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Electro Ball エレキボール Elecball
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Range
Opponent
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Opponent
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Opponent
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Self
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Ally
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Ally
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Normal: May affect anyone but the user (long-range)
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Availability
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Electro Ball (Japanese: エレキボール Elecball) is a damage-dealing Template:Type2 move introduced in Generation V.
Effect
Electro Ball inflicts more damage the faster the user is compared to the target. Therefore, the higher user's Speed stat is than the target's, the greater the damage. Base power is calculated as follows:
- 150 base power, if target's speed is lower or equal to ¼ (25%) of user's speed.
- 120 base power, if target's speed is greater than ¼ (25%) of user's speed and lower or equal to ⅓ (33%) of user's speed.
- 80 base power, if target's speed is greater than ⅓ (33%) of user's speed and lower or equal to ½ (50%) of user's speed.
- 60 base power, if target's speed is greater than ½ (50%) of user's speed.
Learnset
Template:Breedlist
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| style="background: #FFF; font-family:monospace,monospace" | 0309
| style="background: #FFF; text-align: center;" |
| style="background: #FFF" | Electrike
| colspan="2" style="background:#FAC000; text-align: center;" | Electric
| style="background: #FFF" | Pikachu
Mareep, Flaaffy, Ampharos
Pachirisu
Emolga
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| colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
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In the anime
In other languages