Sandshrew (Pokémon)

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000 #{{{prevnum}}}: Raichu
Pokémon
#{{{nextnum}}}: Sandslash 000
Sandshrew
サンド Sand
#027
130
Artwork from FR/LG
Type
Ground '
Category
Mouse Pokémon
Ability
Sand Veil
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Kanto
#027
Johto
#048
Hoenn
#112
Regional Browser numbers
Height
2′00″
Imperial
0.6 m
Metric
Weight
26.5 lbs.
Imperial
12.0 kg
Metric
Dex color
Yellow
Catch rate
255 (33.3%)
Body style
Body06.png BodyUnknown.png
Blue-Striped
Footprint
 F027.png   F487O.png
Blue-Striped
Gender ratio
Gender unknown
Breeding
Ground group 1 cycles
(255 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 93 Battle Exp.: 931*

Sandshrew (Japanese: サンド Sand) is a Template:Type2 Pokémon.

It evolves into Sandslash starting at level 22.

Biology

Physiology

A Sandshrew is a ground-dwelling rodent notable for its defensive capabilities. Its body is mostly covered in a dry, tough hide which is colored to blend in with the sands of the desert. It can curl into a tight ball about the same size as a basketball to protect its soft underbelly. Its primary weapon is the small but sharp claws on its paws, which are also useful for burrowing and can sometimes be poisoned.

Gender differences

None.

Special abilities

Sandshrew's special abilities are extremely limited compared to other Pokémon. It has a greater control over the ground and sand than the average Pokémon, mostly derived from adaptation to its habitat.

Behavior

In the wild, Sandshrew are mostly defensive by nature. They spend much of their time hidden underground in their burrows and will kick up sand or curl into a ball to escape predators. They may venture out to hunt, taking advantage of the desert sands to hide themselves.

However, with the help of a trainer, a Sandshrew can become bolder and much more daring, and can even be trained to swim despite the fact that they are weakened by the water. They are still fond of curling up, though, even if not for defense.

Habitat

They are adapted to dry, arid areas. Thus, they can be commonly found in deserts and grasslands, and sometimes in river valleys or the upper levels of caves as well. Wherever they are, they live underground in burrows.

Diet

Main article: Pokémon food

Sandshrew do not require a lot of water, due to a very efficient system of staying hydrated with minimal moisture. They hunt for prey in the wild.

In the anime

An ailing Sandshrew is seen briefly near the beginning of Clefairy and the Moon Stone.

Sandshrew was first featured in The Path to the Pokémon League. It was owned by a Pokémon trainer named A.J.. Despite A.J.'s seemly barbaric training methods (e.g. using a whip), it was very loyal to him.

A Sandshrew was one of the Pokémon that played Hide-n-Seek in Pikachu's PikaBoo. Sandshrew hid in front of a brick wall.

Mira enlists Ash and his friends to help her retrieve her Sandshrew that is lost at the bottom of an artificial lake created by a dammed river in Sandshrew's Locker!.

It also appeared in Pokémon Ranger and the Kidnapped Riolu! Part One.

A Sandshrew appeared in Camping It Up!.

In the manga

Professor Oak had a Sandshrew in the Electric Tale of Pikachu.

In the Pokémon Special manga

Sandshrew makes a cameo in Onix is On!, part of the Red, Green & Blue chapter, battling against Red's Bulbasaur as a Pewter Gym trainer's Pokémon.

Red had a Sandshrew in Pokémon Special he uses to fight Template:Type2s.

