Moves not in the Pokémon games: Difference between revisions

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*{{p|Lucario}}
*{{p|Lucario}}
:Aura Storm: Lucario's [[Final Smash]] in [[Super Smash Bros. Brawl]]. Lucario will rise to the top of the screen, then let out a powerful beam of aura that can be angled. This move lasts for a short period of time. Lucario will return to where he once was when the move is over.
:Aura Storm: Lucario's [[Final Smash]] in [[Super Smash Bros. Brawl]]. Lucario will rise to the top of the screen, then let out a powerful beam of aura that can be angled. This move lasts for a short period of time. Lucario will return to where he once was when the move is over. Like all of Lucario's moves, this attack becomes more powerful as Lucario's damage increases.


*{{p|Pikachu}}
*{{p|Pikachu}}

Revision as of 22:26, 17 December 2009

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This is a list of moves that have appeared in the anime, manga, and TCG that have not appeared in the games.

In Pokémon Adventures

MegaVolt: a stronger version of Thunderbolt (10 times the strength), used to defeat Lance.
Finger Shake: This seems to be a minor form of Metronome, allowing Togepi to send a strong energy blast at the foe.
Super Rising Thunder: A stronger version of Thunder, used to defeat the Masked Man.

In the anime

  • Pidgeotto
    • Gust Counter-Attack: a variation of Gust, used to force the foe to evade. This technique was used only once by Ash's Pidgeotto in Ash Catches a Pokémon. Pidgeotto slams its wings together, creating a small air flow around his wings forcing Jessie's Ekans to jump away.
File:Thunderarmor.png
Pikachu and Swellow using Thunder Armor
  • Pikachu and Swellow
    • Thunder Armor: Pikachu uses Thunder on itself and Swellow. This improvised technique increased both Pikachu and Swellow's Speed and Attack, and were able to subdue their opponents with relative ease afterwards.

In Super Smash Bros.

Puff Up (Japanese: おおきくなる Grow): Jigglypuff's Final Smash in Super Smash Bros. Brawl. Jigglypuff grows to an enormous size, taking up most of the stage. Jigglypuff then lets out a loud cry which blasts foes away. It may be Uproar or Hyper Voice. After it cries, it shrinks back down to normal size.
Aura Storm: Lucario's Final Smash in Super Smash Bros. Brawl. Lucario will rise to the top of the screen, then let out a powerful beam of aura that can be angled. This move lasts for a short period of time. Lucario will return to where he once was when the move is over. Like all of Lucario's moves, this attack becomes more powerful as Lucario's damage increases.
Thunder Jolt: Pikachu's standard B special move in the series. Pikachu will let off a small blue ball of electricity which will steadily fall until it hits a surface, in which it'll move in a waving pattern on that surface (up walls, over and under too) for a brief period of time. It'll deal damage when someone else touches it. Pichu has this move in Super Smash Bros. Melee also, but it was stronger and, as with all of Pichu's moves in that game, did a little bit of damage to Pichu when it uses it.
  • There is a move in the TCG that shares this name.

In the TCG

The Pokémon Trading Card Game frequently invents new moves for Pokémon to use. It should be noted however, that some moves that appear in the card game go on to appear in the video games. For example, in the very first set released, Poliwrath knew Whirlpool and Magikarp knew Flail, moves not introduced in the game until Generation II.

Name First appearance Cost Damage Effect
Base Set
Scrunch Chansey ColorlessColorless -- Flip a coin. If heads, prevent all damage done to this Pokémon during your next turn. (Any other effects of attacks still happen.)
Jab Hitmonchan Fighting 20
Special Punch FightingFightingColorless 40
Lure Ninetales ColorlessColorless -- If your opponent has any Benched Pokémon, choose 1 of them and switch it with the Defending Pokémon.
Electric Shock Electrode LightningLightningLightning 50
Leek Slap Farfetch'd Colorless 30 Flip a coin. If tails, this attack does nothing. Either way, you can't use this attack again as long as Farfetch'd stays in play (even putting Farfetch'd on the Bench won't let you use it again).
Pot Smash ColorlessColorlessColorless 30
Flare Growlithe FireColorless 20
Super Psy Kadabra PsychicPsychicColorless 50
Stiffen Kakuna
Metapod
ColorlessColorless -- Flip a coin. If heads, prevent all damage done to Kakuna/Metapod during your opponent's next turn. (Any other effects of attacks still happen.).
Psyshock Abra Psychic 10 Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Sleeping Gas Gastly Psychic -- Flip a coin. If heads, the Defending Pokémon is now Asleep.
Foul Gas Koffing Grass 10 Flip a coin. If heads, the Defending Pokémon is now Poisoned; if tails, it is now Confused.
Horn Hazard Nidoran♂ Colorless 30 Flip a coin. If tails, this attack does nothing.
Gnaw Pikachu Colorless 10
Thunder Jolt LightningColorless 30 Flip a coin. If tails, Pikachu does 10 damage to itself.
Smash Kick Ponyta ColorlessColorless 20
Flame Tail FireFire 30
Star Freeze Starmie WaterColorlessColorless 20 Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Jungle
Chain Lightning Electrode LightningLightningLightning 20 If the Defending Pokémon isn't Colorless, this attack does 10 damage to each Benched Pokémon of the same type as the Defending Pokémon (including your own).
Fetch Kangaskhan Colorless -- Draw a card.
Boyfriends Nidoqueen GrassColorless 20+ Does 20 damage plus 20 more damage for each Nidoking you have in play.
Hurricane Pidgeot ColorlessColorlessColorless 30 Unless this attack Knocks Out the Defending Pokémon, return the Defending Pokémon and all cards attached to it to your opponent's hand.
Irongrip Pinsir GrassGrass 20 Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Venom Powder Venomoth GrassGrass 10 Flip a coin. If heads, the Defending Pokémon is now Confused and Poisoned.
Lullaby Wigglytuff Colorless -- The Defending Pokémon is now Asleep.
Do the Wave ColorlessColorlessColorless 10+ Does 10 damage plus 10 more damage for each of your Benched Pokémon.
Big Eggsplosion Exeggutor Colorless 20x Flip a number of coins equal to the number of Energy attached to Exeggutor. This attack does 20 damage times the number of heads.
Foul Odor Gloom GrassGrass 20 Both the Defending Pokémon and Gloom are now Confused (after doing damage).
Tongue Wrap Lickitung Colorless 10 Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Call for Friends Marowak Various -- Search your deck for a * Basic Pokémon card and put it onto your Bench. Shuffle your deck afterward. (You can't use this attack if your bench is full.)
Tantrum Primeape FightingFightingColorless 50 Flip a coin. If tails, Primeape is now Confused (after doing damage).
Ram Rhydon FightingFightingFightingFighting 50 Rhydon does 20 damage to itself. If your opponent has any Benched Pokémon, he or she chooses 1 of them and switches it with the Defending Pokémon. (Do the damage before switching the Pokémon. Switch the Pokémon even if Rhydon is knocked out.)
Rampage Tauros ColorlessColorlessColorless 20+ Does 20 damage plus 10 more damage for each damage counter on Tauros. Flip a coin. If tails, Tauros is now Confused (after doing damage).
Call for Family Bellsprout
Nidoran♀
Various -- Search your deck for a Pokémon named * and put it onto your Bench. Shuffle your deck afterward. (You can't use this attack if your Bench is full.)
Snivel Cubone Colorless -- If the Defending Pokémon attacks Cubone during your opponent's next turn, any damage done by the attack is reduced by 20 (after applying Weakness and Resistance). (Benching either Pokémon ends this effect.)
Sprout Oddish GrassGrass -- Search your deck for a Basic Pokémon named Oddish and put it onto your Bench. Shuffle your deck afterward. (You can't use this attack if your Bench is full.)
