Champion Stadium: Difference between revisions
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Master Mode was introduced to Champion Stadium on December 28, 2020, along with the Johto Challenge. Once all 18 sync pair types have been entered into the Hall of Fame for a region, players can replay the challenge after completing it for the week, and various options become available to give the advantage to opponents. Players earn points for completing battles, based on the selected options, and they earn rewards for reaching point total thresholds. On December 6, 2021, the maximum number of points per battle was increased from 7500 to 10000, with new rewards added. | Master Mode was introduced to Champion Stadium on December 28, 2020, along with the Johto Challenge. Once all 18 sync pair types have been entered into the Hall of Fame for a region, players can replay the challenge after completing it for the week, and various options become available to give the advantage to opponents. Players earn points for completing battles, based on the selected options, and they earn rewards for reaching point total thresholds. On December 6, 2021, the maximum number of points per battle was increased from 7500 to 10000, with new rewards added. | ||
Victory Road was introduced to Champion Stadium on February 24, 2022. It acts as a guide for taking on difficult battles, such as the Hard difficulty battles in Champion Stadium, including story areas and battles using preset teams, with useful tips for completing the challenges. Players receive various rewards for completing Victory Road, including a One-Time-Only 5★-Select Scout Ticket that lets players choose [[Sygna Suit]] {{mas|Red}} and {{TP|Red|Charizard}}, Sygna Suit {{mas|Leaf}} and {{p|Venusaur}}, or Sygna Suit {{mas|Blue}} and {{p|Blastoise}}. | |||
==Kanto Challenge== | ==Kanto Challenge== | ||
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! style="background-color:#{{gold color light}}; {{roundytr|5px}}" width=45% | Description | ! style="background-color:#{{gold color light}}; {{roundytr|5px}}" width=45% | Description | ||
|- | |- | ||
| colspan="3" | | | colspan="3" | | ||
{| class="expandable" width=100% | {| class="expandable" width=100% | ||
|- style="background-color:#{{grey color light}}" class="expandable" | |- style="background-color:#{{grey color light}}" class="expandable" | ||
| colspan=3 | August 28 to September 6, 2020 | | colspan=3 | August 28 to September 6, 2020 | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
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| width=45% | At the start of battle, sync move countdowns are reduced by half. | | width=45% | At the start of battle, sync move countdowns are reduced by half. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| Width=20% | Elite Four Round 2 | | Width=20% | Elite Four Round 2 | ||
| width=35% | Use sync moves as much as possible against all opponents! | | width=35% | Use sync moves as much as possible against all opponents! | ||
| width=45% | Stats that are raised after a sync move is used are raised even more. | | width=45% | Stats that are raised after a sync move is used are raised even more. | ||
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| width=45% | The additional effects of moves used by allies and opponents are more likely to occur. | | width=45% | The additional effects of moves used by allies and opponents are more likely to occur. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| Width=20% | Elite Four Round 2 | | Width=20% | Elite Four Round 2 | ||
| width=35% | Use sync moves as much as possible against all opponents! | | width=35% | Use sync moves as much as possible against all opponents! | ||
| width=45% | Stats that are raised after a sync move is used are raised even more. | | width=45% | Stats that are raised after a sync move is used are raised even more. | ||
Line 475: | Line 477: | ||
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur. | | width=45% | The additional effects of moves used by allies and opponents are more likely to occur. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| Width=20% | Elite Four Round 2 | | Width=20% | Elite Four Round 2 | ||
| width=35% | Use status conditions and other conditions against all opponents! | | width=35% | Use status conditions and other conditions against all opponents! | ||
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect. | | width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect. | ||
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| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect. | | width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| Width=20% | Elite Four Round 2 | | Width=20% | Elite Four Round 2 | ||
| width=35% | Use stat-lowering effects on your opponents! | | width=35% | Use stat-lowering effects on your opponents! | ||
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents. | | width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents. | ||
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| width=45% | Special attack moves are powered up for allies and opponents. | | width=45% | Special attack moves are powered up for allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| Width=20% | Elite Four Round 2 | | Width=20% | Elite Four Round 2 | ||
| width=35% | Use sync moves as much as possible against all opponents! | | width=35% | Use sync moves as much as possible against all opponents! | ||
| width=45% | Stats that are raised after a sync move is used are raised even more. | | width=45% | Stats that are raised after a sync move is used are raised even more. | ||
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| width=45% | Stats that are raised after a sync move is used are raised even more. | | width=45% | Stats that are raised after a sync move is used are raised even more. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| Width=20% | Elite Four Round 2 | | Width=20% | Elite Four Round 2 | ||
| width=35% | Use physical attack moves against opponents with low Defense! | | width=35% | Use physical attack moves against opponents with low Defense! | ||
| width=45% | Physical attack moves are powered up for allies and opponents. | | width=45% | Physical attack moves are powered up for allies and opponents. | ||
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| width=45% | Special attack moves are powered up for allies and opponents. | | width=45% | Special attack moves are powered up for allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| Width=20% | Elite Four Round 2 | | Width=20% | Elite Four Round 2 | ||
| width=35% | Make use of physical damage reduction to battle opponents with high Attack! | | width=35% | Make use of physical damage reduction to battle opponents with high Attack! | ||
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction. | | width=45% | The allied and opponents' fields of play start the battle with physical damage reduction. | ||
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| width=45% | At the start of battle, sync move countdowns are reduced by half. | | width=45% | At the start of battle, sync move countdowns are reduced by half. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| Width=20% | Elite Four Round 2 | | Width=20% | Elite Four Round 2 | ||
| width=35% | Make use of moves with additional effects! | | width=35% | Make use of moves with additional effects! | ||
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur. | | width=45% | The additional effects of moves used by allies and opponents are more likely to occur. | ||
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| width=45% | At the start of battle, sync move countdowns are reduced by half. | | width=45% | At the start of battle, sync move countdowns are reduced by half. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| Width=20% | Elite Four Round 2 | | Width=20% | Elite Four Round 2 | ||
| width=35% | Try not to let any of your sync pairs faint! | | width=35% | Try not to let any of your sync pairs faint! | ||
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team. | | width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team. | ||
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| width=35% | Make use of physical damage reduction to battle opponents with high Attack! | | width=35% | Make use of physical damage reduction to battle opponents with high Attack! | ||
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction. | | width=45% | The allied and opponents' fields of play start the battle with physical damage reduction. | ||
| | |- style="background-color:#{{grey color light}}" class="expandable" | ||
| colspan=3 | April 4 to 11, 2022 | |||
|- style="background:#fff;" | |||
| Width=20% | Elite Four Round 1 | |||
| width=35% | Use sync moves quickly against all opponents! | |||
| width=45% | At the start of battle, sync move countdowns are reduced by half. | |||
! style="background | |- style="background:#fff;" | ||
|- style="background | | Width=20% | Elite Four Round 2 | ||
! style="background | | width=35% | Use physical attack moves against opponents with low Defense! | ||
! style="background | | width=45% | Physical attack moves are powered up for allies and opponents. | ||
! style="background-color:#{{grey color light}} | |- style="background:#fff;" | ||
| Width=20% | Elite Four Round 3 | |||
! | | width=35% | Use stat-lowering effects on your opponents! | ||
|- style="background:#fff" | | width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents. | ||
| | |- style="background:#fff;" | ||
| | | Width=20% | Elite Four Round 4 | ||
| | | width=35% | Use powerful moves quickly and constantly against all opponents! | ||
| | | width=45% | The move gauge increases faster for both allies and opponents. | ||
| | |- style="background:#fff;" | ||
| | | Width=20% | Champion | ||
|- style="background:#fff" | | width=35% | Make use of physical damage reduction to battle opponents with high Attack! | ||
| | | width=45% | The allied and opponents' fields of play start the battle with physical damage reduction. | ||
| style="background:# | |- style="background-color:#{{grey color light}}" class="expandable" | ||
| style="background:# | | colspan=3 | April 11 to 18, 2022 | ||
| | |- style="background:#fff;" | ||
| | | Width=20% | Elite Four Round 1 | ||
| style="background:#{{ | | width=35% | Use powerful moves quickly and constantly against all opponents! | ||
|- style="background:#fff" | | width=45% | The move gauge increases faster for both allies and opponents. | ||
| | |- style="background:#fff;" | ||
| | | Width=20% | Elite Four Round 2 | ||
| style="background:# | | width=35% | Use special attack moves against opponents with low Sp. Def! | ||
| | | width=45% | Special attack moves are powered up for allies and opponents. | ||
| style="background:# | |- style="background:#fff;" | ||
| | | Width=20% | Elite Four Round 3 | ||
|- style="background:#fff" | | width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk! | ||
| | | width=45% | The allied and opponents' fields of play start the battle with special damage reduction. | ||
| | |- style="background:#fff;" | ||
| | | Width=20% | Elite Four Round 4 | ||
| style="background:# | | width=35% | Use sync moves quickly against all opponents! | ||
| | | width=45% | At the start of battle, sync move countdowns are reduced by half. | ||
| style="background:#{{ | |- style="background:#fff;" | ||
|- style="background:#fff" | | Width=20% | Champion | ||
| | | width=35% | Make use of physical damage reduction to battle opponents with high Attack! | ||
| | | width=45% | The allied and opponents' fields of play start the battle with physical damage reduction. | ||
| style="background:# | |- style="background-color:#{{grey color light}}" class="expandable" | ||
| | | colspan=3 | April 18 to 25, 2022 | ||
| | |- style="background:#fff;" | ||
| | | Width=20% | Elite Four Round 1 | ||
|- style="background:#fff" | | width=35% | Use physical attack moves against opponents with low Defense! | ||
| | | width=45% | Physical attack moves are powered up for allies and opponents. | ||
| | |- style="background:#fff;" | ||
| | | Width=20% | Elite Four Round 2 | ||
| style="background:# | | width=35% | Use sync moves as much as possible against all opponents! | ||
| | | width=45% | Sync buffs are more effective. | ||
| | |- style="background:#fff;" | ||
|- style="background:#fff" | | Width=20% | Elite Four Round 3 | ||
| | | width=35% | Make use of special damage reduction to battle opponents with high Attack! | ||
| | | width=45% | The allied and opponents' fields of play start the battle with physical damage reduction. | ||
| style="background:#{{ | |- style="background:#fff;" | ||
| Width=20% | Elite Four Round 4 | |||
| width=35% | Use special attack moves against opponents with low Sp. Def! | |||
| width=45% | Special attack moves are powered up for allies and opponents. | |||
|- style="background | |- style="background:#fff;" | ||
| Width=20% | Champion | |||
| width=35% | Use status conditions and other conditions against all opponents! | |||
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect. | |||
|- style="background-color:#{{grey color light}}" class="expandable" | |||
| colspan=3 | April 25 to May 2, 2022 | |||
|- style="background:#fff;" | |||
| Width=20% | Elite Four Round 1 | |||
| | | width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk! | ||
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction. | |||
|- style="background:#fff;" | |||
| Width=20% | Elite Four Round 2 | |||
| style="background:# | | width=35% | Use field effects that give your team the upper hand! | ||
| width=45% | Field effects created by both allies and opponents are permanent. | |||
|- style="background:#fff;" | |||
| Width=20% | Elite Four Round 3 | |||
| width=35% | Use stat-lowering effects on your opponents! | |||
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents. | |||
|- style="background:#fff;" | |||
| Width=20% | Elite Four Round 4 | |||
| width=35% | Use sync moves quickly against all opponents! | |||
| width=45% | At the start of battle, sync move countdowns are reduced by half. | |||
|- style="background:#fff;" | |||
| Width=20% | Champion | |||
| width=35% | Use physical attack moves against opponents with low Defense! | |||
| width=45% | Physical attack moves are powered up for allies and opponents. | |||
|} | |||
|} | |||
====Trainer teams==== | |||
{| class="roundy" style="margin:auto; background:#{{shield color dark}}; border:3px solid #{{shield color}}; text-align:center" | |||
! style="background-color:#{{shield color light}}; {{roundytl|5px}}" rowspan=2 | Dates | |||
! style="background-color:#{{shield color light}}; {{roundytr|5px}}" colspan=5 | Trainers | |||
|- style="background-color:#{{shield color light}}" | |||
! style="background-color:#{{grey color light}}; width:100px" | Lorelei | |||
! style="background-color:#{{grey color light}}; width:100px" | Bruno | |||
! style="background-color:#{{grey color light}}; width:100px" | Agatha | |||
! style="background-color:#{{grey color light}}; width:100px" | Lance | |||
! style="background-color:#{{gold color light}}; width:100px" | Blue | |||
|- style="background:#fff" | |||
| August 28 to September 6, 2020 | |||
| A | |||
| A | |||
| A | | A | ||
| A | | A | ||
| A | | A | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | September 7 to 13, 2020 | ||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{beauty color light}};" | B | | style="background:#{{beauty color light}};" | B | ||
| style="background:#{{beauty color light}};" | B | | style="background:#{{beauty color light}};" | B | ||
| style="background:#{{beauty color light}};" | B | | style="background:#{{beauty color light}};" | B | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | September 14 to 20, 2020 | ||
| A | | A | ||
| style="background:#{{ | | style="background:#{{beauty color light}};" | B | ||
| A | | A | ||
| style="background:#{{beauty color light}};" | B | | style="background:#{{beauty color light}};" | B | ||
| A | | A | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | September 21 to 27, 2020 | ||
| style="background:#{{beauty color light}};" | B | | style="background:#{{beauty color light}};" | B | ||
| A | |||
| style="background:#{{beauty color light}};" | B | | style="background:#{{beauty color light}};" | B | ||
| | | A | ||
| style="background:#{{beauty color light}};" | B | | style="background:#{{beauty color light}};" | B | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | September 28 to October 4, 2020 | ||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{ | |||
| style="background:#{{beauty color light}};" | B | | style="background:#{{beauty color light}};" | B | ||
| A | | A | ||
| style="background:#{{beauty color light}};" | B | | style="background:#{{beauty color light}};" | B | ||
| A | | A | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | October 5 to 11, 2020 | ||
| style="background:#{{beauty color light}};" | B | | style="background:#{{beauty color light}};" | B | ||
| A | | A | ||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{cool color light}};" | C | | style="background:#{{cool color light}};" | C | ||
| style="background:#{{cool color light}};" | C | | style="background:#{{cool color light}};" | C | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | October 12 to 18, 2020 | ||
| A | | A | ||
| style="background:#{{cool color light}};" | C | | style="background:#{{cool color light}};" | C | ||
| style="background:#{{cool color light}};" | C | |||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{cute color light}};" | D | | style="background:#{{cute color light}};" | D | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | October 19 to 25, 2020 | ||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{cute color light}};" | D | |||
| A | |||
| A | | A | ||
| style="background:#{{beauty color light}};" | B | | style="background:#{{beauty color light}};" | B | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | October 26 to November 1, 2020 | ||
| style="background:#{{cool color light}};" | C | |||
| style="background:#{{beauty color light}};" | B | | style="background:#{{beauty color light}};" | B | ||
| style="background:#{{beauty color light}};" | B | | style="background:#{{beauty color light}};" | B | ||
| style="background:#{{cool color light}};" | C | | style="background:#{{cool color light}};" | C | ||
| A | | A | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | November 2 to 8, 2020 | ||
| A | |||
| style="background:#{{cute color light}};" | D | |||
| style="background:#{{cool color light}};" | C | | style="background:#{{cool color light}};" | C | ||
| A | | A | ||
| style="background:#{{beauty color light}};" | B | |||
|- style="background:#fff" | |||
| November 9 to 15, 2020 | |||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{cool color light}};" | C | | style="background:#{{cool color light}};" | C | ||
| A | | A | ||
| style="background:#{{cool color light}};" | C | | style="background:#{{cool color light}};" | C | ||
| style="background:#{{cute color light}};" | D | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | November 16 to 22, 2020 | ||
| style="background:#{{cool color light}};" | C | |||
| style="background:#{{beauty color light}};" | B | | style="background:#{{beauty color light}};" | B | ||
| style="background:#{{beauty color light}};" | B | | style="background:#{{beauty color light}};" | B | ||
| A | | A | ||
| style="background:#{{ | | style="background:#{{cool color light}};" | C | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | November 23 to 29, 2020 | ||
| A | |||
| style="background:#{{cute color light}};" | D | |||
| A | |||
| style="background:#{{beauty color light}};" | B | |||
| A | | A | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | November 30 to December 6, 2020 | ||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{cool color light}};" | C | | style="background:#{{cool color light}};" | C | ||
| style="background:#{{beauty color light}};" | B | | style="background:#{{beauty color light}};" | B | ||
| style="background:#{{cute color light}};" | D | | style="background:#{{cute color light}};" | D | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | December 7 to 13, 2020 | ||
| A | |||
| style="background:#{{cute color light}};" | D | |||
| style="background:#{{beauty color light}};" | B | | style="background:#{{beauty color light}};" | B | ||
| A | | A | ||
| style="background:#{{beauty color light}};" | B | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | December 14 to 20, 2020 | ||
| style="background:#{{cool color light}};" | C | |||
| style="background:#{{cool color light}};" | C | |||
| A | | A | ||
| style="background:#{{cool color light}};" | C | | style="background:#{{cool color light}};" | C | ||
| A | | A | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | December 21 to 27, 2020 | ||
| style="background:#{{beauty color light}};" | B | | style="background:#{{beauty color light}};" | B | ||
| A | | A | ||
| style="background:#{{cool color light}};" | C | | style="background:#{{cool color light}};" | C | ||
| A | | A | ||
| style="background:#{{cool color light}};" | C | | style="background:#{{cool color light}};" | C | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | February 1 to 8, 2021 | ||
| | | style="background:#{{beauty color light}};" | B | ||
| style="background:#{{beauty color light}};" | B | | style="background:#{{beauty color light}};" | B | ||
| A | | A | ||
| | | style="background:#{{cool color light}};" | C | ||
| style="background:#{{cute color light}};" | D | | style="background:#{{cute color light}};" | D | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | February 8 to 15, 2021 | ||
| A | | A | ||
| style="background:#{{cute color light}};" | D | |||
| style="background:#{{cool color light}};" | C | |||
| style="background:#{{beauty color light}};" | B | | style="background:#{{beauty color light}};" | B | ||
| style="background:#{{beauty color light}};" | B | | style="background:#{{beauty color light}};" | B | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | February 15 to 22, 2021 | ||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{cool color light}};" | C | |||
| style="background:#{{beauty color light}};" | B | | style="background:#{{beauty color light}};" | B | ||
| style="background:#{{cool color light}};" | C | | style="background:#{{cool color light}};" | C | ||
| A | | A | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | February 22 to March 1, 2021 | ||
| style="background:#{{cool color light}};" | C | | style="background:#{{cool color light}};" | C | ||
| A | |||
| style="background:#{{cool color light}};" | C | | style="background:#{{cool color light}};" | C | ||
| | | A | ||
| style="background:#{{cool color light}};" | C | | style="background:#{{cool color light}};" | C | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | May 3 to 10, 2021 | ||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{beauty color light}};" | B | | style="background:#{{beauty color light}};" | B | ||
| A | | A | ||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{beauty color light}};" | B | |||
|- style="background:#fff" | |||
| May 10 to 17, 2021 | |||
| A | | A | ||
| style="background:#{{cool color light}};" | C | |||
| style="background:#{{cool color light}};" | C | |||
| style="background:#{{cool color light}};" | C | |||
| style="background:#{{cool color light}};" | C | |||
|- style="background:#fff" | |||
| May 17 to 24, 2021 | |||
| style="background:#{{cool color light}};" | C | |||
| A | | A | ||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{cute color light}};" | D | | style="background:#{{cute color light}};" | D | ||
| | |- style="background:#fff" | ||
| May 24 to 31, 2021 | |||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{cute color light}};" | D | |||
| A | |||
| | |||
| | |||
| | |||
| A | | A | ||
| A | | A | ||
|- style="background:#fff" | |||
| August 9 to 16, 2021 | |||
| A | |||
| style="background:#{{cool color light}};" | C | |||
|- style="background:# | | style="background:#{{cool color light}};" | C | ||
| | |||
| | |||
| | |||
| C | |||
| | |||
| | |||
| A | | A | ||
| | | style="background:#{{beauty color light}};" | B | ||
|- style="background:#fff" | |||
| August 16 to 23, 2021 | |||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{cute color light}};" | D | |||
| B | | A | ||
| | | style="background:#{{beauty color light}};" | B | ||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| A | | A | ||
|- style="background:#fff" | |||
| August 23 to 30, 2021 | |||
| style="background:#{{cool color light}};" | C | |||
|- style="background:# | |||
| | |||
| | |||
| C | |||
| A | | A | ||
| | | style="background:#{{beauty color light}};" | B | ||
| | | style="background:#{{cool color light}};" | C | ||
| | | style="background:#{{cool color light}};" | C | ||
| | |- style="background:#fff" | ||
|- style="background:#{{beauty color light}};" | | August 30 to September 6, 2021 | ||
| B | | A | ||
| | | style="background:#{{beauty color light}};" | B | ||
| | | A | ||
| | | A | ||
| | | style="background:#{{cute color light}};" | D | ||
| | |- style="background:#fff" | ||
| C | | December 6 to 13, 2021 | ||
| | | A | ||
| | | style="background:#{{beauty color light}};" | B | ||
| | | A | ||
| | | style="background:#{{beauty color light}};" | B | ||
| | | A | ||
| | |- style="background:#fff" | ||
| | | December 13 to 20, 2021 | ||
| | | style="background:#{{beauty color light}};" | B | ||
| | | style="background:#{{cute color light}};" | D | ||
| | | style="background:#{{cool color light}};" | C | ||
| | | A | ||
| style="background:#{{beauty color light}};" | B | |||
== | |- style="background:#fff" | ||
| December 20 to 27, 2021 | |||
| style="background:#{{cool color light}};" | C | |||
| style="background:#{{cool color light}};" | C | |||
| style="background:#{{beauty color light}};" | B | |||
=== | | style="background:#{{cool color light}};" | C | ||
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid #{{gold color dark}}; text-align:center" | | style="background:#{{cool color light}};" | C | ||
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" width= | |- style="background:#fff" | ||
! style="background-color:#{{gold color light}}" | | December 27, 2021 to January 3, 2022 | ||
