Entrainment (move): Difference between revisions
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If powered up by a {{DL|Z-Crystal|Normalium Z}} into Z-Entrainment, the user's {{stat|Special Defense}} stat raises one stage. | If powered up by a {{DL|Z-Crystal|Normalium Z}} into Z-Entrainment, the user's {{stat|Special Defense}} stat raises one stage. | ||
Entrainment can be used as a part of a [[Contest combination|Contest Spectaculars combination]], causing certain moves ({{m|Circle Throw}}, {{m|Seismic Toss}}, {{m|Sky Drop}}, {{m|Smack Down}}, {{m|Storm Throw}} and {{m|Vital Throw}}) to give extra three appeal points if any of them is used in the next turn. | |||
==Description== | ==Description== |
Revision as of 12:38, 8 January 2017
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Entrainment なかまづくり Befriend | ||||||||||||
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Target
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Availability
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Entrainment (Japanese: なかまづくり Befriend) is a non-damaging Normal-type move introduced in Generation V. It is the inverse of Role Play.
Effect
Entrainment changes the target's Ability to match the user's. The effect lasts until the target is switched out or the battle ends. Entrainment will not work if the target has the Ability Trace, Truant, Multitype, Flower Gift, Imposter, Zen Mode, Stance Change, or Comatose.
If powered up by a Normalium Z into Z-Entrainment, the user's Special Defense stat raises one stage.
Entrainment can be used as a part of a Contest Spectaculars combination, causing certain moves (Circle Throw, Seismic Toss, Sky Drop, Smack Down, Storm Throw and Vital Throw) to give extra three appeal points if any of them is used in the next turn.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||
---|---|---|---|---|---|---|---|---|---|---|
V | VI | VII | VIII | IX | ||||||
0311 | Fairy | 63 | 1, 63XY 49ORAS |
49 | ||||||
0312 | Fairy | 63 | 1, 63XY 49ORAS |
49 | ||||||
0427 | Field | Human-Like | 53 | 50 | 50 | |||||
0428 | Field | Human-Like | 53 | 53 | 53 | |||||
0433 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 25 | 25XY 19ORAS |
19 | |||||
0531 | Fairy | 25 | 25XY 29ORAS |
29 | ||||||
0542 | |
Bug | 43 | 43 | 43 | |||||
0548 | Grass | 37 | 37 | 37 | ||||||
0632 | |
Bug | 46 | 46 | 36 | |||||
0674 | Field | Human-Like | 42 | 42 | ||||||
0675 | |
Field | Human-Like | 1, 45 | 1, 45 | |||||
0702 | |
Field | Fairy | 39 | 39 | |||||
0751 | |
Water 1 | Bug | 48 | ||||||
0752 | |
Water 1 | Bug | 62 | ||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | ||||||
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V | VI | VII | VIII | IX | ||||||
0086 | Water 1 | Field | ✔ | ✔ | ||||||
0223 | Water 1 | Water 2 | ✔ | ✔ | ||||||
0370 | Water 2 | ✔ | ✔ | |||||||
0667 | |
Field | ✔ | ✔ | ||||||
0692 | Water 1 | Water 3 | ✔ | ✔ | ||||||
0701 | |
Human-Like | ✔ | ✔ | ||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other generations
In other languages
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Variations of the move Worry Seed | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |