Bone Club (move): Difference between revisions
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{{MoveInfobox| | {{MoveInfobox | ||
n=125 | | |n=125 | ||
name=Bone Club | | |name=Bone Club | ||
jname=ホネこんぼう | | |jname=ホネこんぼう | ||
jtrans=Bone Club | | |jtrans=Bone Club | ||
|jtranslit=Hone Konbō | |||
type=Ground | | |gameimage=Bone Club PE.png | ||
damagecategory=Physical | | |gameimagewidth=300 | ||
basepp=20 | | |type=Ground | ||
maxpp=32 | | |damagecategory=Physical | ||
power=65 | | |basepp=20 | ||
accuracy=85 | |maxpp=32 | ||
|power=65 | |||
gen=I | | |accuracy=85 | ||
category=Tough | | |gen=I | ||
appeal=2 | | |category=Tough | ||
jam=1 | | |appeal=2 | ||
cdesc=Startles the Pokémon that has the Judge's attention. | | |jam=1 | ||
appealsc=3 | | |cdesc=Startles the Pokémon that has the Judge's attention. | ||
scdesc=A basic performance using a move known by the Pokémon. | | |appealsc=3 | ||
|scdesc=A basic performance using a move known by the Pokémon. | |||
touches=no | | |appeal6=3 | ||
protect=yes | | |jam6=0 | ||
magiccoat=no | | |cdesc6=An appealing move that can be used repeatedly without boring the audience. | ||
snatch=no | | |touches=no | ||
|protect=yes | |||
kingsrock=no | |magiccoat=no | ||
|snatch=no | |||
|mirrormove=yes | |||
|kingsrock=no | |||
|sound=no | |||
'''Bone Club''' (Japanese: '''ホネこんぼう''' ''Bone Club'') is a damage-dealing {{ | |target=anyadjacent | ||
}} | |||
'''Bone Club''' (Japanese: '''ホネこんぼう''' ''Bone Club'') is a damage-dealing {{type|Ground}} [[move]] introduced in [[Generation I]]. It is one of the [[signature move]]s of {{p|Cubone}} and {{p|Marowak}}. | |||
==Effect== | ==Effect== | ||
=== | ===Generations I to VII=== | ||
Bone Club | Bone Club inflicts damage and has a 10% chance of causing the target to [[flinch]]. Bone Club cannot cause a target with a {{OBP|substitute|doll}} to flinch. | ||
Bone Club can | Bone Club can be used as the first move of a [[Contest combination|Pokémon Contest combination]], causing {{m|Bone Rush}} and {{m|Bonemerang}} to score double the normal appeal if used in the next turn. It can also be used to finish a combination, with the user gaining 2 bonus appeal points if {{m|Bone Rush}} or {{m|Bonemerang}} was used in the previous turn. | ||
===Generation | ===Generation VIII onwards=== | ||
Bone Club cannot be selected in a battle. | |||
==Description== | |||
{{movedesc|Ground}} | |||
{{movedescentry|{{gameabbrevss|Stad}}{{gameabbrevss|Stad2}}|A physical attack using a bone as a club. If it connects, it may cause the target to flinch.}} | |||
{{movedescentry|{{gameabbrev2|GSC}}|An attack that may cause flinching.}} | |||
{{movedescentry|{{gameabbrev3|RSE}}|Clubs the foe with a bone. May cause flinching.}} | |||
{{movedescentry|{{gameabbrev3|FRLG}}|The foe is clubbed with a bone held in hand. It may make the foe flinch.}} | |||
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Clubs target with a bone. May cause flinching.}} | |||
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user clubs the foe with a bone. It may also make the target flinch.}} | |||
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user clubs the target with a bone. It may also make the target flinch.}} | |||
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}|The user clubs the target with a bone. This may also make the target flinch.}} | |||
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}} | |||
|} | |||
|}{{left clear}} | |||
==Learnset== | |||
===By [[Level|leveling up]]=== | |||