! style="background-color:#{{gold color light | | style="background:#{{beauty color light}};" | B | ||
| A | |||
| A | |||
| A | |||
| style="background:#{{cute color light}};" | D | |||
|- style="background:#fff" | |||
|- style="background:# | | April 4 to 11, 2022 | ||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{cute color light}};" | D | |||
| A | |||
| style="background:#{{cool color light}};" | C | |||
| style="background:#{{beauty color light}};" | B | |||
|- style="background:#fff" | |||
| April 11 to 18, 2022 | |||
| A | |||
| style="background:#{{cool color light}};" | C | |||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{cute color light}};" | D | |||
|- style="background:#fff" | |||
| April 18 to 25, 2022 | |||
| style="background:#{{beauty color light}};" | B | |||
| A | |||
| A | |||
| A | |||
| style="background:#{{cool color light}};" | C | |||
|- style="background:#fff" | |||
| April 25 to May 2, 2022 | |||
| style="background:#{{cool color light}};" | C | |||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{cool color light}};" | C | |||
| style="background:#{{cool color light}};" | C | |||
| A | |||
|} | |||
{{-}} | |||
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid#{{gold color dark}}; text-align:center" | |||
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" rowspan=2 width=150px | Trainer | |||
! style="background-color:#{{gold color light}}" rowspan=2 | Team | |||
! style="background-color:#{{gold color light}}" colspan=3 | Pokémon | |||
! style="background-color:#{{gold color light}}" rowspan=2 | Completion Rewards | |||
|- style="background-color:#{{grey color light}}" | |||
! Left | |||
! Middle | |||
! Right | |||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| | | rowspan=3 | [[File:VSLorelei Masters.png|80px]]<br>{{mas|Lorelei}} | ||
| | | A | ||
| | | [[File:Masters365.png|80px]]<br>{{p|Walrein}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span> | ||
| [[File:Masters131.png|80px]]<br>{{p|Lapras}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span> | |||
| [[File:Masters699.png|80px]]<br>{{p|Aurorus}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}} | |||
|- style="background:#{{beauty color light}};" | |||
| B | |||
| [[File:Masters225.png|80px]]<br>{{p|Delibird}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span> | |||
| [[File:Masters087.png|80px]]<br>{{p|Dewgong}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span> | |||
| [[File:Masters279.png|80px]]<br>{{p|Pelipper}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}} | |||
|- style="background:#{{cool color light}};" | |||
| C | |||
| [[File:Masters197.png|80px]]<br>{{p|Umbreon}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span> | |||
| [[File:Masters131.png|80px]]<br>{{p|Lapras}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span> | |||
| [[File:Masters510.png|80px]]<br>{{p|Liepard}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}} | |||
|- style="background:#{{gold color}}" | |||
| colspan=6 | | |||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| | | rowspan=4 | [[File:VSBruno Masters.png|80px]]<br>{{mas|Bruno}} | ||
| | | A | ||
| | | [[File:Masters248.png|80px]]<br>{{p|Tyranitar}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span> | ||
|- style="background:# | | [[File:Masters095.png|80px]]<br>{{TP|Bruno|Onix}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span> | ||
| | | [[File:Masters075.png|80px]]<br>{{p|Graveler}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span> | ||
| | | 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}} | ||
| | |- style="background:#{{beauty color light}};" | ||
|- style="background | | B | ||
| | | [[File:Masters534.png|80px]]<br>{{p|Conkeldurr}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span> | ||
|- style="background:# | | [[File:Masters068.png|80px]]<br>{{p|Machamp}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span> | ||
| | | [[File:Masters297.png|80px]]<br>{{p|Hariyama}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span> | ||
| | | 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}} | ||
| | |- style="background:#{{cool color light}};" | ||
| C | |||
| [[File:Masters127.png|80px]]<br>{{p|Pinsir}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span> | |||
| [[File:Masters068.png|80px]]<br>{{p|Machamp}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span> | |||
| [[File:Masters168.png|80px]]<br>{{p|Ariados}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}} | |||
|- style="background:#{{cute color light}};" | |||
| D | |||
| [[File:Masters059.png|80px]]<br>{{p|Arcanine}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]] | |||
| [[File:Masters095.png|80px]]<br>{{TP|Bruno|Onix}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]] | |||
| [[File:Masters078.png|80px]]<br>{{p|Rapidash}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]] | |||
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}} | |||
|- style="background:#{{gold color}}" | |||
| colspan=6 | | |||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| | | rowspan=3 | [[File:VSAgatha Masters.png|80px]]<br>{{mas|Agatha}} | ||
| | | A | ||
| | | [[File:Masters429.png|80px]]<br>{{p|Mismagius}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span> | ||
|- style="background:# | | [[File:Masters094.png|80px]]<br>{{TP|Agatha|Gengar}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span> | ||
| | | [[File:Masters477.png|80px]]<br>{{p|Dusknoir}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span> | ||
| | | 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}} | ||
| | |- style="background:#{{beauty color light}};" | ||
|- style="background:# | | B | ||
| | | [[File:Masters178.png|80px]]<br>{{p|Xatu}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span> | ||
| | | [[File:Masters042.png|80px]]<br>{{p|Golbat}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span> | ||
| | | [[File:Masters426.png|80px]]<br>{{p|Drifblim}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span> | ||
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}} | |||
|- style="background:#{{cool color light}};" | |||
| C | |||
| [[File:Masters337.png|80px]]<br>{{p|Lunatone}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span> | |||
| [[File:Masters094.png|80px]]<br>{{TP|Agatha|Gengar}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span> | |||
| [[File:Masters338.png|80px]]<br>{{p|Solrock}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}} | |||
|- style="background:#{{gold color}}" | |||
| colspan=6 | | |||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| | | rowspan=3 | [[File:VSLance Masters.png|80px]]<br>{{mas|Lance}} | ||
| | | A | ||
| | | [[File:Masters330.png|80px]]<br>{{p|Flygon}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span> | ||
|- style="background | | [[File:Masters149.png|80px]]<br>{{TP|Lance|Dragonite}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span> | ||
| colspan= | | [[File:Masters334.png|80px]]<br>{{p|Altaria}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span> | ||
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}} | |||
|- style="background:#{{beauty color light}};" | |||
| B | |||
| [[File:Masters526.png|80px]]<br>{{p|Gigalith}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span> | |||
| [[File:Masters142.png|80px]]<br>{{p|Aerodactyl}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span> | |||
| [[File:Masters076.png|80px]]<br>{{p|Golem}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}} | |||
|- style="background:#{{cool color light}};" | |||
| C | |||
| [[File:Masters553.png|80px]]<br>{{p|Krookodile}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span> | |||
| [[File:Masters149.png|80px]]<br>{{TP|Lance|Dragonite}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span> | |||
| [[File:Masters248.png|80px]]<br>{{p|Tyranitar}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}} | |||
|- style="background:#{{gold color}}" | |||
| colspan=6 | | |||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | | | rowspan=4 | [[File:VSBlue Masters.png|80px]]<br>{{mas|Blue}} | ||
| A | |||
| width= | | [[File:Masters127.png|80px]]<br>{{p|Pinsir}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]] | ||
| [[File:Masters103.png|80px]]<br>{{p|Exeggutor}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]] | |||
| [[File:Masters071.png|80px]]<br>{{p|Victreebel}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]] | |||
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}} | |||
|- style="background:#{{beauty color light}};" | |||
| B | |||
| [[File:Masters123.png|80px]]<br>{{p|Scyther}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]] | |||
| [[File:Masters018.png|80px]]<br>{{p|Pidgeot}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]] | |||
| [[File:Masters398.png|80px]]<br>{{p|Staraptor}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]] | |||
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}} | |||
|- style="background:#{{cool color light}};" | |||
| C | |||
| [[File:Masters678.png|80px]]<br>{{p|Meowstic}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span> | |||
| [[File:Masters065.png|80px]]<br>{{p|Alakazam}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span> | |||
| [[File:Masters326.png|80px]]<br>{{p|Grumpig}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}} | |||
|- style="background:#{{cute color light}};" | |||
| D | |||
| [[File:Masters700.png|80px]]<br>{{p|Sylveon}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]] | |||
| [[File:Masters103.png|80px]]<br>{{p|Exeggutor}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]] | |||
| [[File:Masters455.png|80px]]<br>{{p|Carnivine}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]] | |||
| 1000 coins<br>Champion Spirit ×5<br>{{tt|5★ Power-Up Ticket ×8|2 in first challenge}} | |||
|} | |||
==Johto Challenge== | |||
The Johto Challenge was made available from December 28, 2020, to February 1, 2021. The Johto Challenge does not come in Normal difficulty, however the Kanto Challenge Normal mode is still accessible through the menu. | |||
The second run of this challenge was available from March 1, 2021, to April 5, 2021. The third run available from May 31 to July 5, 2021. | |||
===Parameters=== | |||
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid #{{gold color dark}}; text-align:center" | |||
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" width=20% | Round | |||
! style="background-color:#{{gold color light}}" width=35% | Parameter | |||
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" width=45% | Description | |||
|- | |||
| colspan="3" | | |||
{| class="expandable" width=100% | |||
|- style="background-color:#{{grey color light}}" class="expandable" | |||
| colspan=3 | December 28, 2020 to January 3, 2021 | |||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 2 | | width=20% | Elite Four Round 1 | ||
| width=35% | Use | | width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk! | ||
| width=45% | | | width=45% | The allied and opponents' fields of play start the battle with special damage reduction. | ||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 2 | |||
| width=35% | Use sync moves as much as possible against all opponents! | |||
| width=45% | Stats that are raised after a sync move is used are raised even more. | |||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 3 | | width=20% | Elite Four Round 3 | ||
| width=35% | Use field effects that give your team the upper hand! | |||
| width=45% | Field effects created by both allies and opponents are permanent. | |||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 4 | |||
| width=35% | Use sync moves quickly against all opponents! | | width=35% | Use sync moves quickly against all opponents! | ||
| width=45% | At the start of battle, sync move countdowns are reduced by half. | | width=45% | At the start of battle, sync move countdowns are reduced by half. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Champion | | width=20% | Champion | ||
| width=35% | Use | | width=35% | Use powerful moves quickly and constantly against all opponents! | ||
| width=45% | | | width=45% | The move gauge increases faster for both allies and opponents. | ||
|- style="background-color:#{{grey color light}}" class="expandable" | |- style="background-color:#{{grey color light}}" class="expandable" | ||
| colspan=3 | January | | colspan=3 | January 4 to 10, 2021 | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 1 | | width=20% | Elite Four Round 1 | ||
| width=35% | Use | | width=35% | Use status conditions and other conditions against all opponents! | ||
| width=45% | | | width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 2 | | width=20% | Elite Four Round 2 | ||
| width=35% | Use sync moves quickly against all opponents! | |||
| width=45% | At the start of battle, sync move countdowns are reduced by half. | |||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 3 | |||
| width=35% | Try not to let any of your sync pairs faint! | | width=35% | Try not to let any of your sync pairs faint! | ||
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team. | | width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 4 | | width=20% | Elite Four Round 4 | ||
| width=35% | Use | | width=35% | Use powerful moves quickly and constantly against all opponents! | ||
| width=45% | | | width=45% | The move gauge increases faster for both allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Champion | | width=20% | Champion | ||
| width=35% | Make use of | | width=35% | Make use of physical damage reduction to battle opponents with high Attack! | ||
| width=45% | The allied and opponents' fields of play start the battle with | | width=45% | The allied and opponents' fields of play start the battle with physical damage reduction. | ||
|- style="background-color:#{{grey color light}}" class="expandable" | |- style="background-color:#{{grey color light}}" class="expandable" | ||
| colspan=3 | January | | colspan=3 | January 11 to 17, 2021 | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 1 | | width=20% | Elite Four Round 1 | ||
| width=35% | | | width=35% | Use special attack moves against opponents with low Sp. Def! | ||
| width=45% | | | width=45% | Special attack moves are powered up for allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 2 | | width=20% | Elite Four Round 2 | ||
| width=35% | Use | | width=35% | Use powerful moves quickly and constantly against all opponents! | ||
| width=45% | | | width=45% | The move gauge increases faster for both allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 3 | | width=20% | Elite Four Round 3 | ||
Line 1,287: | Line 1,361: | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 4 | | width=20% | Elite Four Round 4 | ||
| width=35% | Use | | width=35% | Use status conditions and other conditions against all opponents! | ||
| width=45% | | | width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Champion | | width=20% | Champion | ||
| width=35% | | | width=35% | Use sync moves as much as possible against all opponents! | ||
| width=45% | | | width=45% | Stats that are raised after a sync move is used are raised even more. | ||
|- style="background-color:#{{grey color light}}" class="expandable" | |- style="background-color:#{{grey color light}}" class="expandable" | ||
| colspan=3 | | | colspan=3 | January 18 to 24, 2021 | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 1 | | width=20% | Elite Four Round 1 | ||
| width=35% | Use | | width=35% | Use powerful moves quickly and constantly against all opponents! | ||
| width=45% | | | width=45% | The move gauge increases faster for both allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 2 | | width=20% | Elite Four Round 2 | ||
| width=35% | | | width=35% | Try not to let any of your sync pairs faint! | ||
| width=45% | | | width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 3 | | width=20% | Elite Four Round 3 | ||
| width=35% | | | width=35% | Use sync moves quickly against all opponents! | ||
| width=45% | | | width=45% | At the start of battle, sync move countdowns are reduced by half. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 4 | | width=20% | Elite Four Round 4 | ||
| width=35% | Use | | width=35% | Use stat-lowering effects on your opponents! | ||
| width=45% | | | width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Champion | | width=20% | Champion | ||
| width=35% | | | width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk! | ||
| width=45% | The | | width=45% | The allied and opponents' fields of play start the battle with special damage reduction. | ||
|- style="background-color:#{{grey color light}}" class="expandable" | |- style="background-color:#{{grey color light}}" class="expandable" | ||
| colspan=3 | | | colspan=3 | January 25 to 31, 2021 | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 1 | | width=20% | Elite Four Round 1 | ||
| width=35% | | | width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk! | ||
| width=45% | The | | width=45% | The allied and opponents' fields of play start the battle with special damage reduction. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 2 | | width=20% | Elite Four Round 2 | ||
| width=35% | Use field effects that give your team the upper hand! | |||
| width=45% | Field effects created by both allies and opponents are permanent. | |||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 3 | |||
| width=35% | Use sync moves quickly against all opponents! | | width=35% | Use sync moves quickly against all opponents! | ||
| width=45% | At the start of battle, sync move countdowns are reduced by half. | | width=45% | At the start of battle, sync move countdowns are reduced by half. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 4 | | width=20% | Elite Four Round 4 | ||
| width=35% | Use | | width=35% | Use powerful moves quickly and constantly against all opponents! | ||
| width=45% | | | width=45% | The move gauge increases faster for both allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Champion | | width=20% | Champion | ||
| width=35% | | | width=35% | Make use of physical damage reduction to battle opponents with high Attack! | ||
| width=45% | | | width=45% | The allied and opponents' fields of play start the battle with physical damage reduction. | ||
|- style="background-color:#{{grey color light}}" class="expandable" | |- style="background-color:#{{grey color light}}" class="expandable" | ||
| colspan=3 | March | | colspan=3 | March 1 to 8, 2021 | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 1 | | width=20% | Elite Four Round 1 | ||
| width=35% | | | width=35% | Use special attack moves against opponents with low Sp. Def! | ||
| width=45% | | | width=45% | Special attack moves are powered up for allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 2 | | width=20% | Elite Four Round 2 | ||
| width=35% | Use | | width=35% | Use field effects that give your team the upper hand! | ||
| width=45% | | | width=45% | Field effects created by both allies and opponents are permanent. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 3 | | width=20% | Elite Four Round 3 | ||
| width=35% | Make use of moves with additional effects! | |||
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur. | |||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 4 | |||
| width=35% | Use status conditions and other conditions against all opponents! | | width=35% | Use status conditions and other conditions against all opponents! | ||
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect. | | width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Champion | | width=20% | Champion | ||
| width=35% | | | width=35% | Use powerful moves quickly and constantly against all opponents! | ||
| width=45% | The | | width=45% | The move gauge increases faster for both allies and opponents. | ||
|- style="background-color:#{{grey color light}}" class="expandable" | |- style="background-color:#{{grey color light}}" class="expandable" | ||
| colspan=3 | March | | colspan=3 | March 8 to 15, 2021 | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 1 | | width=20% | Elite Four Round 1 | ||
| width=35% | | | width=35% | Use powerful moves quickly and constantly against all opponents! | ||
| width=45% | The | | width=45% | The move gauge increases faster for both allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 2 | | width=20% | Elite Four Round 2 | ||
| width=35% | Use sync moves | | width=35% | Use sync moves quickly against all opponents! | ||
| width=45% | | | width=45% | At the start of battle, sync move countdowns are reduced by half. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 3 | | width=20% | Elite Four Round 3 | ||
| width=35% | Use | | width=35% | Use special attack moves against opponents with low Sp. Def! | ||
| width=45% | | | width=45% | Special attacks moves are powered up for allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 4 | | width=20% | Elite Four Round 4 | ||
| width=35% | | | width=35% | Use physical attack moves against opponents with low Defense! | ||
| width=45% | | | width=45% | Physical attacks moves are powered up for allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Champion | | width=20% | Champion | ||
| width=35% | | | width=35% | Use sync moves as much as possible against all opponents! | ||
| width=45% | | | width=45% | Stats that are raised after a sync move is used are raised even more. | ||
|- style="background-color:#{{grey color light}}" class="expandable" | |- style="background-color:#{{grey color light}}" class="expandable" | ||
| colspan=3 | March | | colspan=3 | March 15 to 22, 2021 | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 1 | | width=20% | Elite Four Round 1 | ||
Line 1,389: | Line 1,463: | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 2 | | width=20% | Elite Four Round 2 | ||
| width=35% | Use | | width=35% | Use special attack moves against opponents with low Sp. Def! | ||
| width=45% | | | width=45% | Special attack moves are powered up for allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 3 | | width=20% | Elite Four Round 3 | ||
| width=35% | Use status conditions and other conditions against all opponents! | |||
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect. | |||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 4 | |||
| width=35% | Use field effects that give your team the upper hand! | | width=35% | Use field effects that give your team the upper hand! | ||
| width=45% | Field effects created by both allies and opponents are permanent. | | width=45% | Field effects created by both allies and opponents are permanent. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Champion | | width=20% | Champion | ||
| width=35% | Make use of | | width=35% | Make use of physical damage reduction to battle opponents with high Attack! | ||
| width=45% | The allied and opponents' fields of play start the battle with | | width=45% | The allied and opponents' fields of play start the battle with physical damage reduction. | ||
|- style="background-color:#{{grey color light}}" class="expandable" | |- style="background-color:#{{grey color light}}" class="expandable" | ||
| colspan=3 | | | colspan=3 | March 22 to 29, 2021 | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 1 | | width=20% | Elite Four Round 1 | ||
| width=35% | | | width=35% | Make use of moves with additional effects! | ||
| width=45% | | | width=45% | The additional effects of moves used by allies and opponents are more likely to occur. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 2 | | width=20% | Elite Four Round 2 | ||
| width=35% | | | width=35% | Use sync moves as much as possible against all opponents! | ||
| width=45% | | | width=45% | Stats that are raised after a sync move is used are raised even more. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 3 | | width=20% | Elite Four Round 3 | ||
Line 1,419: | Line 1,493: | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 4 | | width=20% | Elite Four Round 4 | ||
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk! | | width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk! | ||
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction. | | width=45% | The allied and opponents' fields of play start the battle with special damage reduction. | ||
|- style="background-color:#{{grey color light}}" class="expandable" | |- style="background:#fff;" | ||
| colspan=3 | | | width=20% | Champion | ||
| width=35% | Make use of physical damage reduction to battle opponents with high Attack! | |||
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction. | |||
|- style="background-color:#{{grey color light}}" class="expandable" | |||
| colspan=3 | March 29 to April 5, 2021 | |||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 1 | | width=20% | Elite Four Round 1 | ||
| width=35% | | | width=35% | Try not to let any of your sync pairs faint! | ||
| width=45% | | | width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 2 | | width=20% | Elite Four Round 2 | ||
| width=35% | Use powerful moves quickly and constantly against all opponents! | |||
| width=45% | The move gauge increases faster for both allies and opponents. | |||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 3 | |||
| width=35% | Use field effects that give your team the upper hand! | | width=35% | Use field effects that give your team the upper hand! | ||
| width=45% | Field effects created by both allies and opponents are permanent. | | width=45% | Field effects created by both allies and opponents are permanent. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 4 | | width=20% | Elite Four Round 4 | ||
| width=35% | Use | | width=35% | Use physical attack moves against opponents with low Defense! | ||
| width=45% | | | width=45% | Physical attacks moves are powered up for allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Champion | | width=20% | Champion | ||
| width=35% | | | width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk! | ||
| width=45% | | | width=45% | The allied and opponents' fields of play start the battle with special damage reduction. | ||
|- style="background-color:#{{grey color light}}" class="expandable" | |- style="background-color:#{{grey color light}}" class="expandable" | ||
| colspan=3 | June | | colspan=3 | May 31 to June 7, 2021 | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 1 | | width=20% | Elite Four Round 1 | ||
| width=35% | Use | | width=35% | Use status conditions and other conditions against all opponents! | ||
