Horn Drill (move): Difference between revisions

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==Generation II==
==Generation II==
Unlike in Generation I, Horn Drill can affect a Pokémon whose speed is greater than the user's current speed. However, it cannot affect a Pokémon of a higher level. Horn Drill can be {{m|Counter}}ed for infinite damage if it misses in [[Pokémon Gold and Silver|Pokémon Gold, Silver]], and [[Pokémon Crystal|Crystal]]. But this does not apply to [[Pokémon Stadium 2]].
Unlike in Generation I, Horn Drill can affect a Pokémon whose speed is greater than the user's current speed. However, it cannot affect a Pokémon of a higher level. Horn Drill can be {{m|Counter}}ed for infinite damage if it misses in [[Pokémon Gold and Silver Versions|Pokémon Gold, Silver]], and [[Pokémon Crystal Version|Crystal]]. However, this does not apply to [[Pokémon Stadium 2]].


In Generation II, Horn Drill is generally considered to be the single best move in the game.
In Generation II, Horn Drill is generally considered to be the single best move in the game.
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===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
<div style="{{Learnset list style|items=8}}">
<div style="{{Learnset list style|items=8}}">
* {{p|Nidoran♂}} at Lv.36 ([[Pokémon Red and Blue|R]]/[[Pokémon Red and Green|G]]/[[Pokémon Blue (Japanese)|B]])
* {{p|Nidoran♂}} at Lv.36 ([[Pokémon Red and Blue Versions|R]]/[[Pokémon Red and Green Versions|G]]/[[Pokémon Blue Version (Japanese)|B]])
* {{p|Nidoran♂}} at Lv.38 ([[Pokémon Yellow|Yel.]])
* {{p|Nidoran♂}} at Lv.38 ([[Pokémon Yellow Version|Yel.]])
* {{p|Nidorino}} at Lv.41 ([[Pokémon Red and Blue|R]]/[[Pokémon Red and Green|G]]/[[Pokémon Blue (Japanese)|B]])
* {{p|Nidorino}} at Lv.41 ([[Pokémon Red and Blue Versions|R]]/[[Pokémon Red and Green Versions|G]]/[[Pokémon Blue Version (Japanese)|B]])
* {{p|Nidorino}} at Lv.46 ([[Pokémon Yellow|Yel.]])
* {{p|Nidorino}} at Lv.46 ([[Pokémon Yellow Version|Yel.]])
* {{p|Rhyhorn}} at Lv.45
* {{p|Rhyhorn}} at Lv.45
* {{p|Rhydon}} at Lv.48
* {{p|Rhydon}} at Lv.48

Revision as of 00:05, 1 February 2008

Horn Drill
つのドリル Horn Drill
[[File:|center]]
Type  Normal
Category  Physical
PP  5 (max. 8)
Power  —
Accuracy  30%
Priority  {{{priority}}}
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Cool
Appeal  2 ♥♥
Jam  1
???
Condition  Cool
Appeal  0  
Earn +15 if all the Pokémon choose the same Judge.
Condition  Cool
Appeal  0  
Jamming  0  

Horn Drill (Japanese: つのドリル Horn Drill) is a very inaccurate Normal-type one-hit knockout move introduced in Generation I.

Effect

Generation I

Horn Drill does damage equal to the opponent's current HP. Horn Drill will break a Substitute on contact, and can be countered for infinite damage if and when it breaks a Substitute.

Horn Drill will not affect an opponent whose current speed is greater than the user's current speed.

Generation II

Unlike in Generation I, Horn Drill can affect a Pokémon whose speed is greater than the user's current speed. However, it cannot affect a Pokémon of a higher level. Horn Drill can be Countered for infinite damage if it misses in Pokémon Gold, Silver, and Crystal. However, this does not apply to Pokémon Stadium 2.

In Generation II, Horn Drill is generally considered to be the single best move in the game.

In the anime

Pokémon

Seaking. Seaking's horn quickly spins around. Seaking then rams its spinning horn into its opponent.

Rhydon. Same as above.

Learnset

Generation I

By leveling up

Generation II

By leveling up

Generation III

By leveling up

Generation IV

By leveling up

In other languages

  • French: Empal'korne
  • German: Hornbohrer
  • Italian: Perforcorno
  • Spanish: Perforador

Template:Project MoveDex notice Template:Fissure

Generation I TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation I HMs
0102030405