Spiky Shield (move): Difference between revisions
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===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Movehead/Level|Grass|6}} | {{Movehead/Level|Grass|6}} | ||
{{Moveentry/ | {{Moveentry/2|332|Cacturne|2|Grass|Human-Like|32{{sup/6|ORAS}}1|}} | ||
{{Moveentry/ | {{Moveentry/2|556|Maractus|1|Grass|Grass|1{{sup/6|ORAS}}1|}} | ||
{{Moveentry/ | {{Moveentry/2|652|Chesnaught|1|Field|Field|36, 75|1}} | ||
{{Moveentry/2|777|Togedemaru|2|Field|Fairy||49}} | |||
{{Movefoot|Grass}} | {{Movefoot|Grass}} | ||
Revision as of 18:09, 1 December 2016
Spiky Shield ニードルガード Needle Guard | ||||||||||||||
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Spiky Shield (Japanese: ニードルガード Needle Guard) is a non-damaging Grass-type move introduced in Generation VI.
Effect
Spiky Shield protects the user from all effects of moves that target users during the turn it is used, including damage. (This does not include damage afflicted by weather conditions it is susceptible to, or damage from a status ailment that it obtained on a previous turn.) Additionally, if Spiky Shield blocks an attack that would make contact with the user, the attacker suffers damage equal to 1/8 of its maximum HP. However, if an attack is blocked by Spiky Shield, the effects of the user's Rocky Helmet, Rough Skin, and Iron Barbs will not activate. If Sucker Punch is used on a Pokémon that has used Spiky Shield, the move fails and the Pokémon does not take damage.
Using Protect, Detect, Endure, Spiky Shield, King's Shield, Wide Guard, or Quick Guard consecutively divides the chance of success of Protect, Detect, Endure, Spiky Shield, and King's Shield by 3 for each consecutive use, with a minimum (1/3)6 (1/729 or ~0.1%) chance.[1]
It is an increased priority move that will always go before attacks during the turn.
Feint, Phantom Force, Shadow Force, Hyperspace Hole, and Hyperspace Fury lift Spiky Shield's protection for the rest of the turn.
Spiky Shield is unable to defend against any of the following moves:
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||
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VI | VII | VIII | IX | ||||||
0332 | Grass | Human-Like | 32ORAS1 | ||||||
0556 | Grass | 1ORAS1 | |||||||
0652 | Field | 36, 75 | 1 | ||||||
0777 | Field | Fairy | 49 | ||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In the anime
The user produces a protective force field. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Chesnaught slams its fists together, and forms a round shield from its forearms. The shield then produces a green force field covered with spikes that protects Chesnaught and those standing behind it. | |||
Millis Steel's Chesnaught | Diancie and the Cocoon of Destruction | Debut |
In the manga
In the movie adaptations
The user produces a protective force field. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Chesnaught forms a round shield from its forearms, protecting Chesnaught from attacks. | |||
Millis Steel's Chesnaught | Diancie and the Cocoon of Destruction | Debut |
In the Pokémon Adventures manga
The user produces a protective shield. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Chesnaught forms a round shield from its forearms, protecting it from attacks. | |||
X's Marisso | X & Y chapter | Debut |
In other languages
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References
Variations of the move Protect | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |