◣ゥ 8: Difference between revisions

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{{search|Glitch Pokémon|other uses of the number 8|008}}
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Revision as of 03:04, 1 November 2009

This article is about the Glitch Pokémon. For other uses of the number 8, see 008.
137Porygon.png This page is slated for removal from Bulbapedia.

This article either clearly goes against the standard set forth by the manual of style or has gone through a deletion discussion on its talk page.

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This page was last edited on November 1, 2009 at 3:04 AM.

8
File:8Glitchsmall.PNG
8 as it appears in battle
Types Category
 Rock  Ground  N/A
Hexadecimal identifier Exp. at Lv. 100
Unknown Unknown
Pokédex
National
#61
Johto
#—
Hoenn
#—
Sinnoh
#—
Unova (BW)
#—
Unova (B2W2)
#—
Games found in
Unknown
Special stat for Mew glitch Time Capsule exploit Pokémon
N/A N/A
Height Weight
?.? m ?.? kg
Hybrid of Catch rate
N/A 0
Gender ratio
Unknown
Egg Groups Egg cycles
Unknown Unknown
EV yield
HP
?
Atk
?
Def
?
Sp.Atk
?
Sp.Def
?
Speed
?
Exp.
?

8 is a dual-type Rock/Ground glitch Pokémon.

It can only be captured by using a cheating device. Although it cannot be obtained by the player without using a cheating device, it is still well-known among the Pokémon glitch community because it appears in the teams of many glitch Trainers. When it is sent out, it changes the music to a slowed-down version of the treble of the battle music from the final battle with the player's rival. This effect remains for the rest of the battle. 8 is a hybrid of Onix. If 8 is traded to Pokémon Yellow, it will become a gJ1.

8 (or rather, a glitch Trainer with an 8) can be encountered in two ways without cheating: encounter a glitch trainer through the Old Man glitch, or perform Method #3 of the Mew glitch using a Pokémon with a Special stat of 253 (however, doing this will probably freeze the game).

Game data

Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Red Blue
None GameShark
Yellow
None Becomes gJ1 in Pokémon Yellow


Type effectiveness

Under normal battle conditions in Generation I, this Pokémon is:
Damaged
normally by:
Normal ½×
Fighting
Flying ½×
Poison ¼×
Ground
Rock ½×
Bug
Ghost
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison ¼×
Ground
Rock ½×
Bug
Ghost
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
None
Immune to:
Normal ½×
Fighting
Flying ½×
Poison ¼×
Ground
Rock ½×
Bug
Ghost
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison ¼×
Ground
Rock ½×
Bug
Ghost
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
None


Learnset

By leveling up

Generation I
Level Move Type
Start Tackle Normal
Screech Normal
225 TM12 Normal
228 TM12 Normal

Trivia

  • If the Hall of Fame data is viewed after the player encounters Missingno. or 'M, one of the Pokémon shown may be 8.
    • If this is the case, a slowed-down version of the bass treble played during some Routes will play until the player leaves the Pokémon Center where the corrupted data was viewed.


Missingno RB.png This glitch-related article is a stub. You can help Bulbapedia by expanding it.
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Generation II: ????? (00GSFCGSFEGSFFGS00CFCCFECFFC)
Glitch EggGlitch Unown
Generation III: -???????????Bad Egg
Generation IV: -----Bad EggGeneration IV hybrid
Generation V: -----Bad EggGlitch Unown
Generation VI: Bad EggGeneration VI 724+ glitch Pokémon
Project GlitchDex logo.png This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.