Fossil
Freeze Dry Articuno WaterWaterWater 30 Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Stretch Kick Hitmonlee FightingFighting -- If your opponent has any Benched Pokémon, choose 1 of them and this attack does 20 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.)
Sharp Sickle Kabutops FightingFighting 30
Wildfire Moltres Fire You may discard any number of Fire Energy cards attached to Moltres when you use this attack. If you do, discard that many cards from the top of your opponent's deck.
Dive Bomb FireFireFireFire 80 Flip a coin. If heads, this attack does nothing.
Gigashock Raichu LightningLightningLightningLightning 30 Choose 3 of your opponent's Benched Pokémon and this attack does 10 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokémon.) If your opponent has fewer than 3 Benched Pokémon, do the damage to each of them.
Thunderstorm Zapdos LightningLightningLightningLightning 40 For each of your opponent's benched Pokémon, flip a coin. If heads, this attack does 20 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Then, Zapdos does 10 damage times the number of heads to itself.
Terror Strike Arbok Grass 10 Flip a coin. If heads and if your opponent has any Benched Pokémon, he or she chooses 1 of them and switches it with the Defending Pokémon. (Do the damage before switching the Pokémon.)
Energy Conversion Gastly PsychicPsychic -- Put up to 2 Energy cards from your discard pile into your hand. Gastly does 10 damage to itself.
Jellyfish Sting Tentacruel WaterWater 10 The Defending Pokémon is now Poisoned.
Spit Poison Ekans Grass -- Flip a coin. If heads, the Defending Pokémon is now Poisoned.
Stone Barrage Geodude FightingColorless 20x Flip a coin until you get tails. This attack does 10 damage times the number of heads.
Nasty Goo Grimer Colorless 10 Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Hide in Shell Shellder Water -- Flip a coin. If heads, prevent all damage done to Shellder during your opponent's next turn. (Any other effects of attacks still happen.)
Spacing Out Slowpoke Colorless -- Flip a coin. If heads, remove a damage counter from Slowpoke. This attack can't be used if Slowpoke has no damage counters on it.
Scavenge PsychicPsychic -- Discard 1 Psychic Energy card attached to Slowpoke in order to use this attack. Put a Trainer card from your discard pile into your hand.
Team Rocket
Teleport Blast Dark Alakazam PsychicPsychicColorless 30 You may switch Dark Alakazam with 1 of your Benched Pokémon. (Do the damage before switching the Pokémon.)
Mind Shock PsychicPsychicPsychic 40 Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.)
Stare Dark Arbok GrassGrass -- Choose 1 of your opponents Pokémon. This attack does 10 damage to that Pokémon. Dont apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.) If that Pokémon has a Pokémon Power, that power stops working until the end of your opponent's next turn.
Poison Vapor GrassGrassGrass 10 The Defending Pokémon is now Poisoned. This attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Rocket Tackle Dark Blastoise WaterColorlessColorless 40 Dark Blastoise does 10 damage to itself. Flip a coin. If heads, prevent all damage done to Dark Blastoise during your opponent's next turn. (Any other effects of attacks still happen.)
Nail Flick Dark Charizard Colorless 10
Continuous Fireball FireFire 50x Flip a number of coins equal to the number of Fire Energy cards attached to Dark Charizard. This attack does 50 damage times the number of heads. Discard a number of Fire Energy cards attached to Dark Charizard equal to the number of heads.
Giant Tail Dark Dragonite ColorlessColorlessColorlessColorless 70 Flip a coin. If tails, this attack does nothing.
Knock Down Dark Dugtrio FightingFighting 20+ Your opponent flips a coin. If tails, this attack does 20 damage plus 20 more damage; if heads, this attack does 20 damage.
Flitter Dark Golbat GrassGrass -- Choose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokémon. Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.)
Psypunch Dark Hypno Psychic 20
Bench Manipulation PsychicPsychicColorless 20x Your opponent flips a number of coins equal to the number of Pokémon on his or her Bench. This attack does 20 damage times the number of tails. Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.)
