Champion Stadium: Difference between revisions

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Master Mode was introduced to Champion Stadium on December 28, 2020, along with the Johto Challenge. Once all 18 sync pair types have been entered into the Hall of Fame for a region, players can replay the challenge after completing it for the week, and various options become available to give the advantage to opponents. Players earn points for completing battles, based on the selected options, and they earn rewards for reaching point total thresholds. On December 6, 2021, the maximum number of points per battle was increased from 7500 to 10000, with new rewards added.
Master Mode was introduced to Champion Stadium on December 28, 2020, along with the Johto Challenge. Once all 18 sync pair types have been entered into the Hall of Fame for a region, players can replay the challenge after completing it for the week, and various options become available to give the advantage to opponents. Players earn points for completing battles, based on the selected options, and they earn rewards for reaching point total thresholds. On December 6, 2021, the maximum number of points per battle was increased from 7500 to 10000, with new rewards added.
Victory Road was introduced to Champion Stadium on February 24, 2022. It acts as a guide for taking on difficult battles, such as the Hard difficulty battles in Champion Stadium, including story areas and battles using preset teams, with useful tips for completing the challenges. Players receive various rewards for completing Victory Road, including a One-Time-Only 5★-Select Scout Ticket that lets players choose [[Sygna Suit]] {{mas|Red}} and {{TP|Red|Charizard}}, Sygna Suit {{mas|Leaf}} and {{p|Venusaur}}, or Sygna Suit {{mas|Blue}} and {{p|Blastoise}}.


==Kanto Challenge==
==Kanto Challenge==
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! style="background-color:#{{gold color light}}; {{roundytr|5px}}" width=45% | Description
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" width=45% | Description
|-
|-
| colspan="3" |  
| colspan="3" |
{| class="expandable" width=100%
{| class="expandable" width=100%
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | August 28 to September 6, 2020
| colspan=3  | August 28 to September 6, 2020
|- style="background:#fff;"
|- style="background:#fff;"
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| width=45% | At the start of battle, sync move countdowns are reduced by half.
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
|- style="background:#fff;"
| Width=20% | Elite Four Round 2  
| Width=20% | Elite Four Round 2
| width=35% | Use sync moves as much as possible against all opponents!
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Stats that are raised after a sync move is used are raised even more.
| width=45% | Stats that are raised after a sync move is used are raised even more.
Line 453: Line 455:
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
|- style="background:#fff;"
| Width=20% | Elite Four Round 2  
| Width=20% | Elite Four Round 2
| width=35% | Use sync moves as much as possible against all opponents!
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Stats that are raised after a sync move is used are raised even more.
| width=45% | Stats that are raised after a sync move is used are raised even more.
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| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
|- style="background:#fff;"
| Width=20% | Elite Four Round 2  
| Width=20% | Elite Four Round 2
| width=35% | Use status conditions and other conditions against all opponents!
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
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| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
|- style="background:#fff;"
| Width=20% | Elite Four Round 2  
| Width=20% | Elite Four Round 2
| width=35% | Use stat-lowering effects on your opponents!
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
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| width=45% | Special attack moves are powered up for allies and opponents.
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| Width=20% | Elite Four Round 2  
| Width=20% | Elite Four Round 2
| width=35% | Use sync moves as much as possible against all opponents!
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Stats that are raised after a sync move is used are raised even more.
| width=45% | Stats that are raised after a sync move is used are raised even more.
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| width=45% | Stats that are raised after a sync move is used are raised even more.
| width=45% | Stats that are raised after a sync move is used are raised even more.
|- style="background:#fff;"
|- style="background:#fff;"
| Width=20% | Elite Four Round 2  
| Width=20% | Elite Four Round 2
| width=35% | Use physical attack moves against opponents with low Defense!
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
| width=45% | Physical attack moves are powered up for allies and opponents.
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| width=45% | Special attack moves are powered up for allies and opponents.
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| Width=20% | Elite Four Round 2  
| Width=20% | Elite Four Round 2
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
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| width=45% | At the start of battle, sync move countdowns are reduced by half.
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
|- style="background:#fff;"
| Width=20% | Elite Four Round 2  
| Width=20% | Elite Four Round 2
| width=35% | Make use of moves with additional effects!
| width=35% | Make use of moves with additional effects!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
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| width=45% | At the start of battle, sync move countdowns are reduced by half.
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
|- style="background:#fff;"
| Width=20% | Elite Four Round 2  
| Width=20% | Elite Four Round 2
| width=35% | Try not to let any of your sync pairs faint!
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
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| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|}
|- style="background-color:#{{grey color light}}" class="expandable"
|}
| colspan=3 | April 4 to 11, 2022
 
|- style="background:#fff;"
====Trainer teams====
| Width=20% | Elite Four Round 1
{| class="roundy" style="margin:auto; background:#{{shield color dark}}; border:3px solid #{{shield color}}; text-align:center"
| width=35% | Use sync moves quickly against all opponents!
! style="background-color:#{{shield color light}}; {{roundytl|5px}}" rowspan=2 | Dates
| width=45% | At the start of battle, sync move countdowns are reduced by half.
! style="background-color:#{{shield color light}}; {{roundytr|5px}}" colspan=5 | Trainers
|- style="background:#fff;"
|- style="background-color:#{{shield color light}}"
| Width=20% | Elite Four Round 2
! style="background-color:#{{grey color light}}; width:100px" | Lorelei
| width=35% | Use physical attack moves against opponents with low Defense!
! style="background-color:#{{grey color light}}; width:100px" | Bruno
| width=45% | Physical attack moves are powered up for allies and opponents.
! style="background-color:#{{grey color light}}; width:100px" | Agatha
|- style="background:#fff;"
! style="background-color:#{{grey color light}}; width:100px" | Lance
| Width=20% | Elite Four Round 3
! style="background-color:#{{gold color light}}; width:100px" | Blue
| width=35% | Use stat-lowering effects on your opponents!
|- style="background:#fff"
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
| August 28 to September 6, 2020
|- style="background:#fff;"
| A
| Width=20% | Elite Four Round 4
| A
| width=35% | Use powerful moves quickly and constantly against all opponents!
| A
| width=45% | The move gauge increases faster for both allies and opponents.
| A
|- style="background:#fff;"
| A
| Width=20% | Champion
|- style="background:#fff"
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| September 7 to 13, 2020
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| style="background:#{{beauty color light}};" | B
|- style="background-color:#{{grey color light}}" class="expandable"
| style="background:#{{beauty color light}};" | B
| colspan=3 | April 11 to 18, 2022
| style="background:#{{beauty color light}};" | B
|- style="background:#fff;"
| style="background:#{{beauty color light}};" | B
| Width=20% | Elite Four Round 1
| style="background:#{{beauty color light}};" | B
| width=35% | Use powerful moves quickly and constantly against all opponents!
|- style="background:#fff"
| width=45% | The move gauge increases faster for both allies and opponents.
| September 14 to 20, 2020
|- style="background:#fff;"
| A
| Width=20% | Elite Four Round 2
| style="background:#{{beauty color light}};" | B
| width=35% | Use special attack moves against opponents with low Sp. Def!
| A
| width=45% | Special attack moves are powered up for allies and opponents.
| style="background:#{{beauty color light}};" | B
|- style="background:#fff;"
| A
| Width=20% | Elite Four Round 3
|- style="background:#fff"
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| September 21 to 27, 2020
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| style="background:#{{beauty color light}};" | B
|- style="background:#fff;"
| A
| Width=20% | Elite Four Round 4
| style="background:#{{beauty color light}};" | B
| width=35% | Use sync moves quickly against all opponents!
| A
| width=45% | At the start of battle, sync move countdowns are reduced by half.
| style="background:#{{beauty color light}};" | B
|- style="background:#fff;"
|- style="background:#fff"
| Width=20% | Champion
| September 28 to October 4, 2020
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| style="background:#{{beauty color light}};" | B
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| style="background:#{{beauty color light}};" | B
|- style="background-color:#{{grey color light}}" class="expandable"
| A
| colspan=3 | April 18 to 25, 2022
| style="background:#{{beauty color light}};" | B
|- style="background:#fff;"
| A
| Width=20% | Elite Four Round 1
|- style="background:#fff"
| width=35% | Use physical attack moves against opponents with low Defense!
| October 5 to 11, 2020
| width=45% | Physical attack moves are powered up for allies and opponents.
| style="background:#{{beauty color light}};" | B
|- style="background:#fff;"
| A
| Width=20% | Elite Four Round 2
| style="background:#{{beauty color light}};" | B
| width=35% | Use sync moves as much as possible against all opponents!
| style="background:#{{cool color light}};" | C
| width=45% | Sync buffs are more effective.
| style="background:#{{cool color light}};" | C
|- style="background:#fff;"
|- style="background:#fff"
| Width=20% | Elite Four Round 3
| October 12 to 18, 2020
| width=35% | Make use of special damage reduction to battle opponents with high Attack!
| A
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| style="background:#{{cool color light}};" | C
|- style="background:#fff;"
| style="background:#{{cool color light}};" | C
| Width=20% | Elite Four Round 4
| style="background:#{{beauty color light}};" | B
| width=35% | Use special attack moves against opponents with low Sp. Def!
| style="background:#{{cute color light}};" | D
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff"
|- style="background:#fff;"
| October 19 to 25, 2020
| Width=20% | Champion
| style="background:#{{beauty color light}};" | B
| width=35% | Use status conditions and other conditions against all opponents!
| style="background:#{{cute color light}};" | D
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| A
|- style="background-color:#{{grey color light}}" class="expandable"
| A
| colspan=3 | April 25 to May 2, 2022
| style="background:#{{beauty color light}};" | B
|- style="background:#fff;"
|- style="background:#fff"
| Width=20% | Elite Four Round 1
| October 26 to November 1, 2020
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| style="background:#{{cool color light}};" | C
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| style="background:#{{beauty color light}};" | B
|- style="background:#fff;"
| style="background:#{{beauty color light}};" | B
| Width=20% | Elite Four Round 2
| style="background:#{{cool color light}};" | C
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| Width=20% | Elite Four Round 3
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
| Width=20% | Elite Four Round 4
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| Width=20% | Champion
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|}
|}
 
====Trainer teams====
{| class="roundy" style="margin:auto; background:#{{shield color dark}}; border:3px solid #{{shield color}}; text-align:center"
! style="background-color:#{{shield color light}}; {{roundytl|5px}}" rowspan=2 | Dates
! style="background-color:#{{shield color light}}; {{roundytr|5px}}" colspan=5 | Trainers
|- style="background-color:#{{shield color light}}"
! style="background-color:#{{grey color light}}; width:100px" | Lorelei
! style="background-color:#{{grey color light}}; width:100px" | Bruno
! style="background-color:#{{grey color light}}; width:100px" | Agatha
! style="background-color:#{{grey color light}}; width:100px" | Lance
! style="background-color:#{{gold color light}}; width:100px" | Blue
|- style="background:#fff"
| August 28 to September 6, 2020
| A
| A
| A
| A
|- style="background:#fff"
| November 2 to 8, 2020
| A
| A
| style="background:#{{cute color light}};" | D
| style="background:#{{cool color light}};" | C
| A
| A
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
|- style="background:#fff"
| November 9 to 15, 2020
| September 7 to 13, 2020
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{cute color light}};" | D
|- style="background:#fff"
| November 16 to 22, 2020
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{cool color light}};" | C
|- style="background:#fff"
|- style="background:#fff"
| November 23 to 29, 2020
| September 14 to 20, 2020
| A
| A
| style="background:#{{cute color light}};" | D
| style="background:#{{beauty color light}};" | B
| A
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| A
| A
|- style="background:#fff"
|- style="background:#fff"
| November 30 to December 6, 2020
| September 21 to 27, 2020
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{cute color light}};" | D
|- style="background:#fff"
|- style="background:#fff"
| December 7 to 13, 2020
| September 28 to October 4, 2020
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{cute color light}};" | D
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| A
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| December 14 to 20, 2020
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| A
| style="background:#{{cool color light}};" | C
| A
| A
|- style="background:#fff"
|- style="background:#fff"
| December 21 to 27, 2020
| October 5 to 11, 2020
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| A
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
|- style="background:#fff"
|- style="background:#fff"
| February 1 to 8, 2021
| October 12 to 18, 2020
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| A
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{cute color light}};" | D
| style="background:#{{cute color light}};" | D
|- style="background:#fff"
|- style="background:#fff"
| February 8 to 15, 2021
| October 19 to 25, 2020
| style="background:#{{beauty color light}};" | B
| style="background:#{{cute color light}};" | D
| A
| A
| A
| style="background:#{{cute color light}};" | D
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
|- style="background:#fff"
| February 15 to 22, 2021
| October 26 to November 1, 2020
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| A
| A
|- style="background:#fff"
|- style="background:#fff"
| February 22 to March 1, 2021
| November 2 to 8, 2020
| A
| style="background:#{{cute color light}};" | D
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| A
| A
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| November 9 to 15, 2020
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| A
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{cute color light}};" | D
|- style="background:#fff"
|- style="background:#fff"
| May 3 to 10, 2021
| November 16 to 22, 2020
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| A
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
|- style="background:#fff"
| May 10 to 17, 2021
| November 23 to 29, 2020
| A
| style="background:#{{cute color light}};" | D
| A
| style="background:#{{beauty color light}};" | B
| A
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
|- style="background:#fff"
|- style="background:#fff"
| May 17 to 24, 2021
| November 30 to December 6, 2020
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{cute color light}};" | D
| style="background:#{{cute color light}};" | D
|- style="background:#fff"
|- style="background:#fff"
| May 24 to 31, 2021
| December 7 to 13, 2020
| A
| style="background:#{{cute color light}};" | D
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{cute color light}};" | D
| A
| A
| A
| A
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
|- style="background:#fff"
| August 9 to 16, 2021
| December 14 to 20, 2020
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| A
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| A
| A
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
|- style="background:#fff"
| August 16 to 23, 2021
| December 21 to 27, 2020
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{cute color light}};" | D
| A
| A
| style="background:#{{beauty color light}};" | B
| A
|- style="background:#fff"
| August 23 to 30, 2021
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| A
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
|- style="background:#fff"
|- style="background:#fff"
| August 30 to September 6, 2021
| February 1 to 8, 2021
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| A
| A
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{cute color light}};" | D
| style="background:#{{cute color light}};" | D
|- style="background:#fff"
|- style="background:#fff"
| December 6 to 13, 2021
| February 8 to 15, 2021
| A
| A
| style="background:#{{cute color light}};" | D
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| A
|- style="background:#fff"
|- style="background:#fff"
| December 13 to 20, 2021
| February 15 to 22, 2021
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{cute color light}};" | D
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| A
| A
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
|- style="background:#fff"
| December 20 to 27, 2021
| February 22 to March 1, 2021
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
|- style="background:#fff"
|- style="background:#fff"
| December 27, 2021 to January 3, 2022
| May 3 to 10, 2021
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| A
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| May 10 to 17, 2021
| A
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
|- style="background:#fff"
| May 17 to 24, 2021
| style="background:#{{cool color light}};" | C
| A
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{cute color light}};" | D
| style="background:#{{cute color light}};" | D
|}
|- style="background:#fff"
{{-}}
| May 24 to 31, 2021
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid#{{gold color dark}}; text-align:center"
| style="background:#{{beauty color light}};" | B
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" rowspan=2 width=150px | Trainer
| style="background:#{{cute color light}};" | D
! style="background-color:#{{gold color light}}" rowspan=2 | Team
| A
! style="background-color:#{{gold color light}}" colspan=3 | Pokémon
! style="background-color:#{{gold color light}}" rowspan=2 | Completion Rewards
|- style="background-color:#{{grey color light}}"
! Left
! Middle
! Right
|- style="background:#fff;"
| rowspan=3 | [[File:VSLorelei Masters.png|80px]]<br>{{mas|Lorelei}}
| A
| A
| [[File:Masters365.png|80px]]<br>{{p|Walrein}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters131.png|80px]]<br>{{p|Lapras}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters699.png|80px]]<br>{{p|Aurorus}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters225.png|80px]]<br>{{p|Delibird}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| [[File:Masters087.png|80px]]<br>{{p|Dewgong}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| [[File:Masters279.png|80px]]<br>{{p|Pelipper}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{cool color light}};"
| C
| [[File:Masters197.png|80px]]<br>{{p|Umbreon}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| [[File:Masters131.png|80px]]<br>{{p|Lapras}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| [[File:Masters510.png|80px]]<br>{{p|Liepard}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=4 | [[File:VSBruno Masters.png|80px]]<br>{{mas|Bruno}}
| A
| A
| [[File:Masters248.png|80px]]<br>{{p|Tyranitar}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
|- style="background:#fff"
| [[File:Masters095.png|80px]]<br>{{TP|Bruno|Onix}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| August 9 to 16, 2021
| [[File:Masters075.png|80px]]<br>{{p|Graveler}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| A
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
| style="background:#{{cool color light}};" | C
|- style="background:#{{beauty color light}};"
| style="background:#{{cool color light}};" | C
| B
| [[File:Masters534.png|80px]]<br>{{p|Conkeldurr}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| [[File:Masters068.png|80px]]<br>{{p|Machamp}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| [[File:Masters297.png|80px]]<br>{{p|Hariyama}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{cool color light}};"
| C
| [[File:Masters127.png|80px]]<br>{{p|Pinsir}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters068.png|80px]]<br>{{p|Machamp}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters168.png|80px]]<br>{{p|Ariados}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{cute color light}};"
| D
| [[File:Masters059.png|80px]]<br>{{p|Arcanine}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]
| [[File:Masters095.png|80px]]<br>{{TP|Bruno|Onix}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]
| [[File:Masters078.png|80px]]<br>{{p|Rapidash}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=3 | [[File:VSAgatha Masters.png|80px]]<br>{{mas|Agatha}}
| A
| A
| [[File:Masters429.png|80px]]<br>{{p|Mismagius}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| style="background:#{{beauty color light}};" | B
| [[File:Masters094.png|80px]]<br>{{TP|Agatha|Gengar}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
|- style="background:#fff"
| [[File:Masters477.png|80px]]<br>{{p|Dusknoir}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| August 16 to 23, 2021
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
| style="background:#{{beauty color light}};" | B
|- style="background:#{{beauty color light}};"
| style="background:#{{cute color light}};" | D
| B
| A
| [[File:Masters178.png|80px]]<br>{{p|Xatu}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| style="background:#{{beauty color light}};" | B
| [[File:Masters042.png|80px]]<br>{{p|Golbat}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters426.png|80px]]<br>{{p|Drifblim}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{cool color light}};"
| C
| [[File:Masters337.png|80px]]<br>{{p|Lunatone}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| [[File:Masters094.png|80px]]<br>{{TP|Agatha|Gengar}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| [[File:Masters338.png|80px]]<br>{{p|Solrock}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=3 | [[File:VSLance Masters.png|80px]]<br>{{mas|Lance}}
| A
| A
| [[File:Masters330.png|80px]]<br>{{p|Flygon}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
|- style="background:#fff"
| [[File:Masters149.png|80px]]<br>{{TP|Lance|Dragonite}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| August 23 to 30, 2021
| [[File:Masters334.png|80px]]<br>{{p|Altaria}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| style="background:#{{cool color light}};" | C
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters526.png|80px]]<br>{{p|Gigalith}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| [[File:Masters142.png|80px]]<br>{{p|Aerodactyl}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| [[File:Masters076.png|80px]]<br>{{p|Golem}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{cool color light}};"
| C
| [[File:Masters553.png|80px]]<br>{{p|Krookodile}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| [[File:Masters149.png|80px]]<br>{{TP|Lance|Dragonite}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| [[File:Masters248.png|80px]]<br>{{p|Tyranitar}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=4 | [[File:VSBlue Masters.png|80px]]<br>{{mas|Blue}}
| A
| A
| [[File:Masters127.png|80px]]<br>{{p|Pinsir}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]
| style="background:#{{beauty color light}};" | B
| [[File:Masters103.png|80px]]<br>{{p|Exeggutor}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]
| style="background:#{{cool color light}};" | C
| [[File:Masters071.png|80px]]<br>{{p|Victreebel}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]
| style="background:#{{cool color light}};" | C
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#fff"
|- style="background:#{{beauty color light}};"
| August 30 to September 6, 2021
| B
| A
| [[File:Masters123.png|80px]]<br>{{p|Scyther}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]
| style="background:#{{beauty color light}};" | B
| [[File:Masters018.png|80px]]<br>{{p|Pidgeot}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]
| A
| [[File:Masters398.png|80px]]<br>{{p|Staraptor}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]
| A
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
| style="background:#{{cute color light}};" | D
|- style="background:#{{cool color light}};"
|- style="background:#fff"
| C
| December 6 to 13, 2021
| [[File:Masters678.png|80px]]<br>{{p|Meowstic}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| A
| [[File:Masters065.png|80px]]<br>{{p|Alakazam}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| style="background:#{{beauty color light}};" | B
| [[File:Masters326.png|80px]]<br>{{p|Grumpig}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| A
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
| style="background:#{{beauty color light}};" | B
|- style="background:#{{cute color light}};"
| A
| D
|- style="background:#fff"
| [[File:Masters700.png|80px]]<br>{{p|Sylveon}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]
| December 13 to 20, 2021
| [[File:Masters103.png|80px]]<br>{{p|Exeggutor}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]
| style="background:#{{beauty color light}};" | B
| [[File:Masters455.png|80px]]<br>{{p|Carnivine}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]
| style="background:#{{cute color light}};" | D
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
| style="background:#{{cool color light}};" | C
|}
| A
 