| width=45% | | | width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 2 | | width=20% | Elite Four Round 2 | ||
| width=35% | | | width=35% | Make use of moves with additional effects! | ||
| width=45% | | | width=45% | The additional effects of moves used by allies and opponents are more likely to occur. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 3 | | width=20% | Elite Four Round 3 | ||
| width=35% | Use | | width=35% | Use powerful moves quickly and constantly against all opponents! | ||
| width=45% | | | width=45% | The move gauge increases faster for both allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 4 | | width=20% | Elite Four Round 4 | ||
| width=35% | Use | | width=35% | Use sync moves quickly against all opponents! | ||
| width=45% | | | width=45% | At the start of battle, sync move countdowns are reduced by half. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Champion | | width=20% | Champion | ||
| width=35% | Make use of | | width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk! | ||
| width=45% | The allied and opponents' fields of play start the battle with | | width=45% | The allied and opponents' fields of play start the battle with special damage reduction. | ||
|- style="background-color:#{{grey color light}}" class="expandable" | |- style="background-color:#{{grey color light}}" class="expandable" | ||
| colspan=3 | June | | colspan=3 | June 7 to 14, 2021 | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 1 | | width=20% | Elite Four Round 1 | ||
| width=35% | Use | | width=35% | Use status conditions and other conditions against all opponents! | ||
| width=45% | | | width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 2 | | width=20% | Elite Four Round 2 | ||
Line 1,481: | Line 1,555: | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 3 | | width=20% | Elite Four Round 3 | ||
| width=35% | | | width=35% | Use sync moves quickly against all opponents! | ||
| width=45% | | | width=45% | At the start of battle, sync move countdowns are reduced by half. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 4 | | width=20% | Elite Four Round 4 | ||
| width=35% | Use stat-lowering effects on your opponents! | |||
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents. | |||
|- style="background:#fff;" | |||
| width=20% | Champion | |||
| width=35% | Use sync moves as much as possible against all opponents! | | width=35% | Use sync moves as much as possible against all opponents! | ||
| width=45% | Stats that are raised after a sync move is used are raised even more. | | width=45% | Stats that are raised after a sync move is used are raised even more. | ||
|- style="background-color:#{{grey color light}}" class="expandable" | |||
| colspan=3 | June 14 to 21, 2021 | |||
|- style="background-color:#{{grey color light}}" class="expandable" | |||
| colspan=3 | June | |||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 1 | | width=20% | Elite Four Round 1 | ||
| width=35% | | | width=35% | Use sync moves as much as possible against all opponents! | ||
| width=45% | | | width=45% | Stats that are raised after a sync move is used are raised even more. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 2 | | width=20% | Elite Four Round 2 | ||
| width=35% | Use | | width=35% | Use physical attack moves against opponents with low Defense! | ||
| width=45% | | | width=45% | Physical attacks moves are powered up for allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 3 | | width=20% | Elite Four Round 3 | ||
| width=35% | | | width=35% | Use stat-lowering effects on your opponents! | ||
| width=45% | | | width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 4 | | width=20% | Elite Four Round 4 | ||
| width=35% | Use | | width=35% | Use powerful moves quickly and constantly against all opponents! | ||
| width=45% | | | width=45% | The move gauge increases faster for both allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Champion | | width=20% | Champion | ||
| width=35% | Make use of physical damage reduction to battle opponents with high Attack! | | width=35% | Make use of physical damage reduction to battle opponents with high Attack! | ||
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction. | | width=45% | The allied and opponents' fields of play start the battle with physical damage reduction. | ||
|- style="background-color:#{{grey color light}}" class="expandable" | |- style="background-color:#{{grey color light}}" class="expandable" | ||
| colspan=3 | | | colspan=3 | June 21 to 28, 2021 | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 1 | | width=20% | Elite Four Round 1 | ||
| width=35% | | | width=35% | Use special attack moves against opponents with low Sp. Def! | ||
| width=45% | | | width=45% | Special attack moves are powered up for allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 2 | | width=20% | Elite Four Round 2 | ||
| width=35% | Use | | width=35% | Use field effects that give your team the upper hand! | ||
| width=45% | | | width=45% | Field effects created by both allies and opponents are permanent. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 3 | | width=20% | Elite Four Round 3 | ||
| width=35% | | | width=35% | Make use of physical damage reduction to battle opponents with high Attack! | ||
| width=45% | | | width=45% | The allied and opponents' fields of play start the battle with physical damage reduction. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 4 | | width=20% | Elite Four Round 4 | ||
| width=35% | Use | | width=35% | Use sync moves as much as possible against all opponents! | ||
| width=45% | | | width=45% | Stats that are raised after a sync move is used are raised even more. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Champion | | width=20% | Champion | ||
| width=35% | | | width=35% | Use powerful moves quickly and constantly against all opponents! | ||
| width=45% | The | | width=45% | The move gauge increases faster for both allies and opponents. | ||
|- style="background-color:#{{grey color light}}" class="expandable" | |- style="background-color:#{{grey color light}}" class="expandable" | ||
| colspan=3 | | | colspan=3 | June 28 to July 5, 2021 | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 1 | | width=20% | Elite Four Round 1 | ||
| width=35% | | | width=35% | Make use of moves with additional effects! | ||
| width=45% | | | width=45% | The additional effects of moves used by allies and opponents are more likely to occur. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 2 | | width=20% | Elite Four Round 2 | ||
| width=35% | | | width=35% | Use status conditions and other conditions against all opponents! | ||
| width=45% | | | width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 3 | | width=20% | Elite Four Round 3 | ||
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk! | |||
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction. | |||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 4 | |||
| width=35% | Use stat-lowering effects on your opponents! | | width=35% | Use stat-lowering effects on your opponents! | ||
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents. | | width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Champion | | width=20% | Champion | ||
| width=35% | | | width=35% | Make use of physical damage reduction to battle opponents with high Attack! | ||
| width=45% | | | width=45% | The allied and opponents' fields of play start the battle with physical damage reduction. | ||
|- style="background-color:#{{grey color light}}" class="expandable" | |- style="background-color:#{{grey color light}}" class="expandable" | ||
| colspan=3 | September | | colspan=3 | September 6 to 13, 2021 | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 1 | | width=20% | Elite Four Round 1 | ||
| width=35% | | | width=35% | Make use of moves with additional effects! | ||
| width=45% | | | width=45% | The additional effects of moves used by allies and opponents are more likely to occur. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 2 | | width=20% | Elite Four Round 2 | ||
| width=35% | Use sync moves | | width=35% | Use sync moves quickly against all opponents! | ||
| width=45% | | | width=45% | At the start of battle, sync move countdowns are reduced by half. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 3 | | width=20% | Elite Four Round 3 | ||
| width=35% | Use | | width=35% | Use physical attack moves against opponents with low Defense! | ||
| width=45% | | | width=45% | Physical attack moves are powered up for allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 4 | | width=20% | Elite Four Round 4 | ||
Line 1,577: | Line 1,651: | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Champion | | width=20% | Champion | ||
| width=35% | Make use of | | width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk! | ||
| width=45% | The allied and opponents' fields of play start the battle with | | width=45% | The allied and opponents' fields of play start the battle with special damage reduction. | ||
|- style="background-color:#{{grey color light}}" class="expandable" | |- style="background-color:#{{grey color light}}" class="expandable" | ||
| colspan=3 | September | | colspan=3 | September 13 to 20, 2021 | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 1 | | width=20% | Elite Four Round 1 | ||
| width=35% | Use special attack moves against opponents with low Sp. Def! | |||
| width=45% | Special attack moves are powered up for allies and opponents. | |||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 2 | |||
| width=35% | Try not to let any of your sync pairs faint! | | width=35% | Try not to let any of your sync pairs faint! | ||
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team. | | width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round | | width=20% | Elite Four Round 3 | ||
| width=35% | Use | | width=35% | Use stat-lowering effects on your opponents! | ||
| width=45% | | | width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round | | width=20% | Elite Four Round 4 | ||
| width=35% | Use physical attack moves against opponents with low Defense! | | width=35% | Use physical attack moves against opponents with low Defense! | ||
| width=45% | Physical attack moves are powered up for allies and opponents. | | width=45% | Physical attack moves are powered up for allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Champion | | width=20% | Champion | ||
| width=35% | Use | | width=35% | Use sync moves as much as possible against all opponents! | ||
| width=45% | | | width=45% | Stats that are raised after a sync move is used are raised even more. | ||
|- style="background-color:#{{grey color light}}" class="expandable" | |- style="background-color:#{{grey color light}}" class="expandable" | ||
| colspan=3 | | | colspan=3 | September 20 to 27, 2021 | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 1 | | width=20% | Elite Four Round 1 | ||
| width=35% | Use stat-lowering effects on your opponents! | |||
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents. | |||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 2 | |||
| width=35% | Use sync moves as much as possible against all opponents! | | width=35% | Use sync moves as much as possible against all opponents! | ||
| width=45% | Stats that are raised after a sync move is used are raised even more. | | width=45% | Stats that are raised after a sync move is used are raised even more. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 3 | | width=20% | Elite Four Round 3 | ||
| width=35% | Use | | width=35% | Use field effects that give your team the upper hand! | ||
| width=45% | | | width=45% | Field effects created by both allies and opponents are permanent. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 4 | | width=20% | Elite Four Round 4 | ||
| width=35% | Use | | width=35% | Use status conditions and other conditions against all opponents! | ||
| width=45% | | | width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Champion | | width=20% | Champion | ||
| width=35% | Make use of | | width=35% | Make use of physical damage reduction to battle opponents with high Attack! | ||
| width=45% | The allied and opponents' fields of play start the battle with | | width=45% | The allied and opponents' fields of play start the battle with physical damage reduction. | ||
|- style="background-color:#{{grey color light}}" class="expandable" | |- style="background-color:#{{grey color light}}" class="expandable" | ||
| colspan=3 | | | colspan=3 | September 27 to October 4, 2021 | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 1 | | width=20% | Elite Four Round 1 | ||
| width=35% | Try not to let any of your sync pairs faint! | |||
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team. | |||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 2 | |||
| width=35% | Use status conditions and other conditions against all opponents! | | width=35% | Use status conditions and other conditions against all opponents! | ||
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect. | | width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 3 | | width=20% | Elite Four Round 3 | ||
| width=35% | Use | | width=35% | Use physical attack moves against opponents with low Defense! | ||
| width=45% | | | width=45% | Physical attack moves are powered up for allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 4 | | width=20% | Elite Four Round 4 | ||
| width=35% | Use | | width=35% | Use field effects that give your team the upper hand! | ||
| width=45% | | | width=45% | Field effects created by both allies and opponents are permanent. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Champion | | width=20% | Champion | ||
| width=35% | Use powerful moves quickly and constantly against all opponents! | | width=35% | Use powerful moves quickly and constantly against all opponents! | ||
| width=45% | The move gauge increases faster for both allies and opponents. | | width=45% | The move gauge increases faster for both allies and opponents. | ||
|- style="background-color:#{{grey color light}}" class="expandable" | |- style="background-color:#{{grey color light}}" class="expandable" | ||
| colspan=3 | | | colspan=3 | October 4 to 11, 2021 | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 1 | | width=20% | Elite Four Round 1 | ||
| width=35% | Use | | width=35% | Use sync moves as much as possible against all opponents! | ||
| width=45% | | | width=45% | Stats that are raised after a sync move is used are raised even more. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 2 | | width=20% | Elite Four Round 2 | ||
| width=35% | Use physical attack moves against opponents with low Defense! | | width=35% | Use physical attack moves against opponents with low Defense! | ||
| width=45% | Physical | | width=45% | Physical attacks moves are powered up for allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 3 | | width=20% | Elite Four Round 3 | ||
| width=35% | | | width=35% | Use powerful moves quickly and constantly against all opponents! | ||
| width=45% | The | | width=45% | The move gauge increases faster for both allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 4 | | width=20% | Elite Four Round 4 | ||
| width=35% | Use | | width=35% | Use stat-lowering effects on your opponents! | ||
| width=45% | | | width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Champion | | width=20% | Champion | ||
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk! | | width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk! | ||
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction. | | width=45% | The allied and opponents' fields of play start the battle with special damage reduction. | ||
|- style="background-color:#{{grey color light}}" class="expandable" | |- style="background-color:#{{grey color light}}" class="expandable" | ||
| colspan=3 | January | | colspan=3 | January 3 to 10, 2022 | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 1 | | width=20% | Elite Four Round 1 | ||
| width=35% | | | width=35% | Use status conditions and other conditions against all opponents! | ||
| width=45% | | | width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 2 | | width=20% | Elite Four Round 2 | ||
| width=35% | | | width=35% | Make use of physical damage reduction to battle opponents with high Attack! | ||
| width=45% | The | | width=45% | The allied and opponents' fields of play start the battle with physical damage reduction. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 3 | | width=20% | Elite Four Round 3 | ||
| width=35% | Use | | width=35% | Use sync moves as much as possible against all opponents! | ||
| width=45% | | | width=45% | Stats that are raised after a sync move is used are raised even more. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 4 | | width=20% | Elite Four Round 4 | ||
| width=35% | Use | | width=35% | Use stat-lowering effects on your opponents! | ||
| width=45% | | | width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Champion | | width=20% | Champion | ||
| width=35% | | | width=35% | Use powerful moves quickly and constantly against all opponents! | ||
| width=45% | The | | width=45% | The move gauge increases faster for both allies and opponents. | ||
|- style="background-color:#{{grey color light}}" class="expandable" | |- style="background-color:#{{grey color light}}" class="expandable" | ||
| colspan=3 | January | | colspan=3 | January 10 to 17, 2022 | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 1 | | width=20% | Elite Four Round 1 | ||
| width=35% | | | width=35% | Use stat-lowering effects on your opponents! | ||
| width=45% | | | width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 2 | | width=20% | Elite Four Round 2 | ||
| width=35% | Use | | width=35% | Use physical attack moves against opponents with low Defense! | ||
| width=45% | | | width=45% | Physical attack moves are powered up for allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 3 | | width=20% | Elite Four Round 3 | ||
| width=35% | | | width=35% | Make use of moves with additional effects! | ||
| width=45% | | | width=45% | The additional effects of moves used by allies and opponents are more likely to occur. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 4 | | width=20% | Elite Four Round 4 | ||
| width=35% | | | width=35% | Use powerful moves quickly and constantly against all opponents! | ||
| width=45% | The | | width=45% | The move gauge increases faster for both allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Champion | | width=20% | Champion | ||
| width=35% | | | width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk! | ||
| width=45% | The | | width=45% | The allied and opponents' fields of play start the battle with special damage reduction. | ||
|- style="background-color:#{{grey color light}}" class="expandable" | |- style="background-color:#{{grey color light}}" class="expandable" | ||
| colspan=3 | January | | colspan=3 | January 17 to 24, 2022 | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 1 | | width=20% | Elite Four Round 1 | ||
| width=35% | Make use of | | width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk! | ||
| width=45% | The allied and opponents' fields of play start the battle with | | width=45% | The allied and opponents' fields of play start the battle with special damage reduction. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 2 | | width=20% | Elite Four Round 2 | ||
| width=35% | Use | | width=35% | Use powerful moves quickly and constantly against all opponents! | ||
| width=45% | | | width=45% | The move gauge increases faster for both allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 3 | | width=20% | Elite Four Round 3 | ||
| width=35% | Use | | width=35% | Use field effects that give your team the upper hand! | ||
| width=45% | | | width=45% | Field effects created by both allies and opponents are permanent. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 4 | | width=20% | Elite Four Round 4 | ||
| width=35% | Try not to let any of your sync pairs faint! | | width=35% | Use special attack moves against opponents with low Sp. Def! | ||
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team. | | width=45% | Special attack moves are powered up for allies and opponents. | ||
|- style="background:#fff;" | |||
| width=20% | Champion | |||
| width=35% | Make use of physical damage reduction to battle opponents with high Attack! | |||
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction. | |||
|- style="background-color:#{{grey color light}}" class="expandable" | |||
| colspan=3 | January 24 to 31, 2022 | |||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 1 | |||
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk! | |||
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction. | |||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 2 | |||
| width=35% | Use sync moves as much as possible against all opponents! | |||
| width=45% | Stats that are raised after a sync move is used are raised even more. | |||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 3 | |||
| width=35% | Use physical attack moves against opponents with low Defense! | |||
| width=45% | Physical attack moves are powered up for allies and opponents. | |||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 4 | |||
| width=35% | Make use of physical damage reduction to battle opponents with high Attack! | |||
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction. | |||
|- style="background:#fff;" | |||
| width=20% | Champion | |||
| width=35% | Use powerful moves quickly and constantly against all opponents! | |||
| width=45% | The move gauge increases faster for both allies and opponents. | |||
|- style="background-color:#{{grey color light}}" class="expandable" | |||
| colspan=3 | January 31 to February 7, 2022 | |||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 1 | |||
| width=35% | Make use of physical damage reduction to battle opponents with high Attack! | |||
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction. | |||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 2 | |||
| width=35% | Use special attack moves against opponents with low Sp. Def! | |||
| width=45% | Special attack moves are powered up for allies and opponents. | |||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 3 | |||
| width=35% | Use physical attack moves against opponents with low Defense! | |||
| width=45% | Physical attack moves are powered up for allies and opponents. | |||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 4 | |||
| width=35% | Try not to let any of your sync pairs faint! | |||
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team. | |||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Champion | | width=20% | Champion | ||
Line 1,951: | Line 2,069: | ||
| [[File:Masters763.png|80px]]<br>{{p|Tsareena}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span> | | [[File:Masters763.png|80px]]<br>{{p|Tsareena}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span> | ||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | | 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | ||
|- style="background:#{{gold color}}" | |- style="background:#{{gold color}}" | ||
| colspan=6 | | | colspan=6 | | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| rowspan=4 | [[File:VSKoga Masters.png|80px]]<br>{{mas|Koga}} | | rowspan=4 | [[File:VSKoga Masters.png|80px]]<br>{{mas|Koga}} | ||
Line 1,978: | Line 2,096: | ||
| [[File:Masters101.png|80px]]<br>{{p|Electrode}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span> | | [[File:Masters101.png|80px]]<br>{{p|Electrode}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span> | ||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | | 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | ||
|- style="background:#{{gold color}}" | |- style="background:#{{gold color}}" | ||
| colspan=6 | | | colspan=6 | | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| rowspan=3 | [[File:VSBruno Masters.png|80px]]<br>{{mas|Bruno}} | | rowspan=3 | [[File:VSBruno Masters.png|80px]]<br>{{mas|Bruno}} | ||
Line 1,999: | Line 2,117: | ||
| [[File:Masters526.png|80px]]<br>{{p|Gigalith}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span> | | [[File:Masters526.png|80px]]<br>{{p|Gigalith}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span> | ||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | | 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | ||
|- style="background:#{{gold color}}" | |- style="background:#{{gold color}}" | ||
| colspan=6 | | | colspan=6 | | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| rowspan=3 | [[File:VSKaren Masters.png|80px]]<br>{{mas|Karen}} | | rowspan=3 | [[File:VSKaren Masters.png|80px]]<br>{{mas|Karen}} | ||
Line 2,020: | Line 2,138: | ||
| [[File:Masters018.png|80px]]<br>{{p|Pidgeot}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span> | | [[File:Masters018.png|80px]]<br>{{p|Pidgeot}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span> | ||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | | 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | ||
|- style="background:#{{gold color}}" | |- style="background:#{{gold color}}" | ||
| colspan=6 | | | colspan=6 | | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| rowspan=4 | [[File:VSLance Masters.png|80px]]<br>{{mas|Lance}} | | rowspan=4 | [[File:VSLance Masters.png|80px]]<br>{{mas|Lance}} | ||
Line 2,049: | Line 2,167: | ||
|} | |} | ||
== | ==Sinnoh Challenge== | ||
The | The Sinnoh Challenge was made available from May 2 to June 5, 2022. The Sinnoh Challenge does not come in Normal difficulty, however the Kanto Challenge Normal mode is still accessible through the menu. | ||
===Parameters=== | ===Parameters=== | ||
Line 2,062: | Line 2,176: | ||
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" width=45% | Description | ! style="background-color:#{{gold color light}}; {{roundytr|5px}}" width=45% | Description | ||
|- | |- | ||
| colspan="3" | | | colspan="3" | | ||
{| class="expandable" width=100% | {| class="expandable" width=100% | ||
|- style="background-color:#{{grey color light}}" class="expandable" | |- style="background-color:#{{grey color light}}" class="expandable" | ||
| colspan=3 | | | colspan=3 | May 2 to 9, 2022 | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 1 | | width=20% | Elite Four Round 1 | ||
