Entralink
This article is incomplete. Please feel free to edit this article to add missing information and complete it. |
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Location: | Central Unova | |||
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Region: | Unova | |||
Generations: | V | |||
Location of Entralink in Unova. | ||||
Pokémon world locations |
The Entralink (Japanese: ハイリンク Hilink) is a forest that is located in central Unova in Pokémon Black and White. It is also a wireless feature within the games.
Entree Forest
The Entree Forest is used to catch Pokémon that the player has encountered in the Dream World. To catch these Pokémon, the player will be given the Dream Ball.
Wireless Play
Entralink has an option of wireless gameplay when accessed via the C-Gear, similar to The Underground in Pokémon Platinum. During wireless play, friends can connect to another player's world and interact with them upon entering. The player who enters the other player's Entralink will appear with a different overworld sprite and in a black-and-white version of Unova.
The player may also choose to accept missions on their Entree to help them with their adventure. Upon the successful completion of a mission, the player would be rewarded with Pass Orbs and the growth of the player's own Entree. Pass Orbs may also be found scattered around the other player's Entralink, and are required to utilize Pass Powers. When used via the Tag Log, Pass Powers provide useful boosts or effects that affect all nearby people connected wirelessly.
Obtaining all 33 Pass Powers is required for the player to upgrade his Trainer card. This is achieved when both the ★Black and ☆White levels of the player's Entree reaches at least 30.
List of Pass Powers
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: minimum Entree level to obtain a specific Pass Power |
Pass Powers obtained from the Entree may be registered in the C-Gear and can be shared with other people connected wirelessly using the Tag Log. The effect of these Pass Powers vary from ↑ to ↑↑↑, or ↓ to ↓↓↓ , and lasts only 3 minutes (with the exception of HP and PP Restoring Power which takes place immediately).
Similar Pass Powers with strengths S and MAX may be used on other players when completing missions in their Entralink. The strength of the Pass Power used (S or MAX) depends on the mission and the level of that player's Entree.
Pass Power | Pass Orbs needed |
Min. Entree Level |
Description |
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Encounter Power ↑ | 2 | Increases the chance of encountering wild Pokémon a little. | |
Encounter Power ↑↑ | 3 | Increases the chance of encountering wild Pokémon. | |
Encounter Power ↑↑↑ | 4 | ★Black Lv17 | Increases the chance of encountering wild Pokémon a lot. |
Encounter Power ↓ | 2 | Decreases the chance of encountering wild Pokémon a little. | |
Encounter Power ↓↓ | 3 | Decreases the chance of encountering wild Pokémon. | |
Encounter Power ↓↓↓ | 4 | ☆White Lv26 | Decreases the chance of encountering wild Pokémon a lot. |
Hatching Power ↑ | 3 | Helps Eggs hatch a little faster. | |
Hatching Power ↑↑ | 4 | Helps Eggs hatch faster. | |
Hatching Power ↑↑↑ | 5 | Helps Eggs hatch much faster. | |
Befriending Power ↑ | 2 | ☆White Lv7 | Help Pokémon grow friendly a little faster. |
Befriending Power ↑↑ | 3 | Help Pokémon grow friendly faster. | |
Befriending Power ↑↑↑ | 4 | ☆White Lv24 | Help Pokémon grow friendly much faster. |
Bargain Power ↑ | 3 | Poké Mart gives a 10% discount. | |
Bargain Power ↑↑ | 4 | ★Black Lv22 | Poké Mart gives a 25% discount. |
Bargain Power ↑↑↑ | 5 | ★Black Lv30 | Poké Mart gives a 50% discount. |
HP Restoring Power ↑ | 2 | Immediately restores the HP of the lead Pokémon a little. | |
HP Restoring Power ↑↑ | 3 | Immediately restores the HP of the lead Pokémon. | |
HP Restoring Power ↑↑↑ | 4 | Immediately restores the HP of the lead Pokémon very much. | |
PP Restoring Power ↑ | 2 | ★Black Lv17 | Immediately restores the PP of the lead Pokémon a little. |
PP Restoring Power ↑↑ | 3 | ★Black Lv19 | Immediately restores the PP of the lead Pokémon. |
PP Restoring Power ↑↑↑ | 4 | ★Black Lv25 | Immediately restores the PP of the lead Pokémon very much. |
Exp. Point Power ↑ | 2 | Increases the Exp. Points from a battle a little. | |
Exp. Point Power ↑↑ | 3 | Increases the Exp. Points from a battle. | |
Exp. Point Power ↑↑↑ | 4 | ★Black Lv16 | Increases the Exp. Points from a battle very much. |
Exp. Point Power ↓ | 2 | ☆White Lv9 | Decreases the Exp. Points from a battle a little. |
Exp. Point Power ↓↓ | 3 | Decreases the Exp. Points from a battle. | |
Exp. Point Power ↓↓↓ | 2 | Decreases the Exp. Points from a battle very much. | |
Prize Money Power ↑ | 2 | ★Black Lv5 | Increases the prize money from a battle a little. |
Prize Money Power ↑↑ | 3 | Increases the prize money from a battle. | |
Prize Money Power ↑↑↑ | 4 | ★Black Lv26 | Increases the prize money from a battle very much. (3×) |
Capture Power ↑ | 4 | ★Black Lv5 | Increases the chance to catch Pokémon a little. |
Capture Power ↑↑ | 5 | Increases the chance to catch Pokémon. | |
Capture Power ↑↑↑ | 6 | ★Black Lv30 | Increases the chance to catch Pokémon very much. |
Names
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Trivia
- Entralink draws inspiration from the Tokyo Imperial Palace.
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