| style="background:#{{beauty color light}};" | B
==Johto Challenge==
|- style="background:#fff"
The Johto Challenge was made available from December 28, 2020 to February 1, 2021. The Johto Challenge does not come in Normal difficulty, however the Kanto Challenge Normal mode is still accessible through the menu.
| December 20 to 27, 2021
 
| style="background:#{{cool color light}};" | C
The second run of this challenge was available from March 1, 2021 to April 5, 2021. The third run available from May 31 to July 5, 2021.
| style="background:#{{cool color light}};" | C
 
| style="background:#{{beauty color light}};" | B
===Parameters===
| style="background:#{{cool color light}};" | C
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid #{{gold color dark}}; text-align:center"
| style="background:#{{cool color light}};" | C
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" width=20% | Round
|- style="background:#fff"
! style="background-color:#{{gold color light}}" width=35% | Parameter
| December 27, 2021 to January 3, 2022
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" width=45% | Description
| style="background:#{{beauty color light}};" | B
|-
| A
| colspan="3" |  
| A
{| class="expandable" width=100%
| A
|- style="background-color:#{{grey color light}}" class="expandable"
| style="background:#{{cute color light}};" | D
| colspan=3  | December 28, 2020 to January 3, 2021
|- style="background:#fff"
|- style="background:#fff;"
| April 4 to 11, 2022
| width=20% | Elite Four Round 1
| style="background:#{{beauty color light}};" | B
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| style="background:#{{cute color light}};" | D
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| A
|- style="background:#fff;"
| style="background:#{{cool color light}};" | C
| width=20% | Elite Four Round 2
| style="background:#{{beauty color light}};" | B
| width=35% | Use sync moves as much as possible against all opponents!
|- style="background:#fff"
| width=45% | Stats that are raised after a sync move is used are raised even more.
| April 11 to 18, 2022
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{cute color light}};" | D
|- style="background:#fff"
| April 18 to 25, 2022
| style="background:#{{beauty color light}};" | B
| A
| A
| A
| style="background:#{{cool color light}};" | C
|- style="background:#fff"
| April 25 to May 2, 2022
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| A
|}
{{-}}
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid#{{gold color dark}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" rowspan=2 width=150px | Trainer
! style="background-color:#{{gold color light}}" rowspan=2 | Team
! style="background-color:#{{gold color light}}" colspan=3 | Pokémon
! style="background-color:#{{gold color light}}" rowspan=2 | Completion Rewards
|- style="background-color:#{{grey color light}}"
! Left
! Middle
! Right
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| rowspan=3 | [[File:VSLorelei Masters.png|80px]]<br>{{mas|Lorelei}}
| width=35% | Use field effects that give your team the upper hand!
| A
| width=45% | Field effects created by both allies and opponents are permanent.
| [[File:Masters365.png|80px]]<br>{{p|Walrein}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters131.png|80px]]<br>{{p|Lapras}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters699.png|80px]]<br>{{p|Aurorus}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters225.png|80px]]<br>{{p|Delibird}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| [[File:Masters087.png|80px]]<br>{{p|Dewgong}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| [[File:Masters279.png|80px]]<br>{{p|Pelipper}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{cool color light}};"
| C
| [[File:Masters197.png|80px]]<br>{{p|Umbreon}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| [[File:Masters131.png|80px]]<br>{{p|Lapras}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| [[File:Masters510.png|80px]]<br>{{p|Liepard}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| rowspan=4 | [[File:VSBruno Masters.png|80px]]<br>{{mas|Bruno}}
| width=35% | Use sync moves quickly against all opponents!
| A
| width=45% | At the start of battle, sync move countdowns are reduced by half.
| [[File:Masters248.png|80px]]<br>{{p|Tyranitar}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
|- style="background:#fff;"
| [[File:Masters095.png|80px]]<br>{{TP|Bruno|Onix}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| width=20% | Champion
| [[File:Masters075.png|80px]]<br>{{p|Graveler}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| width=35% | Use powerful moves quickly and constantly against all opponents!
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#{{beauty color light}};"
|- style="background-color:#{{grey color light}}" class="expandable"
| B
| colspan=| January 4 to 10, 2021
| [[File:Masters534.png|80px]]<br>{{p|Conkeldurr}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
|- style="background:#fff;"
| [[File:Masters068.png|80px]]<br>{{p|Machamp}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| width=20% | Elite Four Round 1
| [[File:Masters297.png|80px]]<br>{{p|Hariyama}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| width=35% | Use status conditions and other conditions against all opponents!
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#{{cool color light}};"
| C
| [[File:Masters127.png|80px]]<br>{{p|Pinsir}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters068.png|80px]]<br>{{p|Machamp}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters168.png|80px]]<br>{{p|Ariados}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{cute color light}};"
| D
| [[File:Masters059.png|80px]]<br>{{p|Arcanine}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]
| [[File:Masters095.png|80px]]<br>{{TP|Bruno|Onix}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]
| [[File:Masters078.png|80px]]<br>{{p|Rapidash}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| rowspan=3 | [[File:VSAgatha Masters.png|80px]]<br>{{mas|Agatha}}
| width=35% | Use sync moves quickly against all opponents!
| A
| width=45% | At the start of battle, sync move countdowns are reduced by half.
| [[File:Masters429.png|80px]]<br>{{p|Mismagius}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
|- style="background:#fff;"
| [[File:Masters094.png|80px]]<br>{{TP|Agatha|Gengar}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| width=20% | Elite Four Round 3
| [[File:Masters477.png|80px]]<br>{{p|Dusknoir}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| width=35% | Try not to let any of your sync pairs faint!
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#{{beauty color light}};"
|- style="background:#fff;"
| B
| width=20% | Elite Four Round 4
| [[File:Masters178.png|80px]]<br>{{p|Xatu}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| width=35% | Use powerful moves quickly and constantly against all opponents!
| [[File:Masters042.png|80px]]<br>{{p|Golbat}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| width=45% | The move gauge increases faster for both allies and opponents.
| [[File:Masters426.png|80px]]<br>{{p|Drifblim}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{cool color light}};"
| C
| [[File:Masters337.png|80px]]<br>{{p|Lunatone}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| [[File:Masters094.png|80px]]<br>{{TP|Agatha|Gengar}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| [[File:Masters338.png|80px]]<br>{{p|Solrock}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| rowspan=3 | [[File:VSLance Masters.png|80px]]<br>{{mas|Lance}}
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| A
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| [[File:Masters330.png|80px]]<br>{{p|Flygon}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
|- style="background-color:#{{grey color light}}" class="expandable"  
| [[File:Masters149.png|80px]]<br>{{TP|Lance|Dragonite}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| colspan=| January 11 to 17, 2021
| [[File:Masters334.png|80px]]<br>{{p|Altaria}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters526.png|80px]]<br>{{p|Gigalith}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| [[File:Masters142.png|80px]]<br>{{p|Aerodactyl}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| [[File:Masters076.png|80px]]<br>{{p|Golem}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{cool color light}};"
| C
| [[File:Masters553.png|80px]]<br>{{p|Krookodile}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| [[File:Masters149.png|80px]]<br>{{TP|Lance|Dragonite}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| [[File:Masters248.png|80px]]<br>{{p|Tyranitar}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| rowspan=4 | [[File:VSBlue Masters.png|80px]]<br>{{mas|Blue}}
| width=35% | Use special attack moves against opponents with low Sp. Def!
| A
| width=45% | Special attack moves are powered up for allies and opponents.
| [[File:Masters127.png|80px]]<br>{{p|Pinsir}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]
| [[File:Masters103.png|80px]]<br>{{p|Exeggutor}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]
| [[File:Masters071.png|80px]]<br>{{p|Victreebel}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters123.png|80px]]<br>{{p|Scyther}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]
| [[File:Masters018.png|80px]]<br>{{p|Pidgeot}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]
| [[File:Masters398.png|80px]]<br>{{p|Staraptor}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{cool color light}};"
| C
| [[File:Masters678.png|80px]]<br>{{p|Meowstic}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| [[File:Masters065.png|80px]]<br>{{p|Alakazam}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| [[File:Masters326.png|80px]]<br>{{p|Grumpig}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|- style="background:#{{cute color light}};"
| D
| [[File:Masters700.png|80px]]<br>{{p|Sylveon}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]
| [[File:Masters103.png|80px]]<br>{{p|Exeggutor}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]
| [[File:Masters455.png|80px]]<br>{{p|Carnivine}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}}
|}
 
==Johto Challenge==
The Johto Challenge was made available from December 28, 2020, to February 1, 2021. The Johto Challenge does not come in Normal difficulty, however the Kanto Challenge Normal mode is still accessible through the menu.
 
The second run of this challenge was available from March 1, 2021, to April 5, 2021. The third run available from May 31 to July 5, 2021.
 
===Parameters===
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid #{{gold color dark}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" width=20% | Round
! style="background-color:#{{gold color light}}" width=35% | Parameter
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" width=45% | Description
|-
| colspan="3" |
{| class="expandable" width=100%
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | December 28, 2020 to January 3, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 1
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The move gauge increases faster for both allies and opponents.
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Stats that are raised after a sync move is used are raised even more.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use sync moves quickly against all opponents!
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Use sync moves as much as possible against all opponents!
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | Stats that are raised after a sync move is used are raised even more.
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | January 18 to 24, 2021
| colspan=3  | January 4 to 10, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Try not to let any of your sync pairs faint!
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
| width=35% | Use stat-lowering effects on your opponents!
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | January 25 to 31, 2021
| colspan=3  | January 11 to 17, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
| width=35% | Use field effects that give your team the upper hand!
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | Field effects created by both allies and opponents are permanent.
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
Line 1,287: Line 1,361:
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| width=45% | Stats that are raised after a sync move is used are raised even more.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | March 1 to 8, 2021
| colspan=3  | January 18 to 24, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | Special attack moves are powered up for allies and opponents.
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
| width=35% | Use field effects that give your team the upper hand!
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | Field effects created by both allies and opponents are permanent.
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
| width=35% | Make use of moves with additional effects!
| width=35% | Use sync moves quickly against all opponents!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
| width=35% | Use status conditions and other conditions against all opponents!
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The move gauge increases faster for both allies and opponents.
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | March 8 to 15, 2021
| colspan=3  | January 25 to 31, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The move gauge increases faster for both allies and opponents.
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use sync moves quickly against all opponents!
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attacks moves are powered up for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
| width=35% | Use physical attack moves against opponents with low Defense!
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | Physical attacks moves are powered up for allies and opponents.
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Use sync moves as much as possible against all opponents!
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | Stats that are raised after a sync move is used are raised even more.
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | March 15 to 22, 2021
| colspan=3  | March 1 to 8, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
| width=35% | Try not to let any of your sync pairs faint!
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Special attack moves are powered up for allies and opponents.
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
| width=35% | Make use of moves with additional effects!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use status conditions and other conditions against all opponents!
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | March 22 to 29, 2021
| colspan=3  | March 8 to 15, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
| width=35% | Make use of moves with additional effects!
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
| width=35% | Use sync moves as much as possible against all opponents!
| width=35% | Use sync moves quickly against all opponents!
| width=45% | Stats that are raised after a sync move is used are raised even more.
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | The move gauge increases faster for both allies and opponents.
| width=45% | Special attacks moves are powered up for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| width=45% | Physical attacks moves are powered up for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| width=45% | Stats that are raised after a sync move is used are raised even more.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | March 29 to April 5, 2021
| colspan=3  | March 15 to 22, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
Line 1,389: Line 1,463:
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | The move gauge increases faster for both allies and opponents.
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use field effects that give your team the upper hand!
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attacks moves are powered up for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | May 31 to June 7, 2021
| colspan=3  | March 22 to 29, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
| width=35% | Use status conditions and other conditions against all opponents!
| width=35% | Make use of moves with additional effects!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
| width=35% | Make use of moves with additional effects!
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
| width=45% | Stats that are raised after a sync move is used are raised even more.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
Line 1,419: Line 1,493:
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background:#fff;"
| colspan=3  | June 7 to 14, 2021
| width=20% | Champion
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | March 29 to April 5, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
| width=35% | Use status conditions and other conditions against all opponents!
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use field effects that give your team the upper hand!
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
| width=35% | Use stat-lowering effects on your opponents!
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
| width=45% | Physical attacks moves are powered up for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Use sync moves as much as possible against all opponents!
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | Stats that are raised after a sync move is used are raised even more.
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | June 14 to 21, 2021
| colspan=3  | May 31 to June 7, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
| width=35% | Use sync moves as much as possible against all opponents!
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Stats that are raised after a sync move is used are raised even more.
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
| width=35% | Use physical attack moves against opponents with low Defense!
| width=35% | Make use of moves with additional effects!
| width=45% | Physical attacks moves are powered up for allies and opponents.
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
| width=35% | Use stat-lowering effects on your opponents!
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=35% | Use sync moves quickly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | June 21 to 28, 2021
| colspan=3  | June 7 to 14, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Special attack moves are powered up for allies and opponents.
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
Line 1,481: Line 1,555:
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=35% | Use sync moves quickly against all opponents!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use sync moves as much as possible against all opponents!
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Stats that are raised after a sync move is used are raised even more.
| width=45% | Stats that are raised after a sync move is used are raised even more.
|- style="background:#fff;"
|- style="background-color:#{{grey color light}}" class="expandable"
| width=20% | Champion
| colspan=3  | June 14 to 21, 2021
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"  
| colspan=3  | June 28 to July 5, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
| width=35% | Make use of moves with additional effects!
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
| width=45% | Stats that are raised after a sync move is used are raised even more.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
| width=35% | Use status conditions and other conditions against all opponents!
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| width=45% | Physical attacks moves are powered up for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
| width=35% | Use stat-lowering effects on your opponents!
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | September 6 to 13, 2021
| colspan=3  | June 21 to 28, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
| width=35% | Make use of moves with additional effects!
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
| width=35% | Use sync moves quickly against all opponents!
| width=35% | Use field effects that give your team the upper hand!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
| width=35% | Use physical attack moves against opponents with low Defense!
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | Physical attack moves are powered up for allies and opponents.
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
| width=35% | Use status conditions and other conditions against all opponents!
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| width=45% | Stats that are raised after a sync move is used are raised even more.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | September 13 to 20, 2021
| colspan=3  | June 28 to July 5, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=35% | Make use of moves with additional effects!
| width=45% | Special attack moves are powered up for allies and opponents.
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
| width=35% | Try not to let any of your sync pairs faint!
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use stat-lowering effects on your opponents!
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Use sync moves as much as possible against all opponents!
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | Stats that are raised after a sync move is used are raised even more.
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | September 20 to 27, 2021
| colspan=3  | September 6 to 13, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
| width=35% | Use stat-lowering effects on your opponents!
| width=35% | Make use of moves with additional effects!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
| width=35% | Use sync moves as much as possible against all opponents!
| width=35% | Use sync moves quickly against all opponents!
| width=45% | Stats that are raised after a sync move is used are raised even more.
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
| width=35% | Use field effects that give your team the upper hand!
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Field effects created by both allies and opponents are permanent.
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
Line 1,577: Line 1,651:
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | September 27 to October 4, 2021
| colspan=3  | September 13 to 20, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Try not to let any of your sync pairs faint!
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 3
| width=35% | Use status conditions and other conditions against all opponents!
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 4
| width=35% | Use physical attack moves against opponents with low Defense!
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
| width=45% | Stats that are raised after a sync move is used are raised even more.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | October 4 to 11, 2021
| colspan=3  | September 20 to 27, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use sync moves as much as possible against all opponents!
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Stats that are raised after a sync move is used are raised even more.
| width=45% | Stats that are raised after a sync move is used are raised even more.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attacks moves are powered up for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=35% | Use field effects that give your team the upper hand!
| width=45% | The move gauge increases faster for both allies and opponents.
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
| width=35% | Use stat-lowering effects on your opponents!
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | January 3 to 10, 2022
| colspan=3  | September 27 to October 4, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use status conditions and other conditions against all opponents!
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
| width=35% | Use sync moves as much as possible against all opponents!
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Stats that are raised after a sync move is used are raised even more.
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
| width=35% | Use stat-lowering effects on your opponents!
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | January 10 to 17, 2022
| colspan=3  | October 4 to 11, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
| width=35% | Use stat-lowering effects on your opponents!
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
| width=45% | Stats that are raised after a sync move is used are raised even more.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
| width=35% | Use physical attack moves against opponents with low Defense!
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
| width=45% | Physical attacks moves are powered up for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
| width=35% | Make use of moves with additional effects!
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | January 17 to 24, 2022
| colspan=3  | January 3 to 10, 2022
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The move gauge increases faster for both allies and opponents.
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
| width=35% | Use field effects that give your team the upper hand!
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Field effects created by both allies and opponents are permanent.
| width=45% | Stats that are raised after a sync move is used are raised even more.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Special attack moves are powered up for allies and opponents.
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | January 24 to 31, 2022
| colspan=3  | January 10 to 17, 2022
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
| width=35% | Use sync moves as much as possible against all opponents!
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Stats that are raised after a sync move is used are raised even more.
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
| width=35% | Use physical attack moves against opponents with low Defense!
| width=35% | Make use of moves with additional effects!
| width=45% | Physical attack moves are powered up for allies and opponents.
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The move gauge increases faster for both allies and opponents.
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | January 31 to February 7, 2022
| colspan=3  | January 17 to 24, 2022
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | Special attack moves are powered up for allies and opponents.
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
| width=35% | Use physical attack moves against opponents with low Defense!
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Physical attack moves are powered up for allies and opponents.
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
| width=35% | Try not to let any of your sync pairs faint!
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | January 24 to 31, 2022
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Stats that are raised after a sync move is used are raised even more.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | January 31 to February 7, 2022
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
Line 1,951: Line 2,069:
| [[File:Masters763.png|80px]]<br>{{p|Tsareena}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
| [[File:Masters763.png|80px]]<br>{{p|Tsareena}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"  
|- style="background:#{{gold color}}"
| colspan=6 |  
| colspan=6 |
|- style="background:#fff;"
|- style="background:#fff;"
| rowspan=4 | [[File:VSKoga Masters.png|80px]]<br>{{mas|Koga}}
| rowspan=4 | [[File:VSKoga Masters.png|80px]]<br>{{mas|Koga}}
Line 1,978: Line 2,096:
| [[File:Masters101.png|80px]]<br>{{p|Electrode}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters101.png|80px]]<br>{{p|Electrode}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"  
|- style="background:#{{gold color}}"
| colspan=6 |  
| colspan=6 |
|- style="background:#fff;"
|- style="background:#fff;"
| rowspan=3 | [[File:VSBruno Masters.png|80px]]<br>{{mas|Bruno}}
| rowspan=3 | [[File:VSBruno Masters.png|80px]]<br>{{mas|Bruno}}
Line 1,999: Line 2,117:
| [[File:Masters526.png|80px]]<br>{{p|Gigalith}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters526.png|80px]]<br>{{p|Gigalith}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"  
|- style="background:#{{gold color}}"
| colspan=6 |  
| colspan=6 |
|- style="background:#fff;"
|- style="background:#fff;"
| rowspan=3 | [[File:VSKaren Masters.png|80px]]<br>{{mas|Karen}}
| rowspan=3 | [[File:VSKaren Masters.png|80px]]<br>{{mas|Karen}}
Line 2,020: Line 2,138:
| [[File:Masters018.png|80px]]<br>{{p|Pidgeot}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| [[File:Masters018.png|80px]]<br>{{p|Pidgeot}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"  
|- style="background:#{{gold color}}"
| colspan=6 |  
| colspan=6 |
|- style="background:#fff;"
|- style="background:#fff;"
| rowspan=4 | [[File:VSLance Masters.png|80px]]<br>{{mas|Lance}}
| rowspan=4 | [[File:VSLance Masters.png|80px]]<br>{{mas|Lance}}
Line 2,049: Line 2,167:
|}
|}


==Unova Challenge==
==Sinnoh Challenge==
The Unova Challenge was made available from April 5 to May 3, 2021. The Unova Challenge does not come in Normal difficulty, however the Kanto Challenge Normal mode is still accessible through the menu.
The Sinnoh Challenge was made available from May 2 to June 5, 2022. The Sinnoh Challenge does not come in Normal difficulty, however the Kanto Challenge Normal mode is still accessible through the menu.
 
