Route 36 is a densely wooded road that runs to the west from Violet City. A wiggly tree blocks the path to the west. To its south is access to the mysterious Ruins of Alph.
Only on Thursday, Arthur can be found on Route 36. Talk to him to obtain the held item Hard Stone!
Arthur is just one of seven siblings we can find around the region on specific days of the week to get held items; now that you've defeated Falkner, you can also talk to Tuscany near the center of Route 29 to obtain a Pink Bow.
Trainers with a telephone symbol by their names will give their Pokégear number to the player, and may call or be called for a rematch with higher-level Pokémon.
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
The grounds where the Ruins of Alph are located can be reached from Route 32 to the east and Route 36 to the north. There are four interior chambers. Each chamber holds a puzzle in which tiles must be arranged to show the image of a specific Pokémon species. Completing each puzzle causes a series of Unown forms to begin appearing in the large hall beneath the complex. The mysterious Pokémon species appears in many different forms that all resemble letters of the alphabet.
Unown's encounter rate is divided among all unlocked forms. Once all forms have been unlocked, most will have an encounter rate of 3.9%. Due to the method used to determine its form, Unown Z will always be slightly less common than the others, at 2.3%.
Trainers with a telephone symbol by their names will give their Pokégear number to the player, and may call or be called for a rematch with higher-level Pokémon.
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
The north chamber is the only one accessible at first. A bit of text beside the puzzle hints at the Pokémon's identity. Move the tiles to their proper place to reveal the Pokémon's image and complete the puzzle. Doing so causes the floor to fall away, dropping you into the underground hall where the first eleven forms of Unown have awakened.
Catch at least three different forms, and a Scientist investigating the ruins will approach you upon exiting the hall. He leads you to a nearby research facility and upgrades your Pokédex with its Unown Mode, allowing it to record the limited data available on each of the Unown forms.
Puzzle
Hint
Pokémon
Unown Forms Unlocked
#1 (North)
A Pokémon that hid on the sea floor. Eyes on its back scanned the area.
The southeast chamber can be accessed after obtaining HM03 (Surf). Move the tiles to reveal an image of Aerodactyl, and the floor falls away. Completing this puzzle causes five more Unown forms to appear in the underground hall.
West chamber
The western chamber can only be accessed through Union Cave, after obtaining HM03 (Surf). Move the tiles to reveal an image of Ho-Oh, and the floor falls away. Completing this puzzle causes three more Unown forms to appear.
Southwest chamber
The southwest chamber can only be accessed through Union Cave, after obtaining HM03 (Surf) and HM04 (Strength). Move the tiles to reveal an image of Omanyte, and the floor falls away. Completing this puzzle causes the final seven Unown forms to appear.
Quick! It's Qwilfish!
Halfway through the route, there is a pier with three Fishermen. Once you defeat Fisher Ralph, be sure to trade phone numbers with him. He will call occasionally to alert you about a swarm of a certain Pokémon species. Qwilfish cannot ordinarily be caught without the Super Rod, but can be fished up on Route 32 during this outbreak. The swarm only lasts until midnight, so be quick!
Scheming for SlowpokeTails
As you approach the southern end of the route, you are stopped by a shady man to the west of the Pokémon Center. He tries to sell you a "tasty, nutritious SlowpokeTail" for the special price of $1,000,000. When he realizes that you do not have the cash, he shooes you away.
T.G.I.F.
Only on Friday, Frieda can be found behind the Pokémon Center. Frieda is the next of the Week Siblings: talk to her to obtain the Poison Barb!
Fishing Guru 1
Visit the Pokémon Center to rest your weary team and prepare for the upcoming cave. Speak to the Fisherman near the counter to receive an Old Rod. With this fishing rod, you can now cast your line at any body of water to reel in Water-type Pokémon. Although the Old Rod is a low-end model, you can return to previous areas with bodies of water to catch a variety of Pokémon if you'd like.
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
Union Cave
Union Cave, 1FUnion Cave, B1FUnion Cave, B2F
Union Cave is a small cave on the southern end of Johto's peninsula, located between Routes 32 and 33. The ground-level tunnel simply connects the two routes together. Seawater wells up from underground in several areas, initially blocking access to the deepest parts of the cave. Exploring the lower levels at a later point reveals two more exits that lead back to the Ruins of Alph.
Trainers with a telephone symbol by their names will give their Pokégear number to the player, and may call or be called for a rematch with higher-level Pokémon.
Trainers with a telephone symbol by their names will give their Pokégear number to the player, and may call or be called for a rematch with higher-level Pokémon.
Trainers with a telephone symbol by their names will give their Pokégear number to the player, and may call or be called for a rematch with higher-level Pokémon.
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
Go west to reach a Potion in the northwest corner. Battle Hiker Daniel a few steps away to the south, then move southeastward to fight Hiker Russell. Turn south to reach Firebreather Bill; defeat him and collect the Great Ball in the dead-end path to the south. Go west to pick up an X Attack, then continue southward. Walk up onto the rocky ridge with PokéManiac Larry and climb down the ladder.
B1F (North)
Pick up TM39 (Swift) to the west and an X Defend to the east. Seawater blocks the way northward for now, so climb the ladder back up to 1F.
Return later and use Surf to cross the water and reach two branching paths. The northern tunnel leads to the western part of the Ruins of Alph, which houses the third puzzle and the area's only patch of tall grass. The southern tunnel is blocked by a boulder; using Strength to clear a path leads to the fourth puzzle in the southwest part of the ruins.
1F
Walk down from the ridge and head east. Pick up the Awakening in the last dead-end tunnel to the south, then battle Firebreather Ray to reach the exit.
Return later and use Surf to cross the pool of water in the southwest area.
B1F (South)
Battle PokéManiac Calvin and Surf eastward. Climb down the ladder next to PokéManiac Andrew.
B2F
Cross the water to reach an Elixer in the northeast area. Sail southward to reach Cooltrainer Nick and a Hyper Potion on the east-central ridge. Go northwestward across the water to battle Cooltrainer Gwen, then head south to fight Cooltrainer Emma. On Fridays, a wild Lapras wanders its way in from the sea and appears in the southern-most pool.
Trainers with a telephone symbol by their names will give their Pokégear number to the player, and may call or be called for a rematch with higher-level Pokémon.
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
Defeat Hiker Anthony, then be sure to trade phone numbers with him. He will call occasionally to alert you about a swarm of a certain Pokémon species. Dunsparce are usually difficult to find, but will be more likely to appear in Dark Cave for a short time. The swarm only lasts until midnight, so be quick!