{{Movehead/Games|Ground|g7=2|g8=none|g9=none}} | |||
{{Moveentry/8|0104|Cubone|type=Ground|1|Monster|Monster|1{{sup/1|RGB}}<br>10{{sup/1|Y}}|9|9|7|7|7|7|12|STAB='''}} | |||
{{Moveentry/8|0105|Marowak|type=Ground|1|Monster|Monster|1{{sup/1|RGB}}<br>1, 10{{sup/1|Y}}|1, 9|1, 9|1, 7|1, 7|1, 7|1, 7|1, 12|STAB='''}} | |||
{{Moveentry/8|0105|formsig=A|Marowak|type=Fire|type2=Ghost|1|Monster|Monster|form=Alolan Form|||||||1, 7|1, 12}} | |||
{{Movefoot|Ground|8}} | |||
==In other games== | |||
===[[Pokémon Mystery Dungeon series]]=== | |||
Bone Club deals damage, and may cause the target to {{DL|Status condition (Mystery Dungeon)|flinch}}. | |||
{{Template:MDMoveheader|type=ground}} | |||
{{Template:MDMoveRow|game=RB|pow=12|pp=15|acc=88%|range=Front|target=Enemy|cuts=No}} | |||
{{Template:MDMoveRow|game=TDS|pow=12|pp=15|acc=88%|range=Front|target=Enemy|cuts=No}} | |||
{{Template:MDMoveRow|game=BSL|pow=12|pp=15|acc=88%|range=Front|target=Enemy|cuts=No}} | |||
{{Template:MDMoveRow|game=SMD|pow=9|powmax=99|pp=17|ppmax=40|acc=80%|accmax=98%|range=Front|target=Enemy|cuts=No}} | |||
{{Template:MDMovefoot|type=ground|RB=yes|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}} | |||
===[[Pokémon GO]]=== | |||
{{GoChargedAttack | |||
|id=94 | |||
|move=Bone Club | |||
|type=Ground | |||
|pow=40 | |||
|energy=33 | |||
|duration=1.6 | |||
|damage_window=1 - 1.4 | |||
|pow_trainer=40 | |||
|energy_trainer=35 | |||
|users={{MSP/GO|104|Cubone}}{{MSP/GO|105|Marowak}}{{MSP/GO|105A|Marowak|Alolan Form}} | |||
|snapshot_users={{MSP/GO|235|Smeargle}} | |||
}} | |||
====Updates==== | |||
;Gyms & Raids | |||
* '''July 30, 2016''' | |||
** '''Power''': 20 → 25 | |||
* '''February 16, 2017''' | |||
** '''Power''': 25 → 40 | |||
** '''Energy cost''': 25 → 33 | |||
** '''Damage window''': 1.25 - 1.5 → 1 - 1.4 seconds | |||
==={{g|Rumble Rush}}=== | |||
{{RumbleRushPhysicalAttack|move=Bone Club|type=Ground | |||
|stars=3 | |||
|pow=30.59765 | |||
|charge=0.5 | |||
|range=Arc (melee) | |||
|hits=1 | |||
|projectiles=1 | |||
|crit=1.5 | |||
|effect=May flinch the foe}} | |||
===Description=== | |||
{{movedesc|Ground}} | |||
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target. It may also cause the target to cringe, making it incapable of action.}} | |||
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status condition, making its actions fail.}} | |||
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ダメージをあたえる しかも いっていのかくりつで ひるみじょうたいにして わざや こうげきを だせなくする|Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status condition, making its actions fail}}}} | |||
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}} | |||
{{movedescentry|{{gameabbrevmd|SMD}}<br/>{{gameabbrevmd|RTDX}}|It damages an enemy. It could also make the enemy flinch.}} | |||
|} | |||
|}{{left clear}} | |||
==In the anime== | ==In the anime== | ||
{{moveanime|type=ground|exp=yes|gen=The user clubs the foe with a bone.|image1=Giselle Cubone Bone Club.png|image1p=Cubone|image2=Jeffrey Marowak Bone Club.png|image2p=Marowak}} | |||
{{movep|type=ground|ms=104|pkmn=Cubone|method=Cubone hits the opponent with the bone it's holding.}} | |||
{{movemid|type=ground|user=Giselle|user1=Giselle's Cubone|startcode=EP009|startname=The School of Hard Knocks|notes=Debut}} | |||
{{movemid|type=ground|user=Cubone (Pokémon)|user1=A wild Cubone|startcode=PK15|startname=Pikachu's Ghost Carnival}} | |||
{{movep|type=ground|ms=105|pkmn=Marowak|method=Marowak grips the bone that it's holding tightly, and then knocks it into the opponent.}} | |||