The second run of this challenge available from July 5, 2021 to August 9, 2021.
 
Unlike the other Challenges, the Champion battle of the Unova Challenge would switch between {{mas|Alder}} and {{mas|Iris}}.


===Parameters===
===Parameters===
Line 2,062: Line 2,176:
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" width=45% | Description
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" width=45% | Description
|-
|-
| colspan="3" |  
| colspan="3" |
{| class="expandable" width=100%
{| class="expandable" width=100%
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | April 5 to 12, 2021
| colspan=3  | May 2 to 9, 2022
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
Line 2,072: Line 2,186:
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
| width=35% | Use sync moves as much as possible against all opponents!
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Stats that are raised after a sync move is used are raised even more.
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
| width=35% | Try not to let any of your sync pairs faint!
| width=35% | Use sync moves quickly against all opponents!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Use physical attack moves against opponents with low Defense!
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Physical attack moves are powered up for allies and opponents.
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | April 12 to 19, 2021
| colspan=3  | May 9 to 16, 2022
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
| width=35% | Try not to let any of your sync pairs faint!
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use field effects that give your team the upper hand!
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
| width=35% | Use status conditions and other conditions against all opponents!
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | April 19 to 26, 2021
| colspan=3  | May 16 to 23, 2022
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| width=45% | Sync buffs are more effective.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
| width=35% | Use status conditions and other conditions against all opponents!
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
| width=35% | Try not to let any of your sync pairs faint!
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
| width=35% | Use sync moves quickly against all opponents!
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Special attack moves are powered up for allies and opponents.
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | April 26 to May 3, 2021
| colspan=3  | May 23 to 30, 2022
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
| width=35% | Use sync moves quickly against all opponents!
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
| width=45% | Sync buffs are more effective.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
| width=35% | Try not to let any of your sync pairs faint!
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
Line 2,146: Line 2,260:
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attacks moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | July 5 to 12, 2021
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Use physical attack moves against opponents with low Defense!
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Physical attacks moves are powered up for allies and opponents.
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background-color:#{{grey color light}}" class="expandable"  
|}
| colspan=| July 12 to 19, 2021
|}
|- style="background:#fff;"
 
| width=20% | Elite Four Round 1
===Trainer teams===
| width=35% | Use sync moves as much as possible against all opponents!
{| class="roundy" style="margin:auto; background:#{{shield color dark}}; border:3px solid #{{shield color}}; text-align:center"
| width=45% | Stats that are raised after a sync move is used are raised even more.
! style="background-color:#{{shield color light}}; {{roundytl|5px}}" rowspan=2 | Dates
! style="background-color:#{{shield color light}}; {{roundytr|5px}}" colspan=7 | Trainers
|- style="background-color:#{{shield color light}}"
! style="background-color:#{{grey color light}}; width:100px" | Aaron
! style="background-color:#{{grey color light}}; width:100px" | Bertha
! style="background-color:#{{grey color light}}; width:100px" | Flint
! style="background-color:#{{grey color light}}; width:100px" | Lucian
! style="background-color:#{{gold color light}}; width:100px" | Cynthia
|- style="background:#fff"
| May 2 to 9, 2022
| A
| A
| A
| A
| A
|- style="background:#fff"
| May 9 to 16, 2022
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| May 16 to 23, 2022
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
|- style="background:#fff"
| May 23 to 30, 2022
| A
| A
| A
| style="background:#{{cute color light}};" | D
| style="background:#{{cute color light}};" | D
|}
{{-}}
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid#{{gold color dark}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" rowspan=2 width=150px | Trainer
! style="background-color:#{{gold color light}}" rowspan=2 | Team
! style="background-color:#{{gold color light}}" colspan=3 | Pokémon
! style="background-color:#{{gold color light}}" rowspan=2 | Completion Rewards
|- style="background-color:#{{grey color light}}"
! Left
! Middle
! Right
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| rowspan=3 | [[File:VSAaron Masters.png|80px]]<br>{{mas|Aaron}}
| width=35% | Use stat-lowering effects on your opponents!
| A
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
| [[File:Masters127.png|80px]]<br>{{p|Pinsir}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters214.png|80px]]<br>{{p|Heracross}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters123.png|80px]]<br>{{p|Scyther}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters768.png|80px]]<br>{{p|Golisopod}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| [[File:Masters416.png|80px]]<br>{{p|Vespiquen}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| [[File:Masters284.png|80px]]<br>{{p|Masquerain}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters758.png|80px]]<br>{{p|Salazzle}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters452.png|80px]]<br>{{p|Drapion}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters024.png|80px]]<br>{{p|Arbok}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| rowspan=3 | [[File:VSBertha Masters.png|80px]]<br>{{mas|Bertha}}
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| A
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| [[File:Masters699.png|80px]]<br>{{p|Aurorus}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| [[File:Masters464 f.png|80px]]<br>{{p|Rhyperior}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| [[File:Masters248.png|80px]]<br>{{p|Tyranitar}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters553.png|80px]]<br>{{p|Krookodile}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters034.png|80px]]<br>{{p|Nidoking}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters031.png|80px]]<br>{{p|Nidoqueen}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters105.png|80px]]<br>{{p|Marowak}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters450 f.png|80px]]<br>{{p|Hippowdon}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters028.png|80px]]<br>{{p|Sandslash}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| rowspan=3 | [[File:VSFlint Masters.png|80px]]<br>{{mas|Flint}}
| width=35% | Try not to let any of your sync pairs faint!
| A
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| [[File:Masters324.png|80px]]<br>{{p|Torkoal}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
|- style="background:#fff;"
| [[File:Masters059.png|80px]]<br>{{p|Arcanine}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| width=20% | Champion
| [[File:Masters229.png|80px]]<br>{{p|Houndoom}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| width=35% | Use special attack moves against opponents with low Sp. Def!
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#{{beauty color light}};"
|- style="background-color:#{{grey color light}}" class="expandable"  
| B
| colspan=| July 19 to 26, 2021
| [[File:Masters257.png|80px]]<br>{{p|Blaziken}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| [[File:Masters392.png|80px]]<br>{{TP|Flint|Infernape}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| [[File:Masters500.png|80px]]<br>{{p|Emboar}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters038.png|80px]]<br>{{p|Ninetales}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters467.png|80px]]<br>{{p|Magmortar}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters078.png|80px]]<br>{{p|Rapidash}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| rowspan=4 | [[File:VSLucian Masters.png|80px]]<br>{{mas|Lucian}}
| width=35% | Use powerful moves quickly and constantly against all opponents!
| A
| width=45% | The move gauge increases faster for both allies and opponents.
| [[File:Masters124.png|80px]]<br>{{p|Jynx}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| [[File:Masters080.png|80px]]<br>{{p|Slowbro}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| [[File:Masters121.png|80px]]<br>{{p|Starmie}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters103.png|80px]]<br>{{p|Exeggutor}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters475.png|80px]]<br>{{p|Gallade}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters308.png|80px]]<br>{{p|Medicham}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters579.png|80px]]<br>{{p|Reuniclus}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| [[File:Masters203.png|80px]]<br>{{p|Girafarig}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| [[File:Masters065.png|80px]]<br>{{p|Alakazam}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cute color light}};"
| D
| [[File:Masters561.png|80px]]<br>{{p|Sigilyph}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| [[File:Masters437.png|80px]]<br>{{p|Bronzong}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| [[File:Masters376.png|80px]]<br>{{p|Metagross}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| rowspan=4 | [[File:VSCynthia Masters.png|80px]]<br>{{mas|Cynthia}}
| width=35% | Use sync moves quickly against all opponents!
| A
| width=45% | At the start of battle, sync move countdowns are reduced by half.
| [[File:Masters359.png|80px]]<br>{{p|Absol}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
|- style="background:#fff;"
| [[File:Masters442.png|80px]]<br>{{p|Spiritomb}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| width=20% | Elite Four Round 3
| [[File:Masters197.png|80px]]<br>{{p|Umbreon}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters508.png|80px]]<br>{{p|Stoutland}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| [[File:Masters474.png|80px]]<br>{{p|Porygon-Z}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| [[File:Masters143.png|80px]]<br>{{p|Snorlax}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters036.png|80px]]<br>{{p|Clefable}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
| [[File:Masters468.png|80px]]<br>{{p|Togekiss}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
| [[File:Masters282.png|80px]]<br>{{p|Gardevoir}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cute color light}};"
| D
| [[File:Masters330.png|80px]]<br>{{p|Flygon}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| [[File:Masters445.png|80px]]<br>{{TP|Cynthia|Garchomp}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| [[File:Masters330.png|80px]]<br>{{p|Flygon}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|}
 
==Unova Challenge==
The Unova Challenge was made available from April 5 to May 3, 2021. The Unova Challenge does not come in Normal difficulty, however the Kanto Challenge Normal mode is still accessible through the menu.
 
The second run of this challenge available from July 5, 2021, to August 9, 2021.
 
Unlike the other Challenges, the Champion battle of the Unova Challenge would switch between {{mas|Alder}} and {{mas|Iris}}.
 
===Parameters===
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid #{{gold color dark}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" width=20% | Round
! style="background-color:#{{gold color light}}" width=35% | Parameter
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" width=45% | Description
|-
| colspan="3" |
{| class="expandable" width=100%
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | April 5 to 12, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 1
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=35% | Make use of moves with additional effects!
| width=45% | Special attack moves are powered up for allies and opponents.
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Elite Four Round 2
| width=35% | Use physical attack moves against opponents with low Defense!
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Physical attacks moves are powered up for allies and opponents.
| width=45% | Stats that are raised after a sync move is used are raised even more.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | July 26 to August 2, 2021
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
| width=35% | Use physical attack moves against opponents with low Defense!
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | Physical attacks moves are powered up for allies and opponents.
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
| width=35% | Use field effects that give your team the upper hand!
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | Field effects created by both allies and opponents are permanent.
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Special attack moves are powered up for allies and opponents.
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | August 2 to 9, 2021
| colspan=3  | April 12 to 19, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
| width=35% | Use field effects that give your team the upper hand!
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | Field effects created by both allies and opponents are permanent.
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
Line 2,252: Line 2,484:
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use status conditions and other conditions against all opponents!
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | November 8 to 15, 2021
| colspan=3  | April 19 to 26, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | Special attack moves are powered up for allies and opponents.
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
| width=35% | Use status conditions and other conditions against all opponents!
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
| width=35% | Use sync moves as much as possible against all opponents!
| width=35% | Use sync moves quickly against all opponents!
| width=45% | Stats that are raised after a sync move is used are raised even more.
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | November 15 to 22, 2021
| colspan=3  | April 26 to May 3, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
| width=35% | Make use of moves with additional effects!
| width=35% | Use sync moves quickly against all opponents!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
| width=35% | Use status conditions and other conditions against all opponents!
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use stat-lowering effects on your opponents!
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Elite Four Round 4
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use physical attack moves against opponents with low Defense!
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
| width=45% | Physical attacks moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | November 22 to 29, 2021
| colspan=3  | July 5 to 12, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
| width=35% | Try not to let any of your sync pairs faint!
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
| width=35% | Use physical attack moves against opponents with low Defense!
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Physical attack moves are powered up for allies and opponents.
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
| width=35% | Use status conditions and other conditions against all opponents!
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| width=45% | Physical attacks moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | November 29 to December 6, 2021
| colspan=3  | July 12 to 19, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
Line 2,336: Line 2,568:
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
Line 2,344: Line 2,576:
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
| width=35% | Use sync moves quickly against all opponents!
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | July 19 to 26, 2021
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Elite Four Round 3
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
| width=45% | Special attack moves are powered up for allies and opponents.
|}
|}
===Trainer teams===
{| class="roundy" style="margin:auto; background:#{{shield color dark}}; border:3px solid #{{shield color}}; text-align:center"
! style="background-color:#{{shield color light}}; {{roundytl|5px}}" rowspan=2 | Dates
! style="background-color:#{{shield color light}}; {{roundytr|5px}}" colspan=7 | Trainers
|- style="background-color:#{{shield color light}}"
! style="background-color:#{{grey color light}}; width:100px" | Grimsley
! style="background-color:#{{grey color light}}; width:100px" | Marshal
! style="background-color:#{{grey color light}}; width:100px" | Shauntal
! style="background-color:#{{grey color light}}; width:100px" | Caitlin
! style="background-color:#{{gold color light}}; width:100px" | Alder
! style="background-color:#{{gold color light}}; width:100px" | Iris
|- style="background:#fff"
| April 5 to 12, 2021
| A
| A
| A
| A
| A
| style="background:#{{grey color}};" |
|- style="background:#fff"
| April 12 to 19, 2021
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
| A
|- style="background:#fff"
| April 19 to 26, 2021
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| April 26 to May 3, 2021
| style="background:#{{cute color light}};" | D
| style="background:#{{cute color light}};" | D
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{grey color}};" |
|- style="background:#fff"
| July 5 to 12, 2021
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{grey color}};" |
|- style="background:#fff"
| July 12 to 19, 2021
| style="background:#{{beauty color light}};" | B
| style="background:#{{cute color light}};" | D
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| July 19 to 26, 2021
| style="background:#{{cute color light}};" | D
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{grey color}};" |
|- style="background:#fff"
| July 26 to August 2, 2021
| style="background:#{{cool color light}};" | C
| A
| A
| A
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| August 2 to 9, 2021
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{grey color}};" |
| A
|- style="background:#fff"
| November 8 to 15, 2021
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| November 15 to 22, 2021
| style="background:#{{cute color light}};" | D
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| A
| style="background:#{{grey color}};" |
|- style="background:#fff"
| November 22 to 29, 2021
| A
| style="background:#{{cute color light}};" | D
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| November 29 to December 6, 2021
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{grey color}};" |
| A
|}
{{-}}
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid#{{gold color dark}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" rowspan=2 width=150px | Trainer
! style="background-color:#{{gold color light}}" rowspan=2 | Team
! style="background-color:#{{gold color light}}" colspan=3 | Pokémon
! style="background-color:#{{gold color light}}" rowspan=2 | Completion Rewards
|- style="background-color:#{{grey color light}}"
! Left
! Middle
! Right
|- style="background:#fff;"
|- style="background:#fff;"
| rowspan=4 | [[File:VSGrimsley Masters.png|80px]]<br>{{mas|Grimsley}}
| width=20% | Champion
| A
| width=35% | Use physical attack moves against opponents with low Defense!
| [[File:Masters215.png|80px]]<br>{{p|Sneasel}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| width=45% | Physical attacks moves are powered up for allies and opponents.
| [[File:Masters248.png|80px]]<br>{{p|Tyranitar}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
|- style="background-color:#{{grey color light}}" class="expandable"
| [[File:Masters526.png|80px]]<br>{{p|Gigalith}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| colspan=3  | July 26 to August 2, 2021
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#fff;"
|- style="background:#{{beauty color light}};"
| width=20% | Elite Four Round 1
| B
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| [[File:Masters553.png|80px]]<br>{{p|Krookodile}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| [[File:Masters319.png|80px]]<br>{{p|Sharpedo}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
|- style="background:#fff;"
| [[File:Masters248.png|80px]]<br>{{p|Tyranitar}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| width=20% | Elite Four Round 2
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
| width=35% | Use status conditions and other conditions against all opponents!
|- style="background:#{{cool color light}};"
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| C
|- style="background:#fff;"
| [[File:Masters053A.png|80px]]<br>{{p|Persian}}<br><small>{{rf|Alolan|Form}}</small><br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| width=20% | Elite Four Round 3
| [[File:Masters510.png|80px]]<br>{{p|Liepard}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| width=35% | Use physical attack moves against opponents with low Defense!
| [[File:Masters197.png|80px]]<br>{{p|Umbreon}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| width=45% | Physical attacks moves are powered up for allies and opponents.
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#fff;"
|- style="background:#{{cute color light}};"
| width=20% | Elite Four Round 4
| D
| width=35% | Use field effects that give your team the upper hand!
| [[File:Masters082.png|80px]]<br>{{p|Magneton}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| width=45% | Field effects created by both allies and opponents are permanent.
| [[File:Masters625.png|80px]]<br>{{p|Bisharp}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
|- style="background:#fff;"
| [[File:Masters448.png|80px]]<br>{{p|Lucario}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| width=20% | Champion
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
| width=35% | Use special attack moves against opponents with low Sp. Def!
|- style="background:#{{gold color}}"  
| width=45% | Special attack moves are powered up for allies and opponents.
| colspan=6 |  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | August 2 to 9, 2021
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | November 8 to 15, 2021
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Stats that are raised after a sync move is used are raised even more.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | November 15 to 22, 2021
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Make use of moves with additional effects!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
|- style="background:#fff;"
| rowspan=4 | [[File:VSMarshal Masters.png|80px]]<br>{{mas|Marshal}}
| width=20% | Elite Four Round 4
| A
| width=35% | Use stat-lowering effects on your opponents!
| [[File:Masters067.png|80px]]<br>{{p|Machoke}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
| [[File:Masters538.png|80px]]<br>{{p|Throh}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
|- style="background:#fff;"
| [[File:Masters297.png|80px]]<br>{{p|Hariyama}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| width=20% | Champion
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
| width=35% | Use physical attack moves against opponents with low Defense!
|- style="background:#{{beauty color light}};"
| width=45% | Physical attack moves are powered up for allies and opponents.
| B
|- style="background-color:#{{grey color light}}" class="expandable"
| [[File:Masters763.png|80px]]<br>{{p|Tsareena}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
| colspan=| November 22 to 29, 2021
| [[File:Masters286.png|80px]]<br>{{p|Breloom}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
|- style="background:#fff;"
| [[File:Masters455.png|80px]]<br>{{p|Carnivine}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
| width=20% | Elite Four Round 1
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
| width=35% | Try not to let any of your sync pairs faint!
|- style="background:#{{cool color light}};"
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| C
| [[File:Masters057.png|80px]]<br>{{p|Primeape}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| [[File:Masters534.png|80px]]<br>{{p|Conkeldurr}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| [[File:Masters297.png|80px]]<br>{{p|Hariyama}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cute color light}};"
| D
| [[File:Masters067.png|80px]]<br>{{p|Machoke}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters539.png|80px]]<br>{{p|Sawk}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters308.png|80px]]<br>{{p|Medicham}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
|- style="background:#fff;"
| rowspan=3 | [[File:VSShauntal Masters.png|80px]]<br>{{mas|Shauntal}}
| width=20% | Elite Four Round 2
| A
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| [[File:Masters770.png|80px]]<br>{{p|Palossand}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| [[File:Masters426.png|80px]]<br>{{p|Drifblim}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
|- style="background:#fff;"
| [[File:Masters770.png|80px]]<br>{{p|Palossand}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| width=20% | Elite Four Round 3
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
| width=35% | Use physical attack moves against opponents with low Defense!
|- style="background:#{{beauty color light}};"
| width=45% | Physical attack moves are powered up for allies and opponents.
| B
| [[File:Masters770.png|80px]]<br>{{p|Palossand}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters609.png|80px]]<br>{{p|Chandelure}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters770.png|80px]]<br>{{p|Palossand}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters094.png|80px]]<br>{{p|Gengar}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters609.png|80px]]<br>{{p|Chandelure}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters094.png|80px]]<br>{{p|Gengar}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
|- style="background:#fff;"
| rowspan=3 | [[File:VSCaitlin Masters.png|80px]]<br>{{mas|Caitlin}}
| width=20% | Elite Four Round 4
| A
| width=35% | Use status conditions and other conditions against all opponents!
| [[File:Masters124.png|80px]]<br>{{p|Jynx}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| [[File:Masters579.png|80px]]<br>{{p|Reuniclus}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| [[File:Masters065.png|80px]]<br>{{p|Alakazam}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters592.png|80px]]<br>{{p|Frillish}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| [[File:Masters561.png|80px]]<br>{{p|Sigilyph}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| [[File:Masters178.png|80px]]<br>{{p|Xatu}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters326.png|80px]]<br>{{p|Grumpig}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| [[File:Masters518.png|80px]]<br>{{p|Musharna}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| [[File:Masters429.png|80px]]<br>{{p|Mismagius}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
|- style="background:#fff;"
| rowspan=1 | [[File:VSAlder Masters.png|80px]]<br>{{mas|Alder}}
| width=20% | Champion
| A
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| [[File:Masters149.png|80px]]<br>{{p|Dragonite}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| [[File:Masters637.png|80px]]<br>{{p|Volcarona}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
|- style="background-color:#{{grey color light}}" class="expandable"
| [[File:Masters334.png|80px]]<br>{{p|Altaria}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| colspan=3  | November 29 to December 6, 2021
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=2 | [[File:VSIris Champion Masters.png|80px]]<br>{{mas|Iris}}
| A
| [[File:Masters784.png|80px]]<br>{{p|Kommo-o}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| [[File:Masters612.png|80px]]<br>{{TP|Iris|Haxorus}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| [[File:Masters334.png|80px]]<br>{{p|Altaria}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters229.png|80px]]<br>{{p|Houndoom}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| [[File:Masters635.png|80px]]<br>{{p|Hydreigon}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]<span>
| [[File:Masters248.png|80px]]<br>{{p|Tyranitar}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|}
 
