Appendix:Crystal walkthrough/Section 1: Difference between revisions

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==Starting Out==
==Introduction==
If you have already played a [[Pokémon]] game previously, you can skip this section.
[[File:Kris.png|thumb|Name Selection]]


After you select "NEW GAME" on the startup screen you are confronted with a pale blue screen and a simple question: "Are you a boy? Or are you a girl?" After you choose, the screen turns black and someone is just waking up. They ask you the time, then you see that its [[Professor Oak]]! He talks about the world of Pokémon for awhile and after that he asks you your name. If you chose to play as a boy your choices are:
After a brief cutscene, press the A Button or <sc>Start</sc> on the title screen to reach the main menu. ''Option'' may be used to change settings like Text Speed. Select ''New Game'' and press the A Button. Players are first asked to choose their character's gender. Next, they must enter the current [[time]]. This influences certain events based on the time of day and day of the week. The famous Pokémon researcher, [[Professor Oak]], appears and introduces new Trainers to the Pokémon world. Finally, the player is prompted to select their character's name from a list of preset options.


*NEW NAME
{| style="margin: auto; background: #D9D9D9; {{roundy}}; border: 2px solid #CCCCCC;"
*CHRIS
|-
*MAT
! colspan="2" style="background: #E6E6E6; {{roundytop|5px}}; padding 5px;" | Default Names
*ALLAN
|-
*JON
| style="background: #FFF; padding: 5px;" | Male
[[File:Kris.png|thumb|right|Choosing a name.]]
| style="background: #FFF; padding: 5px;" | Gold, Hiro, Taylor, Karl
If you chose to play as a girl your choices are:                                                                              
|-
*NEW NAME
| style="background: #FFF; {{roundybl|5px}}; padding: 5px;" | Female
*KRIS
| style="background: #FFF; {{roundybr|5px}}; padding: 5px;" | Kris, Amanda, Juana, Jodi
*AMANDA
|}
*JUANA
*JODI




After you choose your name, you will appear in your bedroom.
To use a different name, move the cursor to ''New Name'' and press the A Button. On this screen, pressing the A Button will select a letter while pressing the B Button or selecting ''Del'' will delete the previous one. A custom name may be up to seven characters long. When ready, press <sc>Start</sc> or select ''End'' in the bottom-right corner. With that done, the player is transported into the world of Pokémon to begin their adventure!


==Your House==
==New Bark Town==
[[File:New Bark Town GSC.png|thumb|New Bark Town]]
[[File:Player Bedroom GSC.png|thumb|Player's bedroom]]


[[Image:GS bedroom.png|frame|left|Your bedroom.]]
The journey begins in [[New Bark Town]], in the southeast part of the [[Johto]] region. It is a rather small, sleepy town with only four buildings. The northeastern house belongs to you and {{ka|Mom}}, while the southern one is home to the resident researcher of the Johto region, [[Professor Elm]]. The large building to the north is Elm's Laboratory. The west side of town leads to the [[tall grass]]es of {{rt|29|Johto}}, and the waters to the east open up to {{rt|27|Kanto}}.


You start the game in your bedroom.
{| class="expandable" align="center" style="background: #60C0A8; {{roundy}}; border: 5px solid #187D5F;"
|- align="center"
! Available Pokémon
|-
|
{{Catch/header|land|4}}
{{Catch/div|land|First partner Pokémon}}
{{Catch/entry2|152|Chikorita|no|no|yes|Gift|5|all=One|type1=Grass}}
{{Catch/entry2|155|Cyndaquil|no|no|yes|Gift|5|all=One|type1=Fire}}
{{Catch/entry2|158|Totodile|no|no|yes|Gift|5|all=One|type1=Water}}
{{Catch/footer|land}}
|}
{| class="expandable" align="center" style="background: #60C0A8; {{roundy}}; border: 5px solid #187D5F;"
|- align="center"
! Items
|-
|
{{itlisth|land}}
{{itemlist|Pokégear|Home; from {{jo|Mom}}|C=yes|sprite=Pokégear Icon}}
{{itemlist|None|Elm's Lab; held by the player's [[first partner Pokémon]]|C=yes|display={{i|Berry}}}}
{{itemlist|Potion|Elm's Lab; from Elm's aide, after receiving a first partner Pokémon|C=yes}}
{{catch/div|land|Later visit}}
{{itemlist|Poké Ball|Elm's Lab; from Elm's aide, after defeating {{ga|Silver}} in [[Cherrygrove City]]|C=yes|display={{i|Poké Ball}} ×5}}
{{itemlist|Everstone|Elm's Lab; from Professor Elm, after showing him the [[Mystery Egg]] {{p|Togepi}}|C=yes}}
{{itlistfoot|land}}
|}


The [[PC]] in the top-left corner of your room and can be used to store [[items]]. If you want to store an item, choose ''Deposit Item'' and select an item. If you want to retrieve an item, choose ''Withdraw Item'' and then select an item. Finally, if you want to get rid of an item permanently use ''Toss Item'' and select the item to remove. There is also a mailbox function on your PC to store [[mail]] as well as a "Decoration" option. Right now if you select "Decoration" all that will come up is BED and POSTER. If you choose to let your mom save money for you (which will be an option later in the game) she will buy things for your room, which will be stored here. Lastly, the TURN OFF option will shut down your PC.


After you are done with the PC, go downstairs and speak to your mom. She will walk up to you when you go downstairs. She tells you [[Professor Elm]] has something he wants you to do for him. Before you go, mom gives you your [[PokéGear]]. She then asks you what the day of the week is and if it is Daylight Savings. She asks if you know how to use the phone on your PokéGear, if you don't say no.
===Home===
====2F====
The journey begins in your bedroom. Now that you can control your character, the various buttons and their effects are as follows:


Walk out of your house and to left is Professor Elm's laboratory.
{| style="margin: auto; background: #D9D9D9; {{roundy}}; border: 2px solid #CCCCCC;"
|-
! colspan="2" style="background: #E6E6E6; {{roundytl|5px}}; padding: 3px;" | Input
! rowspan="2" style="background: #E6E6E6; {{roundytr|5px}}; padding: 3px;" | Effect(s)
|-
! style="background: #E6E6E6; padding: 3px;" | GB
! style="background: #E6E6E6; padding: 3px;" | 3DS
|-
| style="background: #FFF; padding: 3px;" | +Control Pad
| style="background: #FFF; padding: 3px;" | +Control Pad, Circle Pad
| style="background: #FFF; padding: 3px;" | Moves character; moves cursor in a menu
|-
| style="background: #FFF; padding: 3px;" | A Button
| style="background: #FFF; padding: 3px;" | A Button
| style="background: #FFF; padding: 3px;" | Interact with people and the environment; select menu options
|-
| style="background: #FFF; padding: 3px;" | B Button
| style="background: #FFF; padding: 3px;" | B Button
| style="background: #FFF; padding: 3px;" | Cancel a selection; exit a menu
|-
| style="background: #FFF; {{roundybl|5px}}; padding: 3px;" | <sc>Start</sc>
| style="background: #FFF; padding: 3px;" | <sc>Start</sc>, X Button
| style="background: #FFF; padding: 3px;" | Opens the [[Menu|main menu]]
|}


==Professor Elm's Lab==


Once you get to his lab, Professor Elm tells you he is doing some new Pokémon research right now and he needs your help. He wants you to raise a Pokémon he recently caught. Answer Yes to his question and he will thank you. Before you get a Pokémon, Elm receives an email from a [[Mr. Pokémon]]. He wants you to go and see what it is the Mr. Pokémon wanted him to check out since he is too busy to go himself. Choose from these three Pokémon:
The [[PC]] in the corner acts as your {{DL|PC|Item Storage System|item storage}}. Since each pocket on your [[Bag|Pack]] can only hold 20 different [[item]]s, it would be necessary to use or discard some before obtaining anything new. The PC can hold up to 50 different items. ''Deposit Item'' and ''Withdraw Item'' allow for moving items between inventory and storage, while ''Toss Item'' discards an item permanently. There is also a ''Mailbox'' function to store pieces of [[Mail]], as well as a ''{{DL|Decoration|Generation II decorations|Decoration}}'' option.


[[File:155MS.png]]'''''{{p|Cyndaquil}} - {{t|Fire}} -type'''''
To save the game, press <sc>Start</sc> to open the main menu, select ''Save'', and then ''Yes''. When the menu disappears, your progress is saved and it is safe to exit the game.


Cyndaquil is the strongest of the three starter Pokémon. It has advantages against Gym 2, 6, and 7.  Cyndaquil is the easiest to use in the game and its final form is is extremely powerful!
To go downstairs, step on the stairs in the northeast corner of the room.


