Virtual Console
The Virtual Console (Japanese: バーチャルコンソール Virtual Console) is a service for the Nintendo 3DS, Wii and Wii U that allows players to purchase games originally released on old consoles and play them on official Virtual Console emulators on newer systems. Virtual Console titles are purchased from the Wii Shop Channel (for the Wii) or the Nintendo eShop (for the Nintendo 3DS and Wii U).
On Nintendo 3DS and Wii U, the Virtual Console menu allows the player to create a single Restore Point for each game at any time. A Restore Point can be instantly created or returned to at any time. Unlike other games, the core series Pokémon games cannot use this feature.
The Virtual Console was succeeded by a feature on Nintendo Switch Online that allows subscribers to play a library of old games on their Nintendo Switch. Because these libraries currently only cover the Nintendo Entertainment System and Super Nintendo Entertainment System, no Pokémon games have been made available through the subscription service.
Pokémon games
Wii
Title | Genre | Original system | Original release | VC release |
---|---|---|---|---|
Pokémon Snap | First-person rail shooter | Nintendo 64 | 1999 | 2007 |
Pokémon Puzzle League | Puzzle | Nintendo 64 | 2000 | 2008 |
Super Smash Bros. | Versus fighting | Nintendo 64 | 1999 | 2009 |
Nintendo 3DS
Title | Genre | Original system | Original release | VC release |
---|---|---|---|---|
Pokémon Trading Card Game | Card game | Game Boy Color | 1998 | 2014 |
Pokémon Puzzle Challenge | Puzzle | Game Boy Color | 2000 | 2014 |
Pokémon Red and Green | Main series RPG | Game Boy | 1996 | 2016 |
Pokémon Blue | Main series RPG | Game Boy | 1996 | 2016 |
Pokémon Red and Blue | Main series RPG | Game Boy | 1998 | 2016 |
Pokémon Yellow | Main series RPG | Game Boy* Game Boy Color* |
1998 | 2016 |
Pokémon Gold and Silver | Main series RPG | Game Boy Color | 1999 | 2017 |
Pokémon Crystal | Main series RPG | Game Boy Color | 2000 | 2018 |
Wii U
Games from the Wii Virtual Console can also be played on the Wii U by running the console in Wii Mode.
Title | Genre | Original system | Original release | VC release |
---|---|---|---|---|
Pokémon Pinball: Ruby & Sapphire | Pinball | Game Boy Advance | 2003 | 2014 |
PokéPark Wii: Pikachu's Adventure | Action-adventure | Wii | 2009 | 2015 |
Pokémon Mystery Dungeon: Red Rescue Team | Dungeon crawler | Game Boy Advance | 2005 | 2016 |
Pokémon Mystery Dungeon: Blue Rescue Team | Dungeon crawler | Nintendo DS | 2005 | 2016 |
Pokémon Ranger | Action RPG | Nintendo DS | 2006 | 2016 |
Pokémon Snap | First-person rail shooter | Nintendo 64 | 1999 | 2016 |
Pokémon Mystery Dungeon: Explorers of Sky | Dungeon crawler | Nintendo DS | 2009 | 2016 |
Pokémon Ranger: Shadows of Almia | Action RPG | Nintendo DS | 2008 | 2016 |
Pokémon Ranger: Guardian Signs | Action RPG | Nintendo DS | 2010 | 2016 |
Differences from original games
Pokémon Snap
In the original Nintendo 64 version of Pokémon Snap, players could take their games to certain stores to print stickers of their in-game photos; in the Virtual Console version, players could instead send a photo to the Wii Message Board once per day. Additionally, the Virtual Console release changes Jynx's complexion from black to purple, matching the modern design change.
Pokémon Trading Card Game
Similar to Pokémon Snap, the Virtual Console version of Pokémon Trading Card Game has Jynx's skin color changed from black to purple. Despite the 3DS having infrared hardware, the Card Pop! feature is disabled, leaving Mew Lv15 and Venusaur Lv64 unobtainable. As with many Nintendo 3DS Virtual Console games, all multiplayer functionality is disabled, making dueling another player impossible. All Game Boy Printer functions, such as the "Print" option on the PC, are disabled. As the game is emulated in Game Boy Color mode, monochrome Game Boy mode and the Super Game Boy palettes and borders are inaccessible.