In the TCG

Main article: Sandshrew (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Red Burrows deep underground in arid locations far from water. It only emerges to hunt for food.
Blue
Yellow Its body is dry. When it gets cold at night, its hide is said to become coated with a fine dew.
Stadium When hunting, it hides at the lip of its burrow. If prey comes close, it lunges out and drags in the prey instantly.
Generation II
Gold If it fell from a great height, this Pokémon could save itself by rolling into a ball and bouncing.
Silver Disliking water, it lives in deep burrows in arid areas. It can roll itself instantly into a ball.
Crystal It prefers dry, sandy places because it Template:M2 when threatened.
Stadium 2 If it fell from a great height, this Pokémon could save itself by rolling into a ball and bouncing.
Generation III
Ruby Sandshrew's body is configured to absorb water without waste, enabling it to survive in an arid desert. This Pokémon Template:M2 to protect itself from its enemies.
Sapphire Sandshrew has a very dry hide that is extremely tough. The Pokémon can Template:M2 that repels any attack. At night, it burrows into the desert sand to sleep.
Emerald When it Template:M2, it can make any attack bounce off harmlessly. Its hide has turned tough and solid as a result of living in the desert.
FireRed It burrows and lives underground. If threatened, it Template:M2 for protection.
LeafGreen Burrows deep underground in arid locations far from water. It only emerges to hunt for food.
Generation IV
Diamond To protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall.
Pearl To protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall.
Platinum {{{platinumdex}}}
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black {{{blackdex}}}
White {{{whitedex}}}
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Red Blue
Few Routes 4, 11, and 23 (Blue only)
Blue (Japan)
None Trade
Yellow
Uncommon Routes 3 and 4, Mt. Moon
Generation II
Gold Silver
Few Routes 4, 32, Union Cave, Mt. Moon (Gold only)
Crystal
Uncommon Routes 3, 4, Union Cave, Mt. Moon
Generation III
Ruby Sapphire
Uncommon Routes 111, 113
Emerald
Common Routes 111, 113, Mirage Tower
FireRed LeafGreen
Uncommon Routes 4, 8, 9, 10, 11, 22, 23 (LeafGreen only)
Colosseum
None Trade
XD
Common Rock Poké Spot
Generation IV
Diamond Pearl
Dongle Wayward Cave (LeafGreen)
Platinum
Dongle Wayward Cave (LeafGreen)
HeartGold SoulSilver
None Trade
Pal Park
Mountain
Pokéwalker
None
Generation V
Black White
None Trade
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Snap Valley
Pokémon Pinball: Ruby & Sapphire Hatch from egg
Pokémon Trozei! Secret Storage 2
Huge Storage 3
Endless Level 9
Mr. Who's Den
Pokémon Mystery Dungeon
(Red and Blue)
Magma Cavern (1F-6F)
Buried Relic (36F-59F)
Desert Region (1F-6F)
Joyous Tower (68F-73F)
Pokémon Mystery Dungeon
(Time and Darkness)
Northern Desert (1F-15F)
Shimmer Desert (1F-9F)
Pokémon Ranger: Shadows of Almia Chroma Ruins

Base stats

Stat Range
At Lv. 50 At Lv. 100
50
110 - 157 210 - 304
75
72 - 139 139 - 273
85
81 - 150 157 - 295
20
22 - 79 40 - 152
30
31 - 90 58 - 174
40
40 - 101 76 - 196
Total:
300
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 30.

Type effectiveness

Template:DP type effectiveness

Learnset

Template:Learnset intro

By leveling up

|- style="text-align:center" | style="text-align:left" | ground | style="background:#915121" |  ground 

| style=" background:#FFF" | 4 | style=" background:#FFF" | 1 | style=" background:#FFF" | Sandshrew | style="display:none; background:#FFF" | {{{6}}} Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Movelist/note

By TM/HM

Template:Movelisttm Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Movelist/note

By breeding

Template:Eggmoves Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Eggmoves/note

By tutoring

Template:Tutor Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4 Template:Mtentry4


|- style="background:#B88E6F" | colspan="13" | Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an evolution of this Pokémon
A colored initial indicates that the move is not available to be tutored in this game,
while a colored background indicates that the move is available.
|} |}

Side game data

Template:Side game

Evolution

Template:Evobox/1

Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
Spr 1b 027.png Spr 1y 027.png Spr 1g 027.png Spr b g1 027.png
II Gold Silver Crystal   Back
Spr 2g 027.png Spr 2s 027.png Spr 2c 027.png Spr b 2g 027.png
Spr 2g 027 s.png Spr 2s 027 s.png Spr 2c 027 s.png Spr b 2g 027 s.png
III Ruby Sapphire Emerald FireRed LeafGreen Back
Spr 3r 027.png Spr 3e 027.png Spr 3f 027.png Spr b 3r 027.png
Spr 3r 027 s.png Spr 3e 027 s.png Spr 3f 027 s.png Spr b 3r 027 s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 027.png Spr 4p 027.png Spr 4h 027.png Spr b 4d 027.png
Spr 4d 027 s.png Spr 4p 027 s.png Spr 4h 027 s.png Spr b 4d 027 s.png
V Black White Black 2 White 2 Back
Spr 5b 027.png Spr 5b2 027.png Spr b 5b 027.png
Spr 5b 027 s.png Spr 5b2 027 s.png Spr b 5b 027 s.png
Sandshrew For other sprites and images, please see Sandshrew images on Bulbagarden Archives.

Trivia

Origin

Though its design appears to be inspired by armadillos, its actual inspiration was the pangolin, which is a scaly-anteater by another name. It curls up into a ball, has sharp claws, and lives in desert regions.

Name origin

Sandshrew's name is a combination of sand and shrew, a small rodent-like mammal. Its Japanese name simply refers to sand.

In other languages

  • German: Sandan
  • French: Sabelette - From sable (sand) and belette (weasel).
  • Korean: 모래두지 Moraeduji
  • Chinese (Taiwan and Hong Kong): 穿山鼠 Chuan Shan Shű - A portmanteau of 穿山甲 Chuan Shan Jia (pangolin) and 鼠 (mouse). Literally means "mouse that passes through mountains".

External links

Notes



000 #{{{prevnum}}}: Raichu
Pokémon
#{{{nextnum}}}: Sandslash 000
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.