[[File:152MS.png]]'''''{{p|Chikorita}} - {{t|Grass}}-type'''''
====1F====
{{ka|Mom}} is sitting at the table, and tells you that [[Professor Elm]] has been looking for you. Before you can leave, she tells you that your [[Pokégear]] is back from the repair shop. This device initially acts as a clock, but can perform other functions with the necessary expansion cards. Mom helps you finish setting up the Clock function by asking about the day of the week and {{wp|Daylight saving time|Daylight Saving Time}}.


Chikorita is the most difficult Pokémon to raise in the game because of its multitude of weaknesses in the gyms. It is weak to the first two gyms and the seventh gym. It has no real advantages in the gyms either, making it a choice for an experienced player. If you choose Chikorita be prepared to build a supportive team around it.  
To leave the house, step on the floor mat along the south wall and press Down on the +Control Pad.


[[File:158MS.png]]'''''{{p|Totodile}} - {{t|Water}}-type'''''
===The Spy===
{{ga|Silver|A young, red-haired man}} can be seen peering into Elm's Lab through a side window. If you try to speak to him, he shoves you back before returning to the window.


Totodile is in the middle between Cyndaquil and Chikorita. It has some minor advantages in the gyms and no major weaknesses in the gyms. Totodile is a pretty average Pokémon so if you like Water types, its still a good choice.
===Professor Elm's Lab===
[[Professor Elm]] has a favor to ask of you. A friend of his, nicknamed [[Mr. Pokémon]], studies Pokémon as a hobby and regularly contacts the professor about his findings. Elm suggests that these discoveries are not usually as exciting as his friend makes them out to be, but believes that this time is different. However, he and his aides are busy with their research, so he asks that you go in his place. To accompany you on the trip, he lets you choose one of his rare Pokémon. Each has its advantages and disadvantages, so simply choose the one that you like the best.


After you pick, Professor Elm will explain how to get to Mr. Pokémon's house. He will also give you his number just in case.
{| style="margin: auto; background: #{{johto color dark}}; text-align: center; font-size: 85%; {{roundy}}; border: 5px solid #{{johto color}};"
|-
! colspan="2" style="width: 80px; background: #{{johto color light}}; {{roundytl|5px}};" | [[File:0152Chikorita.png|100px]]<br>'''{{pcolor|Chikorita|{{johto color dark}}}}'''<br>
! colspan="2" style="width: 80px; background: #{{johto color light}};" | [[File:0155Cyndaquil.png|100px]]<br>'''{{pcolor|Cyndaquil|{{johto color dark}}}}'''<br>
! colspan="2" style="width: 80px; background: #{{johto color light}}; {{roundytr|5px}};" | [[File:0158Totodile.png|100px]]<br>'''{{pcolor|Totodile|{{johto color dark}}}}'''
|-
| colspan="2" style="background: #{{grass color}};" | {{color2|FFF|Grass (type)|Grass}}
| colspan="2" style="background: #{{fire color}};" | {{color2|FFF|Fire (type)|Fire}}
| colspan="2" style="background: #{{water color}};" | {{color2|FFF|Water (type)|Water}}
|- style="background: #{{johto color light}};"
| {{MSP/6|153|Bayleef}}
| {{pcolor|Bayleef|{{johto color dark}}}}
| {{MSP/6|156|Quilava}}
| {{pcolor|Quilava|{{johto color dark}}}}
| {{MSP/6|159|Croconaw}}
| {{pcolor|Croconaw|{{johto color dark}}}}
|-
| colspan="2" style="background: #{{grass color}};" | {{color2|FFF|Grass (type)|Grass}}
| colspan="2" style="background: #{{fire color}};" | {{color2|FFF|Fire (type)|Fire}}
| colspan="2" style="background: #{{water color}};" | {{color2|FFF|Water (type)|Water}}
|- style="background: #{{johto color light}};"
| {{MSP/6|154|Meganium}}
| {{pcolor|Meganium|{{johto color dark}}}}
| {{MSP/6|157|Typhlosion}}
| {{pcolor|Typhlosion|{{johto color dark}}}}
| {{MSP/6|160|Feraligatr}}
| {{pcolor|Feraligatr|{{johto color dark}}}}
|-
| colspan="2" style="background: #{{grass color}}; {{roundybl|5px}};" | {{color2|FFF|Grass (type)|Grass}}
| colspan="2" style="background: #{{fire color}};" | {{color2|FFF|Fire (type)|Fire}}
| colspan="2" style="background: #{{water color}}; {{roundybr|5px}};" | {{color2|FFF|Water (type)|Water}}
|}