{{movemid|type=ground|user=Otoshi|user1=Otoshi's Marowak|startcode=EP073|startname=Bad To The Bone}} | |||
{{movemid|type=ground|user=Gavin|user1=Gavin's Marowak|startcode=AG127|startname=From Brags to Riches}} | |||
{{movebtm|type=ground|user=Jeffrey|user1=Jeffrey's Marowak|startcode=DP008|startname=Gymbaliar!}} | |||
==In the manga== | |||
===Pokémon Adventures=== | |||
{{movemanga|type=ground|exp=yes|gen=The user hits the opponent with a bone.|image1=Miles Marowak Bone Club.png|image1p=Marowak|image2=Bonee Bone Club.png|image2p=Cubone}} | |||
{{movep|type=ground|ms=105|pkmn=Marowak|method=Marowak hits the opponent with its bone.}} | |||
{{movemid|type=ground|user=Miles (Adventures)|user1=Miles's Marowak|startcode=PS076|startname=Take a Chance on Chansey|notes=Debut}} | |||
{{movep|type=ground|ms=104|pkmn=Cubone|method=Cubone hits the opponent with the bone it holds.}} | |||
{{movebtmManga|type=ground|user=Bonee|user1=Crystal's Bonee|startcode=PS122|startname=Querulous Qwilfish}} | |||
== | ==In other generations== | ||
=== | ===Core series games=== | ||
{{Movegen | |||
{{ | |type=Ground | ||
|genI=Bone Club I | |||
{{ | |genII=Bone Club II | ||
{{ | |genIII=Bone Club III | ||
|genIV=Bone Club IV | |||
}} | |||
{{Movegen | |||
|type=Ground | |||
|genV=Bone Club V | |||
|genVI=Bone Club VI | |||
|SMUSUM=Bone Club VII | |||
}} | |||
===Side series games=== | |||
{{Movegen | |||
|type=Ground | |||
|Stad=Bone Club Stad | |||
|Stad2=Bone Club Stad2 | |||
|Colo=Bone Club Colo | |||
|XD=Bone Club XD | |||
}} | |||
{{Movegen | |||
|type=Ground | |||
{{ | |PBR=Bone Club PBR | ||
}} | |||
=== | ===Spin-off series games=== | ||
{{Movegen | |||
{{ | |type=Ground | ||
|PMDRB=Bone Club PMD RB | |||
|PSMD=Bone Club PSMD | |||
}} | |||
== | ==Trivia== | ||
* Bone Club is the only {{type|Ground}} move capable of making the target [[flinch]]. | |||
{{ | |||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{ground color}}|bordercolor={{ground color dark}} | |||
* | |zh_yue=骨棒 ''{{tt|Gwātpáahng|Bone Club}}'' | ||
|zh_cmn=骨棒 ''{{tt|Gǔbàng|Bone Club}}'' | |||
|cs=Kostěná palice | |||
|da=Knoglekølle<!--source: Danish version of The Official Pokémon Handbook--> | |||
|nl=Botknuppel | |||
|fi=Luunuija | |||
|fr=Massd'os | |||
|de=Knochenkeule | |||
|el=Οστέϊνο Ρόπαλο ''Ostéino Rópalo'' | |||
|it=Ossoclava | |||
|ko=뼈다귀치기 ''{{tt|Ppyeodagwichigi|Hitting with a bone}}'' | |||
|no=Beinklubbe | |||
|pl=Atak Kości<!--{{tt|*|Diamond and Pearl series onwards}}<br>Cios Kością{{tt|*|EP073}}<br>Pałka{{tt|*|EP009}}--> | |||
|pt_br=Bastão de Osso (games, anime, manga)<br>Clava de Osso (The Official Pokémon Handbook) | |||
|pt_eu=Ataque Osso ''(Indigo League, EP009)''<br>Tacada de Osso ''(Indigo League, EP073)''<br>Bastão de Osso ''(Advanced Battle)''<br>Taco de Osso ''(Diamond and Pearl)'' | |||
|ro=Ciomagul de Os | |||
|ru=Костяная дубина ''Kostyanaya dubina'' | |||
|sr=Kost palica | |||
|es_eu=Hueso Palo | |||
|es_la=Golpe de Hueso ([[EP009]])<br>Hueso Palo ([[EP073]]-Present) | |||
|sv=Benklubba | |||
|th=ตะบองกระดูก | |||
|vi=Dùi Cui Xương | |||
}} | |||
{{-}} | |||
{{Project Moves and Abilities notice}} | |||
[[Category:Signature moves]] | |||
[[Category:Moves that can cause flinching]] | |||
[[Category:Moves that can jam]] | |||
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]] | |||
[[Category:Moves unusable in Pokémon Sword and Shield]] | |||
[[Category:Moves unusable in Pokémon Scarlet and Violet]] | |||
[[de:Knochenkeule]] | [[de:Knochenkeule]] | ||
[[es:Hueso palo]] | |||