Line 2,072: | Line 2,186: | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 2 | | width=20% | Elite Four Round 2 | ||
| width=35% | Use | | width=35% | Use physical attack moves against opponents with low Defense! | ||
| width=45% | | | width=45% | Physical attack moves are powered up for allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 3 | | width=20% | Elite Four Round 3 | ||
| width=35% | | | width=35% | Use sync moves quickly against all opponents! | ||
| width=45% | | | width=45% | At the start of battle, sync move countdowns are reduced by half. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 4 | | width=20% | Elite Four Round 4 | ||
| width=35% | | | width=35% | Use powerful moves quickly and constantly against all opponents! | ||
| width=45% | The | | width=45% | The move gauge increases faster for both allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Champion | | width=20% | Champion | ||
| width=35% | Use | | width=35% | Use stat-lowering effects on your opponents! | ||
| width=45% | | | width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents. | ||
|- style="background-color:#{{grey color light}}" class="expandable" | |- style="background-color:#{{grey color light}}" class="expandable" | ||
| colspan=3 | | | colspan=3 | May 9 to 16, 2022 | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 1 | | width=20% | Elite Four Round 1 | ||
| width=35% | | | width=35% | Use status conditions and other conditions against all opponents! | ||
| width=45% | | | width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 2 | | width=20% | Elite Four Round 2 | ||
| width=35% | Use field effects that give your team the upper hand! | | width=35% | Use field effects that give your team the upper hand! | ||
| width=45% | Field effects created by both allies and opponents are permanent. | | width=45% | Field effects created by both allies and opponents are permanent. | ||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 3 | |||
| width=35% | Make use of physical damage reduction to battle opponents with high Attack! | |||
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction. | |||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 4 | | width=20% | Elite Four Round 4 | ||
| width=35% | | | width=35% | Try not to let any of your sync pairs faint! | ||
| width=45% | | | width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Champion | | width=20% | Champion | ||
| width=35% | | | width=35% | Use stat-lowering effects on your opponents! | ||
| width=45% | | | width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents. | ||
|- style="background-color:#{{grey color light}}" class="expandable" | |- style="background-color:#{{grey color light}}" class="expandable" | ||
| colspan=3 | | | colspan=3 | May 16 to 23, 2022 | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 1 | | width=20% | Elite Four Round 1 | ||
| width=35% | | | width=35% | Use sync moves as much as possible against all opponents! | ||
| width=45% | | | width=45% | Sync buffs are more effective. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 2 | | width=20% | Elite Four Round 2 | ||
| width=35% | | | width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk! | ||
| width=45% | | | width=45% | The allied and opponents' fields of play start the battle with special damage reduction. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 3 | | width=20% | Elite Four Round 3 | ||
| width=35% | | | width=35% | Use powerful moves quickly and constantly against all opponents! | ||
| width=45% | | | width=45% | The move gauge increases faster for both allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 4 | | width=20% | Elite Four Round 4 | ||
| width=35% | Use | | width=35% | Use stat-lowering effects on your opponents! | ||
| width=45% | | | width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Champion | | width=20% | Champion | ||
| width=35% | Use | | width=35% | Use status conditions and other conditions against all opponents! | ||
| width=45% | | | width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect. | ||
|- style="background-color:#{{grey color light}}" class="expandable" | |- style="background-color:#{{grey color light}}" class="expandable" | ||
| colspan=3 | | | colspan=3 | May 23 to 30, 2022 | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 1 | | width=20% | Elite Four Round 1 | ||
| width=35% | Use sync moves | | width=35% | Use sync moves as much as possible against all opponents! | ||
| width=45% | | | width=45% | Sync buffs are more effective. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 2 | | width=20% | Elite Four Round 2 | ||
| width=35% | | | width=35% | Use status conditions and other conditions against all opponents! | ||
| width=45% | | | width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 3 | | width=20% | Elite Four Round 3 | ||
Line 2,146: | Line 2,260: | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 4 | | width=20% | Elite Four Round 4 | ||
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk! | | width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk! | ||
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction. | | width=45% | The allied and opponents' fields of play start the battle with special damage reduction. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Champion | | width=20% | Champion | ||
| width=35% | Use | | width=35% | Use field effects that give your team the upper hand! | ||
| width=45% | | | width=45% | Field effects created by both allies and opponents are permanent. | ||
|- style="background-color:#{{grey color light}}" | |} | ||
| | |} | ||
|- style="background:#fff;" | |||
| | ===Trainer teams=== | ||
| width= | {| class="roundy" style="margin:auto; background:#{{shield color dark}}; border:3px solid #{{shield color}}; text-align:center" | ||
| | ! style="background-color:#{{shield color light}}; {{roundytl|5px}}" rowspan=2 | Dates | ||
! style="background-color:#{{shield color light}}; {{roundytr|5px}}" colspan=7 | Trainers | |||
|- style="background-color:#{{shield color light}}" | |||
! style="background-color:#{{grey color light}}; width:100px" | Aaron | |||
! style="background-color:#{{grey color light}}; width:100px" | Bertha | |||
! style="background-color:#{{grey color light}}; width:100px" | Flint | |||
! style="background-color:#{{grey color light}}; width:100px" | Lucian | |||
! style="background-color:#{{gold color light}}; width:100px" | Cynthia | |||
|- style="background:#fff" | |||
| May 2 to 9, 2022 | |||
| A | |||
| A | |||
| A | |||
| A | |||
| A | |||
|- style="background:#fff" | |||
| May 9 to 16, 2022 | |||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{beauty color light}};" | B | |||
|- style="background:#fff" | |||
| May 16 to 23, 2022 | |||
| style="background:#{{cool color light}};" | C | |||
| style="background:#{{cool color light}};" | C | |||
| style="background:#{{cool color light}};" | C | |||
| style="background:#{{cool color light}};" | C | |||
| style="background:#{{cool color light}};" | C | |||
|- style="background:#fff" | |||
| May 23 to 30, 2022 | |||
| A | |||
| A | |||
| A | |||
| style="background:#{{cute color light}};" | D | |||
| style="background:#{{cute color light}};" | D | |||
|} | |||
{{-}} | |||
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid#{{gold color dark}}; text-align:center" | |||
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" rowspan=2 width=150px | Trainer | |||
! style="background-color:#{{gold color light}}" rowspan=2 | Team | |||
! style="background-color:#{{gold color light}}" colspan=3 | Pokémon | |||
! style="background-color:#{{gold color light}}" rowspan=2 | Completion Rewards | |||
|- style="background-color:#{{grey color light}}" | |||
! Left | |||
! Middle | |||
! Right | |||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| | | rowspan=3 | [[File:VSAaron Masters.png|80px]]<br>{{mas|Aaron}} | ||
| | | A | ||
| | | [[File:Masters127.png|80px]]<br>{{p|Pinsir}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span> | ||
| [[File:Masters214.png|80px]]<br>{{p|Heracross}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span> | |||
| [[File:Masters123.png|80px]]<br>{{p|Scyther}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | |||
|- style="background:#{{beauty color light}};" | |||
| B | |||
| [[File:Masters768.png|80px]]<br>{{p|Golisopod}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span> | |||
| [[File:Masters416.png|80px]]<br>{{p|Vespiquen}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span> | |||
| [[File:Masters284.png|80px]]<br>{{p|Masquerain}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | |||
|- style="background:#{{cool color light}};" | |||
| C | |||
| [[File:Masters758.png|80px]]<br>{{p|Salazzle}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span> | |||
| [[File:Masters452.png|80px]]<br>{{p|Drapion}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span> | |||
| [[File:Masters024.png|80px]]<br>{{p|Arbok}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | |||
|- style="background:#{{gold color}}" | |||
| colspan=6 | | |||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| | | rowspan=3 | [[File:VSBertha Masters.png|80px]]<br>{{mas|Bertha}} | ||
| | | A | ||
| | | [[File:Masters699.png|80px]]<br>{{p|Aurorus}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span> | ||
| [[File:Masters464 f.png|80px]]<br>{{p|Rhyperior}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span> | |||
| [[File:Masters248.png|80px]]<br>{{p|Tyranitar}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | |||
|- style="background:#{{beauty color light}};" | |||
| B | |||
| [[File:Masters553.png|80px]]<br>{{p|Krookodile}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span> | |||
| [[File:Masters034.png|80px]]<br>{{p|Nidoking}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span> | |||
| [[File:Masters031.png|80px]]<br>{{p|Nidoqueen}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | |||
|- style="background:#{{cool color light}};" | |||
| C | |||
| [[File:Masters105.png|80px]]<br>{{p|Marowak}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span> | |||
| [[File:Masters450 f.png|80px]]<br>{{p|Hippowdon}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span> | |||
| [[File:Masters028.png|80px]]<br>{{p|Sandslash}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | |||
|- style="background:#{{gold color}}" | |||
| colspan=6 | | |||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| | | rowspan=3 | [[File:VSFlint Masters.png|80px]]<br>{{mas|Flint}} | ||
| | | A | ||
| | | [[File:Masters324.png|80px]]<br>{{p|Torkoal}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span> | ||
|- style="background:# | | [[File:Masters059.png|80px]]<br>{{p|Arcanine}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span> | ||
| | | [[File:Masters229.png|80px]]<br>{{p|Houndoom}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span> | ||
| | | 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | ||
| | |- style="background:#{{beauty color light}};" | ||
|- style="background | | B | ||
| colspan= | | [[File:Masters257.png|80px]]<br>{{p|Blaziken}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span> | ||
| [[File:Masters392.png|80px]]<br>{{TP|Flint|Infernape}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span> | |||
| [[File:Masters500.png|80px]]<br>{{p|Emboar}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | |||
|- style="background:#{{cool color light}};" | |||
| C | |||
| [[File:Masters038.png|80px]]<br>{{p|Ninetales}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span> | |||
| [[File:Masters467.png|80px]]<br>{{p|Magmortar}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span> | |||
| [[File:Masters078.png|80px]]<br>{{p|Rapidash}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | |||
|- style="background:#{{gold color}}" | |||
| colspan=6 | | |||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| | | rowspan=4 | [[File:VSLucian Masters.png|80px]]<br>{{mas|Lucian}} | ||
| | | A | ||
| | | [[File:Masters124.png|80px]]<br>{{p|Jynx}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span> | ||
| [[File:Masters080.png|80px]]<br>{{p|Slowbro}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span> | |||
| [[File:Masters121.png|80px]]<br>{{p|Starmie}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | |||
|- style="background:#{{beauty color light}};" | |||
| B | |||
| [[File:Masters103.png|80px]]<br>{{p|Exeggutor}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span> | |||
| [[File:Masters475.png|80px]]<br>{{p|Gallade}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span> | |||
| [[File:Masters308.png|80px]]<br>{{p|Medicham}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | |||
|- style="background:#{{cool color light}};" | |||
| C | |||
| [[File:Masters579.png|80px]]<br>{{p|Reuniclus}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span> | |||
| [[File:Masters203.png|80px]]<br>{{p|Girafarig}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span> | |||
| [[File:Masters065.png|80px]]<br>{{p|Alakazam}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | |||
|- style="background:#{{cute color light}};" | |||
| D | |||
| [[File:Masters561.png|80px]]<br>{{p|Sigilyph}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span> | |||
| [[File:Masters437.png|80px]]<br>{{p|Bronzong}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span> | |||
| [[File:Masters376.png|80px]]<br>{{p|Metagross}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | |||
|- style="background:#{{gold color}}" | |||
| colspan=6 | | |||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| | | rowspan=4 | [[File:VSCynthia Masters.png|80px]]<br>{{mas|Cynthia}} | ||
| | | A | ||
| | | [[File:Masters359.png|80px]]<br>{{p|Absol}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span> | ||
| | | [[File:Masters442.png|80px]]<br>{{p|Spiritomb}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span> | ||
| width=20% | | | [[File:Masters197.png|80px]]<br>{{p|Umbreon}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span> | ||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | |||
| width= | |- style="background:#{{beauty color light}};" | ||
| B | |||
| [[File:Masters508.png|80px]]<br>{{p|Stoutland}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span> | |||
| [[File:Masters474.png|80px]]<br>{{p|Porygon-Z}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span> | |||
| [[File:Masters143.png|80px]]<br>{{p|Snorlax}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | |||
|- style="background:#{{cool color light}};" | |||
| C | |||
| [[File:Masters036.png|80px]]<br>{{p|Clefable}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span> | |||
| [[File:Masters468.png|80px]]<br>{{p|Togekiss}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span> | |||
| [[File:Masters282.png|80px]]<br>{{p|Gardevoir}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | |||
|- style="background:#{{cute color light}};" | |||
| D | |||
| [[File:Masters330.png|80px]]<br>{{p|Flygon}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span> | |||
| [[File:Masters445.png|80px]]<br>{{TP|Cynthia|Garchomp}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span> | |||
| [[File:Masters330.png|80px]]<br>{{p|Flygon}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | |||
|} | |||
==Unova Challenge== | |||
The Unova Challenge was made available from April 5 to May 3, 2021. The Unova Challenge does not come in Normal difficulty, however the Kanto Challenge Normal mode is still accessible through the menu. | |||
The second run of this challenge available from July 5, 2021, to August 9, 2021. | |||
Unlike the other Challenges, the Champion battle of the Unova Challenge would switch between {{mas|Alder}} and {{mas|Iris}}. | |||
===Parameters=== | |||
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid #{{gold color dark}}; text-align:center" | |||
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" width=20% | Round | |||
! style="background-color:#{{gold color light}}" width=35% | Parameter | |||
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" width=45% | Description | |||
|- | |||
| colspan="3" | | |||
{| class="expandable" width=100% | |||
|- style="background-color:#{{grey color light}}" class="expandable" | |||
| colspan=3 | April 5 to 12, 2021 | |||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round | | width=20% | Elite Four Round 1 | ||
| width=35% | | | width=35% | Make use of moves with additional effects! | ||
| width=45% | | | width=45% | The additional effects of moves used by allies and opponents are more likely to occur. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 2 | |||
| width=35% | Use sync moves as much as possible against all opponents! | |||
| width=45% | Stats that are raised after a sync move is used are raised even more. | |||
| width=20% | Elite Four Round 2 | |||
| width=35% | Use | |||
| width=45% | | |||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 3 | | width=20% | Elite Four Round 3 | ||
| width=35% | | | width=35% | Try not to let any of your sync pairs faint! | ||
| width=45% | | | width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 4 | | width=20% | Elite Four Round 4 | ||
| width=35% | | | width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk! | ||
| width=45% | | | width=45% | The allied and opponents' fields of play start the battle with special damage reduction. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Champion | | width=20% | Champion | ||
| width=35% | Use | | width=35% | Use physical attack moves against opponents with low Defense! | ||
| width=45% | | | width=45% | Physical attack moves are powered up for allies and opponents. | ||
|- style="background-color:#{{grey color light}}" class="expandable" | |- style="background-color:#{{grey color light}}" class="expandable" | ||
| colspan=3 | | | colspan=3 | April 12 to 19, 2021 | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 1 | | width=20% | Elite Four Round 1 | ||
| width=35% | | | width=35% | Try not to let any of your sync pairs faint! | ||
| width=45% | | | width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 2 | | width=20% | Elite Four Round 2 | ||
Line 2,252: | Line 2,484: | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 3 | | width=20% | Elite Four Round 3 | ||
| width=35% | Use field effects that give your team the upper hand! | |||
| width=45% | Field effects created by both allies and opponents are permanent. | |||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 4 | |||
| width=35% | Use status conditions and other conditions against all opponents! | | width=35% | Use status conditions and other conditions against all opponents! | ||
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect. | | width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Champion | | width=20% | Champion | ||
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk! | | width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk! | ||
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction. | | width=45% | The allied and opponents' fields of play start the battle with special damage reduction. | ||
|- style="background-color:#{{grey color light}}" class="expandable" | |- style="background-color:#{{grey color light}}" class="expandable" | ||
| colspan=3 | | | colspan=3 | April 19 to 26, 2021 | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 1 | | width=20% | Elite Four Round 1 | ||
| width=35% | | | width=35% | Make use of physical damage reduction to battle opponents with high Attack! | ||
| width=45% | | | width=45% | The allied and opponents' fields of play start the battle with physical damage reduction. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 2 | | width=20% | Elite Four Round 2 | ||
| width=35% | Use | | width=35% | Use status conditions and other conditions against all opponents! | ||
| width=45% | | | width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 3 | | width=20% | Elite Four Round 3 | ||
| width=35% | | | width=35% | Try not to let any of your sync pairs faint! | ||
| width=45% | | | width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 4 | | width=20% | Elite Four Round 4 | ||
| width=35% | Use sync moves | | width=35% | Use sync moves quickly against all opponents! | ||
| width=45% | | | width=45% | At the start of battle, sync move countdowns are reduced by half. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Champion | | width=20% | Champion | ||
| width=35% | | | width=35% | Use special attack moves against opponents with low Sp. Def! | ||
| width=45% | | | width=45% | Special attack moves are powered up for allies and opponents. | ||
|- style="background-color:#{{grey color light}}" class="expandable" | |- style="background-color:#{{grey color light}}" class="expandable" | ||
| colspan=3 | | | colspan=3 | April 26 to May 3, 2021 | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 1 | | width=20% | Elite Four Round 1 | ||
| width=35% | | | width=35% | Use sync moves quickly against all opponents! | ||
| width=45% | | | width=45% | At the start of battle, sync move countdowns are reduced by half. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 2 | | width=20% | Elite Four Round 2 | ||
| width=35% | | | width=35% | Try not to let any of your sync pairs faint! | ||
| width=45% | | | width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 3 | | width=20% | Elite Four Round 3 | ||
| width=35% | Use stat-lowering effects on your opponents! | | width=35% | Use stat-lowering effects on your opponents! | ||
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents. | | width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Champion | | width=20% | Elite Four Round 4 | ||
| width=35% | Use special attack moves against opponents with low Sp. Def! | |||
| width=45% | Special attack moves are powered up for allies and opponents. | |||
|- style="background:#fff;" | |||
| width=20% | Champion | |||
| width=35% | Use physical attack moves against opponents with low Defense! | | width=35% | Use physical attack moves against opponents with low Defense! | ||
| width=45% | Physical | | width=45% | Physical attacks moves are powered up for allies and opponents. | ||
|- style="background-color:#{{grey color light}}" class="expandable" | |- style="background-color:#{{grey color light}}" class="expandable" | ||
| colspan=3 | | | colspan=3 | July 5 to 12, 2021 | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 1 | | width=20% | Elite Four Round 1 | ||
| width=35% | | | width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk! | ||
| width=45% | | | width=45% | The allied and opponents' fields of play start the battle with special damage reduction. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 2 | | width=20% | Elite Four Round 2 | ||
| width=35% | | | width=35% | Use powerful moves quickly and constantly against all opponents! | ||
| width=45% | The | | width=45% | The move gauge increases faster for both allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 3 | | width=20% | Elite Four Round 3 | ||
| width=35% | Use | | width=35% | Use special attack moves against opponents with low Sp. Def! | ||
| width=45% | | | width=45% | Special attack moves are powered up for allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 4 | | width=20% | Elite Four Round 4 | ||
| width=35% | | | width=35% | Make use of physical damage reduction to battle opponents with high Attack! | ||
| width=45% | | | width=45% | The allied and opponents' fields of play start the battle with physical damage reduction. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Champion | | width=20% | Champion | ||
| width=35% | | | width=35% | Use physical attack moves against opponents with low Defense! | ||
| width=45% | | | width=45% | Physical attacks moves are powered up for allies and opponents. | ||
|- style="background-color:#{{grey color light}}" class="expandable" | |- style="background-color:#{{grey color light}}" class="expandable" | ||
| colspan=3 | | | colspan=3 | July 12 to 19, 2021 | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 1 | | width=20% | Elite Four Round 1 | ||
Line 2,336: | Line 2,568: | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 2 | | width=20% | Elite Four Round 2 | ||
| width=35% | | | width=35% | Use stat-lowering effects on your opponents! | ||
| width=45% | | | width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 3 | | width=20% | Elite Four Round 3 | ||
Line 2,344: | Line 2,576: | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 4 | | width=20% | Elite Four Round 4 | ||
| width=35% | Use sync moves quickly against all opponents! | | width=35% | Try not to let any of your sync pairs faint! | ||
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team. | |||
|- style="background:#fff;" | |||
| width=20% | Champion | |||
| width=35% | Use special attack moves against opponents with low Sp. Def! | |||
| width=45% | Special attack moves are powered up for allies and opponents. | |||
|- style="background-color:#{{grey color light}}" class="expandable" | |||
| colspan=3 | July 19 to 26, 2021 | |||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 1 | |||
| width=35% | Use powerful moves quickly and constantly against all opponents! | |||
| width=45% | The move gauge increases faster for both allies and opponents. | |||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 2 | |||
| width=35% | Use sync moves quickly against all opponents! | |||
| width=45% | At the start of battle, sync move countdowns are reduced by half. | | width=45% | At the start of battle, sync move countdowns are reduced by half. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | | | width=20% | Elite Four Round 3 | ||
| width=35% | Make use of physical damage reduction to battle opponents with high Attack! | |||
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction. | |||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 4 | |||
| width=35% | Use special attack moves against opponents with low Sp. Def! | | width=35% | Use special attack moves against opponents with low Sp. Def! | ||
| width=45% | Special attack moves are powered up for allies and opponents. | | width=45% | Special attack moves are powered up for allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| | | width=20% | Champion | ||
| | | width=35% | Use physical attack moves against opponents with low Defense! | ||
| | | width=45% | Physical attacks moves are powered up for allies and opponents. | ||