==Alola Challenge==
The Alola Challenge was made available from October 11 to November 7, 2021. The Alola Challenge does not come in Normal difficulty, however the Kanto Challenge Normal mode is still accessible through the menu.
 
Similar to Unova, the Champion battle of the Alola Challenge would switch between {{mas|Kukui}} and {{mas|Hau}}. As well as this, {{mas|Hala}} and {{mas|Molayne}} will switch between who is battled depending on the week.
 
===Parameters===
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid #{{gold color dark}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" width=20% | Round
! style="background-color:#{{gold color light}}" width=35% | Parameter
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" width=45% | Description
|-
| colspan="3" |
{| class="expandable" width=100%
|- style="background-color:#{{grey color light}}" class="expandable"  
| colspan=3  | October 11 to 18, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Special attack moves are powered up for allies and opponents.
| width=45% | Stats that are raised after a sync move is used are raised even more.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
| width=35% | Use status conditions and other conditions against all opponents!
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The move gauge increases faster for both allies and opponents.
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
Line 2,632: Line 2,734:
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Make use of moves with additional effects!
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | October 18 to 25, 2021
| colspan=3  | March 7 to 14, 2022
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
Line 2,642: Line 2,744:
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 2
| width=35% | Use status conditions and other conditions against all opponents!
| width=35% | Make use of moves with additional effects!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
| width=35% | Try not to let any of your sync pairs faint!
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Special attack moves are powered up for allies and opponents.
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"  
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | October 25 to November 1, 2021
| colspan=3  | March 14 to 21, 2022
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 1
Line 2,668: Line 2,770:
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Special attack moves are powered up for allies and opponents.
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
| width=35% | Try not to let any of your sync pairs faint!
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | March 21 to 28, 2022
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use physical attack moves against opponents with low Defense!
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | Physical attack moves are powered up for allies and opponents.
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | November 1 to 8, 2021
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=20% | Elite Four Round 2
| width=35% | Use sync moves as much as possible against all opponents!
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Stats that are raised after a sync move is used are raised even more.
| width=45% | Stats buffs are more effective.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use stat-lowering effects on your opponents!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=35% | Make use of moves with additional effects!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
| width=35% | Try not to let any of your sync pairs faint!
| width=35% | Use sync moves quickly against all opponents!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | February 7 to 14, 2021
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | March 28 to April 4, 2022
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=20% | Elite Four Round 1
| width=35% | Try not to let any of your sync pairs faint!
| width=35% | Try not to let any of your sync pairs faint!
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=20% | Elite Four Round 3
| width=35% | Use stat-lowering effects on your opponents!
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=20% | Elite Four Round 4
| width=35% | Use status conditions and other conditions against all opponents!
| width=35% | Use field effects that give your team the upper hand!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| width=45% | Field effects created by both allies and opponents are permanent.
|- style="background:#fff;"
|- style="background:#fff;"
| width=20% | Champion
| width=20% | Champion
| width=35% | Make use of moves with additional effects!
| width=35% | Use physical attack moves against opponents with low Defense!
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
| width=45% | Physical attack moves are powered up for allies and opponents.
|}
|}
|}
|}
Line 2,730: Line 2,832:
! style="background-color:#{{shield color light}}; {{roundytr|5px}}" colspan=7 | Trainers
! style="background-color:#{{shield color light}}; {{roundytr|5px}}" colspan=7 | Trainers
|- style="background-color:#{{shield color light}}"
|- style="background-color:#{{shield color light}}"
! style="background-color:#{{grey color light}}; width:100px" | Hala
! style="background-color:#{{grey color light}}; width:100px" | Grimsley
! style="background-color:#{{grey color light}}; width:100px" | Molayne
! style="background-color:#{{grey color light}}; width:100px" | Marshal
! style="background-color:#{{grey color light}}; width:100px" | Olivia
! style="background-color:#{{grey color light}}; width:100px" | Shauntal
! style="background-color:#{{grey color light}}; width:100px" | Acerola
! style="background-color:#{{grey color light}}; width:100px" | Caitlin
! style="background-color:#{{grey color light}}; width:100px" | Kahili
! style="background-color:#{{gold color light}}; width:100px" | Alder
! style="background-color:#{{gold color light}}; width:100px" | Kukui
! style="background-color:#{{gold color light}}; width:100px" | Iris
! style="background-color:#{{gold color light}}; width:100px" | Hau
|- style="background:#fff"
|- style="background:#fff"
| October 11 to 18, 2021
| April 5 to 12, 2021
| A
| A
| style="background:#{{grey color}};" |
| A
| A
| A
| A
Line 2,747: Line 2,847:
| style="background:#{{grey color}};" |
| style="background:#{{grey color}};" |
|- style="background:#fff"
|- style="background:#fff"
| October 18 to 25, 2021
| April 12 to 19, 2021
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
Line 2,756: Line 2,855:
| A
| A
|- style="background:#fff"
|- style="background:#fff"
| October 25 to November 1, 2021
| April 19 to 26, 2021
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
|- style="background:#fff"
|- style="background:#fff"
| November 1 to 8, 2021
| April 26 to May 3, 2021
| style="background:#{{cute color light}};" | D
| style="background:#{{cute color light}};" | D
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{grey color}};" |
| style="background:#{{grey color}};" |
|- style="background:#fff"
| July 5 to 12, 2021
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{grey color}};" |
|- style="background:#fff"
| July 12 to 19, 2021
| style="background:#{{beauty color light}};" | B
| style="background:#{{cute color light}};" | D
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| July 19 to 26, 2021
| style="background:#{{cute color light}};" | D
| A
| A
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
<!--|- style="background:#fff"
| style="background:#{{beauty color light}};" | B
| February 7 to 14, 2022
| A
| A
| style="background:#{{grey color}};" |
| style="background:#{{grey color}};" |
|- style="background:#fff"
| July 26 to August 2, 2021
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| A
| A
Line 2,782: Line 2,901:
| A
| A
| style="background:#{{grey color}};" |
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
|- style="background:#fff"
| February 14 to 21, 2022
| August 2 to 9, 2021
| style="background:#{{grey color}};" |
| A
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
| style="background:#{{cool color light}};" | C
|- style="background:#fff"
| February 21 to 28, 2022
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{grey color}};" |
| style="background:#{{grey color}};" |
| A
| A
|- style="background:#fff"
| November 8 to 15, 2021
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| November 15 to 22, 2021
| style="background:#{{cute color light}};" | D
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| A
| style="background:#{{grey color}};" |
| style="background:#{{grey color}};" |
|- style="background:#fff"
|- style="background:#fff"
| February 28 to March 7, 2022
| November 22 to 29, 2021
| A
| style="background:#{{cute color light}};" | D
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| November 29 to December 6, 2021
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{grey color}};" |
| A
|- style="background:#fff"
| March 7 to 14, 2022
| style="background:#{{beauty color light}};" | B
| style="background:#{{cute color light}};" | D
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
| style="background:#{{grey color}};" |
| style="background:#{{cute color light}};" | D-->
| A
|}
|- style="background:#fff"
{{-}}
| March 14 to 21, 2022
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid#{{gold color dark}}; text-align:center"
| style="background:#{{cute color light}};" | D
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" rowspan=2 width=150px | Trainer
| style="background:#{{cool color light}};" | C
! style="background-color:#{{gold color light}}" rowspan=2 | Team
| A
! style="background-color:#{{gold color light}}" colspan=3 | Pokémon
| style="background:#{{cool color light}};" | C
! style="background-color:#{{gold color light}}" rowspan=2 | Completion Rewards
| style="background:#{{grey color}};" |
|- style="background-color:#{{grey color light}}"
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| March 21 to 28, 2022
| A
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
| A
|- style="background:#fff"
| March 28 to April 4, 2022
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| A
| A
| style="background:#{{grey color}};" |
|}
{{-}}
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid#{{gold color dark}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" rowspan=2 width=150px | Trainer
! style="background-color:#{{gold color light}}" rowspan=2 | Team
! style="background-color:#{{gold color light}}" colspan=3 | Pokémon
! style="background-color:#{{gold color light}}" rowspan=2 | Completion Rewards
|- style="background-color:#{{grey color light}}"
! Left
! Left
! Middle
! Middle
! Right
! Right
|- style="background:#fff;"
|- style="background:#fff;"
| rowspan=2 | [[File:VSHala Masters.png|80px]]<br>{{mas|Hala}}
| rowspan=4 | [[File:VSGrimsley Masters.png|80px]]<br>{{mas|Grimsley}}
| A
| A
| [[File:Masters057.png|80px]]<br>{{p|Primeape}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| [[File:Masters215.png|80px]]<br>{{p|Sneasel}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| [[File:Masters740.png|80px]]<br>{{p|Crabominable}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| [[File:Masters248.png|80px]]<br>{{p|Tyranitar}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| [[File:Masters475.png|80px]]<br>{{p|Gallade}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| [[File:Masters526.png|80px]]<br>{{p|Gigalith}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
|- style="background:#{{beauty color light}};"
| B
| B
| [[File:Masters068.png|80px]]<br>{{p|Machamp}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters553.png|80px]]<br>{{p|Krookodile}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters057.png|80px]]<br>{{p|Primeape}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters319.png|80px]]<br>{{p|Sharpedo}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters297.png|80px]]<br>{{p|Hariyama}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters248.png|80px]]<br>{{p|Tyranitar}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
<!--|- style="background:#{{cool color light}};"
|- style="background:#{{cool color light}};"
| C
| C
| [[File:Masters448.png|80px]]<br>{{p|Lucario}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| [[File:Masters053A.png|80px]]<br>{{p|Persian}}<br><small>{{rf|Alolan|Form}}</small><br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| [[File:Masters760.png|80px]]<br>{{p|Bewear}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| [[File:Masters510.png|80px]]<br>{{p|Liepard}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| [[File:Masters428.png|80px]]<br>{{p|Lopunny}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| [[File:Masters197.png|80px]]<br>{{p|Umbreon}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8-->
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
|- style="background:#{{cute color light}};"
| colspan=6 |
| D
|- style="background:#fff;"
| [[File:Masters082.png|80px]]<br>{{p|Magneton}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| rowspan=2 | [[File:VSMolayne Masters.png|80px]]<br>{{mas|Molayne}}
| [[File:Masters625.png|80px]]<br>{{p|Bisharp}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| A
| [[File:Masters028A.png|80px]]<br>{{p|Sandslash}}<br><small>{{rf|Alolan|Form}}</small><br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters376.png|80px]]<br>{{p|Metagross}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters448.png|80px]]<br>{{p|Lucario}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters448.png|80px]]<br>{{p|Lucario}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters777.png|80px]]<br>{{p|Togedemaru}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| [[File:Masters625.png|80px]]<br>{{p|Bisharp}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| [[File:Masters082.png|80px]]<br>{{p|Magneton}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
<!--|- style="background:#{{cool color light}};"
| C
| [[File:Masters208.png|80px]]<br>{{p|Steelix}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters051A.png|80px]]<br>{{p|Dugtrio}}<br><small>{{rf|Alolan|Form}}</small><br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters028A.png|80px]]<br>{{p|Sandslash}}<br><small>{{rf|Alolan|Form}}</small><br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 -->
|- style="background:#{{gold color}}"
|- style="background:#{{gold color}}"
| colspan=6 |  
| colspan=6 |
|- style="background:#fff;"
|- style="background:#fff;"
| rowspan=3 | [[File:VSOlivia Masters.png|80px]]<br>{{mas|Olivia}}
| rowspan=4 | [[File:VSMarshal Masters.png|80px]]<br>{{mas|Marshal}}
| A
| A
| [[File:Masters476.png|80px]]<br>{{p|Probopass}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters067.png|80px]]<br>{{p|Machoke}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| [[File:Masters076A.png|80px]]<br>{{p|Golem}}<br><small>{{rf|Alolan|Form}}</small><br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters538.png|80px]]<br>{{p|Throh}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| [[File:Masters409.png|80px]]<br>{{p|Rampardos}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters297.png|80px]]<br>{{p|Hariyama}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
|- style="background:#{{beauty color light}};"
| B
| B
| [[File:Masters095.png|80px]]<br>{{p|Onix}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters763.png|80px]]<br>{{p|Tsareena}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
| [[File:Masters476.png|80px]]<br>{{p|Probopass}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters286.png|80px]]<br>{{p|Breloom}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
| [[File:Masters141.png|80px]]<br>{{p|Kabutops}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters455.png|80px]]<br>{{p|Carnivine}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
|- style="background:#{{cool color light}};"
| C
| C
| [[File:Masters526.png|80px]]<br>{{p|Gigalith}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| [[File:Masters057.png|80px]]<br>{{p|Primeape}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| [[File:Masters745Mn.png|80px]]<br>{{p|Lycanroc}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| [[File:Masters534.png|80px]]<br>{{p|Conkeldurr}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| [[File:Masters076.png|80px]]<br>{{p|Golem}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| [[File:Masters297.png|80px]]<br>{{p|Hariyama}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cute color light}};"
| D
| [[File:Masters067.png|80px]]<br>{{p|Machoke}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters539.png|80px]]<br>{{p|Sawk}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters308.png|80px]]<br>{{p|Medicham}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"  
|- style="background:#{{gold color}}"
| colspan=6 |  
| colspan=6 |
|- style="background:#fff;"
|- style="background:#fff;"
| rowspan=3 | [[File:VSAcerola Masters.png|80px]]<br>{{mas|Acerola}}
| rowspan=3 | [[File:VSShauntal Masters.png|80px]]<br>{{mas|Shauntal}}
| A
| A
| [[File:Masters592.png|80px]]<br>{{p|Frillish}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| [[File:Masters770.png|80px]]<br>{{p|Palossand}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters426.png|80px]]<br>{{p|Drifblim}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| [[File:Masters426.png|80px]]<br>{{p|Drifblim}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters592.png|80px]]<br>{{p|Frillish}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| [[File:Masters770.png|80px]]<br>{{p|Palossand}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
|- style="background:#{{beauty color light}};"
| B
| B
| [[File:Masters609.png|80px]]<br>{{p|Chandelure}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| [[File:Masters770.png|80px]]<br>{{p|Palossand}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters770.png|80px]]<br>{{p|Palossand}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| [[File:Masters609.png|80px]]<br>{{p|Chandelure}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters778.png|80px]]<br>{{p|Mimikyu}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| [[File:Masters770.png|80px]]<br>{{p|Palossand}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
|- style="background:#{{cool color light}};"
| C
| C
| [[File:Masters094.png|80px]]<br>{{p|Gengar}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| [[File:Masters094.png|80px]]<br>{{p|Gengar}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters770.png|80px]]<br>{{p|Palossand}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| [[File:Masters609.png|80px]]<br>{{p|Chandelure}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters429.png|80px]]<br>{{p|Mismagius}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| [[File:Masters094.png|80px]]<br>{{p|Gengar}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"  
|- style="background:#{{gold color}}"
| colspan=6 |  
| colspan=6 |
|- style="background:#fff;"
|- style="background:#fff;"
| rowspan=3 | [[File:VSKahili Masters.png|80px]]<br>{{mas|Kahili}}
| rowspan=3 | [[File:VSCaitlin Masters.png|80px]]<br>{{mas|Caitlin}}
| A
| A
| [[File:Masters142.png|80px]]<br>{{p|Aerodactyl}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters124.png|80px]]<br>{{p|Jynx}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| [[File:Masters733.png|80px]]<br>{{p|Toucannon}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters579.png|80px]]<br>{{p|Reuniclus}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| [[File:Masters468.png|80px]]<br>{{p|Togekiss}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters065.png|80px]]<br>{{p|Alakazam}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
|- style="background:#{{beauty color light}};"
| B
| B
| [[File:Masters042.png|80px]]<br>{{p|Golbat}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| [[File:Masters592.png|80px]]<br>{{p|Frillish}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| [[File:Masters169.png|80px]]<br>{{p|Crobat}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| [[File:Masters561.png|80px]]<br>{{p|Sigilyph}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| [[File:Masters042.png|80px]]<br>{{p|Golbat}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| [[File:Masters178.png|80px]]<br>{{p|Xatu}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
|- style="background:#{{cool color light}};"
| C
| C
| [[File:Masters225.png|80px]]<br>{{p|Delibird}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| [[File:Masters326.png|80px]]<br>{{p|Grumpig}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| [[File:Masters628.png|80px]]<br>{{p|Braviary}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| [[File:Masters518.png|80px]]<br>{{p|Musharna}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| [[File:Masters373.png|80px]]<br>{{p|Salamence}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| [[File:Masters429.png|80px]]<br>{{p|Mismagius}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=1 | [[File:VSAlder Masters.png|80px]]<br>{{mas|Alder}}
| A
| [[File:Masters149.png|80px]]<br>{{p|Dragonite}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| [[File:Masters637.png|80px]]<br>{{p|Volcarona}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| [[File:Masters334.png|80px]]<br>{{p|Altaria}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"  
|- style="background:#{{gold color}}"
| colspan=6 |  
| colspan=6 |
|- style="background:#fff;"
|- style="background:#fff;"
| rowspan=2 | [[File:VSKukui Masters.png|80px]]<br>{{mas|Kukui}}
| rowspan=2 | [[File:VSIris Champion Masters.png|80px]]<br>{{mas|Iris}}
| A
| A
| [[File:Masters699.png|80px]]<br>{{p|Aurorus}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters784.png|80px]]<br>{{p|Kommo-o}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| [[File:Masters745.png|80px]]<br>{{p|Lycanroc}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters612.png|80px]]<br>{{TP|Iris|Haxorus}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| [[File:Masters565.png|80px]]<br>{{p|Carracosta}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters334.png|80px]]<br>{{p|Altaria}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
|- style="background:#{{beauty color light}};"
| B
| B
| [[File:Masters038.png|80px]]<br>{{p|Ninetales}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters229.png|80px]]<br>{{p|Houndoom}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| [[File:Masters727.png|80px]]<br>{{p|Incineroar}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters635.png|80px]]<br>{{p|Hydreigon}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]<span>
| [[File:Masters248.png|80px]]<br>{{p|Tyranitar}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters248.png|80px]]<br>{{p|Tyranitar}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
<!--|- style="background:#{{cool color light}};"
|}
| C
| [[File:Masters123.png|80px]]<br>{{p|Scyther}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters724.png|80px]]<br>{{p|Decidueye}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters286.png|80px]]<br>{{p|Breloom}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8-->
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=2 | [[File:VSHau Masters.png|80px]]<br>{{mas|Hau}}
| A
| [[File:Masters065.png|80px]]<br>{{p|Alakazam}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| [[File:Masters026A.png|80px]]<br>{{p|Raichu}}<br><small>{{rf|Alolan|Form}}</small><br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| [[File:Masters862.png|80px]]<br>{{p|Obstagoon}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters635.png|80px]]<br>{{p|Hydreigon}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| [[File:Masters715.png|80px]]<br>{{p|Noivern}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| [[File:Masters445.png|80px]]<br>{{p|Garchomp}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
<!--|- style="background:#{{cool color light}};"
| C
| [[File:Masters468.png|80px]]<br>{{p|Togekiss}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
| [[File:Masters730.png|80px]]<br>{{p|Primarina}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
| [[File:Masters282.png|80px]]<br>{{p|Gardevoir}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>


| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
==Alola Challenge==
|- style="background:#{{cute color light}};"
The Alola Challenge was made available from October 11 to November 7, 2021. The Alola Challenge does not come in Normal difficulty, however the Kanto Challenge Normal mode is still accessible through the menu.
| D
| [[File:Masters407.png|80px]]<br>{{p|Roserade}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters724.png|80px]]<br>{{p|Decidueye}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters082.png|80px]]<br>{{p|Magneton}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8-->
|}


