Glitch Pokémon: Difference between revisions

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(Removing non-obtainables, added incomplete tag. To {{user|OwnageMuch}}, or {{user|Metang}}, didn't VaeporSage have a switch glitch method to temporarily send out ?????????? without cheating?)
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[[File:Missingno RB.png|thumb|right|[[Missingno.]], a glitch Pokémon]]
[[File:Missingno RB.png|thumb|right|[[Missingno.]], a glitch Pokémon]]
A '''glitch Pokémon''' is a {{OBP|Pokémon|species}} that exists in the games due to a programming or level design oversight, some and some not with characteristics derived from the game's default error handling capabilities for an invalid Pokémon, such as the name "[[Missingno.]]" or "{{?|10}}". Another example of this is learn-set data for an {{pkmn|egg}} Generation IV, where it learns {{m|Splash}} as a starting move, likely to prevent the game freezing from an [[list of glitch moves|invalid attack]] from being used. As they were not intentionally placed inside the game by [[Nintendo]] or [[Game Freak]], a few of them might be hazardous to saved data.
A '''glitch Pokémon''' is a {{OBP|Pokémon|species}} that only exists in the games due to a programming oversight, when the game attempts to draw up data for an invalid Pokémon. Some glitch Pokémon have characteristics derived from the game's default error handling capabilities for an invalid Pokémon, such as the name "[[Missingno.]]" or "{{?|10}}". Another example of this is learn-set data for an {{pkmn|egg}} Generation IV, where it learns {{m|Splash}} as a starting move, likely to prevent the game freezing from an [[list of glitch moves|invalid attack]] from being used.


Catching a glitch Pokémon will sometimes cause [[Pokédex]] data to appear which may freeze the game. To avoid this, the player must have activated a specific flag, which will be either seeing a specific Pokémon or owning a specific Pokémon.
In [[Generation I]], some glitch Pokémon although obtainable may freeze the game if sent out on the opponent's side, depending on their Pokédex number and the version used, and glitch Pokémon with index numbers greater than 199 will always bring up equivalent [[Pokémon Trainer|Trainer]]s if encountered directly in the wild. These glitch Pokémon cannot be obtained via a wild battle, and must be obtained using a different glitch to the [[Mew glitch#Ditto glitch|Ditto glitch]] or [[Old Man glitch]] such as evolution from another glitch Pokémon, trading an equivalent index number glitch Pokémon to another version, or the recently verified [[Johto guard glitch]].
 
Additionally, catching certain obtainable glitch Pokémon in Generation I may cause endless [[Pokédex]] data to appear. To avoid this, the player must have activated a specific flag, if this is a [[hybrid glitch Pokémon]], the flag is activated by either seeing a specific Pokémon or owning a specific Pokémon.


==Obtainable glitch Pokémon==
==Obtainable glitch Pokémon==
{{main|List of glitch Pokémon}}
{{main|List of glitch Pokémon}}
===In [[Generation I]]===
===In [[Generation I]]===
{{incomplete|section|Index numbers 000, 152-250, 255 and the 39 Missingno. are currently confirmed obtainable. Needs [[Johto guard glitch]] Pokémon. In Red and Green, 251-254 should be obtainable via the [[Fossil Conversion glitch]]; a select button glitch, but I don't know if Bulbapedia considers that notable? --[[User:Chickasaurus|Chickasaurus]] 18:48, 18 May 2011 (UTC)}}
<br clear=all>
{| {| align="center" style="background: #{{unknown color light}}; -moz-border-radius: 1em; border: 5px solid #{{unknown color}};"
{| {| align="center" style="background: #{{unknown color light}}; -moz-border-radius: 1em; border: 5px solid #{{unknown color}};"
|-
|-
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! Name
! Name
|-
|-
|{{tt|???|currently unkown}}
|{{tt|???|currently unknown}}
|[[B óË ÁN|"Ë" glitches]]
|[[B óË ÁN|"Ë" glitches]] {{tt|(*)|Temporarily sent out in battle only via the forced switch Pomeg Berry sub-glitch}}
|-
|{{tt|???|any}}
|[[Bad Egg|Bad EGG]] {{tt|(*)|Temporarily sent out in battle only via the forced switch Pomeg Berry sub-glitch}}
|}
|}
|}
|}
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|-
|-
|#000
|#000
|[[Invisible shiny Bulbasaur]]
|[[-----]] {{tt|(*)|Temporarily sent out in battle only through the Pomeg glitch, or in early Japanese localizations of Pokémon Diamond and Pearl by entering a double battle with only a Pokémon and an Egg}}
|-
|#32768-#33261
|[[Generation IV hybrid]]s
|-
|{{tt|???|Result of an invalid checksum for any species. Manaphy Egg #495 is also rendered in the wild as a Bad Egg prior to Generation V.}}
|[[Bad Egg]]
|}
|}
|}
|}
==Unobtainable glitch Pokémon==
{{main|List of glitch Pokémon}}