==To Mr. Pokémon's House==


[[Image:Route29.png|frame|right| Route 29.]]
* The {{type|Grass}} {{p|Chikorita}} does well against {{t|Water}}-, {{t|Rock}}-, and {{type|Ground}} Pokémon. It also has the most weaknesses of the trio, with five: {{t|Fire}}-, {{t|Flying}}-, {{t|Bug}}-, {{t|Poison}}-, and {{type|Ice}} attacks. Chikorita may struggle early on, making it better suited for those looking for a challenge.
* The {{type|Fire}} {{p|Cyndaquil}} is great when battling {{t|Grass}}-, {{t|Bug}}-, {{t|Ice}}-, and {{type|Steel}} Pokémon, but is vulnerable to {{t|Water}}-, {{t|Rock}}-, and {{type|Ground}} moves. Cyndaquil's typing gives it an easier time in the early part of the game, making it a good choice for less experienced Trainers.
* The {{type|Water}} {{p|Totodile}} has an advantage when facing {{t|Fire}}-, {{t|Rock}}-, and {{type|Ground}} Pokémon, but may struggle against {{t|Grass}}- and {{type|Electric}} attacks. It is the most well-rounded of the trio.


Leave Professor Elm's house (After receiving a [[potion]] from his assistant) and go left to [[Route 29]]. I suggest you [[battle]] wild Pokémon along the way to build up experience for your first gym battle, which will be soon after your go to Mr. Pokémon's House for Professor Elm. Once you get to [[Cherrygrove City]] heal your Pokémon. The old man at the entrance to the city will show you around the town and give you a [[map]] for your PokéGear. After leaving Cherrygrove go north all the way up to Mr. Pokémon's.  He gives you a {{DL|List of key items in Generation II|Mystery Egg}} when you get there! [[Professor Oak]] is also there and gives you a [[Pokédex]] to use on your journey. When you leave Mr. Pokémon's house Professor Elm calls you and is apparently in danger. Go to Professor Elm's lab right away!
After choosing your [[first partner Pokémon]], [[Professor Elm]] asks if you would like to give it a [[nickname]], which may be up to ten characters long. Elm informs you that [[Mr. Pokémon]] lives a short distance from [[Cherrygrove City]], to the west of [[New Bark Town]]. He invites you to return at any time and use his PC to heal your Pokémon, and gives you his phone number to register in your [[Pokégear]]. As you leave the building, his aide gives you a [[Potion]].
 
==Route 29==
[[File:Johto Route 29 GSC.png|thumb|350px|Route 29]]
 
{{rt|29|Johto}} is a hilly path that runs west from [[New Bark Town]] to [[Cherrygrove City]]. Westbound travelers must pass through patches of [[tall grass]], while eastbound travelers can jump over a series of [[ledge]]s to avoid these grasses and the wild Pokémon inside. To the north, {{rt|46|Johto}} leads down from the mountains.
 
{| class="expandable" align="center" style="background: #{{locationcolor/med|land}}; {{roundy}}; border: 5px solid #{{locationcolor/light|land}};"
|- align="center"
! Available Pokémon
|-
|
{{Catch/header|land|yes}}
{{Catch/entry2|016|Pidgey|no|no|yes|Grass|2-3|50%|50%|0%|type1=normal|type2=flying}}
{{Catch/entry2|019|Rattata|no|no|yes|Grass|2|5%|5%|0%|type1=normal}}
{{Catch/entry2|019|Rattata|no|no|yes|Grass|2-3|0%|0%|45%|type1=normal}}
{{Catch/entry2|161|Sentret|no|no|yes|Grass|2-3|40%|40%|0%|type1=normal}}
{{Catch/entry2|163|Hoothoot|no|no|yes|Grass|2-3|0%|0%|55%|type1=normal|type2=flying}}
{{Catch/entry2|187|Hoppip|no|no|yes|Grass|3|5%|5%|0%|type1=grass|type2=flying}}
{{Catch/footer|land}}
|}
{| class="expandable" align="center" style="background: #{{locationcolor/med|land}}; {{roundy}}; border: 5px solid #{{locationcolor/light|land}};"
|- align="center"
! Items
|-
|
{{Itlisth|land}}
{{Itemlist|Potion|East of the northeastern grass patch|C=yes}}
{{Itemlist|None|Northwest hill; on the Berry tree (daily)|C=yes|display={{i|Berry}}}}
{{catch/div|land|Later visit}}
{{Itemlist|None|South side; from [[Week Siblings|Tuscany]]{{dotw|Tu}}, after earning the {{badge|Zephyr}}|C=yes|display=[[Pink Bow]]}}
{{Itlistfoot|land}}
|}
 