==Missions==
Similar to Unova, the Champion battle of the Alola Challenge would switch between {{mas|Kukui}} and {{mas|Hau}}. As well as this, {{mas|Hala}} and {{mas|Molayne}} will switch between who is battled depending on the week.
{| class="roundy" style="background:#{{orange color}}; border:3px solid #{{gold color light}}; text-align:center"
! style="background:#{{gold color light}}; {{roundytl|5px}}" | Mission
! style="background:#{{gold color light}}; {{roundytr|5px}}" | Reward
|- style="background:#fff"
| Complete the following ×1: Blue<br>in Champion Stadium: Kanto Challenge on Normal
| [[File:Masters Medal Champ in the Making.png|100px]]<br>Champ in the Making
|- style="background:#fff"
| Enter 18 types of sync pairs into the Hall of Fame from the following:<br>Champion Stadium: Kanto Challenge on Hard Lv. 1
| [[File:Masters Medal Kanto MVP Lv 1.png|100px]]<br>Kanto MVP Lv. 1
|- style="background:#fff"
| Enter 18 types of sync pairs into the Hall of Fame from the following:<br>Champion Stadium: Johto Challenge on Hard Lv. 1
| [[File:Masters Medal Johto MVP Lv 1.png|100px]]<br>Johto MVP Lv. 1
|- style="background:#fff"
| Enter 18 types of sync pairs into the Hall of Fame from the following:<br>Champion Stadium: Unova Challenge on Hard Lv. 1
| [[File:Masters Medal Unova MVP Lv 1.png|100px]]<br>Unova MVP Lv. 1
|- style="background:#fff"
| Enter 18 types of sync pairs into the Hall of Fame from the following:<br>Champion Stadium: Alola Challenge on Hard Lv. 1
| [[File:Masters Medal Alola MVP Lv 1.png|100px]]<br>Alola MVP Lv. 1
|}


==Master Mode==
===Parameters===
===Parameters===
{| class="roundy" style="margin:auto; background:#{{orange color}}; border:3px solid #{{gold color}}; text-align:center"
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid #{{gold color dark}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" | Effect
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" width=20% | Round
! style="background-color:#{{gold color light}}" | Points
! style="background-color:#{{gold color light}}" width=35% | Parameter
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" | Description
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" width=45% | Description
|- style="background:#fff"
|-
| Physical Dmg. Reduction
| colspan="3" |
| 50
{| class="expandable" width=100%
| At the start of battle, the opponents’ field of play gains permanent physical damage reduction.
|- style="background-color:#{{grey color light}}" class="expandable"
|- style="background:#fff"
| colspan=3  | October 11 to 18, 2021
| Special Dmg. Reduction
|- style="background:#fff;"
| 50
| width=20% | Elite Four Round 1
| At the start of battle, the opponents’ field of play gains permanent special damage reduction.
| width=35% | Use special attack moves against opponents with low Sp. Def!
|- style="background:#fff"
| width=45% | Special attack moves are powered up for allies and opponents.
| Max Sync Countdown -1
|- style="background:#fff;"
| 50
| width=20% | Elite Four Round 2
| The total number of moves opponents need to use before they can unleash a sync move is reduced by 1.
| width=35% | Use status conditions and other conditions against all opponents!
|- style="background:#fff"
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| Attack & Sp. Atk ↑ 1
|- style="background:#fff;"
| 50
| width=20% | Elite Four Round 3
| Raises the Attack and Sp. Atk of all opposing sync pairs by 10%.
| width=35% | Use powerful moves quickly and constantly against all opponents!
|- style="background:#fff"
| width=45% | The move gauge increases faster for both allies and opponents.
| Defense & Sp. Def ↑ 1
|- style="background:#fff;"
| 50
| width=20% | Elite Four Round 4
| Raises the Defense and Sp. Def of all opposing sync pairs by 10%.
| width=35% | Use sync moves quickly against all opponents!
|- style="background:#fff"
| width=45% | At the start of battle, sync move countdowns are reduced by half.
| No Status Conditions
|- style="background:#fff;"
| 50
| width=20% | Champion
| Opponents become immune to status conditions.
| width=35% | Make use of moves with additional effects!
|- style="background:#fff"
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
| Strength ↑ 1
|- style="background-color:#{{grey color light}}" class="expandable"
| 100
| colspan=3  | October 18 to 25, 2021
| Increases the strength of all opposing sync pairs by the equivalent of 10 level(s).
|- style="background:#fff;"
|- style="background:#fff"
| width=20% | Elite Four Round 1
| Sync Buff ↑ 5
| width=35% | Use sync moves quickly against all opponents!
| 100
| width=45% | At the start of battle, sync move countdowns are reduced by half.
| Increases the effectiveness of the stat boosts that all opponents receive after an opponent uses a sync move by 50%.
|- style="background:#fff;"
|- style="background:#fff"
| width=20% | Elite Four Round 2
| Attack & Sp. Atk ↑ 3
| width=35% | Use status conditions and other conditions against all opponents!
| 100
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| Raises the Attack and Sp. Atk of all opposing sync pairs by 30%.
|- style="background:#fff;"
|- style="background:#fff"
| width=20% | Elite Four Round 3
| Defense & Sp. Def ↑ 3
| width=35% | Try not to let any of your sync pairs faint!
| 100
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| Raises the Defense and Sp. Def of all opposing sync pairs by 30%.
|- style="background:#fff;"
|- style="background:#fff"
| width=20% | Elite Four Round 4
| Max HP ↑ 2
| width=35% | Use special attack moves against opponents with low Sp. Def!
| 100
| width=45% | Special attack moves are powered up for allies and opponents.
| Raises the maximum HP of all opposing sync pairs by 20%.
|- style="background:#fff;"
|- style="background:#fff"
| width=20% | Champion
| No Stat Reduction
| width=35% | Make use of physical damage reduction to battle opponents with high Attack!
| 100
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction.
| Opponents become immune to all stat-lowering effects.
|- style="background-color:#{{grey color light}}" class="expandable"
|- style="background:#fff"
| colspan=3  | October 25 to November 1, 2021
| Ally Healing ↓ 5
|- style="background:#fff;"
| 100
| width=20% | Elite Four Round 1
| Reduces the HP restored by allies’ healing moves by 50%.
| width=35% | Use field effects that give your team the upper hand!
|- style="background:#fff"
| width=45% | Field effects created by both allies and opponents are permanent.
| Half Ally MP
|- style="background:#fff;"
| 100
| width=20% | Elite Four Round 2
| Halves the MP of all allied sync pairs.
| width=35% | Use powerful moves quickly and constantly against all opponents!
|- style="background:#fff"
| width=45% | The move gauge increases faster for both allies and opponents.
| Power ↑ on Hit 1
|- style="background:#fff;"
| 100
| width=20% | Elite Four Round 3
| Every time an opponent’s attack is successful, powers up that opponent’s attacks by 10%.
| width=35% | Use special attack moves against opponents with low Sp. Def!
|- style="background:#fff"
| width=45% | Special attack moves are powered up for allies and opponents.
| Gradual Healing
|- style="background:#fff;"
| 150
| width=20% | Elite Four Round 4
| At the start of battle, all opposing sync pairs begin to gradually heal themselves.
| width=35% | Try not to let any of your sync pairs faint!
|- style="background:#fff"
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| Critical-Hit Defense
|- style="background:#fff;"
| 150
| width=20% | Champion
| At the start of battle, the opponents’ field of play gains permanent critical-hit defense.
| width=35% | Use physical attack moves against opponents with low Defense!
|- style="background:#fff"
| width=45% | Physical attack moves are powered up for allies and opponents.
| Attack & Sp. Atk ↑ 5
|- style="background-color:#{{grey color light}}" class="expandable"
| 150
| colspan=3  | November 1 to 8, 2021
| Raises the Attack and Sp. Atk of all opposing sync pairs by 50%.
|- style="background:#fff;"
|- style="background:#fff"
| width=20% | Elite Four Round 1
| Defense & Sp. Def ↑ 5
| width=35% | Use sync moves as much as possible against all opponents!
| 150
| width=45% | Stats that are raised after a sync move is used are raised even more.
| Raises the Defense and Sp. Def of all opposing sync pairs by 50%.
|- style="background:#fff;"
|- style="background:#fff"
| width=20% | Elite Four Round 2
| Strength ↑ 2
| width=35% | Use stat-lowering effects on your opponents!
| 200
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
| Increases the strength of all opposing sync pairs by the equivalent of 20 level(s).
|- style="background:#fff;"
|- style="background:#fff"
| width=20% | Elite Four Round 3
| Max Sync Countdown ↑ 2
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
| 200
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| The total number of moves opponents need to use before they can unleash a sync move is reduced by 2.
|- style="background:#fff;"
|- style="background:#fff"
| width=20% | Elite Four Round 4
| Ally HP ↓ 5
| width=35% | Try not to let any of your sync pairs faint!
| 200
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| At the start of battle, reduces the HP of all allied sync pairs by 50% of their maximum HP.
|- style="background:#fff;"
|- style="background:#fff"
| width=20% | Champion
| Max HP ↑ 4
| width=35% | Use special attack moves against opponents with low Sp. Def!
| 200
| width=45% | Special attack moves are powered up for allies and opponents.
| Raises the maximum HP of all opposing sync pairs by 40%.
|- style="background-color:#{{grey color light}}" class="expandable"
|- style="background:#fff"
| colspan=3  | February 7 to 14, 2022
| Power ↑ on Hit 2
|- style="background:#fff;"
| 200
| width=20% | Elite Four Round 1
| Every time an opponent’s attack is successful, powers up that opponent’s attacks by 20%.
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
|- style="background:#fff"
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| Strength ↑ 3
|- style="background:#fff;"
| 300
| width=20% | Elite Four Round 2
| Increases the strength of all opposing sync pairs by the equivalent of 30 level(s).
| width=35% | Try not to let any of your sync pairs faint!
|- style="background:#fff"
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team.
| Ally Move Gauge Max -2
|- style="background:#fff;"
| 300
| width=20% | Elite Four Round 3
| Reduces allied sync pairs’ move gauge maximum by 2.
| width=35% | Use stat-lowering effects on your opponents!
|- style="background:#fff"
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
| Max HP ↑ 6
|- style="background:#fff;"
| 300
| width=20% | Elite Four Round 4
| Raises the maximum HP of all opposing sync pairs by 60%.
| width=35% | Use status conditions and other conditions against all opponents!
|- style="background:#fff"
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| Strength ↑ 6
|- style="background:#fff;"
| 600
| width=20% | Champion
| Increases the strength of all opposing sync pairs by the equivalent of 60 level(s).
| width=35% | Make use of moves with additional effects!
|}
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
 
|- style="background-color:#{{grey color light}}" class="expandable"
===Rewards===
| colspan=3  | February 14 to 21, 2022
{| class="roundy" style="margin:auto; background:#{{orange color}}; border:3px solid #{{gold color}}; text-align:center"
|- style="background:#fff;"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" |Total Points
| width=20% | Elite Four Round 1
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" | Item received
| width=35% | Use status conditions and other conditions against all opponents!
|- style="background:#fff"
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
| 600
|- style="background:#fff;"
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
| width=20% | Elite Four Round 2
|- style="background:#fff"
| width=35% | Use special attack moves against opponents with low Sp. Def!
| 900
| width=45% | Special attack moves are powered up for allies and opponents.
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff;"
|- style="background:#fff"
| width=20% | Elite Four Round 3
| 1200
| width=35% | Use sync moves as much as possible against all opponents!
| [[File:Masters Strike Move Candy Coin.png|60px]][[File:Masters Tech Move Candy Coin.png|60px]][[File:Masters Support Move Candy Coin.png|60px]]<br>Move Candy Coin (Strike, Tech, or Support)
| width=45% | Stats that are raised after a sync move is used are raised even more.
|- style="background:#fff"
|- style="background:#fff;"
| 1500
| width=20% | Elite Four Round 4
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
| width=35% | Use sync moves quickly against all opponents!
|- style="background:#fff"
| width=45% | At the start of battle, sync move countdowns are reduced by half.
| 1800
|- style="background:#fff;"
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
| width=20% | Champion
|- style="background:#fff"
| width=35% | Make use of moves with additional effects!
| 2100
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur.
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background-color:#{{grey color light}}" class="expandable"
|- style="background:#fff"
| colspan=3  | February 21 to 28, 2022
| 2400
|- style="background:#fff;"
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
| width=20% | Elite Four Round 1
|- style="background:#fff"
| width=35% | Use sync moves as much as possible against all opponents!
| 2700
| width=45% | Stats that are raised after a sync move is used are raised even more.
| [[File:Masters 5 Star Power-Up.png|60px]]<br>5★ Power-Up
|- style="background:#fff;"
|- style="background:#fff"
| width=20% | Elite Four Round 2
| 3000
| width=35% | Use status conditions and other conditions against all opponents!
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff"
|- style="background:#fff;"
| 3300
| width=20% | Elite Four Round 3
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk!
|- style="background:#fff"
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction.
| 3600
|- style="background:#fff;"
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
| width=20% | Elite Four Round 4
|- style="background:#fff"
| width=35% | Use stat-lowering effects on your opponents!
| 3900
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents.
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff;"
|- style="background:#fff"
| width=20% | Champion
| 4200
| width=35% | Use physical attack moves against opponents with low Defense!
| [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×10
| width=45% | Physical attack moves are powered up for allies and opponents.
|- style="background-color:#{{grey color light}}" class="expandable"
| colspan=3  | February 28 to March 7, 2022
|- style="background:#fff;"
| width=20% | Elite Four Round 1
| width=35% | Use status conditions and other conditions against all opponents!
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect.
|- style="background:#fff;"
| width=20% | Elite Four Round 2
| width=35% | Use special attack moves against opponents with low Sp. Def!
| width=45% | Special attack moves are powered up for allies and opponents.
|- style="background:#fff;"
| width=20% | Elite Four Round 3
| width=35% | Use sync moves as much as possible against all opponents!
| width=45% | Stats that are raised after a sync move is used are raised even more.
|- style="background:#fff;"
| width=20% | Elite Four Round 4
| width=35% | Use sync moves quickly against all opponents!
| width=45% | At the start of battle, sync move countdowns are reduced by half.
|- style="background:#fff;"
| width=20% | Champion
| width=35% | Use powerful moves quickly and constantly against all opponents!
| width=45% | The move gauge increases faster for both allies and opponents.
|}
|}
 