==Trivia==   
==Trivia==   

Revision as of 18:48, 18 May 2011

Missingno., a glitch Pokémon

A glitch Pokémon is a Pokémon that only exists in the games due to a programming oversight, when the game attempts to draw up data for an invalid Pokémon. Some glitch Pokémon have characteristics derived from the game's default error handling capabilities for an invalid Pokémon, such as the name "Missingno." or "??????????". Another example of this is learn-set data for an egg Generation IV, where it learns Splash as a starting move, likely to prevent the game freezing from an invalid attack from being used.

In Generation I, some glitch Pokémon although obtainable may freeze the game if sent out on the opponent's side, depending on their Pokédex number and the version used, and glitch Pokémon with index numbers greater than 199 will always bring up equivalent Trainers if encountered directly in the wild. These glitch Pokémon cannot be obtained via a wild battle, and must be obtained using a different glitch to the Ditto glitch or Old Man glitch such as evolution from another glitch Pokémon, trading an equivalent index number glitch Pokémon to another version, or the recently verified Johto guard glitch.

Additionally, catching certain obtainable glitch Pokémon in Generation I may cause endless Pokédex data to appear. To avoid this, the player must have activated a specific flag, if this is a hybrid glitch Pokémon, the flag is activated by either seeing a specific Pokémon or owning a specific Pokémon.

Obtainable glitch Pokémon

Main article: List of glitch Pokémon

In Generation I

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Index numbers 000, 152-250, 255 and the 39 Missingno. are currently confirmed obtainable. Needs Johto guard glitch Pokémon. In Red and Green, 251-254 should be obtainable via the Fossil Conversion glitch; a select button glitch, but I don't know if Bulbapedia considers that notable? --Chickasaurus 18:48, 18 May 2011 (UTC)


Red/Blue # Yellow # Index # In Red/Blue In Yellow
000 176 000 'M 3TrainerPoké
000 000 Many Missingno. Missingno.
250 250 191 A 4 4
061 080 192 a 44Hy
205 205 193 ♀ .
234 230 194 .4 pPkMnp
094 015 195 h POKé Z4
205 203 196 PokéWTrainer X ゥ- xゥ,
250 055 197 PkMn 4. .
062 079 198 LM4 7g
205 006 199 p T u
095 033 201 8 gJ1
205 000 202 PC4SH CA
062 084 209 4B 8 4 8 B
205 205 216 PkMnaPkMnゥ ♂ fPkMnk PkMn (D8)
174 006 240 ゥ $ . ゥ ( .I' .
040 195 246 G'Mp ゥ A
033 126 250 Glitchy Nidorino ゥゥ♂
006 121 255 Charizard 'M Q

In Generation II

Pokédex # Name
000 ?????
252 ?????
253 Glitch egg
254 ?????
255 ?????

In Generation III

Pokédex # Name
??? "Ë" glitches (*)
??? Bad EGG (*)

In Generation IV

Pokédex # Name
#000 ----- (*)

Unobtainable glitch Pokémon

Main article: List of glitch Pokémon

Trivia

  • There are 39 Missingno. with identifiers in between real Pokémon, which would add up to 190 Pokémon.
    • Interestingly, recent words from Shigeki Morimoto state that there were once 190 Pokémon planned for development in Pokémon Red and Green.[1]
      • This may or may not be a coincidence because the error handler MISSINGNO. is used for blank, or formatted Pokémon data. Many of its characteristics are either a translated 0 value (e.g. default Nidoran♂ cry with pitch 0), or blank data rolled over to the next logical values (e.g. base stats denoting the rosters of several burglars.)

