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Rapidash (Pokémon)/Generation II learnset
2 Languages
Italiano
中文
Revision as of 15:22, 4 June 2025 by
MisterE13
(
talk
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contribs
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(Undo revision
4302127
by
MisterE13
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← Older revision
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← Rapidash
By
leveling up
Generation II
Other generations:
I
-
III
-
IV
-
V
-
VI
-
VII
-
VIII
-
IX
Level
Move
Type
Power
Accuracy
PP
01
1
Tackle
Normal
035
35
095}}
95%
35
01
1
Growl
Normal
0000
—
100}}
100%
40
01
1
Tail Whip
Normal
0000
—
100}}
100%
30
01
1
Ember
Fire
040
40
100}}
100%
25
04
4
Growl
Normal
0000
—
100}}
100%
40
08
8
Tail Whip
Normal
0000
—
100}}
100%
30
13
13
Ember
Fire
040
40
100}}
100%
25
19
19
Stomp
Normal
065
65
100}}
100%
20
26
26
Fire Spin
Fire
015
15
070}}
70%
15
34
34
Take Down
Normal
090
90
085}}
85%
20
40
40
Fury Attack
Normal
015
15
085}}
85%
20
47
47
Agility
Psychic
0000
—
00—}}
—%
30
61
61
Fire Blast
Fire
120
120
085}}
85%
5
Bold
indicates a move that gets
STAB
when used by Rapidash
Italic
indicates a move that gets STAB only when used by an Evolution of Rapidash
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
/
HM
Generation II
Other generations:
I
-
III
-
IV
-
V
-
VI
-
VII
-
VIII
-
IX
TM
Move
Type
Power
Accuracy
PP
TM02
Headbutt
Normal
70
100%
15
TM03
Curse
???
—
—%
10
TM06
Toxic
Poison
—
85%
10
TM10
Hidden Power
Normal
—
100%
15
TM11
Sunny Day
Fire
—
—%
5
TM13
Snore
Normal
40
100%
15
TM15
Hyper Beam
Normal
150
90%
5
TM17
Protect
Normal
—
—%
10
TM20
Endure
Normal
—
—%
10
TM21
Frustration
Normal
—
100%
20
TM23
Iron Tail
Steel
100
75%
15
TM27
Return
Normal
—
100%
20
TM32
Double Team
Normal
—
—%
15
TM34
Swagger
Normal
—
90%
15
TM35
Sleep Talk
Normal
—
—%
10
TM38
Fire Blast
Fire
120
85%
5
TM39
Swift
Normal
60
—%
20
TM44
Rest
Psychic
—
—%
10
TM45
Attract
Normal
—
100%
15
Bold
indicates a move that gets
STAB
when used by Rapidash
Italic
indicates a move that gets STAB only when used by an Evolution of Rapidash
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation II
Other generations:
III
-
IV
-
V
-
VI
-
VII
-
VIII
-
IX
Father
Move
Type
Power
Accuracy
PP
Charm
Normal
—
100%
20
Double Kick
Fighting
30
100%
30
Flame Wheel
Fire
60
100%
25
Hypnosis
Psychic
—
60%
20
Quick Attack
Normal
40
100%
30
Thrash
Normal
90
100%
20
Moves marked with an asterisk (*) must be
chain bred
onto Rapidash in Generation II
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Rapidash in that game.
Bold
indicates a move that gets
STAB
when used by Rapidash
Italic
indicates a move that gets STAB only when used by an Evolution of Rapidash
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation II
Other generations:
III
-
IV
-
V
-
VI
-
VII
-
VIII
-
IX
Game
Move
Type
Power
Accuracy
PP
C
Flamethrower
Fire
95
100%
15
A black abbreviation in a colored box indicates that Rapidash can be tutored the move in that game
A colored abbreviation in a white box indicates that Rapidash cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Rapidash
Italic
indicates a move that gets STAB only when used by an Evolution of Rapidash
Click on the generation numbers at the top to see Move Tutor moves from other generations
By a prior
Evolution
Generation II
Other generations:
I
-
III
-
IV
-
V
-
VI
-
VII
-
VIII
-
IX
Stage
Move
Type
Power
Accuracy
PP
†
Low Kick
Fighting
50
90%
20
Bold
indicates a move that gets
STAB
when used by Rapidash
Italic
indicates a move that gets STAB only when used by an Evolution of Rapidash
Click on the generation numbers at the top to see moves from other generations
By
transfer
from another generation
Generation II
Other generations:
I
-
IV
-
V
-
VI
-
VII
-
VIII
-
IX
Gen.
Move
Type
Pwr.
Acc.
PP
I
Bide
Normal
0000
—
100}}
100%
10
I
Body Slam
Normal
085
85
100}}
100%
15
I
Double-Edge
Normal
120
120
100}}
100%
15
I
Horn Drill
Normal
0000
—
030}}
30%
5
I
Mimic
Normal
0000
—
100}}
100%
10
I
Pay Day
Normal
040
40
100}}
100%
20
I
Rage
Normal
020
20
100}}
100%
20
I
Reflect
Psychic
0000
—
00—}}
—%
20
I
Skull Bash
Normal
100
100
100}}
100%
15
I
Substitute
Normal
0000
—
00—}}
—%
10
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Rapidash
Italic
indicates a move that gets STAB only when used by an Evolution of Rapidash
Click on the generation numbers at the top to see transfer-only moves for other generations
Category
Pokémon learnsets (Generation II)