===Trainer teams===
{| class="roundy" style="margin:auto; background:#{{shield color dark}}; border:3px solid #{{shield color}}; text-align:center"
! style="background-color:#{{shield color light}}; {{roundytl|5px}}" rowspan=2 | Dates
! style="background-color:#{{shield color light}}; {{roundytr|5px}}" colspan=7 | Trainers
|- style="background-color:#{{shield color light}}"
! style="background-color:#{{grey color light}}; width:100px" | Hala
! style="background-color:#{{grey color light}}; width:100px" | Molayne
! style="background-color:#{{grey color light}}; width:100px" | Olivia
! style="background-color:#{{grey color light}}; width:100px" | Acerola
! style="background-color:#{{grey color light}}; width:100px" | Kahili
! style="background-color:#{{gold color light}}; width:100px" | Kukui
! style="background-color:#{{gold color light}}; width:100px" | Hau
|- style="background:#fff"
|- style="background:#fff"
| 4500{{tt|*|As of August 9, 2021}}
| October 11 to 18, 2021
| [[File:Masters Battle Point.png|60px]]<br>Battle Points ×15
| A
| style="background:#{{grey color}};" |
| A
| A
| A
| A
| style="background:#{{grey color}};" |
|- style="background:#fff"
|- style="background:#fff"
| 5000
| October 18 to 25, 2021
| [[File:Masters Skill Sphere.png|60px]]<br>Skill Sphere ×100
| style="background:#{{grey color}};" |
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
| A
|- style="background:#fff"
|- style="background:#fff"
| 5250{{tt|*|As of August 9, 2021}}
| October 25 to November 1, 2021
| [[File:Masters Battle Point.png|60px]]<br>Battle Points ×5
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
|- style="background:#fff"
|- style="background:#fff"
| 5500
| November 1 to 8, 2021
| [[File:Masters Skill Sphere.png|60px]]<br>Skill Sphere ×100
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| style="background:#{{beauty color light}};" | B
| A
| style="background:#{{grey color}};" |
| style="background:#{{beauty color light}};" | B
|- style="background:#fff"
| February 7 to 14, 2022
| A
| style="background:#{{grey color}};" |
| style="background:#{{cool color light}};" | C
| A
| A
| A
| style="background:#{{grey color}};" |
|- style="background:#fff"
| February 14 to 21, 2022
| style="background:#{{grey color}};" |
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
| style="background:#{{cute color light}};" | D
|- style="background:#fff"
| February 21 to 28, 2022
| style="background:#{{cool color light}};" | C
| style="background:#{{grey color}};" |
| A
| style="background:#{{beauty color light}};" | B
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{grey color}};" |
|- style="background:#fff"
| February 28 to March 7, 2022
| style="background:#{{grey color}};" |
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{cool color light}};" | C
| style="background:#{{beauty color light}};" | B
| style="background:#{{grey color}};" |
| style="background:#{{cool color light}};" | C
|}
{{-}}
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid#{{gold color dark}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" rowspan=2 width=150px | Trainer
! style="background-color:#{{gold color light}}" rowspan=2 | Team
! style="background-color:#{{gold color light}}" colspan=3 | Pokémon
! style="background-color:#{{gold color light}}" rowspan=2 | Completion Rewards
|- style="background-color:#{{grey color light}}"
! Left
! Middle
! Right
|- style="background:#fff;"
| rowspan=3 | [[File:VSHala Masters.png|80px]]<br>{{mas|Hala}}
| A
| [[File:Masters057.png|80px]]<br>{{p|Primeape}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| [[File:Masters740.png|80px]]<br>{{p|Crabominable}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| [[File:Masters475.png|80px]]<br>{{p|Gallade}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters068.png|80px]]<br>{{p|Machamp}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters057.png|80px]]<br>{{p|Primeape}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| [[File:Masters297.png|80px]]<br>{{p|Hariyama}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters448.png|80px]]<br>{{p|Lucario}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| [[File:Masters760.png|80px]]<br>{{p|Bewear}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| [[File:Masters428.png|80px]]<br>{{p|Lopunny}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=3 | [[File:VSMolayne Masters.png|80px]]<br>{{mas|Molayne}}
| A
| [[File:Masters028A.png|80px]]<br>{{p|Sandslash}}<br><small>{{rf|Alolan|Form}}</small><br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters376.png|80px]]<br>{{p|Metagross}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters448.png|80px]]<br>{{p|Lucario}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters777.png|80px]]<br>{{p|Togedemaru}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| [[File:Masters625.png|80px]]<br>{{p|Bisharp}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| [[File:Masters082.png|80px]]<br>{{p|Magneton}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters208.png|80px]]<br>{{p|Steelix}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters051A.png|80px]]<br>{{p|Dugtrio}}<br><small>{{rf|Alolan|Form}}</small><br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters028A.png|80px]]<br>{{p|Sandslash}}<br><small>{{rf|Alolan|Form}}</small><br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=3 | [[File:VSOlivia Masters.png|80px]]<br>{{mas|Olivia}}
| A
| [[File:Masters476.png|80px]]<br>{{p|Probopass}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters076A.png|80px]]<br>{{p|Golem}}<br><small>{{rf|Alolan|Form}}</small><br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters409.png|80px]]<br>{{p|Rampardos}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters095.png|80px]]<br>{{p|Onix}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters476.png|80px]]<br>{{p|Probopass}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| [[File:Masters141.png|80px]]<br>{{p|Kabutops}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters526.png|80px]]<br>{{p|Gigalith}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| [[File:Masters745Mn.png|80px]]<br>{{p|Lycanroc}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| [[File:Masters076.png|80px]]<br>{{p|Golem}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=3 | [[File:VSAcerola Masters.png|80px]]<br>{{mas|Acerola}}
| A
| [[File:Masters592.png|80px]]<br>{{p|Frillish}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| [[File:Masters426.png|80px]]<br>{{p|Drifblim}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| [[File:Masters592.png|80px]]<br>{{p|Frillish}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters609.png|80px]]<br>{{p|Chandelure}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| [[File:Masters770.png|80px]]<br>{{p|Palossand}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| [[File:Masters778.png|80px]]<br>{{p|Mimikyu}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters094.png|80px]]<br>{{p|Gengar}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| [[File:Masters770.png|80px]]<br>{{p|Palossand}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| [[File:Masters429.png|80px]]<br>{{p|Mismagius}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=3 | [[File:VSKahili Masters.png|80px]]<br>{{mas|Kahili}}
| A
| [[File:Masters142.png|80px]]<br>{{p|Aerodactyl}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters733.png|80px]]<br>{{p|Toucannon}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| [[File:Masters468.png|80px]]<br>{{p|Togekiss}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters042.png|80px]]<br>{{p|Golbat}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| [[File:Masters169.png|80px]]<br>{{p|Crobat}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| [[File:Masters042.png|80px]]<br>{{p|Golbat}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters225.png|80px]]<br>{{p|Delibird}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| [[File:Masters628.png|80px]]<br>{{p|Braviary}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| [[File:Masters373.png|80px]]<br>{{p|Salamence}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=3 | [[File:VSKukui Masters.png|80px]]<br>{{mas|Kukui}}
| A
| [[File:Masters699.png|80px]]<br>{{p|Aurorus}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters745.png|80px]]<br>{{p|Lycanroc}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters565.png|80px]]<br>{{p|Carracosta}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters038.png|80px]]<br>{{p|Ninetales}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters727.png|80px]]<br>{{p|Incineroar}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| [[File:Masters248.png|80px]]<br>{{p|Tyranitar}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters123.png|80px]]<br>{{p|Scyther}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters724.png|80px]]<br>{{p|Decidueye}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters286.png|80px]]<br>{{p|Breloom}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{gold color}}"
| colspan=6 |
|- style="background:#fff;"
| rowspan=4 | [[File:VSHau Masters.png|80px]]<br>{{mas|Hau}}
| A
| [[File:Masters065.png|80px]]<br>{{p|Alakazam}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| [[File:Masters026A.png|80px]]<br>{{p|Raichu}}<br><small>{{rf|Alolan|Form}}</small><br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| [[File:Masters862.png|80px]]<br>{{p|Obstagoon}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{beauty color light}};"
| B
| [[File:Masters635.png|80px]]<br>{{p|Hydreigon}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| [[File:Masters715.png|80px]]<br>{{p|Noivern}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| [[File:Masters445.png|80px]]<br>{{p|Garchomp}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cool color light}};"
| C
| [[File:Masters407.png|80px]]<br>{{p|Roserade}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters724.png|80px]]<br>{{p|Decidueye}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| [[File:Masters082.png|80px]]<br>{{p|Magneton}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|- style="background:#{{cute color light}};"
| D
| [[File:Masters468.png|80px]]<br>{{p|Togekiss}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
| [[File:Masters730.png|80px]]<br>{{p|Primarina}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
| [[File:Masters282.png|80px]]<br>{{p|Gardevoir}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span>
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8
|}
 
==Missions==
{| class="roundy" style="background:#{{orange color}}; border:3px solid #{{gold color light}}; text-align:center"
! style="background:#{{gold color light}}; {{roundytl|5px}}" | Mission
! style="background:#{{gold color light}}; {{roundytr|5px}}" | Reward
|- style="background:#fff"
| Complete the following ×1: Blue<br>in Champion Stadium: Kanto Challenge on Normal
| [[File:Masters Medal Champ in the Making.png|100px]]<br>Champ in the Making
|- style="background:#fff"
| Enter 18 types of sync pairs into the Hall of Fame from the following:<br>Champion Stadium: Kanto Challenge on Hard Lv. 1
| [[File:Masters Medal Kanto MVP Lv 1.png|100px]]<br>Kanto MVP Lv. 1
|- style="background:#fff"
| Enter 18 types of sync pairs into the Hall of Fame from the following:<br>Champion Stadium: Johto Challenge on Hard Lv. 1
| [[File:Masters Medal Johto MVP Lv 1.png|100px]]<br>Johto MVP Lv. 1
|- style="background:#fff"
| Enter 18 types of sync pairs into the Hall of Fame from the following:<br>Champion Stadium: Unova Challenge on Hard Lv. 1
| [[File:Masters Medal Unova MVP Lv 1.png|100px]]<br>Unova MVP Lv. 1
|- style="background:#fff"
| Enter 18 types of sync pairs into the Hall of Fame from the following:<br>Champion Stadium: Alola Challenge on Hard Lv. 1
| [[File:Masters Medal Alola MVP Lv 1.png|100px]]<br>Alola MVP Lv. 1
|}
 
==Master Mode==
===Parameters===
{| class="roundy" style="margin:auto; background:#{{orange color}}; border:3px solid #{{gold color}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" | Effect
! style="background-color:#{{gold color light}}" | Points
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" | Description
|- style="background:#fff"
| Physical Dmg. Reduction
| 50
| At the start of battle, the opponents’ field of play gains permanent physical damage reduction.
|- style="background:#fff"
| Special Dmg. Reduction
| 50
| At the start of battle, the opponents’ field of play gains permanent special damage reduction.
|- style="background:#fff"
| Max Sync Countdown -1
| 50
| The total number of moves opponents need to use before they can unleash a sync move is reduced by 1.
|- style="background:#fff"
| Attack & Sp. Atk ↑ 1
| 50
| Raises the Attack and Sp. Atk of all opposing sync pairs by 10%.
|- style="background:#fff"
| Defense & Sp. Def ↑ 1
| 50
| Raises the Defense and Sp. Def of all opposing sync pairs by 10%.
|- style="background:#fff"
| No Status Conditions
| 50
| Opponents become immune to status conditions.
|- style="background:#fff"
| Strength ↑ 1
| 100
| Increases the strength of all opposing sync pairs by the equivalent of 10 level(s).
|- style="background:#fff"
| Sync Buff ↑ 5
| 100
| Increases the effectiveness of the stat boosts that all opponents receive after an opponent uses a sync move by 50%.
|- style="background:#fff"
| Attack & Sp. Atk ↑ 3
| 100
| Raises the Attack and Sp. Atk of all opposing sync pairs by 30%.
|- style="background:#fff"
| Defense & Sp. Def ↑ 3
| 100
| Raises the Defense and Sp. Def of all opposing sync pairs by 30%.
|- style="background:#fff"
| Max HP ↑ 2
| 100
| Raises the maximum HP of all opposing sync pairs by 20%.
|- style="background:#fff"
| No Stat Reduction
| 100
| Opponents become immune to all stat-lowering effects.
|- style="background:#fff"
| Ally Healing ↓ 5
| 100
| Reduces the HP restored by allies’ healing moves by 50%.
|- style="background:#fff"
| Half Ally MP
| 100
| Halves the MP of all allied sync pairs.
|- style="background:#fff"
| Power ↑ on Hit 1
| 100
| Every time an opponent's attack is successful, powers up that opponent's attacks by 10%.
|- style="background:#fff"
| Gradual Healing
| 150
| At the start of battle, all opposing sync pairs begin to gradually heal themselves.
|- style="background:#fff"
| Critical-Hit Defense
| 150
| At the start of battle, the opponents’ field of play gains permanent critical-hit defense.
|- style="background:#fff"
| Attack & Sp. Atk ↑ 5
| 150
| Raises the Attack and Sp. Atk of all opposing sync pairs by 50%.
|- style="background:#fff"
| Defense & Sp. Def ↑ 5
| 150
| Raises the Defense and Sp. Def of all opposing sync pairs by 50%.
|- style="background:#fff"
| Strength ↑ 2
| 200
| Increases the strength of all opposing sync pairs by the equivalent of 20 level(s).
|- style="background:#fff"
| Max Sync Countdown ↑ 2
| 200
| The total number of moves opponents need to use before they can unleash a sync move is reduced by 2.
|- style="background:#fff"
| Ally HP ↓ 5
| 200
| At the start of battle, reduces the HP of all allied sync pairs by 50% of their maximum HP.
|- style="background:#fff"
| Max HP ↑ 4
| 200
| Raises the maximum HP of all opposing sync pairs by 40%.
|- style="background:#fff"
| Power ↑ on Hit 2
| 200
| Every time an opponent's attack is successful, powers up that opponent's attacks by 20%.
|- style="background:#fff"
| Strength ↑ 3
| 300
| Increases the strength of all opposing sync pairs by the equivalent of 30 level(s).
|- style="background:#fff"
| Ally Move Gauge Max -2
| 300
| Reduces allied sync pairs’ move gauge maximum by 2.
|- style="background:#fff"
| Max HP ↑ 6
| 300
| Raises the maximum HP of all opposing sync pairs by 60%.
|- style="background:#fff"
| Strength ↑ 6
| 600
| Increases the strength of all opposing sync pairs by the equivalent of 60 level(s).
|}
 
===Rewards===
{| class="roundy" style="margin:auto; background:#{{orange color}}; border:3px solid #{{gold color}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" |Total Points
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" | Item received
|- style="background:#fff"
| 600
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 900
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 1200
| [[File:Masters Strike Move Candy Coin.png|60px]][[File:Masters Tech Move Candy Coin.png|60px]][[File:Masters Support Move Candy Coin.png|60px]]<br>Move Candy Coin (Strike, Tech, or Support)
|- style="background:#fff"
| 1500
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 1800
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 2100
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 2400
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 2700
| [[File:Masters 5 Star Power-Up.png|60px]]<br>5★ Power-Up
|- style="background:#fff"
| 3000
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 3300
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 3600
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 3900
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5
|- style="background:#fff"
| 4200
| [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×10
|- style="background:#fff"
| 4500{{tt|*|As of August 9, 2021}}
| [[File:Masters Battle Point.png|60px]]<br>Battle Points ×15
|- style="background:#fff"
| 5000
| [[File:Masters Skill Sphere.png|60px]]<br>Skill Sphere ×100
|- style="background:#fff"
| 5250{{tt|*|As of August 9, 2021}}
| [[File:Masters Battle Point.png|60px]]<br>Battle Points ×5
|- style="background:#fff"
| 5500
| [[File:Masters Skill Sphere.png|60px]]<br>Skill Sphere ×100
|- style="background:#fff"
|- style="background:#fff"
| 5750{{tt|*|As of August 9, 2021}}
| 5750{{tt|*|As of August 9, 2021}}
| [[File:Masters Battle Point.png|60px]]<br>Battle Points ×5
| [[File:Masters Battle Point.png|60px]]<br>Battle Points ×5
|- style="background:#fff"
|- style="background:#fff"
| 6000
| 6000
| [[File:Co-op Sync Orb Masters.png|60px]]<br>Co-op Sync Orb ×2000
| [[File:Co-op Sync Orb Masters.png|60px]]<br>Co-op Sync Orb ×2000
|- style="background:#fff"
|- style="background:#fff"
| 6250{{tt|*|As of August 9, 2021}}
| 6250{{tt|*|As of August 9, 2021}}
| [[File:Masters Battle Point.png|60px]]<br>Battle Points ×5
| [[File:Masters Battle Point.png|60px]]<br>Battle Points ×5
|- style="background:#fff"
|- style="background:#fff"
| 6500
| 6500
| [[File:Masters Skill Sphere.png|60px]]<br>Skill Sphere ×100
| [[File:Masters Skill Sphere.png|60px]]<br>Skill Sphere ×100
|- style="background:#fff"
|- style="background:#fff"
| 6750{{tt|*|As of August 9, 2021}}
| 6750{{tt|*|As of August 9, 2021}}
| [[File:Masters Battle Point.png|60px]]<br>Battle Points ×5
| [[File:Masters Battle Point.png|60px]]<br>Battle Points ×5
|- style="background:#fff"
|- style="background:#fff"
| 7000
| 7000
| [[File:Masters Skill Sphere.png|60px]]<br>Skill Sphere ×100
| [[File:Masters Skill Sphere.png|60px]]<br>Skill Sphere ×100
|- style="background:#fff"
|- style="background:#fff"
| 7250{{tt|*|As of August 9, 2021}}
| 7250{{tt|*|As of August 9, 2021}}
| [[File:Masters Battle Point.png|60px]]<br>Battle Points ×5
| [[File:Masters Battle Point.png|60px]]<br>Battle Points ×5
|- style="background:#fff"
|- style="background:#fff"
| 7500
| 7500
| [[File:Co-op Sync Orb Masters.png|60px]]<br>Co-op Sync Orb ×2000
| [[File:Co-op Sync Orb Masters.png|60px]]<br>Co-op Sync Orb ×2000
|- style="background:#fff"
|- style="background:#fff"
| 8000{{tt|*|As of December 6, 2021}}
| 8000{{tt|*|As of December 6, 2021}}
| [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×10
| [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×10
|- style="background:#fff"
|- style="background:#fff"
| 8500{{tt|*|As of December 6, 2021}}
| 8500{{tt|*|As of December 6, 2021}}
| [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×5
| [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×5
|- style="background:#fff"
|- style="background:#fff"
| 9000{{tt|*|As of December 6, 2021}}
| 9000{{tt|*|As of December 6, 2021}}
| [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×5
| [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×5
|- style="background:#fff"
|- style="background:#fff"
| 9500{{tt|*|As of December 6, 2021}}
| 9500{{tt|*|As of December 6, 2021}}
| [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×5
| [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×5
|- style="background:#fff"
|- style="background:#fff"
| 10000{{tt|*|As of December 6, 2021}}
| 10000{{tt|*|As of December 6, 2021}}
| [[File:Masters Battle Point.png|60px]]<br>Battle Points ×10
| [[File:Masters Battle Point.png|60px]]<br>Battle Points ×10
|}
 
==Victory Road==
{| class="roundy" style="margin:auto; background:#{{orange color}}; border:3px solid #{{gold color}}; text-align:center"
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" rowspan=2 | Name
! style="background-color:#{{gold color light}}" rowspan=2 colspan=3 | Trainers
! style="background-color:#{{gold color light}}" colspan=3 | Pokémon
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" rowspan=2 | First-time Rewards
|- style="background-color:#{{grey color light}}"
! Left
! Middle
! Right
|- style="background:#fff;"
| Challenge N
| colspan=3 | [[File:VSN Masters.png|80px]]<br>{{mas|N}}
|
| [[File:Masters545.png|80px]]<br>{{p|Scolipede}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]
|
| Gems ×300<br>5★ Scout Ticket ×5<br>4★ Level-Up Manual ×100<br>3★ Level-Up Manual ×300<br>Great Drink Pack ×900<br>Ultra Drink Pack ×460<br>Gym Leader Notes ×30
|- style="background:#fff;"
| Challenge Lance
| [[File:VSDiantha Masters.png|80px]]<br>{{mas|Diantha}}
| [[File:VSLance Masters.png|80px]]<br>{{mas|Lance}}
| [[File:VSIris Champion Masters.png|80px]]<br>{{mas|Iris}}
| [[File:Masters699.png|80px]]<br>{{p|Aurorus}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters160.png|80px]]<br>{{p|Feraligatr}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| [[File:Masters131.png|80px]]<br>{{p|Lapras}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span>
| Gems ×300<br>5★ Scout Ticket ×5<br>4★ Level-Up Manual ×100<br>3★ Level-Up Manual ×300<br>Ultra Drink Pack ×1500<br>Drink Pack + ×800<br>Gym Leader Notes ×70<br>Elite Four Notes ×20
|- style="background:#fff;"
| Challenge Steven
| colspan=3 | [[File:VSSteven Masters.png|80px]]<br>{{mas|Steven}}
|
| [[File:Masters142.png|80px]]<br>{{p|Aerodactyl}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]
|
| Gems ×300<br>5★ Scout Ticket ×5<br>4★ Level-Up Manual ×100<br>3★ Level-Up Manual ×300<br>Drink Pack + ×1200<br>Great Drink Pack + ×600<br>Elite Four Notes ×50
|- style="background:#fff;"
| Challenge Wallace
| colspan=3 | [[File:VSWallace Masters.png|80px]]<br>{{mas|Wallace}}
|
| [[File:Masters350.png|80px]]<br>{{p|Milotic}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]
|
| Gems ×300<br>5★ Scout Ticket ×5<br>4★ Level-Up Manual ×100<br>3★ Level-Up Manual ×300<br>Great Drink Pack + ×1600<br>Ultra Drink Pack + ×800
|- style="background:#fff;"
| Critical Hits: Part 1
| colspan=3 rowspan=2 | [[File:VSLeon Masters.png|80px]]<br>{{mas|Leon}}
| rowspan=2 |
| rowspan=2 | [[File:Masters537.png|80px]]<br>{{p|Seismitoad}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]
| rowspan=2 |
| Gems ×100
|- style="background:#fff;"
| Challenge Leon
| Gems ×300<br>5★ Scout Ticket ×5<br>4★ Level-Up Manual ×100<br>3★ Level-Up Manual ×300<br>Ultra Drink Pack + ×1600<br>Drink Pack ++ ×800
|- style="background:#fff;"
| Challenge Cynthia
| colspan=3 | [[File:VSCynthia Masters.png|80px]]<br>{{mas|Cynthia}}
|
| [[File:Masters448.png|80px]]<br>{{p|Lucario}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]
|
| Gems ×300<br>5★ Scout Ticket ×5
|- style="background:#fff;"
| Challenge Red
| [[File:VSLeaf Sygna Masters.png|80px]]<br>{{mas|Leaf}}
| [[File:VSRed Sygna Masters.png|80px]]<br>{{mas|Red}}
| [[File:VSBlue Sygna Masters.png|80px]]<br>{{mas|Blue}}
| [[File:Masters003.png|80px]]<br>{{p|Venusaur}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span>
| [[File:Masters006.png|80px]]<br>{{TP|Red|Charizard}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span>
| [[File:Masters009.png|80px]]<br>{{p|Blastoise}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span>
| Gems ×300
|}
|}


==In other languages==
==In other languages==
{{langtable
{{langtable|color={{orange color}}|bordercolor={{gold color}}
|color={{gold color}}|bordercolor={{gold color dark}}
|zh_yue=冠軍對戰 ''{{tt|Gungwān Deuijin|Champion Battle}}''
|zh_cmn=冠軍對戰
|zh_cmn=冠軍對戰 ''{{tt|Guànjūn Duìzhàn|Champion Battle}}''
|fr=Combat de Maître
|fr=Combat de Maître
|de=Champkampf
|de=Champkampf
|ko=챔피언배틀
|it=Lotta dei Campioni
|it=Lotte dei Campioni
|ko=챔피언배틀 ''Champion Battle''
|es=Combates de Campeones
|es=Combates de Campeones
}}
}}
{{-}}
{{-}}
{{Project Sidegames notice}}
{{Project Sidegames notice}}

Revision as of 06:17, 23 May 2022

The Champion Stadium (Japanese: チャンピオンバトル Champion Battle) is a special battle area in Pokémon Masters EX. Introduced on August 28, 2020, shortly after the release of Version 2.0.0, it features battles against the Elite Four of a region, followed by the corresponding Pokémon Champion. The Champion can only be challenged after all members of the Elite Four are defeated.