References


Multiple
generations
Transform glitchesGlitch TrainersCloning glitchesError messagesArbitrary code execution
Generation I GlitchesBattle glitchesOverworld glitches
--0 ERRORBroken hidden itemsCable Club escape glitchDual-type damage misinformation
Experience underflow glitchFight Safari Zone Pokémon trickGlitch CityItem duplication glitchItem underflow
Mew glitchOld man glitchPewter Gym skip glitchPokémon merge glitchRhydon glitchRival twins glitch
Select glitches (dokokashira door glitch, second type glitch) • Super Glitch
Time Capsule exploitWalking through wallsZZAZZ glitch
Generation II GlitchesBattle glitches
Bug-Catching Contest glitchCelebi Egg glitchCoin Case glitchesExperience underflow glitch
Glitch dimensionGlitch EggTeru-samaTime Capsule exploitTrainer House glitchesGS Ball mail glitch
Generation III GlitchesBattle glitches
Berry glitchDive glitchPomeg glitchGlitzer Popping
Generation IV GlitchesBattle glitchesOverworld glitches
Acid rainGTS glitchesPomeg glitchRage glitch
Surf glitchTweakingPal Park Retire glitch
Generation V GlitchesBattle glitchesOverworld glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Frozen Zoroark glitchSky Drop glitch
Generation VI GlitchesBattle glitchesOverworld glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Lumiose City save glitchSymbiosis Eject Button glitchToxic sure-hit glitch
Generation VII GlitchesBattle glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Toxic sure-hit glitchRollout storage glitch
Generation VIII Glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Toxic sure-hit glitchRollout storage glitchParty item offset glitch
Generation IX Glitches
Glitch effects Game freezeGlitch battleGlitch song
Gen I only: Glitch screenTMTRAINER effectInverted sprites
Gen II only: Glitch dimension
Lists Glitches (GOMystery DungeonTCG GBSpin-off)
Glitch Pokémon (Gen IGen IIGen IIIGen IVGen VGen VIGen VIIGen VIII)
Glitch moves (Gen I) • Glitch types (Gen IGen II)
Red/Blue: 'M (00)MissingNo.▶ Aaゥ (C1)ゥ .4h POKé
PokéWTrainerPkMn (C5)ゥL ゥM 4♀Pゥ ゥゥTゥU?◣ゥ 8PC4SH
PPkMn ◣ nTrainer▼ W G dOPkMn4XPkMn PkMn T4B 8 4 8
ゥ 'M p'u ゥAゥ GPゥ ゥ ゥ4 hGlitch (D7)PkMnaPkMnゥ ♂ fPkMnk
PkMnRPkMn "B (DA)Glitch (DB)Glitch (DC)7PkMn 'v-PkMn.PkMn
/PkMn ▼PkMn'v……ゥ (E3)Glitch (E4)C- -
Pゥ 4$X CcA (EA)Glitch (EB)Glitch (EC)hゥ
.gゥ$'Mゥ$ (F0)94ゥ l (F2)ゥ l (F3)ゥ$ (F4)
ゥ (F5)G'Mp'Ng'Mp'Ng ゥ$94 hGlitch (FA)'M 'N gO
ゥ$ 6ゥ'M (FE)'M (FF)
Yellow: 3TrainerPoké $MissingNo.4 44 4 Hy♀ .pPkMnp' 'ゥ ( Z4
X ゥ- xゥ,4. .ァ7gug gァ / g J 1Glitch (CA)
. pゥ.8ゥ. BPkMn pゥぁ ゥぇ (CE)4, ゥァ (CF)ゥ'B ァ h
PkMn ? Aゥゥ)ゥ (D4)'ゥ.PkMn pゥぁ ゥぇ (D6)B (D7)PkMn (D8)
ゥ (D9)]ゥ' BPkMn (DC)4, ゥァ (DD)8 (DE)p ID
8 P ァ'r 'r 4(h4to894 89 48B 4 8Z ゥ9
ゥHIゥ.4(h4hi?$4HI?'r ゥ$ Pゥ. 4(?/4(h4?
ゥ► ゥ▼ ゥh 4Pゥ ゥ.... ゥ ( .I' .' B' ゥゥ ゥェ ゥ ▷ゥ $ A (F3)♂ p ゥ
▼ pゥゥ $ A (F6)PkMn (F7)ゥ 4- 4$ゥ▾ ゥ♂F q ,
ゥ$ 4MN ゥ× 'rゥ. 4-ゥ/ 4ァ 4,Q ◣
Generation II: ????? (00GSFCGSFEGSFFGS00CFCCFECFFC)
Glitch EggGlitch Unown
Generation III: -???????????Bad Egg
Generation IV: -----Bad EggGeneration IV hybrid
Generation V: -----Bad EggGlitch Unown
Generation VI: Bad EggGeneration VI 724+ glitch Pokémon
Project GlitchDex logo.png This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.