Stockpile through leveling up, it will also attempt to learn Spit Up and/or Swallow immediately after.
Effect
Generation III
Stockpile stores up energy for the user and has no secondary effect. The maximum number of stockpiles the user can hold is three. If used after the third count, it will fail.
The moves Spit Up and Swallow inflict damage and heal the user based on the number of stockpiles, respectively, but also reset the stockpile count. Both moves fail if the stockpile count is zero.
In this generation, Stockpile's PP is 10.
Stockpile can also be used as part of a Pokémon Contest combination, causing Spit Up and Swallow to have their base appeal points doubled if used in the next turn.
Generation IV
In addition to its previous effects, Stockpile gains a secondary effect of raising the user's Defense stat and Special Defense stat by one stage each after stockpiling. Once the user has used Spit Up or Swallow, the increases in Defense and Special Defense gained this way are lost.
In addition, Stockpile's PP is raised to 20.
Generation VI onward
Stockpile can be used as part of a Contest Spectacular combination, causing Spit Up and Swallow to give an extra three appeal points if used in the next turn.
If powered up by a Normalium Z into Z-Stockpile, the user regains all of its HP.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||||
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III | IV | V | VI | VII | VIII | IX | ||||||
0023 | Field | Dragon | 37 | 25 | 25 | 25 | 25SMUSUM | 25BDSP | ||||
0024 | Field | Dragon | 46 | 28 | 27 | 27 | 27SMUSUM | 27BDSP | ||||
0039 | |
Fairy | 25SMUSUM | 12 | ||||||||
0040 | |
Fairy | 1 | |||||||||
0071 | |
Grass | 1FRLG | 1 | 1 | 1 | 1SMUSUM | 1BDSP | ||||
0143 | Monster | 1 | ||||||||||
0171 | |
Water 2 | 27 | 27 | 27 | 1, Evo. | 1, Evo. | |||||
0211 | |
Water 2 | 25 | 25 | 25 | 25 | 44 | |||||
0279 | |
Water 1 | Flying | 33 | 38 | 38BW 39B2W2 |
39XY 33ORAS |
33 | 28 | |||
0303 | |
Field | Fairy | 46 | 51 | 51 | 50XY 41ORAS |
41 | 16 | |||
0316 | Amorphous | 34 | 34 | 39 | 39XY 28ORAS |
28 | 28BDSP | |||||
0317 | Amorphous | 40 | 38 | 45 | 45XY 30ORAS |
30 | 30BDSP | |||||
0345 | |
Water 3 | 50 | 57 | 57 | 57XY 46ORAS |
46 | 41 | ||||
0346 | |
Water 3 | 60 | 66 | 66 | 1, 66XY 52ORAS |
52 | 43 | ||||
0425 | |
Amorphous | 22 | 27BW 25B2W2 |
25 | 25 | 24 | |||||
0426 | |
Amorphous | 22 | 27BW 25B2W2 |
25 | 25 | 24 | |||||
0446 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 25 | 28 | 28 | 28 | 20 | |||||
0455 | Grass | 31 | 37 | 37 | 37 | 37BDSP | ||||||
0568 | Mineral | 23 | 23 | 23 | 21 | |||||||
0569 | Mineral | 23 | 23 | 23 | 21 | |||||||
0631 | Field | 56 | 50 | 56 | 20 | |||||||
0775 | Field | 6 | ||||||||||
0799 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 1 | 5 | |||||||
0819 | Field | 15 | ||||||||||
0820 | Field | 15 | ||||||||||
0845 | |
Water 1 | Flying | 1 | ||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | ||||||||
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III | IV | V | VI | VII | VIII | IX | ||||||
019A | Rattata
Alolan Form |
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Field | ✔ | ||||||||
0086 | Water 1 | Field | ✔ | ✔ | ✔ | ✔BDSP | ||||||
0088 | Amorphous | ✔ | ✔ | ✔ | ✔ | ✔BDSP | ||||||
088A | Grimer
Alolan Form |
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Amorphous | ✔ | ||||||||
0109 | Amorphous | ✔ | ✔ | ✔ | ✔ | |||||||
0194 | |
Water 1 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||
0218 | Amorphous | ✔ | ✔ | ✔ | ✔ | ✔BDSP | ||||||
0322 | |
Field | ✔ | ✔ | ✔ | ✔BDSP | ||||||
0336 | Field | Dragon | ✔ | ✔ | ✔ | ✔ | ✔ | ✔BDSP | ||||
0363 | |
Water 1 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||
0387 | Monster | Grass | ✔HGSS | ✔ | ✔ | ✔ | ✔BDSP | |||||
0422 | Water 1 | Amorphous | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0449 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0747 | |
Water 1 | ✔ | ✔ | ||||||||
0751 | |
Water 1 | Bug | ✔ | ✔ | |||||||
0769 | |
Amorphous | ✔ | ✔ | ||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation V
# | Pokémon | Types | Egg Groups | Obtained with | ||
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0449 | Field | Dream World - Rugged Mountain | ||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation V
# | Pokémon | Types | Egg Groups | Obtained with | ||
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0387 | Monster | Grass | Walmart Turtwig | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation VII
# | Pokémon | Types | Egg Groups | Obtained with | ||
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0747 | |
Water 1 | Easter Egg Mareanie Korean Egg Mareanie | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
In Red Rescue Team and Blue Rescue Team, Stockpile a move with 17PP. The user stores energy (up to 3 times), which affects Spit Up and Swallow. This move is affected by Muzzled status condition, Snatch, and Taunt.
In Explorers of Time, Darkness and Sky, reflecting the change in main series, the move now increases user's Defense and Special Defense by one stage for each stack of Stockpile, until they're used up.
Description
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In the anime
The user charges up power, also raising its Defense and Sp. Def. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Gulpin's whole body glows purple. | |||
Multiple wild Gulpin | Gulpin it Down | Debut | |
Professor Jacuzzi's Gulpin | Gulpin it Down | None | |
Swalot takes a big gulp of air, making its body larger. | |||
Reggie's Swalot | Lost Leader Strategy! | None |
In the manga
Phantom Thief Pokémon 7
The user stores energy that will be used later. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Drifblim glows brightly, raising its defense in the process. | |||
Hiori's Drifblim | Showdown With An Assassin | Debut |
Pokémon Adventures
The user stores energy to be used for healing or attacking. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Pelipper opens its mouth and sucks in anything within its surroundings. | |||
Amber's Pelipper | Can I Ninjask You a Question? | Debut |
In other generations
Core series games
Side series games
Spin-off series games
In other languages
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Variations of the move Bulk Up | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
- Moves
- Moves that target the user
- Normal-type moves
- Tough moves
- Status moves
- Generation III moves
- Moves that can raise the user's Defense
- Moves that can raise the user's Special Defense
- Moves usable in Pokémon Sword and Shield
- Moves that require use of mouth
- Moves in Pokémon Mystery Dungeon: Gates to Infinity
- Moves in Pokémon Mystery Dungeon: Rescue Team DX