The Hard difficulty level is unlocked after completing the Normal difficulty. The battles include special parameters that can affect both allies and opponents; these parameters change after each victory, and they are randomly selected each week. The battle against the Champion includes one set parameter and one that is selected from the parameters used in the Elite Four battles. Additionally, sync pairs used to defeat an Elite Four member cannot be used in later battles during a challenge The challenge can only be attempted on Hard difficulty or higher once for one region each week, until the full medal for that region is completed, in which players gain access to the Reset feature. The Pokémon used by the opponents and their weaknesses can change week to week.

Players can obtain Champion Spirits and 5★ Power-Up Tickets from completing battles. Medals can also be earned for each difficulty level above Normal and each region by achieving Hall of Fame status with all sync pair types.

Master Mode was introduced to Champion Stadium on December 28, 2020, along with the Johto Challenge. Once all 18 sync pair types have been entered into the Hall of Fame for a region, players can replay the challenge after completing it for the week, and various options become available to give the advantage to opponents. Players earn points for completing battles, based on the selected options, and they earn rewards for reaching point total thresholds. On December 6, 2021, the maximum number of points per battle was increased from 7500 to 10000, with new rewards added.

Victory Road was introduced to Champion Stadium on February 24, 2022. It acts as a guide for taking on difficult battles, such as the Hard difficulty battles in Champion Stadium, including story areas and battles using preset teams, with useful tips for completing the challenges. Players receive various rewards for completing Victory Road, including a One-Time-Only 5★-Select Scout Ticket that lets players choose Sygna Suit Red and Charizard, Sygna Suit Leaf and Venusaur, or Sygna Suit Blue and Blastoise.

Kanto Challenge

The Kanto Challenge was the first Champion Stadium challenge, available starting from August 28, 2020 to December 28, 2020. The second run was available from February 1, 2021 to March 1, 2021. The third run available from May 3 to 31, 2021.

Normal

Name Trainer Pokémon First-Time Rewards Completion Rewards
Left Middle Right
Lorelei VSLorelei Masters.png
Lorelei
Masters537.png
Seismitoad
Weakness: GrassIC Masters.png
Masters131.png
Lapras
Weakness: GrassIC Masters.png
Masters231.png
Phanpy
Weakness: GrassIC Masters.png
Gems ×30
Champion Spirit ×10
500 coins
Bruno VSBruno Masters.png
Bruno
File:Masters307.png
Meditite
Weakness: FlyingIC Masters.png
Masters068.png
Machamp
Weakness: FlyingIC Masters.png
Masters760.png
Bewear
Weakness: FlyingIC Masters.png
Gems ×30
Champion Spirit ×10
500 coins
Agatha VSAgatha Masters.png
Agatha
Masters607.png
Litwick
Weakness: GroundIC Masters.png
Masters094.png
Gengar
Weakness: GroundIC Masters.png
Masters093.png
Haunter
Weakness: GroundIC Masters.png
Gems ×30
Champion Spirit ×10
500 coins
Lance VSLance Masters.png
Lance
Masters373.png
Salamence
Weakness: IceIC Masters.png
Masters149.png
Dragonite
Weakness: IceIC Masters.png
Masters610.png
Axew
Weakness: IceIC Masters.png
Gems ×30
Champion Spirit ×10
500 coins
Blue VSBlue Masters.png
Blue
Masters042.png
Golbat
Weakness: ElectricIC Masters.png
Masters018.png
Pidgeot
Weakness: ElectricIC Masters.png
Masters169.png
Crobat
Weakness: ElectricIC Masters.png
Gems ×30
Champion Spirit ×10
500 coins

Hard Lv. 1

Parameters

Round Parameter Description

Trainer teams

Dates Trainers
Lorelei Bruno Agatha Lance Blue
August 28 to September 6, 2020 A A A A A
September 7 to 13, 2020 B B B B B
September 14 to 20, 2020 A B A B A
September 21 to 27, 2020 B A B A B
September 28 to October 4, 2020 B B A B A
October 5 to 11, 2020 B A B C C
October 12 to 18, 2020 A C C B D
October 19 to 25, 2020 B D A A B
October 26 to November 1, 2020 C B B C A
November 2 to 8, 2020 A D C A B
November 9 to 15, 2020 B C A C D
November 16 to 22, 2020 C B B A C
November 23 to 29, 2020 A D A B A
November 30 to December 6, 2020 B B C B D
December 7 to 13, 2020 A D B A B
December 14 to 20, 2020 C C A C A
December 21 to 27, 2020 B A C A C
February 1 to 8, 2021 B B A C D
February 8 to 15, 2021 A D C B B
February 15 to 22, 2021 B C B C A
February 22 to March 1, 2021 C A C A C
May 3 to 10, 2021 B B A B B
May 10 to 17, 2021 A C C C C
May 17 to 24, 2021 C A B B D
May 24 to 31, 2021 B D A A A
August 9 to 16, 2021 A C C A B
August 16 to 23, 2021 B D A B A
August 23 to 30, 2021 C A B C C
August 30 to September 6, 2021 A B A A D
December 6 to 13, 2021 A B A B A
December 13 to 20, 2021 B D C A B
December 20 to 27, 2021 C C B C C
December 27, 2021 to January 3, 2022 B A A A D
April 4 to 11, 2022 B D A C B
April 11 to 18, 2022 A C B B D
April 18 to 25, 2022 B A A A C
April 25 to May 2, 2022 C B C C A


Trainer Team Pokémon Completion Rewards
Left Middle Right
VSLorelei Masters.png
Lorelei
A Masters365.png
Walrein
Weakness: GrassIC Masters.png
Masters131.png
Lapras
Weakness: GrassIC Masters.png
Masters699.png
Aurorus
Weakness: GrassIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters225.png
Delibird
Weakness: ElectricIC Masters.png
Masters087.png
Dewgong
Weakness: ElectricIC Masters.png
Masters279.png
Pelipper
Weakness: ElectricIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters197.png
Umbreon
Weakness: FightingIC Masters.png
Masters131.png
Lapras
Weakness: FightingIC Masters.png
Masters510.png
Liepard
Weakness: FightingIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSBruno Masters.png
Bruno
A Masters248.png
Tyranitar
Weakness: WaterIC Masters.png
Masters095.png
Onix
Weakness: WaterIC Masters.png
Masters075.png
Graveler
Weakness: WaterIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters534.png
Conkeldurr
Weakness: PsychicIC Masters.png
Masters068.png
Machamp
Weakness: PsychicIC Masters.png
Masters297.png
Hariyama
Weakness: PsychicIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters127.png
Pinsir
Weakness: FlyingIC Masters.png
Masters068.png
Machamp
Weakness: FlyingIC Masters.png
Masters168.png
Ariados
Weakness: FlyingIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
D Masters059.png
Arcanine
Weakness: GroundIC Masters.png
Masters095.png
Onix
Weakness: GroundIC Masters.png
Masters078.png
Rapidash
Weakness: GroundIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSAgatha Masters.png
Agatha
A Masters429.png
Mismagius
Weakness: GhostIC Masters.png
Masters094.png
Gengar
Weakness: GhostIC Masters.png
Masters477.png
Dusknoir
Weakness: GhostIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B File:Masters178.png
Xatu
Weakness: IceIC Masters.png
Masters042.png
Golbat
Weakness: IceIC Masters.png
Masters426.png
Drifblim
Weakness: IceIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters337.png
Lunatone
Weakness: DarkIC Masters.png
Masters094.png
Gengar
Weakness: DarkIC Masters.png
Masters338.png
Solrock
Weakness: DarkIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSLance Masters.png
Lance
A Masters330.png
Flygon
Weakness: DragonIC Masters.png
Masters149.png
Dragonite
Weakness: DragonIC Masters.png
Masters334.png
Altaria
Weakness: DragonIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters526.png
Gigalith
Weakness: SteelIC Masters.png
Masters142.png
Aerodactyl
Weakness: SteelIC Masters.png
Masters076.png
Golem
Weakness: SteelIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters553.png
Krookodile
Weakness: FairyIC Masters.png
Masters149.png
Dragonite
Weakness: FairyIC Masters.png
Masters248.png
Tyranitar
Weakness: FairyIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSBlue Masters.png
Blue
A Masters127.png
Pinsir
Weakness: FireIC Masters.png
Masters103.png
Exeggutor
Weakness: FireIC Masters.png
Masters071.png
Victreebel
Weakness: FireIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters123.png
Scyther
Weakness: RockIC Masters.png
Masters018.png
Pidgeot
Weakness: RockIC Masters.png
Masters398.png
Staraptor
Weakness: RockIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters678.png
Meowstic
Weakness: BugIC Masters.png
Masters065.png
Alakazam
Weakness: BugIC Masters.png
Masters326.png
Grumpig
Weakness: BugIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
D Masters700.png
Sylveon
Weakness: PoisonIC Masters.png
Masters103.png
Exeggutor
Weakness: PoisonIC Masters.png
Masters455.png
Carnivine
Weakness: PoisonIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8

Johto Challenge

The Johto Challenge was made available from December 28, 2020, to February 1, 2021. The Johto Challenge does not come in Normal difficulty, however the Kanto Challenge Normal mode is still accessible through the menu.

The second run of this challenge was available from March 1, 2021, to April 5, 2021. The third run available from May 31 to July 5, 2021.

Parameters

Round Parameter Description

Trainer teams

Dates Trainers
Will Koga Bruno Karen Lance
December 28, 2020 to January 3, 2021 A A A A A
January 4 to 10, 2021 B B B B B
January 11 to 17, 2021 C C C C C
January 18 to 24, 2021 A D A A D
January 25 to 31, 2021 B A C B B
March 1 to 8, 2021 B C C B A
March 8 to 15, 2021 C A A A C
March 15 to 22, 2021 A D B C B
March 22 to 29, 2021 C B A B B
March 29 to April 5, 2021 A A B A D
May 31 to June 7, 2021 A D B A D
June 7 to 14, 2021 C A A C C
June 14 to 21, 2021 A C B B D
June 21 to 28, 2021 B A C A A
June 28 to July 5, 2021 C B A B B
September 6 to 13, 2021 A C C B D
September 13 to 20, 2021 B B B A C
September 20 to 27, 2021 C A A C B
September 27 to October 4, 2021 A C B B A
October 4 to 11, 2021 C D C A D
January 3 to 10, 2022 A D A B A
January 10 to 17, 2022 B C B A D
January 17 to 24, 2022 C B C C B
January 24 to 31, 2022 A C A B A
January 31 to February 7, 2022 B A B A C


Trainer Team Pokémon Completion Rewards
Left Middle Right
VSWill Masters.png
Will
A Masters065.png
Alakazam
Weakness: GhostIC Masters.png
File:Masters178.png
Xatu
Weakness: GhostIC Masters.png
Masters094.png
Gengar
Weakness: GhostIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters426.png
Drifblim
Weakness: DarkIC Masters.png
Masters124.png
Jynx
Weakness: DarkIC Masters.png
Masters592.png
Frillish
Weakness: DarkIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters743.png
Ribombee
Weakness: PoisonIC Masters.png
Masters103.png
Exeggutor
Weakness: PoisonIC Masters.png
Masters763.png
Tsareena
Weakness: PoisonIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSKoga Masters.png
Koga
A Masters691.png
Dragalge
Weakness: IceIC Masters.png
Masters169.png
Crobat
Weakness: IceIC Masters.png
Masters561.png
Sigilyph
Weakness: IceIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters127.png
Pinsir
Weakness: FlyingIC Masters.png
Masters049.png
Venomoth
Weakness: FlyingIC Masters.png
Masters534.png
Conkeldurr
Weakness: FlyingIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters123.png
Scyther
Weakness: FireIC Masters.png
Masters168.png
Ariados
Weakness: FireIC Masters.png
Masters015.png
Beedrill
Weakness: FireIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
D Masters031.png
Nidoqueen
Weakness: GroundIC Masters.png
Masters089.png
Muk
Weakness: GroundIC Masters.png
Masters101.png
Electrode
Weakness: GroundIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSBruno Masters.png
Bruno
A Masters534.png
Conkeldurr
Weakness: PsychicIC Masters.png
Masters068.png
Machamp
Weakness: PsychicIC Masters.png
Masters297.png
Hariyama
Weakness: PsychicIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B File:Masters308.png
Medicham
Weakness: FairyIC Masters.png
Masters107.png
Hitmonchan
Weakness: FairyIC Masters.png
Masters534.png
Conkeldurr
Weakness: FairyIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters232.png
Donphan
Weakness: GrassIC Masters.png
Masters095.png
Onix
Weakness: GrassIC Masters.png
Masters526.png
Gigalith
Weakness: GrassIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSKaren Masters.png
Karen
A Masters053.png
Persian
Weakness: FightingIC Masters.png
Masters229.png
Houndoom
Weakness: FightingIC Masters.png
Masters262.png
Mightyena
Weakness: FightingIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters579.png
Reuniclus
Weakness: BugIC Masters.png
Masters197.png
Umbreon
Weakness: BugIC Masters.png
Masters319.png
Sharpedo
Weakness: BugIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters373.png
Salamence
Weakness: RockIC Masters.png
Masters430.png
Honchkrow
Weakness: RockIC Masters.png
Masters018.png
Pidgeot
Weakness: RockIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSLance Masters.png
Lance
A Masters131.png
Lapras
Weakness: ElectricIC Masters.png
Masters130.png
Gyarados
Weakness: ElectricIC Masters.png
Masters365.png
Walrein
Weakness: ElectricIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters691.png
Dragalge
Weakness: DragonIC Masters.png
Masters149.png
Dragonite
Weakness: DragonIC Masters.png
Masters230.png
Kingdra
Weakness: DragonIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters362.png
Glalie
Weakness: SteelIC Masters.png
Masters142.png
Aerodactyl
Weakness: SteelIC Masters.png
Masters248.png
Tyranitar
Weakness: SteelIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
D Masters229.png
Houndoom
Weakness: WaterIC Masters.png
Masters006.png
Charizard
Weakness: WaterIC Masters.png
Masters059.png
Arcanine
Weakness: WaterIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8

Sinnoh Challenge

The Sinnoh Challenge was made available from May 2 to June 5, 2022. The Sinnoh Challenge does not come in Normal difficulty, however the Kanto Challenge Normal mode is still accessible through the menu.

Parameters

Round Parameter Description

Trainer teams

Dates Trainers
Aaron Bertha Flint Lucian Cynthia
May 2 to 9, 2022 A A A A A
May 9 to 16, 2022 B B B B B
May 16 to 23, 2022 C C C C C
May 23 to 30, 2022 A A A D D


Trainer Team Pokémon Completion Rewards
Left Middle Right
VSAaron Masters.png
Aaron
A Masters127.png
Pinsir
Weakness: FireIC Masters.png
Masters214.png
Heracross
Weakness: FireIC Masters.png
Masters123.png
Scyther
Weakness: FireIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters768.png
Golisopod
Weakness: ElectricIC Masters.png
Masters416.png
Vespiquen
Weakness: ElectricIC Masters.png
Masters284.png
Masquerain
Weakness: ElectricIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters758.png
Salazzle
Weakness: GroundIC Masters.png
Masters452.png
Drapion
Weakness: GroundIC Masters.png
Masters024.png
Arbok
Weakness: GroundIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSBertha Masters.png
Bertha
A Masters699.png
Aurorus
Weakness: SteelIC Masters.png
Masters464 f.png
Rhyperior
Weakness: SteelIC Masters.png
Masters248.png
Tyranitar
Weakness: SteelIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters553.png
Krookodile
Weakness: IceIC Masters.png
Masters034.png
Nidoking
Weakness: IceIC Masters.png
Masters031.png
Nidoqueen
Weakness: IceIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters105.png
Marowak
Weakness: GrassIC Masters.png
Masters450 f.png
Hippowdon
Weakness: GrassIC Masters.png
Masters028.png
Sandslash
Weakness: GrassIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSFlint Masters.png
Flint
A Masters324.png
Torkoal
Weakness: RockIC Masters.png
Masters059.png
Arcanine
Weakness: RockIC Masters.png
Masters229.png
Houndoom
Weakness: RockIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters257.png
Blaziken
Weakness: PsychicIC Masters.png
Masters392.png
Infernape
Weakness: PsychicIC Masters.png
Masters500.png
Emboar
Weakness: PsychicIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters038.png
Ninetales
Weakness: WaterIC Masters.png
Masters467.png
Magmortar
Weakness: WaterIC Masters.png
Masters078.png
Rapidash
Weakness: WaterIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSLucian Masters.png
Lucian
A Masters124.png
Jynx
Weakness: DarkIC Masters.png
Masters080.png
Slowbro
Weakness: DarkIC Masters.png
Masters121.png
Starmie
Weakness: DarkIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters103.png
Exeggutor
Weakness: FlyingIC Masters.png
Masters475.png
Gallade
Weakness: FlyingIC Masters.png
File:Masters308.png
Medicham
Weakness: FlyingIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters579.png
Reuniclus
Weakness: BugIC Masters.png
Masters203.png
Girafarig
Weakness: BugIC Masters.png
Masters065.png
Alakazam
Weakness: BugIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
D Masters561.png
Sigilyph
Weakness: GhostIC Masters.png
Masters437.png
Bronzong
Weakness: GhostIC Masters.png
Masters376.png
Metagross
Weakness: GhostIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSCynthia Masters.png
Cynthia
A Masters359.png
Absol
Weakness: FairyIC Masters.png
Masters442.png
Spiritomb
Weakness: FairyIC Masters.png
Masters197.png
Umbreon
Weakness: FairyIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters508.png
Stoutland
Weakness: FightingIC Masters.png
Masters474.png
Porygon-Z
Weakness: FightingIC Masters.png
Masters143.png
Snorlax
Weakness: FightingIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters036.png
Clefable
Weakness: PoisonIC Masters.png
Masters468.png
Togekiss
Weakness: PoisonIC Masters.png
Masters282.png
Gardevoir
Weakness: PoisonIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
D Masters330.png
Flygon
Weakness: DragonIC Masters.png
File:Masters445.png
Garchomp
Weakness: DragonIC Masters.png
Masters330.png
Flygon
Weakness: DragonIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8

Unova Challenge

The Unova Challenge was made available from April 5 to May 3, 2021. The Unova Challenge does not come in Normal difficulty, however the Kanto Challenge Normal mode is still accessible through the menu.