| | |- style="background-color:#{{grey color light}}" class="expandable" | ||
| | | colspan=3 | July 26 to August 2, 2021 | ||
| | |- style="background:#fff;" | ||
|- style="background:#{{ | | width=20% | Elite Four Round 1 | ||
| | | width=35% | Make use of physical damage reduction to battle opponents with high Attack! | ||
| | | width=45% | The allied and opponents' fields of play start the battle with physical damage reduction. | ||
| | |- style="background:#fff;" | ||
| | | width=20% | Elite Four Round 2 | ||
| | | width=35% | Use status conditions and other conditions against all opponents! | ||
|- style="background:#{{ | | width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect. | ||
| | |- style="background:#fff;" | ||
| | | width=20% | Elite Four Round 3 | ||
| | | width=35% | Use physical attack moves against opponents with low Defense! | ||
| | | width=45% | Physical attacks moves are powered up for allies and opponents. | ||
| | |- style="background:#fff;" | ||
|- style="background:#{{ | | width=20% | Elite Four Round 4 | ||
| | | width=35% | Use field effects that give your team the upper hand! | ||
| | | width=45% | Field effects created by both allies and opponents are permanent. | ||
| | |- style="background:#fff;" | ||
| | | width=20% | Champion | ||
| width=35% | Use special attack moves against opponents with low Sp. Def! | |||
|- style="background:# | | width=45% | Special attack moves are powered up for allies and opponents. | ||
| | |- style="background-color:#{{grey color light}}" class="expandable" | ||
| colspan=3 | August 2 to 9, 2021 | |||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 1 | |||
| width=35% | Use field effects that give your team the upper hand! | |||
| width=45% | Field effects created by both allies and opponents are permanent. | |||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 2 | |||
| width=35% | Use special attack moves against opponents with low Sp. Def! | |||
| width=45% | Special attack moves are powered up for allies and opponents. | |||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 3 | |||
| width=35% | Use status conditions and other conditions against all opponents! | |||
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect. | |||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 4 | |||
| width=35% | Use powerful moves quickly and constantly against all opponents! | |||
| width=45% | The move gauge increases faster for both allies and opponents. | |||
|- style="background:#fff;" | |||
| width=20% | Champion | |||
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk! | |||
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction. | |||
|- style="background-color:#{{grey color light}}" class="expandable" | |||
| colspan=3 | November 8 to 15, 2021 | |||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 1 | |||
| width=35% | Use special attack moves against opponents with low Sp. Def! | |||
| width=45% | Special attack moves are powered up for allies and opponents. | |||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 2 | |||
| width=35% | Use powerful moves quickly and constantly against all opponents! | |||
| width=45% | The move gauge increases faster for both allies and opponents. | |||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 3 | |||
| width=35% | Use status conditions and other conditions against all opponents! | |||
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect. | |||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 4 | |||
| width=35% | Use sync moves as much as possible against all opponents! | |||
| width=45% | Stats that are raised after a sync move is used are raised even more. | |||
|- style="background:#fff;" | |||
| width=20% | Champion | |||
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk! | |||
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction. | |||
|- style="background-color:#{{grey color light}}" class="expandable" | |||
| colspan=3 | November 15 to 22, 2021 | |||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 1 | |||
| width=35% | Make use of moves with additional effects! | |||
| width=45% | The additional effects of moves used by allies and opponents are more likely to occur. | |||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 2 | |||
| width=35% | Use status conditions and other conditions against all opponents! | |||
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect. | |||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 3 | |||
| width=35% | Use sync moves quickly against all opponents! | |||
| width=45% | At the start of battle, sync move countdowns are reduced by half. | |||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| | | width=20% | Elite Four Round 4 | ||
| width=35% | Use stat-lowering effects on your opponents! | |||
| | | width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents. | ||
| | |- style="background:#fff;" | ||
| width=20% | Champion | |||
| width=35% | Use physical attack moves against opponents with low Defense! | |||
|- style="background:# | | width=45% | Physical attack moves are powered up for allies and opponents. | ||
| | |- style="background-color:#{{grey color light}}" class="expandable" | ||
| colspan=3 | November 22 to 29, 2021 | |||
| | |- style="background:#fff;" | ||
| | | width=20% | Elite Four Round 1 | ||
| width=35% | Try not to let any of your sync pairs faint! | |||
|- style="background:#{{ | | width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team. | ||
| | |||
|- style="background:# | |||
| | |||
| | |||
| | |||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| | | width=20% | Elite Four Round 2 | ||
| | | width=35% | Make use of physical damage reduction to battle opponents with high Attack! | ||
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction. | |||
| | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 3 | |||
| width=35% | Use physical attack moves against opponents with low Defense! | |||
|- style="background:# | | width=45% | Physical attack moves are powered up for allies and opponents. | ||
| | |||
| | |||
| | |||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| | | width=20% | Elite Four Round 4 | ||
| width=35% | Use status conditions and other conditions against all opponents! | |||
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect. | |||
| | |||
| | |||
| | |||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| | | width=20% | Champion | ||
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk! | |||
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction. | |||
|- style="background-color:#{{grey color light}}" class="expandable" | |||
| colspan=3 | November 29 to December 6, 2021 | |||
| | |||
| | |||
! | |||
|- style="background-color:#{{grey color light}}" class="expandable" | |||
| colspan=3 | | |||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 1 | | width=20% | Elite Four Round 1 | ||
| width=35% | Use | | width=35% | Use sync moves as much as possible against all opponents! | ||
| width=45% | | | width=45% | Stats that are raised after a sync move is used are raised even more. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 2 | | width=20% | Elite Four Round 2 | ||
| width=35% | | | width=35% | Make use of physical damage reduction to battle opponents with high Attack! | ||
| width=45% | | | width=45% | The allied and opponents' fields of play start the battle with physical damage reduction. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 3 | | width=20% | Elite Four Round 3 | ||
| width=35% | | | width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk! | ||
| width=45% | The | | width=45% | The allied and opponents' fields of play start the battle with special damage reduction. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 4 | | width=20% | Elite Four Round 4 | ||
Line 2,632: | Line 2,734: | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Champion | | width=20% | Champion | ||
| width=35% | | | width=35% | Use special attack moves against opponents with low Sp. Def! | ||
| width=45% | | | width=45% | Special attack moves are powered up for allies and opponents. | ||
|- style="background-color:#{{grey color light}}" class="expandable" | |- style="background-color:#{{grey color light}}" class="expandable" | ||
| colspan=3 | | | colspan=3 | March 7 to 14, 2022 | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 1 | | width=20% | Elite Four Round 1 | ||
Line 2,642: | Line 2,744: | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 2 | | width=20% | Elite Four Round 2 | ||
| width=35% | | | width=35% | Make use of moves with additional effects! | ||
| width=45% | | | width=45% | The additional effects of moves used by allies and opponents are more likely to occur. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 3 | | width=20% | Elite Four Round 3 | ||
| width=35% | | | width=35% | Use special attack moves against opponents with low Sp. Def! | ||
| width=45% | | | width=45% | Special attack moves are powered up for allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 4 | | width=20% | Elite Four Round 4 | ||
| width=35% | Use | | width=35% | Use stat-lowering effects on your opponents! | ||
| width=45% | | | width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Champion | | width=20% | Champion | ||
| width=35% | Make use of | | width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk! | ||
| width=45% | The allied and opponents' fields of play start the battle with | | width=45% | The allied and opponents' fields of play start the battle with special damage reduction. | ||
|- style="background-color:#{{grey color light}}" class="expandable" | |- style="background-color:#{{grey color light}}" class="expandable" | ||
| colspan=3 | | | colspan=3 | March 14 to 21, 2022 | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 1 | | width=20% | Elite Four Round 1 | ||
Line 2,668: | Line 2,770: | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 3 | | width=20% | Elite Four Round 3 | ||
| width=35% | Use | | width=35% | Use status conditions and other conditions against all opponents! | ||
| width=45% | | | width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 4 | | width=20% | Elite Four Round 4 | ||
| width=35% | | | width=35% | Use physical attack moves against opponents with low Defense! | ||
| width=45% | | | width=45% | Physical attack moves are powered up for allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Champion | | width=20% | Champion | ||
| width=35% | Use special attack moves against opponents with low Sp. Def! | |||
| width=45% | Special attack moves are powered up for allies and opponents. | |||
|- style="background-color:#{{grey color light}}" class="expandable" | |||
| colspan=3 | March 21 to 28, 2022 | |||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 1 | |||
| width=35% | Use physical attack moves against opponents with low Defense! | | width=35% | Use physical attack moves against opponents with low Defense! | ||
| width=45% | Physical attack moves are powered up for allies and opponents. | | width=45% | Physical attack moves are powered up for allies and opponents. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round | | width=20% | Elite Four Round 2 | ||
| width=35% | Use sync moves as much as possible against all opponents! | | width=35% | Use sync moves as much as possible against all opponents! | ||
| width=45% | Stats | | width=45% | Stats buffs are more effective. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 3 | | width=20% | Elite Four Round 3 | ||
| width=35% | Make use of | | width=35% | Make use of moves with additional effects! | ||
| width=45% | The | | width=45% | The additional effects of moves used by allies and opponents are more likely to occur. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 4 | | width=20% | Elite Four Round 4 | ||
| width=35% | | | width=35% | Use sync moves quickly against all opponents! | ||
| width=45% | | | width=45% | At the start of battle, sync move countdowns are reduced by half. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Champion | | width=20% | Champion | ||
| width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk! | | width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk! | ||
| width=45% | The allied and opponents' fields of play start the battle with special damage reduction. | | width=45% | The allied and opponents' fields of play start the battle with special damage reduction. | ||
|- style="background-color:#{{grey color light}}" class="expandable" | |||
| colspan=3 | March 28 to April 4, 2022 | |||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round | | width=20% | Elite Four Round 1 | ||
| width=35% | Try not to let any of your sync pairs faint! | | width=35% | Try not to let any of your sync pairs faint! | ||
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team. | | width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team. | ||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 2 | |||
| width=35% | Use sync moves quickly against all opponents! | |||
| width=45% | At the start of battle, sync move countdowns are reduced by half. | |||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 3 | | width=20% | Elite Four Round 3 | ||
| width=35% | | | width=35% | Make use of physical damage reduction to battle opponents with high Attack! | ||
| width=45% | | | width=45% | The allied and opponents' fields of play start the battle with physical damage reduction. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 4 | | width=20% | Elite Four Round 4 | ||
| width=35% | Use | | width=35% | Use field effects that give your team the upper hand! | ||
| width=45% | | | width=45% | Field effects created by both allies and opponents are permanent. | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| width=20% | Champion | | width=20% | Champion | ||
| width=35% | | | width=35% | Use physical attack moves against opponents with low Defense! | ||
| width=45% | | | width=45% | Physical attack moves are powered up for allies and opponents. | ||
|} | |} | ||
|} | |} | ||
Line 2,730: | Line 2,832: | ||
! style="background-color:#{{shield color light}}; {{roundytr|5px}}" colspan=7 | Trainers | ! style="background-color:#{{shield color light}}; {{roundytr|5px}}" colspan=7 | Trainers | ||
|- style="background-color:#{{shield color light}}" | |- style="background-color:#{{shield color light}}" | ||
! style="background-color:#{{grey color light}}; width:100px" | | ! style="background-color:#{{grey color light}}; width:100px" | Grimsley | ||
! style="background-color:#{{grey color light}}; width:100px" | | ! style="background-color:#{{grey color light}}; width:100px" | Marshal | ||
! style="background-color:#{{grey color light}}; width:100px" | | ! style="background-color:#{{grey color light}}; width:100px" | Shauntal | ||
! style="background-color:#{{grey color light}}; width:100px" | | ! style="background-color:#{{grey color light}}; width:100px" | Caitlin | ||
! style="background-color:#{{gold color light}}; width:100px" | Alder | |||
! style="background-color:#{{gold color light}}; width:100px" | | ! style="background-color:#{{gold color light}}; width:100px" | Iris | ||
! style="background-color:#{{gold color light}}; width:100px" | | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | April 5 to 12, 2021 | ||
| A | | A | ||
| A | | A | ||
| A | | A | ||
Line 2,747: | Line 2,847: | ||
| style="background:#{{grey color}};" | | | style="background:#{{grey color}};" | | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | April 12 to 19, 2021 | ||
| style="background:#{{ | | style="background:#{{beauty color light}};" | B | ||
| style="background:#{{beauty color light}};" | B | | style="background:#{{beauty color light}};" | B | ||
| style="background:#{{beauty color light}};" | B | | style="background:#{{beauty color light}};" | B | ||
Line 2,756: | Line 2,855: | ||
| A | | A | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | April 19 to 26, 2021 | ||
| style="background:#{{cool color light}};" | C | | style="background:#{{cool color light}};" | C | ||
| style="background:#{{cool color light}};" | C | | style="background:#{{cool color light}};" | C | ||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{cool color light}};" | C | | style="background:#{{cool color light}};" | C | ||
| style="background:#{{grey color}};" | | |||
| style="background:#{{beauty color light}};" | B | | style="background:#{{beauty color light}};" | B | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | April 26 to May 3, 2021 | ||
| style="background:#{{cute color light}};" | D | |||
| style="background:#{{cute color light}};" | D | |||
| style="background:#{{cool color light}};" | C | |||
| style="background:#{{beauty color light}};" | B | |||
| A | |||
| style="background:#{{grey color}};" | | | style="background:#{{grey color}};" | | ||
|- style="background:#fff" | |||
| July 5 to 12, 2021 | |||
| A | |||
| style="background:#{{beauty color light}};" | B | | style="background:#{{beauty color light}};" | B | ||
| style="background:#{{cool color light}};" | C | |||
| style="background:#{{beauty color light}};" | B | | style="background:#{{beauty color light}};" | B | ||
| A | |||
| style="background:#{{grey color}};" | | |||
|- style="background:#fff" | |||
| July 12 to 19, 2021 | |||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{cute color light}};" | D | |||
| style="background:#{{cool color light}};" | C | |||
| style="background:#{{cool color light}};" | C | |||
| style="background:#{{grey color}};" | | |||
| style="background:#{{beauty color light}};" | B | | style="background:#{{beauty color light}};" | B | ||
|- style="background:#fff" | |||
| July 19 to 26, 2021 | |||
| style="background:#{{cute color light}};" | D | |||
| A | | A | ||
| style="background:#{{beauty color light}};" | B | | style="background:#{{beauty color light}};" | B | ||
| style="background:#{{beauty color light}};" | B | |||
| | |||
| A | | A | ||
| style="background:#{{grey color}};" | | | style="background:#{{grey color}};" | | ||
|- style="background:#fff" | |||
| July 26 to August 2, 2021 | |||
| style="background:#{{cool color light}};" | C | | style="background:#{{cool color light}};" | C | ||
| A | | A | ||
Line 2,782: | Line 2,901: | ||
| A | | A | ||
| style="background:#{{grey color}};" | | | style="background:#{{grey color}};" | | ||
| style="background:#{{beauty color light}};" | B | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | August 2 to 9, 2021 | ||
| A | | A | ||
| style="background:#{{cool color light}};" | C | | style="background:#{{cool color light}};" | C | ||
| style="background:#{{beauty color light}};" | B | | style="background:#{{beauty color light}};" | B | ||
| style="background:#{{cool color light}};" | C | | style="background:#{{cool color light}};" | C | ||
| style="background:#{{grey color}};" | | | style="background:#{{grey color}};" | | ||
| A | | A | ||
|- style="background:#fff" | |||
| November 8 to 15, 2021 | |||
| style="background:#{{beauty color light}};" | B | | style="background:#{{beauty color light}};" | B | ||
| A | |||
| style="background:#{{cool color light}};" | C | | style="background:#{{cool color light}};" | C | ||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{grey color}};" | | |||
| style="background:#{{beauty color light}};" | B | |||
|- style="background:#fff" | |||
| November 15 to 22, 2021 | |||
| style="background:#{{cute color light}};" | D | |||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{cool color light}};" | C | | style="background:#{{cool color light}};" | C | ||
| A | |||
| style="background:#{{grey color}};" | | | style="background:#{{grey color}};" | | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | November 22 to 29, 2021 | ||
| A | |||
| style="background:#{{cute color light}};" | D | |||
| A | |||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{grey color}};" | | | style="background:#{{grey color}};" | | ||
| style="background:#{{beauty color light}};" | B | |||
|- style="background:#fff" | |||
| November 29 to December 6, 2021 | |||
| style="background:#{{cool color light}};" | C | | style="background:#{{cool color light}};" | C | ||
| style="background:#{{cool color light}};" | C | | style="background:#{{cool color light}};" | C | ||
| style="background:#{{beauty color light}};" | B | |||
| A | |||
| style="background:#{{grey color}};" | | |||
| A | |||
|- style="background:#fff" | |||
| March 7 to 14, 2022 | |||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{cute color light}};" | D | |||
| style="background:#{{cool color light}};" | C | | style="background:#{{cool color light}};" | C | ||
| style="background:#{{beauty color light}};" | B | | style="background:#{{beauty color light}};" | B | ||
| style="background:#{{grey color}};" | | | style="background:#{{grey color}};" | | ||
| style="background:#{{cute color light}};" | D-- | | A | ||
|} | |- style="background:#fff" | ||
{{-}} | | March 14 to 21, 2022 | ||
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid#{{gold color dark}}; text-align:center" | | style="background:#{{cute color light}};" | D | ||
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" rowspan=2 width=150px | Trainer | | style="background:#{{cool color light}};" | C | ||
! style="background-color:#{{gold color light}}" rowspan=2 | Team | | A | ||
! style="background-color:#{{gold color light}}" colspan=3 | Pokémon | | style="background:#{{cool color light}};" | C | ||
! style="background-color:#{{gold color light}}" rowspan=2 | Completion Rewards | | style="background:#{{grey color}};" | | ||
|- style="background-color:#{{grey color light}}" | | style="background:#{{beauty color light}};" | B | ||
|- style="background:#fff" | |||
| March 21 to 28, 2022 | |||
| A | |||
| A | |||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{grey color}};" | | |||
| A | |||
|- style="background:#fff" | |||
| March 28 to April 4, 2022 | |||
| style="background:#{{cool color light}};" | C | |||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{cool color light}};" | C | |||
| A | |||
| A | |||
| style="background:#{{grey color}};" | | |||
|} | |||
{{-}} | |||
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid#{{gold color dark}}; text-align:center" | |||
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" rowspan=2 width=150px | Trainer | |||
! style="background-color:#{{gold color light}}" rowspan=2 | Team | |||
! style="background-color:#{{gold color light}}" colspan=3 | Pokémon | |||
! style="background-color:#{{gold color light}}" rowspan=2 | Completion Rewards | |||
|- style="background-color:#{{grey color light}}" | |||
! Left | ! Left | ||
! Middle | ! Middle | ||
! Right | ! Right | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| rowspan= | | rowspan=4 | [[File:VSGrimsley Masters.png|80px]]<br>{{mas|Grimsley}} | ||
| A | | A | ||
| [[File: | | [[File:Masters215.png|80px]]<br>{{p|Sneasel}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span> | ||
| [[File: | | [[File:Masters248.png|80px]]<br>{{p|Tyranitar}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span> | ||
| [[File: | | [[File:Masters526.png|80px]]<br>{{p|Gigalith}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span> | ||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | | 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | ||
|- style="background:#{{beauty color light}};" | |- style="background:#{{beauty color light}};" | ||
| B | | B | ||
| [[File: | | [[File:Masters553.png|80px]]<br>{{p|Krookodile}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span> | ||
| [[File: | | [[File:Masters319.png|80px]]<br>{{p|Sharpedo}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span> | ||
| [[File: | | [[File:Masters248.png|80px]]<br>{{p|Tyranitar}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span> | ||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | | 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | ||
|- style="background:#{{cool color light}};" | |||
| C | | C | ||
| [[File: | | [[File:Masters053A.png|80px]]<br>{{p|Persian}}<br><small>{{rf|Alolan|Form}}</small><br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span> | ||
| [[File: | | [[File:Masters510.png|80px]]<br>{{p|Liepard}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span> | ||
| [[File: | | [[File:Masters197.png|80px]]<br>{{p|Umbreon}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span> | ||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | | 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | ||
|- style="background:#{{ | |- style="background:#{{cute color light}};" | ||
| D | |||
| [[File:Masters082.png|80px]]<br>{{p|Magneton}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span> | |||
| | | [[File:Masters625.png|80px]]<br>{{p|Bisharp}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span> | ||
| [[File: | |||
| [[File: | |||
| [[File:Masters448.png|80px]]<br>{{p|Lucario}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span> | | [[File:Masters448.png|80px]]<br>{{p|Lucario}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span> | ||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | | 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | ||
|- style="background:#{{gold color}}" | |- style="background:#{{gold color}}" | ||
| colspan=6 | | | colspan=6 | | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| rowspan= | | rowspan=4 | [[File:VSMarshal Masters.png|80px]]<br>{{mas|Marshal}} | ||
| A | | A | ||
| [[File: | | [[File:Masters067.png|80px]]<br>{{p|Machoke}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span> | ||
| [[File: | | [[File:Masters538.png|80px]]<br>{{p|Throh}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span> | ||
| [[File: | | [[File:Masters297.png|80px]]<br>{{p|Hariyama}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span> | ||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | | 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | ||
|- style="background:#{{beauty color light}};" | |- style="background:#{{beauty color light}};" | ||
| B | | B | ||
| [[File: | | [[File:Masters763.png|80px]]<br>{{p|Tsareena}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span> | ||
| [[File: | | [[File:Masters286.png|80px]]<br>{{p|Breloom}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span> | ||
| [[File: | | [[File:Masters455.png|80px]]<br>{{p|Carnivine}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span> | ||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | | 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | ||
|- style="background:#{{cool color light}};" | |- style="background:#{{cool color light}};" | ||
| C | | C | ||
| [[File: | | [[File:Masters057.png|80px]]<br>{{p|Primeape}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span> | ||
| [[File: | | [[File:Masters534.png|80px]]<br>{{p|Conkeldurr}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span> | ||
| [[File: | | [[File:Masters297.png|80px]]<br>{{p|Hariyama}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span> | ||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | |||
|- style="background:#{{cute color light}};" | |||
| D | |||
| [[File:Masters067.png|80px]]<br>{{p|Machoke}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span> | |||
| [[File:Masters539.png|80px]]<br>{{p|Sawk}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span> | |||
| [[File:Masters308.png|80px]]<br>{{p|Medicham}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | | 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | ||
|- style="background:#{{gold color}}" | |- style="background:#{{gold color}}" | ||
| colspan=6 | | | colspan=6 | | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| rowspan=3 | [[File: | | rowspan=3 | [[File:VSShauntal Masters.png|80px]]<br>{{mas|Shauntal}} | ||
| A | | A | ||
| [[File: | | [[File:Masters770.png|80px]]<br>{{p|Palossand}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span> | ||
| [[File:Masters426.png|80px]]<br>{{p|Drifblim}}<br><span style=font-size:80%>Weakness: [[File: | | [[File:Masters426.png|80px]]<br>{{p|Drifblim}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span> | ||
| [[File: | | [[File:Masters770.png|80px]]<br>{{p|Palossand}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span> | ||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | | 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | ||
|- style="background:#{{beauty color light}};" | |- style="background:#{{beauty color light}};" | ||
| B | | B | ||
| [[File: | | [[File:Masters770.png|80px]]<br>{{p|Palossand}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span> | ||
| [[File: | | [[File:Masters609.png|80px]]<br>{{p|Chandelure}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span> | ||
| [[File: | | [[File:Masters770.png|80px]]<br>{{p|Palossand}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span> | ||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | | 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | ||
|- style="background:#{{cool color light}};" | |- style="background:#{{cool color light}};" | ||
| C | | C | ||
| [[File:Masters094.png|80px]]<br>{{p|Gengar}}<br><span style=font-size:80%>Weakness: [[File: | | [[File:Masters094.png|80px]]<br>{{p|Gengar}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span> | ||
| [[File: | | [[File:Masters609.png|80px]]<br>{{p|Chandelure}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span> | ||
| [[File: | | [[File:Masters094.png|80px]]<br>{{p|Gengar}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span> | ||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | | 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | ||
|- style="background:#{{gold color}}" | |- style="background:#{{gold color}}" | ||
| colspan=6 | | | colspan=6 | | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| rowspan=3 | [[File: | | rowspan=3 | [[File:VSCaitlin Masters.png|80px]]<br>{{mas|Caitlin}} | ||
| A | | A | ||
| [[File: | | [[File:Masters124.png|80px]]<br>{{p|Jynx}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span> | ||
| [[File: | | [[File:Masters579.png|80px]]<br>{{p|Reuniclus}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span> | ||
| [[File: | | [[File:Masters065.png|80px]]<br>{{p|Alakazam}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span> | ||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | | 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | ||
|- style="background:#{{beauty color light}};" | |- style="background:#{{beauty color light}};" | ||
| B | | B | ||
| [[File: | | [[File:Masters592.png|80px]]<br>{{p|Frillish}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span> | ||
| [[File: | | [[File:Masters561.png|80px]]<br>{{p|Sigilyph}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span> | ||
| [[File: | | [[File:Masters178.png|80px]]<br>{{p|Xatu}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span> | ||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | | 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | ||
|- style="background:#{{cool color light}};" | |- style="background:#{{cool color light}};" | ||
| C | | C | ||
| [[File: | | [[File:Masters326.png|80px]]<br>{{p|Grumpig}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span> | ||
| [[File: | | [[File:Masters518.png|80px]]<br>{{p|Musharna}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span> | ||
| [[File: | | [[File:Masters429.png|80px]]<br>{{p|Mismagius}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span> | ||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | |||
|- style="background:#{{gold color}}" | |||
| colspan=6 | | |||
|- style="background:#fff;" | |||
| rowspan=1 | [[File:VSAlder Masters.png|80px]]<br>{{mas|Alder}} | |||
| A | |||
| [[File:Masters149.png|80px]]<br>{{p|Dragonite}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span> | |||
| [[File:Masters637.png|80px]]<br>{{p|Volcarona}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span> | |||
| [[File:Masters334.png|80px]]<br>{{p|Altaria}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | | 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | ||
|- style="background:#{{gold color}}" | |- style="background:#{{gold color}}" | ||
| colspan=6 | | | colspan=6 | | ||
|- style="background:#fff;" | |- style="background:#fff;" | ||
| rowspan=2 | [[File: | | rowspan=2 | [[File:VSIris Champion Masters.png|80px]]<br>{{mas|Iris}} | ||
| A | | A | ||
| [[File: | | [[File:Masters784.png|80px]]<br>{{p|Kommo-o}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span> | ||
| [[File: | | [[File:Masters612.png|80px]]<br>{{TP|Iris|Haxorus}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span> | ||
| [[File: | | [[File:Masters334.png|80px]]<br>{{p|Altaria}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span> | ||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | | 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | ||
|- style="background:#{{beauty color light}};" | |- style="background:#{{beauty color light}};" | ||
| B | | B | ||
| [[File: | | [[File:Masters229.png|80px]]<br>{{p|Houndoom}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span> | ||
| [[File: | | [[File:Masters635.png|80px]]<br>{{p|Hydreigon}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]<span> | ||
| [[File:Masters248.png|80px]]<br>{{p|Tyranitar}}<br><span style=font-size:80%>Weakness: [[File: | | [[File:Masters248.png|80px]]<br>{{p|Tyranitar}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span> | ||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | | 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | ||
|} | |||
==Alola Challenge== | |||
The Alola Challenge was made available from October 11 to November 7, 2021. The Alola Challenge does not come in Normal difficulty, however the Kanto Challenge Normal mode is still accessible through the menu. | |||
Similar to Unova, the Champion battle of the Alola Challenge would switch between {{mas|Kukui}} and {{mas|Hau}}. As well as this, {{mas|Hala}} and {{mas|Molayne}} will switch between who is battled depending on the week. | |||
{| | |||
===Parameters=== | ===Parameters=== | ||
{| class="roundy" style="margin:auto; background:#{{ | {| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid #{{gold color dark}}; text-align:center" | ||
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" | | ! style="background-color:#{{gold color light}}; {{roundytl|5px}}" width=20% | Round | ||
! style="background-color:#{{gold color light}}" | | ! style="background-color:#{{gold color light}}" width=35% | Parameter | ||
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" | Description | ! style="background-color:#{{gold color light}}; {{roundytr|5px}}" width=45% | Description | ||
|- | |- | ||
| | | colspan="3" | | ||
| | {| class="expandable" width=100% | ||
| | |- style="background-color:#{{grey color light}}" class="expandable" | ||
| colspan=3 | October 11 to 18, 2021 | |||
| | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 1 | |||
| | | width=35% | Use special attack moves against opponents with low Sp. Def! | ||
|- style="background:#fff" | | width=45% | Special attack moves are powered up for allies and opponents. | ||
| | |- style="background:#fff;" | ||
| | | width=20% | Elite Four Round 2 | ||
| | | width=35% | Use status conditions and other conditions against all opponents! | ||
|- style="background:#fff" | | width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect. | ||
| | |- style="background:#fff;" | ||
| | | width=20% | Elite Four Round 3 | ||
| | | width=35% | Use powerful moves quickly and constantly against all opponents! | ||
|- style="background:#fff" | | width=45% | The move gauge increases faster for both allies and opponents. | ||
| | |- style="background:#fff;" | ||
| | | width=20% | Elite Four Round 4 | ||
| | | width=35% | Use sync moves quickly against all opponents! | ||
|- style="background:#fff" | | width=45% | At the start of battle, sync move countdowns are reduced by half. | ||
| | |- style="background:#fff;" | ||
| | | width=20% | Champion | ||
| | | width=35% | Make use of moves with additional effects! | ||
|- style="background:#fff" | | width=45% | The additional effects of moves used by allies and opponents are more likely to occur. | ||
| | |- style="background-color:#{{grey color light}}" class="expandable" | ||
| | | colspan=3 | October 18 to 25, 2021 | ||
| | |- style="background:#fff;" | ||
|- style="background:# | | width=20% | Elite Four Round 1 | ||
| | | width=35% | Use sync moves quickly against all opponents! | ||
| | | width=45% | At the start of battle, sync move countdowns are reduced by half. | ||
| | |- style="background:#fff;" | ||
| | | width=20% | Elite Four Round 2 | ||
| | | width=35% | Use status conditions and other conditions against all opponents! | ||
| | | width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect. | ||
| | |- style="background:#fff;" | ||
| | | width=20% | Elite Four Round 3 | ||
| | | width=35% | Try not to let any of your sync pairs faint! | ||
| | | width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team. | ||
| | |- style="background:#fff;" | ||
|- style="background:#fff" | | width=20% | Elite Four Round 4 | ||
| | | width=35% | Use special attack moves against opponents with low Sp. Def! | ||
| | | width=45% | Special attack moves are powered up for allies and opponents. | ||
| | |- style="background:#fff;" | ||
| | | width=20% | Champion | ||
| width=35% | Make use of physical damage reduction to battle opponents with high Attack! | |||
| width=45% | The allied and opponents' fields of play start the battle with physical damage reduction. | |||
|- style="background-color:#{{grey color light}}" class="expandable" | |||
|- style="background:#fff" | | colspan=3 | October 25 to November 1, 2021 | ||
| | |- style="background:#fff;" | ||
| | | width=20% | Elite Four Round 1 | ||
| | | width=35% | Use field effects that give your team the upper hand! | ||
| | | width=45% | Field effects created by both allies and opponents are permanent. | ||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 2 | |||
| width=35% | Use powerful moves quickly and constantly against all opponents! | |||
|- style="background:# | | width=45% | The move gauge increases faster for both allies and opponents. | ||
| | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 3 | |||
| width=35% | Use special attack moves against opponents with low Sp. Def! | |||
|- style="background:#fff" | | width=45% | Special attack moves are powered up for allies and opponents. | ||
| | |- style="background:#fff;" | ||
| | | width=20% | Elite Four Round 4 | ||
| | | width=35% | Try not to let any of your sync pairs faint! | ||
|- style="background:#fff" | | width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team. | ||
| | |- style="background:#fff;" | ||
| | | width=20% | Champion | ||
| | | width=35% | Use physical attack moves against opponents with low Defense! | ||
|- style="background:#fff" | | width=45% | Physical attack moves are powered up for allies and opponents. | ||
| | |- style="background-color:#{{grey color light}}" class="expandable" | ||
| | | colspan=3 | November 1 to 8, 2021 | ||
| | |- style="background:#fff;" | ||
|- style="background:#fff" | | width=20% | Elite Four Round 1 | ||
| | | width=35% | Use sync moves as much as possible against all opponents! | ||
| | | width=45% | Stats that are raised after a sync move is used are raised even more. | ||
| | |- style="background:#fff;" | ||
| | | width=20% | Elite Four Round 2 | ||
| | | width=35% | Use stat-lowering effects on your opponents! | ||
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents. | |||
|- style="background:#fff;" | |||
|- style="background:#fff" | | width=20% | Elite Four Round 3 | ||
| | | width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk! | ||
| | | width=45% | The allied and opponents' fields of play start the battle with special damage reduction. | ||
| | |- style="background:#fff;" | ||
| | | width=20% | Elite Four Round 4 | ||
| width=35% | Try not to let any of your sync pairs faint! | |||
| width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team. | |||
|- style="background:#fff;" | |||
|- style="background:# | | width=20% | Champion | ||
| | | width=35% | Use special attack moves against opponents with low Sp. Def! | ||
| | | width=45% | Special attack moves are powered up for allies and opponents. | ||
| | |- style="background-color:#{{grey color light}}" class="expandable" | ||
| colspan=3 | February 7 to 14, 2022 | |||
| | |- style="background:#fff;" | ||
| | | width=20% | Elite Four Round 1 | ||
| | | width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk! | ||
|- style="background:#fff" | | width=45% | The allied and opponents' fields of play start the battle with special damage reduction. | ||
| | |- style="background:#fff;" | ||
| | | width=20% | Elite Four Round 2 | ||
| | | width=35% | Try not to let any of your sync pairs faint! | ||
|- style="background:#fff" | | width=45% | When a Pokémon faints, Attack, Defense, Sp. Atk, Sp. Def, and Speed fall for all sync pairs on that Pokémon's team. | ||
| | |- style="background:#fff;" | ||
| | | width=20% | Elite Four Round 3 | ||
| | | width=35% | Use stat-lowering effects on your opponents! | ||
| | | width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents. | ||
| | |- style="background:#fff;" | ||
| width=20% | Elite Four Round 4 | |||
| width=35% | Use status conditions and other conditions against all opponents! | |||
|- style="background:#fff" | | width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect. | ||
| | |- style="background:#fff;" | ||
| | | width=20% | Champion | ||
| | | width=35% | Make use of moves with additional effects! | ||
| | | width=45% | The additional effects of moves used by allies and opponents are more likely to occur. | ||
|- style="background-color:#{{grey color light}}" class="expandable" | |||
= | | colspan=3 | February 14 to 21, 2022 | ||
|- style="background:#fff;" | |||
! | | width=20% | Elite Four Round 1 | ||
| width=35% | Use status conditions and other conditions against all opponents! | |||
|- style="background:#fff" | | width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect. | ||
| | |- style="background:#fff;" | ||
| | | width=20% | Elite Four Round 2 | ||
| | | width=35% | Use special attack moves against opponents with low Sp. Def! | ||
| | | width=45% | Special attack moves are powered up for allies and opponents. | ||
| | |- style="background:#fff;" | ||
|- style="background:#fff" | | width=20% | Elite Four Round 3 | ||
| | | width=35% | Use sync moves as much as possible against all opponents! | ||
| | | width=45% | Stats that are raised after a sync move is used are raised even more. | ||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 4 | |||
| width=35% | Use sync moves quickly against all opponents! | |||
|- style="background:#fff" | | width=45% | At the start of battle, sync move countdowns are reduced by half. | ||
| | |- style="background:#fff;" | ||
| | | width=20% | Champion | ||
|- style="background:#fff" | | width=35% | Make use of moves with additional effects! | ||
| | | width=45% | The additional effects of moves used by allies and opponents are more likely to occur. | ||
| | |- style="background-color:#{{grey color light}}" class="expandable" | ||
|- style="background:#fff" | | colspan=3 | February 21 to 28, 2022 | ||
| | |- style="background:#fff;" | ||
| | | width=20% | Elite Four Round 1 | ||
|- style="background:# | | width=35% | Use sync moves as much as possible against all opponents! | ||
| | | width=45% | Stats that are raised after a sync move is used are raised even more. | ||
| | |- style="background:#fff;" | ||
|- style="background:#fff" | | width=20% | Elite Four Round 2 | ||
| | | width=35% | Use status conditions and other conditions against all opponents! | ||
| | | width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect. | ||
|- style="background:#fff" | |- style="background:#fff;" | ||
| | | width=20% | Elite Four Round 3 | ||
| | | width=35% | Make use of special damage reduction to battle opponents with high Sp. Atk! | ||
|- style="background:#fff" | | width=45% | The allied and opponents' fields of play start the battle with special damage reduction. | ||
| | |- style="background:#fff;" | ||
| | | width=20% | Elite Four Round 4 | ||
|- style="background: | | width=35% | Use stat-lowering effects on your opponents! | ||
| width=45% | Stat-lowering effects have a greater effect than normal for allies and opponents. | |||
|- style="background:#fff;" | |||
| width=20% | Champion | |||
| width=35% | Use physical attack moves against opponents with low Defense! | |||
| | | width=45% | Physical attack moves are powered up for allies and opponents. | ||
|- style="background-color:#{{grey color light}}" class="expandable" | |||
| colspan=3 | February 28 to March 7, 2022 | |||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 1 | |||
| width=35% | Use status conditions and other conditions against all opponents! | |||
| width=45% | Status conditions and other conditions deal more damage, last longer, and are more likely to take effect. | |||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 2 | |||
| width=35% | Use special attack moves against opponents with low Sp. Def! | |||
| width=45% | Special attack moves are powered up for allies and opponents. | |||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 3 | |||
| width=35% | Use sync moves as much as possible against all opponents! | |||
| width=45% | Stats that are raised after a sync move is used are raised even more. | |||
|- style="background:#fff;" | |||
| width=20% | Elite Four Round 4 | |||
| width=35% | Use sync moves quickly against all opponents! | |||
| width=45% | At the start of battle, sync move countdowns are reduced by half. | |||
|- style="background:#fff;" | |||
| width=20% | Champion | |||
| width=35% | Use powerful moves quickly and constantly against all opponents! | |||
| width=45% | The move gauge increases faster for both allies and opponents. | |||
|} | |||
|} | |||
===Trainer teams=== | |||
{| class="roundy" style="margin:auto; background:#{{shield color dark}}; border:3px solid #{{shield color}}; text-align:center" | |||
! style="background-color:#{{shield color light}}; {{roundytl|5px}}" rowspan=2 | Dates | |||
! style="background-color:#{{shield color light}}; {{roundytr|5px}}" colspan=7 | Trainers | |||
|- style="background-color:#{{shield color light}}" | |||
! style="background-color:#{{grey color light}}; width:100px" | Hala | |||
! style="background-color:#{{grey color light}}; width:100px" | Molayne | |||
! style="background-color:#{{grey color light}}; width:100px" | Olivia | |||
! style="background-color:#{{grey color light}}; width:100px" | Acerola | |||
! style="background-color:#{{grey color light}}; width:100px" | Kahili | |||
! style="background-color:#{{gold color light}}; width:100px" | Kukui | |||
! style="background-color:#{{gold color light}}; width:100px" | Hau | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | October 11 to 18, 2021 | ||
| | | A | ||
| style="background:#{{grey color}};" | | |||
| A | |||
| A | |||
| A | |||
| A | |||
| style="background:#{{grey color}};" | | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | October 18 to 25, 2021 | ||
| | | style="background:#{{grey color}};" | | ||
| A | |||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{grey color}};" | | |||
| A | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | | October 25 to November 1, 2021 | ||
| | | style="background:#{{beauty color light}};" | B | ||
| style="background:#{{grey color}};" | | |||
| style="background:#{{cool color light}};" | C | |||
| style="background:#{{cool color light}};" | C | |||
| style="background:#{{cool color light}};" | C | |||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{grey color}};" | | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| 5500 | | November 1 to 8, 2021 | ||
| [[File:Masters Skill Sphere.png|60px]]<br>Skill Sphere ×100 | | style="background:#{{grey color}};" | | ||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{beauty color light}};" | B | |||
| A | |||
| style="background:#{{grey color}};" | | |||
| style="background:#{{beauty color light}};" | B | |||
|- style="background:#fff" | |||
| February 7 to 14, 2022 | |||
| A | |||
| style="background:#{{grey color}};" | | |||
| style="background:#{{cool color light}};" | C | |||
| A | |||
| A | |||
| A | |||
| style="background:#{{grey color}};" | | |||
|- style="background:#fff" | |||
| February 14 to 21, 2022 | |||
| style="background:#{{grey color}};" | | |||
| A | |||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{cool color light}};" | C | |||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{grey color}};" | | |||
| style="background:#{{cute color light}};" | D | |||
|- style="background:#fff" | |||
| February 21 to 28, 2022 | |||
| style="background:#{{cool color light}};" | C | |||
| style="background:#{{grey color}};" | | |||
| A | |||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{cool color light}};" | C | |||
| style="background:#{{cool color light}};" | C | |||
| style="background:#{{grey color}};" | | |||
|- style="background:#fff" | |||
| February 28 to March 7, 2022 | |||
| style="background:#{{grey color}};" | | |||
| style="background:#{{cool color light}};" | C | |||
| style="background:#{{cool color light}};" | C | |||
| style="background:#{{cool color light}};" | C | |||
| style="background:#{{beauty color light}};" | B | |||
| style="background:#{{grey color}};" | | |||
| style="background:#{{cool color light}};" | C | |||
|} | |||
{{-}} | |||
{| class="roundy" style="margin:auto; background:#{{gold color}}; border:3px solid#{{gold color dark}}; text-align:center" | |||
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" rowspan=2 width=150px | Trainer | |||
! style="background-color:#{{gold color light}}" rowspan=2 | Team | |||
! style="background-color:#{{gold color light}}" colspan=3 | Pokémon | |||
! style="background-color:#{{gold color light}}" rowspan=2 | Completion Rewards | |||
|- style="background-color:#{{grey color light}}" | |||
! Left | |||
! Middle | |||
! Right | |||
|- style="background:#fff;" | |||
| rowspan=3 | [[File:VSHala Masters.png|80px]]<br>{{mas|Hala}} | |||
| A | |||
| [[File:Masters057.png|80px]]<br>{{p|Primeape}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span> | |||
| [[File:Masters740.png|80px]]<br>{{p|Crabominable}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span> | |||
| [[File:Masters475.png|80px]]<br>{{p|Gallade}}<br><span style=font-size:80%>Weakness: [[File:FairyIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | |||
|- style="background:#{{beauty color light}};" | |||
| B | |||
| [[File:Masters068.png|80px]]<br>{{p|Machamp}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span> | |||
| [[File:Masters057.png|80px]]<br>{{p|Primeape}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span> | |||
| [[File:Masters297.png|80px]]<br>{{p|Hariyama}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | |||
|- style="background:#{{cool color light}};" | |||
| C | |||
| [[File:Masters448.png|80px]]<br>{{p|Lucario}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span> | |||
| [[File:Masters760.png|80px]]<br>{{p|Bewear}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span> | |||
| [[File:Masters428.png|80px]]<br>{{p|Lopunny}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | |||
|- style="background:#{{gold color}}" | |||
| colspan=6 | | |||
|- style="background:#fff;" | |||
| rowspan=3 | [[File:VSMolayne Masters.png|80px]]<br>{{mas|Molayne}} | |||
| A | |||
| [[File:Masters028A.png|80px]]<br>{{p|Sandslash}}<br><small>{{rf|Alolan|Form}}</small><br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span> | |||
| [[File:Masters376.png|80px]]<br>{{p|Metagross}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span> | |||
| [[File:Masters448.png|80px]]<br>{{p|Lucario}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | |||
|- style="background:#{{beauty color light}};" | |||
| B | |||
| [[File:Masters777.png|80px]]<br>{{p|Togedemaru}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span> | |||
| [[File:Masters625.png|80px]]<br>{{p|Bisharp}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span> | |||
| [[File:Masters082.png|80px]]<br>{{p|Magneton}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | |||
|- style="background:#{{cool color light}};" | |||
| C | |||
| [[File:Masters208.png|80px]]<br>{{p|Steelix}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span> | |||
| [[File:Masters051A.png|80px]]<br>{{p|Dugtrio}}<br><small>{{rf|Alolan|Form}}</small><br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span> | |||
| [[File:Masters028A.png|80px]]<br>{{p|Sandslash}}<br><small>{{rf|Alolan|Form}}</small><br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | |||
|- style="background:#{{gold color}}" | |||
| colspan=6 | | |||
|- style="background:#fff;" | |||
| rowspan=3 | [[File:VSOlivia Masters.png|80px]]<br>{{mas|Olivia}} | |||
| A | |||
| [[File:Masters476.png|80px]]<br>{{p|Probopass}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span> | |||
| [[File:Masters076A.png|80px]]<br>{{p|Golem}}<br><small>{{rf|Alolan|Form}}</small><br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span> | |||
| [[File:Masters409.png|80px]]<br>{{p|Rampardos}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | |||
|- style="background:#{{beauty color light}};" | |||
| B | |||
| [[File:Masters095.png|80px]]<br>{{p|Onix}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span> | |||
| [[File:Masters476.png|80px]]<br>{{p|Probopass}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span> | |||
| [[File:Masters141.png|80px]]<br>{{p|Kabutops}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | |||
|- style="background:#{{cool color light}};" | |||
| C | |||
| [[File:Masters526.png|80px]]<br>{{p|Gigalith}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span> | |||
| [[File:Masters745Mn.png|80px]]<br>{{p|Lycanroc}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span> | |||
| [[File:Masters076.png|80px]]<br>{{p|Golem}}<br><span style=font-size:80%>Weakness: [[File:SteelIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | |||
|- style="background:#{{gold color}}" | |||
| colspan=6 | | |||
|- style="background:#fff;" | |||
| rowspan=3 | [[File:VSAcerola Masters.png|80px]]<br>{{mas|Acerola}} | |||
| A | |||
| [[File:Masters592.png|80px]]<br>{{p|Frillish}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span> | |||
| [[File:Masters426.png|80px]]<br>{{p|Drifblim}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span> | |||
| [[File:Masters592.png|80px]]<br>{{p|Frillish}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | |||
|- style="background:#{{beauty color light}};" | |||
| B | |||
| [[File:Masters609.png|80px]]<br>{{p|Chandelure}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span> | |||
| [[File:Masters770.png|80px]]<br>{{p|Palossand}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span> | |||
| [[File:Masters778.png|80px]]<br>{{p|Mimikyu}}<br><span style=font-size:80%>Weakness: [[File:GhostIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | |||
|- style="background:#{{cool color light}};" | |||
| C | |||
| [[File:Masters094.png|80px]]<br>{{p|Gengar}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span> | |||
| [[File:Masters770.png|80px]]<br>{{p|Palossand}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span> | |||
| [[File:Masters429.png|80px]]<br>{{p|Mismagius}}<br><span style=font-size:80%>Weakness: [[File:DarkIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | |||
|- style="background:#{{gold color}}" | |||
| colspan=6 | | |||
|- style="background:#fff;" | |||
| rowspan=3 | [[File:VSKahili Masters.png|80px]]<br>{{mas|Kahili}} | |||
| A | |||
| [[File:Masters142.png|80px]]<br>{{p|Aerodactyl}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span> | |||
| [[File:Masters733.png|80px]]<br>{{p|Toucannon}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span> | |||
| [[File:Masters468.png|80px]]<br>{{p|Togekiss}}<br><span style=font-size:80%>Weakness: [[File:IceIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | |||
|- style="background:#{{beauty color light}};" | |||
| B | |||
| [[File:Masters042.png|80px]]<br>{{p|Golbat}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span> | |||
| [[File:Masters169.png|80px]]<br>{{p|Crobat}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span> | |||
| [[File:Masters042.png|80px]]<br>{{p|Golbat}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | |||
|- style="background:#{{cool color light}};" | |||
| C | |||
| [[File:Masters225.png|80px]]<br>{{p|Delibird}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span> | |||
| [[File:Masters628.png|80px]]<br>{{p|Braviary}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span> | |||
| [[File:Masters373.png|80px]]<br>{{p|Salamence}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | |||
|- style="background:#{{gold color}}" | |||
| colspan=6 | | |||
|- style="background:#fff;" | |||
| rowspan=3 | [[File:VSKukui Masters.png|80px]]<br>{{mas|Kukui}} | |||
| A | |||
| [[File:Masters699.png|80px]]<br>{{p|Aurorus}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span> | |||
| [[File:Masters745.png|80px]]<br>{{p|Lycanroc}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span> | |||
| [[File:Masters565.png|80px]]<br>{{p|Carracosta}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | |||
|- style="background:#{{beauty color light}};" | |||
| B | |||
| [[File:Masters038.png|80px]]<br>{{p|Ninetales}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span> | |||
| [[File:Masters727.png|80px]]<br>{{p|Incineroar}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span> | |||
| [[File:Masters248.png|80px]]<br>{{p|Tyranitar}}<br><span style=font-size:80%>Weakness: [[File:WaterIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | |||
|- style="background:#{{cool color light}};" | |||
| C | |||
| [[File:Masters123.png|80px]]<br>{{p|Scyther}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span> | |||
| [[File:Masters724.png|80px]]<br>{{p|Decidueye}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span> | |||
| [[File:Masters286.png|80px]]<br>{{p|Breloom}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | |||
|- style="background:#{{gold color}}" | |||
| colspan=6 | | |||
|- style="background:#fff;" | |||
| rowspan=4 | [[File:VSHau Masters.png|80px]]<br>{{mas|Hau}} | |||
| A | |||
| [[File:Masters065.png|80px]]<br>{{p|Alakazam}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span> | |||
| [[File:Masters026A.png|80px]]<br>{{p|Raichu}}<br><small>{{rf|Alolan|Form}}</small><br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span> | |||
| [[File:Masters862.png|80px]]<br>{{p|Obstagoon}}<br><span style=font-size:80%>Weakness: [[File:BugIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | |||
|- style="background:#{{beauty color light}};" | |||
| B | |||
| [[File:Masters635.png|80px]]<br>{{p|Hydreigon}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span> | |||
| [[File:Masters715.png|80px]]<br>{{p|Noivern}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span> | |||
| [[File:Masters445.png|80px]]<br>{{p|Garchomp}}<br><span style=font-size:80%>Weakness: [[File:DragonIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | |||
|- style="background:#{{cool color light}};" | |||
| C | |||
| [[File:Masters407.png|80px]]<br>{{p|Roserade}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span> | |||
| [[File:Masters724.png|80px]]<br>{{p|Decidueye}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span> | |||
| [[File:Masters082.png|80px]]<br>{{p|Magneton}}<br><span style=font-size:80%>Weakness: [[File:FireIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | |||
|- style="background:#{{cute color light}};" | |||
| D | |||
| [[File:Masters468.png|80px]]<br>{{p|Togekiss}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span> | |||
| [[File:Masters730.png|80px]]<br>{{p|Primarina}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span> | |||
| [[File:Masters282.png|80px]]<br>{{p|Gardevoir}}<br><span style=font-size:80%>Weakness: [[File:PoisonIC Masters.png|15px]]</span> | |||
| 1000 coins<br>Champion Spirit ×5<br>5★ Power-Up Ticket ×8 | |||
|} | |||
==Missions== | |||
{| class="roundy" style="background:#{{orange color}}; border:3px solid #{{gold color light}}; text-align:center" | |||
! style="background:#{{gold color light}}; {{roundytl|5px}}" | Mission | |||
! style="background:#{{gold color light}}; {{roundytr|5px}}" | Reward | |||
|- style="background:#fff" | |||
| Complete the following ×1: Blue<br>in Champion Stadium: Kanto Challenge on Normal | |||
| [[File:Masters Medal Champ in the Making.png|100px]]<br>Champ in the Making | |||
|- style="background:#fff" | |||
| Enter 18 types of sync pairs into the Hall of Fame from the following:<br>Champion Stadium: Kanto Challenge on Hard Lv. 1 | |||
| [[File:Masters Medal Kanto MVP Lv 1.png|100px]]<br>Kanto MVP Lv. 1 | |||
|- style="background:#fff" | |||
| Enter 18 types of sync pairs into the Hall of Fame from the following:<br>Champion Stadium: Johto Challenge on Hard Lv. 1 | |||
| [[File:Masters Medal Johto MVP Lv 1.png|100px]]<br>Johto MVP Lv. 1 | |||
|- style="background:#fff" | |||
| Enter 18 types of sync pairs into the Hall of Fame from the following:<br>Champion Stadium: Unova Challenge on Hard Lv. 1 | |||
| [[File:Masters Medal Unova MVP Lv 1.png|100px]]<br>Unova MVP Lv. 1 | |||
|- style="background:#fff" | |||
| Enter 18 types of sync pairs into the Hall of Fame from the following:<br>Champion Stadium: Alola Challenge on Hard Lv. 1 | |||
| [[File:Masters Medal Alola MVP Lv 1.png|100px]]<br>Alola MVP Lv. 1 | |||
|} | |||
==Master Mode== | |||
===Parameters=== | |||
{| class="roundy" style="margin:auto; background:#{{orange color}}; border:3px solid #{{gold color}}; text-align:center" | |||
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" | Effect | |||
! style="background-color:#{{gold color light}}" | Points | |||
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" | Description | |||
|- style="background:#fff" | |||
| Physical Dmg. Reduction | |||
| 50 | |||
| At the start of battle, the opponents’ field of play gains permanent physical damage reduction. | |||
|- style="background:#fff" | |||
| Special Dmg. Reduction | |||
| 50 | |||
| At the start of battle, the opponents’ field of play gains permanent special damage reduction. | |||
|- style="background:#fff" | |||
| Max Sync Countdown -1 | |||
| 50 | |||
| The total number of moves opponents need to use before they can unleash a sync move is reduced by 1. | |||
|- style="background:#fff" | |||
| Attack & Sp. Atk ↑ 1 | |||
| 50 | |||
| Raises the Attack and Sp. Atk of all opposing sync pairs by 10%. | |||
|- style="background:#fff" | |||
| Defense & Sp. Def ↑ 1 | |||
| 50 | |||
| Raises the Defense and Sp. Def of all opposing sync pairs by 10%. | |||
|- style="background:#fff" | |||
| No Status Conditions | |||
| 50 | |||
| Opponents become immune to status conditions. | |||
|- style="background:#fff" | |||
| Strength ↑ 1 | |||
| 100 | |||
| Increases the strength of all opposing sync pairs by the equivalent of 10 level(s). | |||
|- style="background:#fff" | |||
| Sync Buff ↑ 5 | |||
| 100 | |||
| Increases the effectiveness of the stat boosts that all opponents receive after an opponent uses a sync move by 50%. | |||
|- style="background:#fff" | |||
| Attack & Sp. Atk ↑ 3 | |||
| 100 | |||
| Raises the Attack and Sp. Atk of all opposing sync pairs by 30%. | |||
|- style="background:#fff" | |||
| Defense & Sp. Def ↑ 3 | |||
| 100 | |||
| Raises the Defense and Sp. Def of all opposing sync pairs by 30%. | |||
|- style="background:#fff" | |||
| Max HP ↑ 2 | |||
| 100 | |||
| Raises the maximum HP of all opposing sync pairs by 20%. | |||
|- style="background:#fff" | |||
| No Stat Reduction | |||
| 100 | |||
| Opponents become immune to all stat-lowering effects. | |||
|- style="background:#fff" | |||
| Ally Healing ↓ 5 | |||
| 100 | |||
| Reduces the HP restored by allies’ healing moves by 50%. | |||
|- style="background:#fff" | |||
| Half Ally MP | |||
| 100 | |||
| Halves the MP of all allied sync pairs. | |||
|- style="background:#fff" | |||
| Power ↑ on Hit 1 | |||
| 100 | |||
| Every time an opponent's attack is successful, powers up that opponent's attacks by 10%. | |||
|- style="background:#fff" | |||
| Gradual Healing | |||
| 150 | |||
| At the start of battle, all opposing sync pairs begin to gradually heal themselves. | |||
|- style="background:#fff" | |||
| Critical-Hit Defense | |||
| 150 | |||
| At the start of battle, the opponents’ field of play gains permanent critical-hit defense. | |||
|- style="background:#fff" | |||
| Attack & Sp. Atk ↑ 5 | |||
| 150 | |||
| Raises the Attack and Sp. Atk of all opposing sync pairs by 50%. | |||
|- style="background:#fff" | |||
| Defense & Sp. Def ↑ 5 | |||
| 150 | |||
| Raises the Defense and Sp. Def of all opposing sync pairs by 50%. | |||
|- style="background:#fff" | |||
| Strength ↑ 2 | |||
| 200 | |||
| Increases the strength of all opposing sync pairs by the equivalent of 20 level(s). | |||
|- style="background:#fff" | |||
| Max Sync Countdown ↑ 2 | |||
| 200 | |||
| The total number of moves opponents need to use before they can unleash a sync move is reduced by 2. | |||
|- style="background:#fff" | |||
| Ally HP ↓ 5 | |||
| 200 | |||
| At the start of battle, reduces the HP of all allied sync pairs by 50% of their maximum HP. | |||
|- style="background:#fff" | |||
| Max HP ↑ 4 | |||
| 200 | |||
| Raises the maximum HP of all opposing sync pairs by 40%. | |||
|- style="background:#fff" | |||
| Power ↑ on Hit 2 | |||
| 200 | |||
| Every time an opponent's attack is successful, powers up that opponent's attacks by 20%. | |||
|- style="background:#fff" | |||
| Strength ↑ 3 | |||
| 300 | |||
| Increases the strength of all opposing sync pairs by the equivalent of 30 level(s). | |||
|- style="background:#fff" | |||
| Ally Move Gauge Max -2 | |||
| 300 | |||
| Reduces allied sync pairs’ move gauge maximum by 2. | |||
|- style="background:#fff" | |||
| Max HP ↑ 6 | |||
| 300 | |||
| Raises the maximum HP of all opposing sync pairs by 60%. | |||
|- style="background:#fff" | |||
| Strength ↑ 6 | |||
| 600 | |||
| Increases the strength of all opposing sync pairs by the equivalent of 60 level(s). | |||
|} | |||
===Rewards=== | |||
{| class="roundy" style="margin:auto; background:#{{orange color}}; border:3px solid #{{gold color}}; text-align:center" | |||
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" |Total Points | |||
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" | Item received | |||
|- style="background:#fff" | |||
| 600 | |||
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5 | |||
|- style="background:#fff" | |||
| 900 | |||
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5 | |||
|- style="background:#fff" | |||
| 1200 | |||
| [[File:Masters Strike Move Candy Coin.png|60px]][[File:Masters Tech Move Candy Coin.png|60px]][[File:Masters Support Move Candy Coin.png|60px]]<br>Move Candy Coin (Strike, Tech, or Support) | |||
|- style="background:#fff" | |||
| 1500 | |||
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5 | |||
|- style="background:#fff" | |||
| 1800 | |||
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5 | |||
|- style="background:#fff" | |||
| 2100 | |||
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5 | |||
|- style="background:#fff" | |||
| 2400 | |||
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5 | |||
|- style="background:#fff" | |||
| 2700 | |||
| [[File:Masters 5 Star Power-Up.png|60px]]<br>5★ Power-Up | |||
|- style="background:#fff" | |||
| 3000 | |||
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5 | |||
|- style="background:#fff" | |||
| 3300 | |||
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5 | |||
|- style="background:#fff" | |||
| 3600 | |||
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5 | |||
|- style="background:#fff" | |||
| 3900 | |||
| [[File:Masters 5 Star Power-Up Ticket.png|60px]]<br>5★ Power-Up Ticket ×5 | |||
|- style="background:#fff" | |||
| 4200 | |||
| [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×10 | |||
|- style="background:#fff" | |||
| 4500{{tt|*|As of August 9, 2021}} | |||
| [[File:Masters Battle Point.png|60px]]<br>Battle Points ×15 | |||
|- style="background:#fff" | |||
| 5000 | |||
| [[File:Masters Skill Sphere.png|60px]]<br>Skill Sphere ×100 | |||
|- style="background:#fff" | |||
| 5250{{tt|*|As of August 9, 2021}} | |||
| [[File:Masters Battle Point.png|60px]]<br>Battle Points ×5 | |||
|- style="background:#fff" | |||
| 5500 | |||
| [[File:Masters Skill Sphere.png|60px]]<br>Skill Sphere ×100 | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| 5750{{tt|*|As of August 9, 2021}} | | 5750{{tt|*|As of August 9, 2021}} | ||
| [[File:Masters Battle Point.png|60px]]<br>Battle Points ×5 | | [[File:Masters Battle Point.png|60px]]<br>Battle Points ×5 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 6000 | | 6000 | ||
| [[File:Co-op Sync Orb Masters.png|60px]]<br>Co-op Sync Orb ×2000 | | [[File:Co-op Sync Orb Masters.png|60px]]<br>Co-op Sync Orb ×2000 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 6250{{tt|*|As of August 9, 2021}} | | 6250{{tt|*|As of August 9, 2021}} | ||
| [[File:Masters Battle Point.png|60px]]<br>Battle Points ×5 | | [[File:Masters Battle Point.png|60px]]<br>Battle Points ×5 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 6500 | | 6500 | ||
| [[File:Masters Skill Sphere.png|60px]]<br>Skill Sphere ×100 | | [[File:Masters Skill Sphere.png|60px]]<br>Skill Sphere ×100 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 6750{{tt|*|As of August 9, 2021}} | | 6750{{tt|*|As of August 9, 2021}} | ||
| [[File:Masters Battle Point.png|60px]]<br>Battle Points ×5 | | [[File:Masters Battle Point.png|60px]]<br>Battle Points ×5 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 7000 | | 7000 | ||
| [[File:Masters Skill Sphere.png|60px]]<br>Skill Sphere ×100 | | [[File:Masters Skill Sphere.png|60px]]<br>Skill Sphere ×100 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 7250{{tt|*|As of August 9, 2021}} | | 7250{{tt|*|As of August 9, 2021}} | ||
| [[File:Masters Battle Point.png|60px]]<br>Battle Points ×5 | | [[File:Masters Battle Point.png|60px]]<br>Battle Points ×5 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 7500 | | 7500 | ||
| [[File:Co-op Sync Orb Masters.png|60px]]<br>Co-op Sync Orb ×2000 | | [[File:Co-op Sync Orb Masters.png|60px]]<br>Co-op Sync Orb ×2000 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 8000{{tt|*|As of December 6, 2021}} | | 8000{{tt|*|As of December 6, 2021}} | ||
| [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×10 | | [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×10 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 8500{{tt|*|As of December 6, 2021}} | | 8500{{tt|*|As of December 6, 2021}} | ||
| [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×5 | | [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×5 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 9000{{tt|*|As of December 6, 2021}} | | 9000{{tt|*|As of December 6, 2021}} | ||
| [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×5 | | [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×5 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 9500{{tt|*|As of December 6, 2021}} | | 9500{{tt|*|As of December 6, 2021}} | ||
| [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×5 | | [[File:Masters Champion Spirit.png|60px]]<br>Champion Spirit ×5 | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| 10000{{tt|*|As of December 6, 2021}} | | 10000{{tt|*|As of December 6, 2021}} | ||
| [[File:Masters Battle Point.png|60px]]<br>Battle Points ×10 | | [[File:Masters Battle Point.png|60px]]<br>Battle Points ×10 | ||
|} | |||
==Victory Road== | |||
{| class="roundy" style="margin:auto; background:#{{orange color}}; border:3px solid #{{gold color}}; text-align:center" | |||
! style="background-color:#{{gold color light}}; {{roundytl|5px}}" rowspan=2 | Name | |||
! style="background-color:#{{gold color light}}" rowspan=2 colspan=3 | Trainers | |||
! style="background-color:#{{gold color light}}" colspan=3 | Pokémon | |||
! style="background-color:#{{gold color light}}; {{roundytr|5px}}" rowspan=2 | First-time Rewards | |||
|- style="background-color:#{{grey color light}}" | |||
! Left | |||
! Middle | |||
! Right | |||
|- style="background:#fff;" | |||
| Challenge N | |||
| colspan=3 | [[File:VSN Masters.png|80px]]<br>{{mas|N}} | |||
| | |||
| [[File:Masters545.png|80px]]<br>{{p|Scolipede}}<br><span style=font-size:80%>Weakness: [[File:FlyingIC Masters.png|15px]] | |||
| | |||
| Gems ×300<br>5★ Scout Ticket ×5<br>4★ Level-Up Manual ×100<br>3★ Level-Up Manual ×300<br>Great Drink Pack ×900<br>Ultra Drink Pack ×460<br>Gym Leader Notes ×30 | |||
|- style="background:#fff;" | |||
| Challenge Lance | |||
| [[File:VSDiantha Masters.png|80px]]<br>{{mas|Diantha}} | |||
| [[File:VSLance Masters.png|80px]]<br>{{mas|Lance}} | |||
| [[File:VSIris Champion Masters.png|80px]]<br>{{mas|Iris}} | |||
| [[File:Masters699.png|80px]]<br>{{p|Aurorus}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span> | |||
| [[File:Masters160.png|80px]]<br>{{p|Feraligatr}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span> | |||
| [[File:Masters131.png|80px]]<br>{{p|Lapras}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]]</span> | |||
| Gems ×300<br>5★ Scout Ticket ×5<br>4★ Level-Up Manual ×100<br>3★ Level-Up Manual ×300<br>Ultra Drink Pack ×1500<br>Drink Pack + ×800<br>Gym Leader Notes ×70<br>Elite Four Notes ×20 | |||
|- style="background:#fff;" | |||
| Challenge Steven | |||
| colspan=3 | [[File:VSSteven Masters.png|80px]]<br>{{mas|Steven}} | |||
| | |||
| [[File:Masters142.png|80px]]<br>{{p|Aerodactyl}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]] | |||
| | |||
| Gems ×300<br>5★ Scout Ticket ×5<br>4★ Level-Up Manual ×100<br>3★ Level-Up Manual ×300<br>Drink Pack + ×1200<br>Great Drink Pack + ×600<br>Elite Four Notes ×50 | |||
|- style="background:#fff;" | |||
| Challenge Wallace | |||
| colspan=3 | [[File:VSWallace Masters.png|80px]]<br>{{mas|Wallace}} | |||
| | |||
| [[File:Masters350.png|80px]]<br>{{p|Milotic}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]] | |||
| | |||
| Gems ×300<br>5★ Scout Ticket ×5<br>4★ Level-Up Manual ×100<br>3★ Level-Up Manual ×300<br>Great Drink Pack + ×1600<br>Ultra Drink Pack + ×800 | |||
|- style="background:#fff;" | |||
| Critical Hits: Part 1 | |||
| colspan=3 rowspan=2 | [[File:VSLeon Masters.png|80px]]<br>{{mas|Leon}} | |||
| rowspan=2 | | |||
| rowspan=2 | [[File:Masters537.png|80px]]<br>{{p|Seismitoad}}<br><span style=font-size:80%>Weakness: [[File:GrassIC Masters.png|15px]] | |||
| rowspan=2 | | |||
| Gems ×100 | |||
|- style="background:#fff;" | |||
| Challenge Leon | |||
| Gems ×300<br>5★ Scout Ticket ×5<br>4★ Level-Up Manual ×100<br>3★ Level-Up Manual ×300<br>Ultra Drink Pack + ×1600<br>Drink Pack ++ ×800 | |||
|- style="background:#fff;" | |||
| Challenge Cynthia | |||
| colspan=3 | [[File:VSCynthia Masters.png|80px]]<br>{{mas|Cynthia}} | |||
| | |||
| [[File:Masters448.png|80px]]<br>{{p|Lucario}}<br><span style=font-size:80%>Weakness: [[File:GroundIC Masters.png|15px]] | |||
| | |||
| Gems ×300<br>5★ Scout Ticket ×5 | |||
|- style="background:#fff;" | |||
| Challenge Red | |||
| [[File:VSLeaf Sygna Masters.png|80px]]<br>{{mas|Leaf}} | |||
| [[File:VSRed Sygna Masters.png|80px]]<br>{{mas|Red}} | |||
| [[File:VSBlue Sygna Masters.png|80px]]<br>{{mas|Blue}} | |||
| [[File:Masters003.png|80px]]<br>{{p|Venusaur}}<br><span style=font-size:80%>Weakness: [[File:PsychicIC Masters.png|15px]]</span> | |||
| [[File:Masters006.png|80px]]<br>{{TP|Red|Charizard}}<br><span style=font-size:80%>Weakness: [[File:RockIC Masters.png|15px]]</span> | |||
| [[File:Masters009.png|80px]]<br>{{p|Blastoise}}<br><span style=font-size:80%>Weakness: [[File:ElectricIC Masters.png|15px]]</span> | |||
| Gems ×300 | |||
|} | |} | ||
==In other languages== | ==In other languages== | ||
{{langtable | {{langtable|color={{orange color}}|bordercolor={{gold color}} | ||
|color={{ | |zh_yue=冠軍對戰 ''{{tt|Gungwān Deuijin|Champion Battle}}'' | ||
|zh_cmn=冠軍對戰 | |zh_cmn=冠軍對戰 ''{{tt|Guànjūn Duìzhàn|Champion Battle}}'' | ||
|fr=Combat de Maître | |fr=Combat de Maître | ||
|de=Champkampf | |de=Champkampf | ||
| | |it=Lotta dei Campioni | ||
| | |ko=챔피언배틀 ''Champion Battle'' | ||
|es=Combates de Campeones | |es=Combates de Campeones | ||
}} | }} | ||
{{-}} | {{-}} | ||
{{Project Sidegames notice}} | {{Project Sidegames notice}} |
Revision as of 06:17, 23 May 2022
The Champion Stadium (Japanese: チャンピオンバトル Champion Battle) is a special battle area in Pokémon Masters EX. Introduced on August 28, 2020, shortly after the release of Version 2.0.0, it features battles against the Elite Four of a region, followed by the corresponding Pokémon Champion. The Champion can only be challenged after all members of the Elite Four are defeated.
The Hard difficulty level is unlocked after completing the Normal difficulty. The battles include special parameters that can affect both allies and opponents; these parameters change after each victory, and they are randomly selected each week. The battle against the Champion includes one set parameter and one that is selected from the parameters used in the Elite Four battles. Additionally, sync pairs used to defeat an Elite Four member cannot be used in later battles during a challenge The challenge can only be attempted on Hard difficulty or higher once for one region each week, until the full medal for that region is completed, in which players gain access to the Reset feature. The Pokémon used by the opponents and their weaknesses can change week to week.
Players can obtain Champion Spirits and 5★ Power-Up Tickets from completing battles. Medals can also be earned for each difficulty level above Normal and each region by achieving Hall of Fame status with all sync pair types.
Master Mode was introduced to Champion Stadium on December 28, 2020, along with the Johto Challenge. Once all 18 sync pair types have been entered into the Hall of Fame for a region, players can replay the challenge after completing it for the week, and various options become available to give the advantage to opponents. Players earn points for completing battles, based on the selected options, and they earn rewards for reaching point total thresholds. On December 6, 2021, the maximum number of points per battle was increased from 7500 to 10000, with new rewards added.
Victory Road was introduced to Champion Stadium on February 24, 2022. It acts as a guide for taking on difficult battles, such as the Hard difficulty battles in Champion Stadium, including story areas and battles using preset teams, with useful tips for completing the challenges. Players receive various rewards for completing Victory Road, including a One-Time-Only 5★-Select Scout Ticket that lets players choose Sygna Suit Red and Charizard, Sygna Suit Leaf and Venusaur, or Sygna Suit Blue and Blastoise.
Kanto Challenge
The Kanto Challenge was the first Champion Stadium challenge, available starting from August 28, 2020 to December 28, 2020. The second run was available from February 1, 2021 to March 1, 2021. The third run available from May 3 to 31, 2021.