[[fr:Massd'Os]] | |||
[[it:Ossoclava]] | |||
[[ja:ホネこんぼう]] | [[ja:ホネこんぼう]] | ||
[[zh:骨棒(招式)]] |
Latest revision as of 19:14, 2 May 2024
Bone Club ホネこんぼう Bone Club | ||||||||||||
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Range
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Bone Club (Japanese: ホネこんぼう Bone Club) is a damage-dealing Ground-type move introduced in Generation I. It is one of the signature moves of Cubone and Marowak.
Effect
Generations I to VII
Bone Club inflicts damage and has a 10% chance of causing the target to flinch. Bone Club cannot cause a target with a substitute to flinch.
Bone Club can be used as the first move of a Pokémon Contest combination, causing Bone Rush and Bonemerang to score double the normal appeal if used in the next turn. It can also be used to finish a combination, with the user gaining 2 bonus appeal points if Bone Rush or Bonemerang was used in the previous turn.
Generation VIII onwards
Bone Club cannot be selected in a battle.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | VII | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0104 | Monster | 1RGB 10Y |
9 | 9 | 7 | 7 | 7 | 7 | 12 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0105 | Monster | 1RGB 1, 10Y |
1, 9 | 1, 9 | 1, 7 | 1, 7 | 1, 7 | 1, 7 | 1, 12 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0105 | Marowak
Alolan Form |
|
Monster | 1, 7 | 1, 12 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
Bone Club deals damage, and may cause the target to flinch.
|
Pokémon GO
Bone Club | ||||||||||||||
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Charged Attack | ||||||||||||||
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Eligible Pokémon: | ||||||||||||||
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Updates
- Gyms & Raids
- July 30, 2016
- Power: 20 → 25
- February 16, 2017
- Power: 25 → 40
- Energy cost: 25 → 33
- Damage window: 1.25 - 1.5 → 1 - 1.4 seconds
Pokémon Rumble Rush
Description
|
In the anime
The user clubs the foe with a bone. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Cubone hits the opponent with the bone it's holding. | |||
Giselle's Cubone | The School of Hard Knocks | Debut | |
A wild Cubone | Pikachu's Ghost Carnival | None | |
Marowak grips the bone that it's holding tightly, and then knocks it into the opponent. | |||
Otoshi's Marowak | Bad To The Bone | None | |
Gavin's Marowak | From Brags to Riches | None | |
Jeffrey's Marowak | Gymbaliar! | None |
In the manga
Pokémon Adventures
The user hits the opponent with a bone. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Marowak hits the opponent with its bone. | |||
Miles's Marowak | Take a Chance on Chansey | Debut | |
Cubone hits the opponent with the bone it holds. | |||
Crystal's Bonee | Querulous Qwilfish | None |
In other generations
Core series games
Side series games
Spin-off series games
Trivia
- Bone Club is the only Ground-type move capable of making the target flinch.
In other languages
|
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
Categories:
- Moves
- Moves that can target any adjacent Pokémon
- Ground-type moves
- Tough moves
- Physical moves
- Generation I moves
- Moves in Pokémon Mystery Dungeon: Rescue Team DX
- Charged Attacks in Pokémon GO
- Moves in Pokémon Rumble Rush
- Signature moves
- Moves that can cause flinching
- Moves that can jam
- Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!
- Moves unusable in Pokémon Sword and Shield
- Moves unusable in Pokémon Scarlet and Violet