Pokémon Puzzle Challenge
Again, like all Game Boy Color games for Virtual Console, Pokémon Puzzle Challenge has all its multiplayer functionality made inaccessible since the Game Link Cable is neither supported nor emulated in any way.
Pokémon Pinball: Ruby & Sapphire
The Virtual Console version of Pokémon Pinball: Ruby & Sapphire has no e-Reader compatibility due to lack of hardware. The rumble feature, originally achieved with a GameCube controller when playing on a GameCube via the Game Boy Player, is also unavailable, despite the Wii U GamePad's rumble capabilities.
Pokémon Red, Green, Blue, and Yellow
The Virtual Console releases of the core series Generation I games are all able to use the Nintendo 3DS local wireless communication to trade and battle, or trade with the Virtual Console Generation II games via Time Capsule, simulating the function of the Game Boy Game Link Cable. The process is done through the Virtual Console menu on the lower screen, with which players can establish connections through a hosting system.
The Virtual Console releases do not simulate the Game Boy Printer, so Pokémon Yellow's Game Boy Printer features are disabled.
These releases are also compatible with the Poké Transporter, allowing one-way transfer of Pokémon in the player's first Box to Pokémon Bank, where the Pokémon can then be withdrawn by Pokémon Sun and Moon, Pokémon Ultra Sun and Ultra Moon or sent to Pokémon HOME. From Pokémon HOME, they can be withdrawn in a Generation VIII game.
Moves whose animations involved bright flashes, such as Blizzard, have had their animations toned down. In Pokémon Yellow, Jynx is again changed color from black to purple, similar to other Virtual Console re-releases (as the other three games are monochrome, no change is visible on those games).
Pokémon Red, Green, Blue and the Japanese release of Pokémon Yellow are emulated in Game Boy mode, meaning the Super Game Boy palettes and borders are inaccessible. The international releases of Pokémon Yellow, however, are emulated in Game Boy Color mode, meaning monochrome Game Boy mode is inaccessible as well as the Super Game Boy palettes and border.
Due to the inability to connect with any release of Pokémon Stadium and no applicable Pikachu distribution, the Pikachu's Beach minigame is accessible by simply having the starter Pikachu in the party without it necessarily needing to know Surf.
Pokémon Gold, Silver and Crystal
The Virtual Console releases of the core series Generation II games are all able to use the Nintendo 3DS local wireless communication to trade and battle with each other, or trade with the Virtual Console Generation I games via Time Capsule, simulating the function of the Game Boy Game Link Cable. The process is done through the Virtual Console menu on the lower screen, with which players can establish connections through a hosting system. Additionally, these games can perform Mystery Gift with other Virtual Console copies of the Generation II games using the Nintendo 3DS infrared communication.
The Virtual Console releases do not simulate the Game Boy Printer, so Game Boy Printer features are disabled. There is also no way to communicate with Pokémon Stadium 2.
These releases are also compatible with the Poké Transporter, allowing one-way transfer of Pokémon in the player's first Box to Pokémon Bank, where the Pokémon can then be withdrawn by Pokémon Sun and Moon, Pokémon Ultra Sun and Ultra Moon or sent to Pokémon HOME. From Pokémon HOME, they can be withdrawn in a Generation VIII game.
In Pokémon Crystal, after entering the Hall of Fame, the player can obtain the GS Ball and begin the event to battle Celebi by going to Goldenrod City's Pokémon Center (the Pokémon Communication Center in the Japanese release).
As Pokémon Gold and Silver are emulated in Game Boy Color mode, monochrome Game Boy mode and the Super Game Boy palettes and borders are inaccessible.
The Japanese release of Pokémon Crystal does not emulate the Mobile Game Boy Adapter or Pokémon Mobile System GB, rendering the Trade Corner, Pokémon News Machine, mobile battles, Mobile Stadium, Battle Tower and Chieko Dice minigame inaccessible, and the Egg Ticket, Odd Egg, Bluesky Mail and Mirage Mail unobtainable.
External links
- Virtual Console on Wikipedia
- Virtual Console on NintendoWiki
- Virtual Console on Super Mario Wiki