 
===A Berry a Day===
Examine the tree on the northwest hill to pick a {{i|Berry}} from it. There are several {{DL|Berry|Generation II|different types of Berry}}, each with its own restorative effect. This particular variety restores a Pokémon's {{stat|HP}} by 10 points. Berries may be used by a Trainer, or consumed by a Pokémon during battle. Giving a natural item like this to a Pokémon to [[Held item|hold]] will let it use the item when it sees fit. Pokémon are unfamiliar with artificial items like [[Potion]]s and cannot use them on their own. Berries grow back over time, so revisit the same tree the next day to find another one.


==Red-Haired Kid?==
As you are leaving Cherrygrove, a red haired kid bumps in to you and he wants to battle! I hope you healed your Pokemon. His name shows up as ??? and later you will be asked to "name" him. Win or lose, he takes off when the battle is over.


{| align="center"
! If the {{Player}} chose {{p|Chikorita}}:
! If the {{Player}} chose {{p|Cyndaquil}}:
! If the {{Player}} chose {{p|Totodile}}:
|-
|{{Party
|color={{silver color}}
|headcolor={{silver color light}}
|bordercolor={{silver color dark}}
|sprite=Silver_Sprite_GS.gif
|prize={{Pdollar}}[[Pokémon Dollar|300]]
|class=[[Rival]]
|name=Silver
|game={{v2|Crystal}}
|location=[[Cherrygrove City]]
|pokemon=1
|pokemon1={{Pokémon
|gen=2
|game=Crystal
|ndex=155
|pokemon=Cyndaquil
|gender=male
|level=5
|type1=Fire
|move1=Tackle
|move1type=Normal
|move2=Leer
|move2type=Normal
}}
}}


|{{Party
{{WalkthroughPrevNext
|color={{silver color}}
|headcolor={{silver color light}}
|bordercolor={{silver color dark}}
|sprite=Silver_Sprite_GS.gif
|prize={{Pdollar}}[[Pokémon Dollar|300]]
|class=[[Rival]]
|name=Silver
|game={{v2|Crystal}}
|location=[[Cherrygrove City]]
|pokemon=1
|pokemon1={{Pokémon
|gen=2
|game=Crystal
|game=Crystal
|ndex=158
|gamename=Crystal
|pokemon=Totodile
|prev=no
|gender=male
|nextsection=2
|level=5
|nextname=Cherrygrove City, Route 30, Mr. Pokémon's house
|type1=Water
|move1=Scratch
|move1type=Normal
|move2=Leer
|move2type=Normal
}}
}}
}}


|{{Party
<br>
|color={{silver color}}
|headcolor={{silver color light}}
|bordercolor={{silver color dark}}
|sprite=Silver_Sprite_GS.gif
|prize={{Pdollar}}[[Pokémon Dollar|300]]
|class=[[Rival]]
|name=Silver
|game={{v2|Crystal}}
|location=[[Cherrygrove City]]
|pokemon=1
|pokemon1={{Pokémon
|gen=2
|game=Crystal
|ndex=152
|pokemon=Chikorita
|gender=male
|level=5
|type1=Grass
|move1=Tackle
|move1type=Normal
|move2=Growl
|move2type=Normal
}}}}
|}
 
Once you get back to Elm's you'll notice another [[Poké Ball]] is gone from the table and a police officer is there. He discovers you ran in to the red haired kid and asks you for his name.
 
[[Category:Crystal walkthrough|*]]
{{Project Walkthroughs notice}}
{{Project Walkthroughs notice}}
 
[[Category:Crystal walkthrough]]
[[de:Komplettlösung Crystal/Teil 1]]

Latest revision as of 20:28, 6 April 2024

Introduction

Name Selection

After a brief cutscene, press the A Button or Start on the title screen to reach the main menu. Option may be used to change settings like Text Speed. Select New Game and press the A Button. Players are first asked to choose their character's gender. Next, they must enter the current time. This influences certain events based on the time of day and day of the week. The famous Pokémon researcher, Professor Oak, appears and introduces new Trainers to the Pokémon world. Finally, the player is prompted to select their character's name from a list of preset options.