The second run of this challenge available from July 5, 2021, to August 9, 2021.

Unlike the other Challenges, the Champion battle of the Unova Challenge would switch between Alder and Iris.

Parameters

Round Parameter Description

Trainer teams

Dates Trainers
Grimsley Marshal Shauntal Caitlin Alder Iris
April 5 to 12, 2021 A A A A A
April 12 to 19, 2021 B B B B A
April 19 to 26, 2021 C C B C B
April 26 to May 3, 2021 D D C B A
July 5 to 12, 2021 A B C B A
July 12 to 19, 2021 B D C C B
July 19 to 26, 2021 D A B B A
July 26 to August 2, 2021 C A A A B
August 2 to 9, 2021 A C B C A
November 8 to 15, 2021 B A C B B
November 15 to 22, 2021 D B B C A
November 22 to 29, 2021 A D A B B
November 29 to December 6, 2021 C C B A A
March 7 to 14, 2022 B D C B A
March 14 to 21, 2022 D C A C B
March 21 to 28, 2022 A A B B A
March 28 to April 4, 2022 C B C A A


Trainer Team Pokémon Completion Rewards
Left Middle Right
VSGrimsley Masters.png
Grimsley
A Masters215.png
Sneasel
Weakness: SteelIC Masters.png
Masters248.png
Tyranitar
Weakness: SteelIC Masters.png
Masters526.png
Gigalith
Weakness: SteelIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters553.png
Krookodile
Weakness: GrassIC Masters.png
Masters319.png
Sharpedo
Weakness: GrassIC Masters.png
Masters248.png
Tyranitar
Weakness: GrassIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters053A.png
Persian
Alolan
Weakness: BugIC Masters.png
Masters510.png
Liepard
Weakness: BugIC Masters.png
Masters197.png
Umbreon
Weakness: BugIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
D Masters082.png
Magneton
Weakness: FireIC Masters.png
Masters625.png
Bisharp
Weakness: FireIC Masters.png
Masters448.png
Lucario
Weakness: FireIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSMarshal Masters.png
Marshal
A Masters067.png
Machoke
Weakness: FairyIC Masters.png
Masters538.png
Throh
Weakness: FairyIC Masters.png
Masters297.png
Hariyama
Weakness: FairyIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters763.png
Tsareena
Weakness: PoisonIC Masters.png
Masters286.png
Breloom
Weakness: PoisonIC Masters.png
Masters455.png
Carnivine
Weakness: PoisonIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters057.png
Primeape
Weakness: PsychicIC Masters.png
Masters534.png
Conkeldurr
Weakness: PsychicIC Masters.png
Masters297.png
Hariyama
Weakness: PsychicIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
D Masters067.png
Machoke
Weakness: FlyingIC Masters.png
Masters539.png
Sawk
Weakness: FlyingIC Masters.png
File:Masters308.png
Medicham
Weakness: FlyingIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSShauntal Masters.png
Shauntal
A Masters770.png
Palossand
Weakness: IceIC Masters.png
Masters426.png
Drifblim
Weakness: IceIC Masters.png
Masters770.png
Palossand
Weakness: IceIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters770.png
Palossand
Weakness: WaterIC Masters.png
Masters609.png
Chandelure
Weakness: WaterIC Masters.png
Masters770.png
Palossand
Weakness: WaterIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters094.png
Gengar
Weakness: GroundIC Masters.png
Masters609.png
Chandelure
Weakness: GroundIC Masters.png
Masters094.png
Gengar
Weakness: GroundIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSCaitlin Masters.png
Caitlin
A Masters124.png
Jynx
Weakness: GhostIC Masters.png
Masters579.png
Reuniclus
Weakness: GhostIC Masters.png
Masters065.png
Alakazam
Weakness: GhostIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters592.png
Frillish
Weakness: ElectricIC Masters.png
Masters561.png
Sigilyph
Weakness: ElectricIC Masters.png
File:Masters178.png
Xatu
Weakness: ElectricIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters326.png
Grumpig
Weakness: DarkIC Masters.png
Masters518.png
Musharna
Weakness: DarkIC Masters.png
Masters429.png
Mismagius
Weakness: DarkIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSAlder Masters.png
Alder
A Masters149.png
Dragonite
Weakness: RockIC Masters.png
Masters637.png
Volcarona
Weakness: RockIC Masters.png
Masters334.png
Altaria
Weakness: RockIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSIris Champion Masters.png
Iris
A Masters784.png
Kommo-o
Weakness: DragonIC Masters.png
Masters612.png
Haxorus
Weakness: DragonIC Masters.png
Masters334.png
Altaria
Weakness: DragonIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters229.png
Houndoom
Weakness: FightingIC Masters.png
Masters635.png
Hydreigon
Weakness: FightingIC Masters.png
Masters248.png
Tyranitar
Weakness: FightingIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8

Alola Challenge

The Alola Challenge was made available from October 11 to November 7, 2021. The Alola Challenge does not come in Normal difficulty, however the Kanto Challenge Normal mode is still accessible through the menu.

Similar to Unova, the Champion battle of the Alola Challenge would switch between Kukui and Hau. As well as this, Hala and Molayne will switch between who is battled depending on the week.

Parameters

Round Parameter Description

Trainer teams

Dates Trainers
Hala Molayne Olivia Acerola Kahili Kukui Hau
October 11 to 18, 2021 A A A A A
October 18 to 25, 2021 A B B B A
October 25 to November 1, 2021 B C C C B
November 1 to 8, 2021 B B B A B
February 7 to 14, 2022 A C A A A
February 14 to 21, 2022 A B C B D
February 21 to 28, 2022 C A B C C
February 28 to March 7, 2022 C C C B C


Trainer Team Pokémon Completion Rewards
Left Middle Right
VSHala Masters.png
Hala
A Masters057.png
Primeape
Weakness: FairyIC Masters.png
Masters740.png
Crabominable
Weakness: FairyIC Masters.png
Masters475.png
Gallade
Weakness: FairyIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters068.png
Machamp
Weakness: FlyingIC Masters.png
Masters057.png
Primeape
Weakness: FlyingIC Masters.png
Masters297.png
Hariyama
Weakness: FlyingIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters448.png
Lucario
Weakness: FightingIC Masters.png
Masters760.png
Bewear
Weakness: FightingIC Masters.png
Masters428.png
Lopunny
Weakness: FightingIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSMolayne Masters.png
Molayne
A Masters028A.png
Sandslash
Alolan
Weakness: FireIC Masters.png
Masters376.png
Metagross
Weakness: FireIC Masters.png
Masters448.png
Lucario
Weakness: FireIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters777.png
Togedemaru
Weakness: FightingIC Masters.png
Masters625.png
Bisharp
Weakness: FightingIC Masters.png
Masters082.png
Magneton
Weakness: FightingIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C File:Masters208.png
Steelix
Weakness: GroundIC Masters.png
Masters051A.png
Dugtrio
Alolan
Weakness: GroundIC Masters.png
Masters028A.png
Sandslash
Alolan
Weakness: GroundIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSOlivia Masters.png
Olivia
A Masters476.png
Probopass
Weakness: WaterIC Masters.png
Masters076A.png
Golem
Alolan
Weakness: WaterIC Masters.png
Masters409.png
Rampardos
Weakness: WaterIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters095.png
Onix
Weakness: GroundIC Masters.png
Masters476.png
Probopass
Weakness: GroundIC Masters.png
Masters141.png
Kabutops
Weakness: GroundIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters526.png
Gigalith
Weakness: SteelIC Masters.png
Masters745Mn.png
Lycanroc
Weakness: SteelIC Masters.png
Masters076.png
Golem
Weakness: SteelIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSAcerola Masters.png
Acerola
A Masters592.png
Frillish
Weakness: ElectricIC Masters.png
Masters426.png
Drifblim
Weakness: ElectricIC Masters.png
Masters592.png
Frillish
Weakness: ElectricIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters609.png
Chandelure
Weakness: GhostIC Masters.png
Masters770.png
Palossand
Weakness: GhostIC Masters.png
Masters778.png
Mimikyu
Weakness: GhostIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters094.png
Gengar
Weakness: DarkIC Masters.png
Masters770.png
Palossand
Weakness: DarkIC Masters.png
Masters429.png
Mismagius
Weakness: DarkIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSKahili Masters.png
Kahili
A Masters142.png
Aerodactyl
Weakness: IceIC Masters.png
Masters733.png
Toucannon
Weakness: IceIC Masters.png
Masters468.png
Togekiss
Weakness: IceIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters042.png
Golbat
Weakness: PsychicIC Masters.png
Masters169.png
Crobat
Weakness: PsychicIC Masters.png
Masters042.png
Golbat
Weakness: PsychicIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters225.png
Delibird
Weakness: RockIC Masters.png
Masters628.png
Braviary
Weakness: RockIC Masters.png
Masters373.png
Salamence
Weakness: RockIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSKukui Masters.png
Kukui
A Masters699.png
Aurorus
Weakness: GrassIC Masters.png
Masters745.png
Lycanroc
Weakness: GrassIC Masters.png
Masters565.png
Carracosta
Weakness: GrassIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters038.png
Ninetales
Weakness: WaterIC Masters.png
Masters727.png
Incineroar
Weakness: WaterIC Masters.png
Masters248.png
Tyranitar
Weakness: WaterIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters123.png
Scyther
Weakness: FireIC Masters.png
Masters724.png
Decidueye
Weakness: FireIC Masters.png
Masters286.png
Breloom
Weakness: FireIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
VSHau Masters.png
Hau
A Masters065.png
Alakazam
Weakness: BugIC Masters.png
Masters026A.png
Raichu
Alolan
Weakness: BugIC Masters.png
Masters862.png
Obstagoon
Weakness: BugIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
B Masters635.png
Hydreigon
Weakness: DragonIC Masters.png
Masters715.png
Noivern
Weakness: DragonIC Masters.png
File:Masters445.png
Garchomp
Weakness: DragonIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
C Masters407.png
Roserade
Weakness: FireIC Masters.png
Masters724.png
Decidueye
Weakness: FireIC Masters.png
Masters082.png
Magneton
Weakness: FireIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8
D Masters468.png
Togekiss
Weakness: PoisonIC Masters.png
Masters730.png
Primarina
Weakness: PoisonIC Masters.png
Masters282.png
Gardevoir
Weakness: PoisonIC Masters.png
1000 coins
Champion Spirit ×5
5★ Power-Up Ticket ×8

Missions

Mission Reward
Complete the following ×1: Blue
in Champion Stadium: Kanto Challenge on Normal
Masters Medal Champ in the Making.png
Champ in the Making
Enter 18 types of sync pairs into the Hall of Fame from the following:
Champion Stadium: Kanto Challenge on Hard Lv. 1
Masters Medal Kanto MVP Lv 1.png
Kanto MVP Lv. 1
Enter 18 types of sync pairs into the Hall of Fame from the following:
Champion Stadium: Johto Challenge on Hard Lv. 1
Masters Medal Johto MVP Lv 1.png
Johto MVP Lv. 1
Enter 18 types of sync pairs into the Hall of Fame from the following:
Champion Stadium: Unova Challenge on Hard Lv. 1
Masters Medal Unova MVP Lv 1.png
Unova MVP Lv. 1
Enter 18 types of sync pairs into the Hall of Fame from the following:
Champion Stadium: Alola Challenge on Hard Lv. 1
Masters Medal Alola MVP Lv 1.png
Alola MVP Lv. 1

Master Mode

Parameters

Effect Points Description
Physical Dmg. Reduction 50 At the start of battle, the opponents’ field of play gains permanent physical damage reduction.
Special Dmg. Reduction 50 At the start of battle, the opponents’ field of play gains permanent special damage reduction.
Max Sync Countdown -1 50 The total number of moves opponents need to use before they can unleash a sync move is reduced by 1.
Attack & Sp. Atk ↑ 1 50 Raises the Attack and Sp. Atk of all opposing sync pairs by 10%.
Defense & Sp. Def ↑ 1 50 Raises the Defense and Sp. Def of all opposing sync pairs by 10%.
No Status Conditions 50 Opponents become immune to status conditions.
Strength ↑ 1 100 Increases the strength of all opposing sync pairs by the equivalent of 10 level(s).
Sync Buff ↑ 5 100 Increases the effectiveness of the stat boosts that all opponents receive after an opponent uses a sync move by 50%.
Attack & Sp. Atk ↑ 3 100 Raises the Attack and Sp. Atk of all opposing sync pairs by 30%.
Defense & Sp. Def ↑ 3 100 Raises the Defense and Sp. Def of all opposing sync pairs by 30%.
Max HP ↑ 2 100 Raises the maximum HP of all opposing sync pairs by 20%.
No Stat Reduction 100 Opponents become immune to all stat-lowering effects.
Ally Healing ↓ 5 100 Reduces the HP restored by allies’ healing moves by 50%.
Half Ally MP 100 Halves the MP of all allied sync pairs.
Power ↑ on Hit 1 100 Every time an opponent's attack is successful, powers up that opponent's attacks by 10%.
Gradual Healing 150 At the start of battle, all opposing sync pairs begin to gradually heal themselves.
Critical-Hit Defense 150 At the start of battle, the opponents’ field of play gains permanent critical-hit defense.
Attack & Sp. Atk ↑ 5 150 Raises the Attack and Sp. Atk of all opposing sync pairs by 50%.
Defense & Sp. Def ↑ 5 150 Raises the Defense and Sp. Def of all opposing sync pairs by 50%.
Strength ↑ 2 200 Increases the strength of all opposing sync pairs by the equivalent of 20 level(s).
Max Sync Countdown ↑ 2 200 The total number of moves opponents need to use before they can unleash a sync move is reduced by 2.
Ally HP ↓ 5 200 At the start of battle, reduces the HP of all allied sync pairs by 50% of their maximum HP.
Max HP ↑ 4 200 Raises the maximum HP of all opposing sync pairs by 40%.
Power ↑ on Hit 2 200 Every time an opponent's attack is successful, powers up that opponent's attacks by 20%.
Strength ↑ 3 300 Increases the strength of all opposing sync pairs by the equivalent of 30 level(s).
Ally Move Gauge Max -2 300 Reduces allied sync pairs’ move gauge maximum by 2.
Max HP ↑ 6 300 Raises the maximum HP of all opposing sync pairs by 60%.
Strength ↑ 6 600 Increases the strength of all opposing sync pairs by the equivalent of 60 level(s).

Rewards

Total Points Item received
600 Masters 5 Star Power-Up Ticket.png
5★ Power-Up Ticket ×5
900 Masters 5 Star Power-Up Ticket.png
5★ Power-Up Ticket ×5
1200 Masters Strike Move Candy Coin.pngMasters Tech Move Candy Coin.pngMasters Support Move Candy Coin.png
Move Candy Coin (Strike, Tech, or Support)
1500 Masters 5 Star Power-Up Ticket.png
5★ Power-Up Ticket ×5
1800 Masters 5 Star Power-Up Ticket.png
5★ Power-Up Ticket ×5
2100 Masters 5 Star Power-Up Ticket.png
5★ Power-Up Ticket ×5
2400 Masters 5 Star Power-Up Ticket.png
5★ Power-Up Ticket ×5
2700 Masters 5 Star Power-Up.png
5★ Power-Up
3000 Masters 5 Star Power-Up Ticket.png
5★ Power-Up Ticket ×5
3300 Masters 5 Star Power-Up Ticket.png
5★ Power-Up Ticket ×5
3600 Masters 5 Star Power-Up Ticket.png
5★ Power-Up Ticket ×5
3900 Masters 5 Star Power-Up Ticket.png
5★ Power-Up Ticket ×5
4200 Masters Champion Spirit.png
Champion Spirit ×10
4500* Masters Battle Point.png
Battle Points ×15
5000 Masters Skill Sphere.png
Skill Sphere ×100
5250* Masters Battle Point.png
Battle Points ×5
5500 Masters Skill Sphere.png
Skill Sphere ×100
5750* Masters Battle Point.png
Battle Points ×5
6000 File:Co-op Sync Orb Masters.png
Co-op Sync Orb ×2000
6250* Masters Battle Point.png
Battle Points ×5
6500 Masters Skill Sphere.png
Skill Sphere ×100
6750* Masters Battle Point.png
Battle Points ×5
7000 Masters Skill Sphere.png
Skill Sphere ×100
7250* Masters Battle Point.png
Battle Points ×5
7500 File:Co-op Sync Orb Masters.png
Co-op Sync Orb ×2000
8000* Masters Champion Spirit.png
Champion Spirit ×10
8500* Masters Champion Spirit.png
Champion Spirit ×5
9000* Masters Champion Spirit.png
Champion Spirit ×5
9500* Masters Champion Spirit.png
Champion Spirit ×5
10000* Masters Battle Point.png
Battle Points ×10

Victory Road

Name Trainers Pokémon First-time Rewards
Left Middle Right
Challenge N VSN Masters.png
N
Masters545.png
Scolipede
Weakness: FlyingIC Masters.png
Gems ×300
5★ Scout Ticket ×5
4★ Level-Up Manual ×100
3★ Level-Up Manual ×300
Great Drink Pack ×900
Ultra Drink Pack ×460
Gym Leader Notes ×30
Challenge Lance VSDiantha Masters.png
Diantha
VSLance Masters.png
Lance
VSIris Champion Masters.png
Iris
Masters699.png
Aurorus
Weakness: GrassIC Masters.png
Masters160.png
Feraligatr
Weakness: GrassIC Masters.png
Masters131.png
Lapras
Weakness: GrassIC Masters.png
Gems ×300
5★ Scout Ticket ×5
4★ Level-Up Manual ×100
3★ Level-Up Manual ×300
Ultra Drink Pack ×1500
Drink Pack + ×800
Gym Leader Notes ×70
Elite Four Notes ×20
Challenge Steven VSSteven Masters.png
Steven
Masters142.png
Aerodactyl
Weakness: ElectricIC Masters.png
Gems ×300
5★ Scout Ticket ×5
4★ Level-Up Manual ×100
3★ Level-Up Manual ×300
Drink Pack + ×1200
Great Drink Pack + ×600
Elite Four Notes ×50
Challenge Wallace VSWallace Masters.png
Wallace
File:Masters350.png
Milotic
Weakness: GrassIC Masters.png
Gems ×300
5★ Scout Ticket ×5
4★ Level-Up Manual ×100
3★ Level-Up Manual ×300
Great Drink Pack + ×1600
Ultra Drink Pack + ×800
Critical Hits: Part 1 VSLeon Masters.png
Leon
Masters537.png
Seismitoad
Weakness: GrassIC Masters.png
Gems ×100
Challenge Leon Gems ×300
5★ Scout Ticket ×5
4★ Level-Up Manual ×100
3★ Level-Up Manual ×300
Ultra Drink Pack + ×1600
Drink Pack ++ ×800
Challenge Cynthia VSCynthia Masters.png
Cynthia
Masters448.png
Lucario
Weakness: GroundIC Masters.png
Gems ×300
5★ Scout Ticket ×5
Challenge Red VSLeaf Sygna Masters.png
Leaf
VSRed Sygna Masters.png
Red
VSBlue Sygna Masters.png
Blue
Masters003.png
Venusaur
Weakness: PsychicIC Masters.png
Masters006.png
Charizard
Weakness: RockIC Masters.png
Masters009.png
Blastoise
Weakness: ElectricIC Masters.png
Gems ×300

In other languages

Language Title
Chinese Cantonese 冠軍對戰 Gungwān Deuijin
Mandarin 冠軍對戰 Guànjūn Duìzhàn
France Flag.png French Combat de Maître
Germany Flag.png German Champkampf
Italy Flag.png Italian Lotta dei Campioni
South Korea Flag.png Korean 챔피언배틀 Champion Battle
Spain Flag.png Spanish Combates de Campeones


Project Sidegames logo.png This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames.