Appendix:Gold and Silver walkthrough/Section 7

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This is the Bulbapedia walkthrough for Pokémon Gold and Silver. This walkthrough follows the original Game Boy Color version, not Pokémon HeartGold and SoulSilver.
The guide for those can be found here.


Route 35

The guard in the guardhouse has a favor to ask. Take his Spearow and its piece of mail to the man by the pond on Route 31, and the man will reward you with TM50 (Nightmare). Return here and speak to the guard again, and he will give you an HP Up.

Route 35 is a small path leading from Goldenrod to the National Park. Trainers with a Pokémon that can cut down the tree blocking the narrow trail and bypass the park altogether on their way to Ecruteak City. Don't forget to grab TM04 (Rollout) behind the fence!


The National Park

File:NationalPark.png
National Park



The National Park, slightly similar to the Safari Zone in Kanto, is a haven for Bug- and Grass-types. However, the park is much smaller and has less of a variety of rare Pokémon. Trainers visiting on Tuesday, Thursday or Saturday may participate in the Bug-Catching Contest.

Entering from the south, walk east and speak to the woman on a bench with her Persian. She will give you a Quick Claw, a held item that allows slower Pokémon to sometimes attack first. Near the eastern entrance is a break in the fence; walk to the right for a Parlyz Heal, and go left around the main area of the park to find TM28 (Dig) near the south entrance. Backtrack to the hole in the fence and leave through the east exit to Route 36.



Bug-Catching Contest

The contest is free to enter, and the objective is to catch the one best Bug-type Pokémon you can find. Trainers are given 20 Park Balls and allowed to use a single Pokémon from their party. The rest of a Trainer's party Pokémon are held temporarily until the competition is over. Any Pokémon caught during the contest will be recorded by the Pokédex, though only one can be kept to be judged. The Bug-type that was judged may be kept after the competition.


Route 36

Leaving from the National Park guardhouse, check the Berry tree nearby for an Ice Berry. Battle past the two Trainers and you will come to a T-intersection, with the weird tree blocking the narrow trail. Try watering it with the Squirtbottle and it will attack! It turns out to be a Sudowoodo, a Pokémon that has more in common with a rock than a tree. After battling the Sudowoodo, head to the right and talk to the man nearby. That "wretched tree" wasn't very popular, and for clearing it out, he gives you TM08 (Rock Smash).
Now head northwest to Route 37.


Later...

Return here on a Thursday, and Arthur will be standing near the Rock Smash guy. He hands out a Hard Stone to Trainers, an item that strengthens Template:Type2 moves.


Route 37

Route 37 is the smallest route in all of Johto, but that doesn't mean that there's nothing of interest here!
Besides a few Trainers, this route is also home to a group of Apricorn trees. The secluded grove produces Red, Blu, and Blk Apricorns, which Kurt can use to create a Level Ball, Lure Ball, and Heavy Ball.
Continue north to Ecruteak City.


Later...

Stop back here on a Sunday, and Sunny will give you a Magnet, which powers-up Electric moves.


Intro | Part 1 | Part 2 | Part 3 | Part 4 | Part 5 | Part 6 | Part 7 | Part 8 | Part 9 | Part 10 | Part 11 | Part 12 | Part 13 | Part 14 | Part 15


Project Walkthroughs logo.png This article is part of Project Walkthroughs, a Bulbapedia project that aims to write comprehensive step-by-step guides on each Pokémon game.