Default Names
Male Gold, Hiro, Taylor, Karl
Female Kris, Amanda, Juana, Jodi


To use a different name, move the cursor to New Name and press the A Button. On this screen, pressing the A Button will select a letter while pressing the B Button or selecting Del will delete the previous one. A custom name may be up to seven characters long. When ready, press Start or select End in the bottom-right corner. With that done, the player is transported into the world of Pokémon to begin their adventure!

New Bark Town

New Bark Town
Player's bedroom

The journey begins in New Bark Town, in the southeast part of the Johto region. It is a rather small, sleepy town with only four buildings. The northeastern house belongs to you and Mom, while the southern one is home to the resident researcher of the Johto region, Professor Elm. The large building to the north is Elm's Laboratory. The west side of town leads to the tall grasses of Route 29, and the waters to the east open up to Route 27.


Home

2F

The journey begins in your bedroom. Now that you can control your character, the various buttons and their effects are as follows:

Input Effect(s)
GB 3DS
+Control Pad +Control Pad, Circle Pad Moves character; moves cursor in a menu
A Button A Button Interact with people and the environment; select menu options
B Button B Button Cancel a selection; exit a menu
Start Start, X Button Opens the main menu


The PC in the corner acts as your item storage. Since each pocket on your Pack can only hold 20 different items, it would be necessary to use or discard some before obtaining anything new. The PC can hold up to 50 different items. Deposit Item and Withdraw Item allow for moving items between inventory and storage, while Toss Item discards an item permanently. There is also a Mailbox function to store pieces of Mail, as well as a Decoration option.

To save the game, press Start to open the main menu, select Save, and then Yes. When the menu disappears, your progress is saved and it is safe to exit the game.

To go downstairs, step on the stairs in the northeast corner of the room.

1F

Mom is sitting at the table, and tells you that Professor Elm has been looking for you. Before you can leave, she tells you that your Pokégear is back from the repair shop. This device initially acts as a clock, but can perform other functions with the necessary expansion cards. Mom helps you finish setting up the Clock function by asking about the day of the week and Daylight Saving Time.

To leave the house, step on the floor mat along the south wall and press Down on the +Control Pad.

The Spy

A young, red-haired man can be seen peering into Elm's Lab through a side window. If you try to speak to him, he shoves you back before returning to the window.

Professor Elm's Lab

Professor Elm has a favor to ask of you. A friend of his, nicknamed Mr. Pokémon, studies Pokémon as a hobby and regularly contacts the professor about his findings. Elm suggests that these discoveries are not usually as exciting as his friend makes them out to be, but believes that this time is different. However, he and his aides are busy with their research, so he asks that you go in his place. To accompany you on the trip, he lets you choose one of his rare Pokémon. Each has its advantages and disadvantages, so simply choose the one that you like the best.

0152Chikorita.png
Chikorita
0155Cyndaquil.png
Cyndaquil
0158Totodile.png
Totodile
Grass Fire Water
Bayleef Bayleef Quilava Quilava Croconaw Croconaw
Grass Fire Water
Meganium Meganium Typhlosion Typhlosion Feraligatr Feraligatr
Grass Fire Water


After choosing your first partner Pokémon, Professor Elm asks if you would like to give it a nickname, which may be up to ten characters long. Elm informs you that Mr. Pokémon lives a short distance from Cherrygrove City, to the west of New Bark Town. He invites you to return at any time and use his PC to heal your Pokémon, and gives you his phone number to register in your Pokégear. As you leave the building, his aide gives you a Potion.

Route 29

Route 29

Route 29 is a hilly path that runs west from New Bark Town to Cherrygrove City. Westbound travelers must pass through patches of tall grass, while eastbound travelers can jump over a series of ledges to avoid these grasses and the wild Pokémon inside. To the north, Route 46 leads down from the mountains.


A Berry a Day

Examine the tree on the northwest hill to pick a Berry from it. There are several different types of Berry, each with its own restorative effect. This particular variety restores a Pokémon's HP by 10 points. Berries may be used by a Trainer, or consumed by a Pokémon during battle. Giving a natural item like this to a Pokémon to hold will let it use the item when it sees fit. Pokémon are unfamiliar with artificial items like Potions and cannot use them on their own. Berries grow back over time, so revisit the same tree the next day to find another one.


Crystal
walkthrough
Cherrygrove City, Route 30, Mr. Pokémon's house Part 2 →


Project Walkthroughs logo.png This article is part of Project Walkthroughs, a Bulbapedia project that aims to write comprehensive step-by-step guides on each Pokémon game.