Normal
Name | Trainer | Pokémon | First-Time Rewards | Completion Rewards | ||
---|---|---|---|---|---|---|
Left | Middle | Right | ||||
Lorelei | Lorelei |
Seismitoad Weakness: |
Lapras Weakness: |
Phanpy Weakness: |
Gems ×30 Champion Spirit ×10 |
500 coins |
Bruno | Bruno |
File:Masters307.png Meditite Weakness: |
Machamp Weakness: |
Bewear Weakness: |
Gems ×30 Champion Spirit ×10 |
500 coins |
Agatha | Agatha |
Litwick Weakness: |
Gengar Weakness: |
Haunter Weakness: |
Gems ×30 Champion Spirit ×10 |
500 coins |
Lance | Lance |
Salamence Weakness: |
Dragonite Weakness: |
Axew Weakness: |
Gems ×30 Champion Spirit ×10 |
500 coins |
Blue | Blue |
Golbat Weakness: |
Pidgeot Weakness: |
Crobat Weakness: |
Gems ×30 Champion Spirit ×10 |
500 coins |
Hard Lv. 1
Parameters
Round | Parameter | Description | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
Trainer teams
Dates | Trainers | ||||
---|---|---|---|---|---|
Lorelei | Bruno | Agatha | Lance | Blue | |
August 28 to September 6, 2020 | A | A | A | A | A |
September 7 to 13, 2020 | B | B | B | B | B |
September 14 to 20, 2020 | A | B | A | B | A |
September 21 to 27, 2020 | B | A | B | A | B |
September 28 to October 4, 2020 | B | B | A | B | A |
October 5 to 11, 2020 | B | A | B | C | C |
October 12 to 18, 2020 | A | C | C | B | D |
October 19 to 25, 2020 | B | D | A | A | B |
October 26 to November 1, 2020 | C | B | B | C | A |
November 2 to 8, 2020 | A | D | C | A | B |
November 9 to 15, 2020 | B | C | A | C | D |
November 16 to 22, 2020 | C | B | B | A | C |
November 23 to 29, 2020 | A | D | A | B | A |
November 30 to December 6, 2020 | B | B | C | B | D |
December 7 to 13, 2020 | A | D | B | A | B |
December 14 to 20, 2020 | C | C | A | C | A |
December 21 to 27, 2020 | B | A | C | A | C |
February 1 to 8, 2021 | B | B | A | C | D |
February 8 to 15, 2021 | A | D | C | B | B |
February 15 to 22, 2021 | B | C | B | C | A |
February 22 to March 1, 2021 | C | A | C | A | C |
May 3 to 10, 2021 | B | B | A | B | B |
May 10 to 17, 2021 | A | C | C | C | C |
May 17 to 24, 2021 | C | A | B | B | D |
May 24 to 31, 2021 | B | D | A | A | A |
August 9 to 16, 2021 | A | C | C | A | B |
August 16 to 23, 2021 | B | D | A | B | A |
August 23 to 30, 2021 | C | A | B | C | C |
August 30 to September 6, 2021 | A | B | A | A | D |
December 6 to 13, 2021 | A | B | A | B | A |
December 13 to 20, 2021 | B | D | C | A | B |
December 20 to 27, 2021 | C | C | B | C | C |
December 27, 2021 to January 3, 2022 | B | A | A | A | D |
April 4 to 11, 2022 | B | D | A | C | B |
April 11 to 18, 2022 | A | C | B | B | D |
April 18 to 25, 2022 | B | A | A | A | C |
April 25 to May 2, 2022 | C | B | C | C | A |
Trainer | Team | Pokémon | Completion Rewards | ||
---|---|---|---|---|---|
Left | Middle | Right | |||
Lorelei |
A | Walrein Weakness: |
Lapras Weakness: |
Aurorus Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 |
B | Delibird Weakness: |
Dewgong Weakness: |
Pelipper Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
C | Umbreon Weakness: |
Lapras Weakness: |
Liepard Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
Bruno |
A | Tyranitar Weakness: |
Onix Weakness: |
Graveler Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 |
B | Conkeldurr Weakness: |
Machamp Weakness: |
Hariyama Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
C | Pinsir Weakness: |
Machamp Weakness: |
Ariados Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
D | Arcanine Weakness: |
Onix Weakness: |
Rapidash Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
Agatha |
A | Mismagius Weakness: |
Gengar Weakness: |
Dusknoir Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 |
B | File:Masters178.png Xatu Weakness: |
Golbat Weakness: |
Drifblim Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
C | Lunatone Weakness: |
Gengar Weakness: |
Solrock Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
Lance |
A | Flygon Weakness: |
Dragonite Weakness: |
Altaria Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 |
B | Gigalith Weakness: |
Aerodactyl Weakness: |
Golem Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
C | Krookodile Weakness: |
Dragonite Weakness: |
Tyranitar Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
Blue |
A | Pinsir Weakness: |
Exeggutor Weakness: |
Victreebel Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 |
B | Scyther Weakness: |
Pidgeot Weakness: |
Staraptor Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
C | Meowstic Weakness: |
Alakazam Weakness: |
Grumpig Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
D | Sylveon Weakness: |
Exeggutor Weakness: |
Carnivine Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 |
Johto Challenge
The Johto Challenge was made available from December 28, 2020, to February 1, 2021. The Johto Challenge does not come in Normal difficulty, however the Kanto Challenge Normal mode is still accessible through the menu.
The second run of this challenge was available from March 1, 2021, to April 5, 2021. The third run available from May 31 to July 5, 2021.
Parameters
Round | Parameter | Description | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Trainer teams
Dates | Trainers | ||||
---|---|---|---|---|---|
Will | Koga | Bruno | Karen | Lance | |
December 28, 2020 to January 3, 2021 | A | A | A | A | A |
January 4 to 10, 2021 | B | B | B | B | B |
January 11 to 17, 2021 | C | C | C | C | C |
January 18 to 24, 2021 | A | D | A | A | D |
January 25 to 31, 2021 | B | A | C | B | B |
March 1 to 8, 2021 | B | C | C | B | A |
March 8 to 15, 2021 | C | A | A | A | C |
March 15 to 22, 2021 | A | D | B | C | B |
March 22 to 29, 2021 | C | B | A | B | B |
March 29 to April 5, 2021 | A | A | B | A | D |
May 31 to June 7, 2021 | A | D | B | A | D |
June 7 to 14, 2021 | C | A | A | C | C |
June 14 to 21, 2021 | A | C | B | B | D |
June 21 to 28, 2021 | B | A | C | A | A |
June 28 to July 5, 2021 | C | B | A | B | B |
September 6 to 13, 2021 | A | C | C | B | D |
September 13 to 20, 2021 | B | B | B | A | C |
September 20 to 27, 2021 | C | A | A | C | B |
September 27 to October 4, 2021 | A | C | B | B | A |
October 4 to 11, 2021 | C | D | C | A | D |
January 3 to 10, 2022 | A | D | A | B | A |
January 10 to 17, 2022 | B | C | B | A | D |
January 17 to 24, 2022 | C | B | C | C | B |
January 24 to 31, 2022 | A | C | A | B | A |
January 31 to February 7, 2022 | B | A | B | A | C |
Trainer | Team | Pokémon | Completion Rewards | ||
---|---|---|---|---|---|
Left | Middle | Right | |||
Will |
A | Alakazam Weakness: |
File:Masters178.png Xatu Weakness: |
Gengar Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 |
B | Drifblim Weakness: |
Jynx Weakness: |
Frillish Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
C | Ribombee Weakness: |
Exeggutor Weakness: |
Tsareena Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
Koga |
A | Dragalge Weakness: |
Crobat Weakness: |
Sigilyph Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 |
B | Pinsir Weakness: |
Venomoth Weakness: |
Conkeldurr Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
C | Scyther Weakness: |
Ariados Weakness: |
Beedrill Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
D | Nidoqueen Weakness: |
Muk Weakness: |
Electrode Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
Bruno |
A | Conkeldurr Weakness: |
Machamp Weakness: |
Hariyama Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 |
B | File:Masters308.png Medicham Weakness: |
Hitmonchan Weakness: |
Conkeldurr Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
C | Donphan Weakness: |
Onix Weakness: |
Gigalith Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
Karen |
A | Persian Weakness: |
Houndoom Weakness: |
Mightyena Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 |
B | Reuniclus Weakness: |
Umbreon Weakness: |
Sharpedo Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
C | Salamence Weakness: |
Honchkrow Weakness: |
Pidgeot Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
Lance |
A | Lapras Weakness: |
Gyarados Weakness: |
Walrein Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 |
B | Dragalge Weakness: |
Dragonite Weakness: |
Kingdra Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
C | Glalie Weakness: |
Aerodactyl Weakness: |
Tyranitar Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
D | Houndoom Weakness: |
Charizard Weakness: |
Arcanine Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 |
Sinnoh Challenge
The Sinnoh Challenge was made available from May 2 to June 5, 2022. The Sinnoh Challenge does not come in Normal difficulty, however the Kanto Challenge Normal mode is still accessible through the menu.
Parameters
Round | Parameter | Description | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Trainer teams
Dates | Trainers | ||||||
---|---|---|---|---|---|---|---|
Aaron | Bertha | Flint | Lucian | Cynthia | |||
May 2 to 9, 2022 | A | A | A | A | A | ||
May 9 to 16, 2022 | B | B | B | B | B | ||
May 16 to 23, 2022 | C | C | C | C | C | ||
May 23 to 30, 2022 | A | A | A | D | D |
Trainer | Team | Pokémon | Completion Rewards | ||
---|---|---|---|---|---|
Left | Middle | Right | |||
Aaron |
A | Pinsir Weakness: |
Heracross Weakness: |
Scyther Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 |
B | Golisopod Weakness: |
Vespiquen Weakness: |
Masquerain Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
C | Salazzle Weakness: |
Drapion Weakness: |
Arbok Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
Bertha |
A | Aurorus Weakness: |
Rhyperior Weakness: |
Tyranitar Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 |
B | Krookodile Weakness: |
Nidoking Weakness: |
Nidoqueen Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
C | Marowak Weakness: |
Hippowdon Weakness: |
Sandslash Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
Flint |
A | Torkoal Weakness: |
Arcanine Weakness: |
Houndoom Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 |
B | Blaziken Weakness: |
Infernape Weakness: |
Emboar Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
C | Ninetales Weakness: |
Magmortar Weakness: |
Rapidash Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
Lucian |
A | Jynx Weakness: |
Slowbro Weakness: |
Starmie Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 |
B | Exeggutor Weakness: |
Gallade Weakness: |
File:Masters308.png Medicham Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
C | Reuniclus Weakness: |
Girafarig Weakness: |
Alakazam Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
D | Sigilyph Weakness: |
Bronzong Weakness: |
Metagross Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
Cynthia |
A | Absol Weakness: |
Spiritomb Weakness: |
Umbreon Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 |
B | Stoutland Weakness: |
Porygon-Z Weakness: |
Snorlax Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
C | Clefable Weakness: |
Togekiss Weakness: |
Gardevoir Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
D | Flygon Weakness: |
File:Masters445.png Garchomp Weakness: |
Flygon Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 |
Unova Challenge
The Unova Challenge was made available from April 5 to May 3, 2021. The Unova Challenge does not come in Normal difficulty, however the Kanto Challenge Normal mode is still accessible through the menu.
The second run of this challenge available from July 5, 2021, to August 9, 2021.
Unlike the other Challenges, the Champion battle of the Unova Challenge would switch between Alder and Iris.
Parameters
Round | Parameter | Description | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Trainer teams
Dates | Trainers | ||||||
---|---|---|---|---|---|---|---|
Grimsley | Marshal | Shauntal | Caitlin | Alder | Iris | ||
April 5 to 12, 2021 | A | A | A | A | A | ||
April 12 to 19, 2021 | B | B | B | B | A | ||
April 19 to 26, 2021 | C | C | B | C | B | ||
April 26 to May 3, 2021 | D | D | C | B | A | ||
July 5 to 12, 2021 | A | B | C | B | A | ||
July 12 to 19, 2021 | B | D | C | C | B | ||
July 19 to 26, 2021 | D | A | B | B | A | ||
July 26 to August 2, 2021 | C | A | A | A | B | ||
August 2 to 9, 2021 | A | C | B | C | A | ||
November 8 to 15, 2021 | B | A | C | B | B | ||
November 15 to 22, 2021 | D | B | B | C | A | ||
November 22 to 29, 2021 | A | D | A | B | B | ||
November 29 to December 6, 2021 | C | C | B | A | A | ||
March 7 to 14, 2022 | B | D | C | B | A | ||
March 14 to 21, 2022 | D | C | A | C | B | ||
March 21 to 28, 2022 | A | A | B | B | A | ||
March 28 to April 4, 2022 | C | B | C | A | A |
Trainer | Team | Pokémon | Completion Rewards | ||
---|---|---|---|---|---|
Left | Middle | Right | |||
Grimsley |
A | Sneasel Weakness: |
Tyranitar Weakness: |
Gigalith Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 |
B | Krookodile Weakness: |
Sharpedo Weakness: |
Tyranitar Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
C | Persian Alolan Weakness: |
Liepard Weakness: |
Umbreon Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
D | Magneton Weakness: |
Bisharp Weakness: |
Lucario Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
Marshal |
A | Machoke Weakness: |
Throh Weakness: |
Hariyama Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 |
B | Tsareena Weakness: |
Breloom Weakness: |
Carnivine Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
C | Primeape Weakness: |
Conkeldurr Weakness: |
Hariyama Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
D | Machoke Weakness: |
Sawk Weakness: |
File:Masters308.png Medicham Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
Shauntal |
A | Palossand Weakness: |
Drifblim Weakness: |
Palossand Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 |
B | Palossand Weakness: |
Chandelure Weakness: |
Palossand Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
C | Gengar Weakness: |
Chandelure Weakness: |
Gengar Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
Caitlin |
A | Jynx Weakness: |
Reuniclus Weakness: |
Alakazam Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 |
B | Frillish Weakness: |
Sigilyph Weakness: |
File:Masters178.png Xatu Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
C | Grumpig Weakness: |
Musharna Weakness: |
Mismagius Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
Alder |
A | Dragonite Weakness: |
Volcarona Weakness: |
Altaria Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 |
Iris |
A | Kommo-o Weakness: |
Haxorus Weakness: |
Altaria Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 |
B | Houndoom Weakness: |
Hydreigon Weakness: |
Tyranitar Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 |
Alola Challenge
The Alola Challenge was made available from October 11 to November 7, 2021. The Alola Challenge does not come in Normal difficulty, however the Kanto Challenge Normal mode is still accessible through the menu.
Similar to Unova, the Champion battle of the Alola Challenge would switch between Kukui and Hau. As well as this, Hala and Molayne will switch between who is battled depending on the week.
Parameters
Round | Parameter | Description | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Trainer teams
Dates | Trainers | ||||||
---|---|---|---|---|---|---|---|
Hala | Molayne | Olivia | Acerola | Kahili | Kukui | Hau | |
October 11 to 18, 2021 | A | A | A | A | A | ||
October 18 to 25, 2021 | A | B | B | B | A | ||
October 25 to November 1, 2021 | B | C | C | C | B | ||
November 1 to 8, 2021 | B | B | B | A | B | ||
February 7 to 14, 2022 | A | C | A | A | A | ||
February 14 to 21, 2022 | A | B | C | B | D | ||
February 21 to 28, 2022 | C | A | B | C | C | ||
February 28 to March 7, 2022 | C | C | C | B | C |
Trainer | Team | Pokémon | Completion Rewards | ||
---|---|---|---|---|---|
Left | Middle | Right | |||
Hala |
A | Primeape Weakness: |
Crabominable Weakness: |
Gallade Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 |
B | Machamp Weakness: |
Primeape Weakness: |
Hariyama Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
C | Lucario Weakness: |
Bewear Weakness: |
Lopunny Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
Molayne |
A | Sandslash Alolan Weakness: |
Metagross Weakness: |
Lucario Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 |
B | Togedemaru Weakness: |
Bisharp Weakness: |
Magneton Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
C | File:Masters208.png Steelix Weakness: |
Dugtrio Alolan Weakness: |
Sandslash Alolan Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
Olivia |
A | Probopass Weakness: |
Golem Alolan Weakness: |
Rampardos Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 |
B | Onix Weakness: |
Probopass Weakness: |
Kabutops Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
C | Gigalith Weakness: |
Lycanroc Weakness: |
Golem Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
Acerola |
A | Frillish Weakness: |
Drifblim Weakness: |
Frillish Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 |
B | Chandelure Weakness: |
Palossand Weakness: |
Mimikyu Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
C | Gengar Weakness: |
Palossand Weakness: |
Mismagius Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
Kahili |
A | Aerodactyl Weakness: |
Toucannon Weakness: |
Togekiss Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 |
B | Golbat Weakness: |
Crobat Weakness: |
Golbat Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
C | Delibird Weakness: |
Braviary Weakness: |
Salamence Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
Kukui |
A | Aurorus Weakness: |
Lycanroc Weakness: |
Carracosta Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 |
B | Ninetales Weakness: |
Incineroar Weakness: |
Tyranitar Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
C | Scyther Weakness: |
Decidueye Weakness: |
Breloom Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
Hau |
A | Alakazam Weakness: |
Raichu Alolan Weakness: |
Obstagoon Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 |
B | Hydreigon Weakness: |
Noivern Weakness: |
File:Masters445.png Garchomp Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
C | Roserade Weakness: |
Decidueye Weakness: |
Magneton Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 | |
D | Togekiss Weakness: |
Primarina Weakness: |
Gardevoir Weakness: |
1000 coins Champion Spirit ×5 5★ Power-Up Ticket ×8 |
Missions
Master Mode
Parameters
Effect | Points | Description |
---|---|---|
Physical Dmg. Reduction | 50 | At the start of battle, the opponents’ field of play gains permanent physical damage reduction. |
Special Dmg. Reduction | 50 | At the start of battle, the opponents’ field of play gains permanent special damage reduction. |
Max Sync Countdown -1 | 50 | The total number of moves opponents need to use before they can unleash a sync move is reduced by 1. |
Attack & Sp. Atk ↑ 1 | 50 | Raises the Attack and Sp. Atk of all opposing sync pairs by 10%. |
Defense & Sp. Def ↑ 1 | 50 | Raises the Defense and Sp. Def of all opposing sync pairs by 10%. |
No Status Conditions | 50 | Opponents become immune to status conditions. |
Strength ↑ 1 | 100 | Increases the strength of all opposing sync pairs by the equivalent of 10 level(s). |
Sync Buff ↑ 5 | 100 | Increases the effectiveness of the stat boosts that all opponents receive after an opponent uses a sync move by 50%. |
Attack & Sp. Atk ↑ 3 | 100 | Raises the Attack and Sp. Atk of all opposing sync pairs by 30%. |
Defense & Sp. Def ↑ 3 | 100 | Raises the Defense and Sp. Def of all opposing sync pairs by 30%. |
Max HP ↑ 2 | 100 | Raises the maximum HP of all opposing sync pairs by 20%. |
No Stat Reduction | 100 | Opponents become immune to all stat-lowering effects. |
Ally Healing ↓ 5 | 100 | Reduces the HP restored by allies’ healing moves by 50%. |
Half Ally MP | 100 | Halves the MP of all allied sync pairs. |
Power ↑ on Hit 1 | 100 | Every time an opponent's attack is successful, powers up that opponent's attacks by 10%. |
Gradual Healing | 150 | At the start of battle, all opposing sync pairs begin to gradually heal themselves. |
Critical-Hit Defense | 150 | At the start of battle, the opponents’ field of play gains permanent critical-hit defense. |
Attack & Sp. Atk ↑ 5 | 150 | Raises the Attack and Sp. Atk of all opposing sync pairs by 50%. |
Defense & Sp. Def ↑ 5 | 150 | Raises the Defense and Sp. Def of all opposing sync pairs by 50%. |
Strength ↑ 2 | 200 | Increases the strength of all opposing sync pairs by the equivalent of 20 level(s). |
Max Sync Countdown ↑ 2 | 200 | The total number of moves opponents need to use before they can unleash a sync move is reduced by 2. |
Ally HP ↓ 5 | 200 | At the start of battle, reduces the HP of all allied sync pairs by 50% of their maximum HP. |
Max HP ↑ 4 | 200 | Raises the maximum HP of all opposing sync pairs by 40%. |
Power ↑ on Hit 2 | 200 | Every time an opponent's attack is successful, powers up that opponent's attacks by 20%. |
Strength ↑ 3 | 300 | Increases the strength of all opposing sync pairs by the equivalent of 30 level(s). |
Ally Move Gauge Max -2 | 300 | Reduces allied sync pairs’ move gauge maximum by 2. |
Max HP ↑ 6 | 300 | Raises the maximum HP of all opposing sync pairs by 60%. |
Strength ↑ 6 | 600 | Increases the strength of all opposing sync pairs by the equivalent of 60 level(s). |
Rewards
Total Points | Item received |
---|---|
600 | 5★ Power-Up Ticket ×5 |
900 | 5★ Power-Up Ticket ×5 |
1200 | Move Candy Coin (Strike, Tech, or Support) |
1500 | 5★ Power-Up Ticket ×5 |
1800 | 5★ Power-Up Ticket ×5 |
2100 | 5★ Power-Up Ticket ×5 |
2400 | 5★ Power-Up Ticket ×5 |
2700 | 5★ Power-Up |
3000 | 5★ Power-Up Ticket ×5 |
3300 | 5★ Power-Up Ticket ×5 |
3600 | 5★ Power-Up Ticket ×5 |
3900 | 5★ Power-Up Ticket ×5 |
4200 | Champion Spirit ×10 |
4500* | Battle Points ×15 |
5000 | Skill Sphere ×100 |
5250* | Battle Points ×5 |
5500 | Skill Sphere ×100 |
5750* | Battle Points ×5 |
6000 | File:Co-op Sync Orb Masters.png Co-op Sync Orb ×2000 |
6250* | Battle Points ×5 |
6500 | Skill Sphere ×100 |
6750* | Battle Points ×5 |
7000 | Skill Sphere ×100 |
7250* | Battle Points ×5 |
7500 | File:Co-op Sync Orb Masters.png Co-op Sync Orb ×2000 |
8000* | Champion Spirit ×10 |
8500* | Champion Spirit ×5 |
9000* | Champion Spirit ×5 |
9500* | Champion Spirit ×5 |
10000* | Battle Points ×10 |
Victory Road
Name | Trainers | Pokémon | First-time Rewards | ||||
---|---|---|---|---|---|---|---|
Left | Middle | Right | |||||
Challenge N | N |
Scolipede Weakness: |
Gems ×300 5★ Scout Ticket ×5 4★ Level-Up Manual ×100 3★ Level-Up Manual ×300 Great Drink Pack ×900 Ultra Drink Pack ×460 Gym Leader Notes ×30 | ||||
Challenge Lance | Diantha |
Lance |
Iris |
Aurorus Weakness: |
Feraligatr Weakness: |
Lapras Weakness: |
Gems ×300 5★ Scout Ticket ×5 4★ Level-Up Manual ×100 3★ Level-Up Manual ×300 Ultra Drink Pack ×1500 Drink Pack + ×800 Gym Leader Notes ×70 Elite Four Notes ×20 |
Challenge Steven | Steven |
Aerodactyl Weakness: |
Gems ×300 5★ Scout Ticket ×5 4★ Level-Up Manual ×100 3★ Level-Up Manual ×300 Drink Pack + ×1200 Great Drink Pack + ×600 Elite Four Notes ×50 | ||||
Challenge Wallace | Wallace |
File:Masters350.png Milotic Weakness: |
Gems ×300 5★ Scout Ticket ×5 4★ Level-Up Manual ×100 3★ Level-Up Manual ×300 Great Drink Pack + ×1600 Ultra Drink Pack + ×800 | ||||
Critical Hits: Part 1 | Leon |
Seismitoad Weakness: |
Gems ×100 | ||||
Challenge Leon | Gems ×300 5★ Scout Ticket ×5 4★ Level-Up Manual ×100 3★ Level-Up Manual ×300 Ultra Drink Pack + ×1600 Drink Pack ++ ×800 | ||||||
Challenge Cynthia | Cynthia |
Lucario Weakness: |
Gems ×300 5★ Scout Ticket ×5 | ||||
Challenge Red | Leaf |
Red |
Blue |
Venusaur Weakness: |
Charizard Weakness: |
Blastoise Weakness: |
Gems ×300 |
In other languages
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This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames. |