Magnetic Lines Dark Magneton LightningLightning 30 If the Defending Pokémon has any basic Energy cards attached to it, choose 1 of them. If your opponent has any Benched Pokémon, choose 1 of them and attach that Energy card to it.
Fickle Attack Dark Slowbro PsychicPsychic 40 Flip a coin. If tails, this attack does nothing.
Petal Whirlwind Dark Vileplume GrassGrassGrass 30x Flip 3 coins. This attack does 30 damage times the number of heads. If you get 2 or more heads, Dark Vileplume is now Confused (after doing damage).
Mass Explosion Dark Weezing GrassColorless 20x Does 20 damage times the total number of Koffings, Weezings, and Dark Weezings in play (Apply Weakness and Resistance.). Then, this attack does 20 damage to each Koffing, Weezing, and Dark Weezing (even your own). Don't apply Weakness and Resistance.
Stun Gas GrassGrassGrass 20 Flip a coin. If heads, the Defending Pokémon is now Poisoned; if tails, the Defending Pokémon is now Paralyzed.
Tail Slap Dark Charmeleon ColorlessColorless 20
Fireball FireFireFire 70 Use this attack only if there are any Fire Energy cards attached to Dark Charmeleon. Flip a coin. If heads, discard 1 of those Energy cards. If tails, this attack does nothing (not even damage).
Tail Strike Dark Dragonair ColorlessColorlessColorless 20+ Flip a coin. If heads, this attack does 20 damage plus 20 more damage; if tails, this attack does 20 damage.
Rolling Tackle Dark Electrode Colorless 10
Energy Bomb LightningLightning 30 Take all Energy cards attached to Dark Electrode and attach them to your Benched Pokémon (in any way you choose). If you have no Benched Pokémon, discard all Energy cards attached to Dark Electrode.
Playing with Fire Dark Flareon FireFire 30+ Use this attack only if there are any Fire Energy cards attached to Dark Flareon. Flip a coin. If heads, discard 1 of those Energy cards and this attack does 30 damage plus 20 more damage; if tails, this attack does 30 damage.
Third Eye Dark Golduck Psychic -- Discard 1 Energy card attached to Dark Golduck in order to draw up to 3 cards.
Lightning Flash Dark Jolteon Lightning 20 If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.
Thunder Attack LightningLightningColorless 30 Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, Dark Jolteon does 10 damage to itself.
Drag Off Dark Machoke FightingFightingColorless 20 Before doing damage, choose 1 of your opponent's Benched Pokémon and switch it with the Defending Pokémon. Do the damage to the new Defending Pokémon. This attack can't be used if your opponent has no Benched Pokémon.
Knock Back FightingFightingColorless 30 If your opponent has any Benched Pokémon, he or she chooses 1 of them and switches it with the Defending Pokémon. (Do the damage before switching the Pokémon.)
Sludge Punch Dark Muk GrassGrass 20 The Defending Pokémon is now Poisoned.
Fascinate Dark Persian Colorless -- Flip a coin. If heads, choose 1 of your opponent's Benched Pokémon and switch it with the Defending Pokémon. This attack can't be used if your opponent has no Benched Pokémon.
Poison Claws ColorlessColorless 10 Flip a coin. If heads, the Defending Pokémon is now Poisoned.
Frenzied Attack Dark Primeape FightingFighting 40 Dark Primeape is now Confused (after doing damage).
Rear Kick Dark Rapidash ColorlessColorless 20
Flame Pillar FireFire 30 You may discard 1 Fire Energy card attached to Dark Rapidash when you use this attack. If you do and if your opponent has any Benched Pokémon, choose 1 of them and this attack does 10 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.)
Mirror Shell Dark Wartortle WaterColorless -- If an attack does damage to Dark Wartortle during your opponent's next turn (even if Dark Wartortle is Knocked Out), Dark Wartortle attacks the defending Pokémon for an equal amount of damage.
Flop Magikarp Colorless 10
Rapid Evolution WaterWaterWater -- Search your deck for an Evolution card named Gyarados or Dark Gyarados and put it on Magikarp. (This counts as evolving Magikarp.) Shuffle your deck afterward.
Vanish Abra Psychic -- Shuffle Abra into your deck. (Discard all cards attached to Abra.)
Fire Tail Charmander Fire 20
Dig Under Diglett Fighting -- Choose 1 of your opponent's Pokémon. This attack does 10 damage to that Pokémon. Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.)
Sticky Hands Grimer GrassGrass 10+ Flip a coin. If heads, this attack does 10 damage plus 20 more damage and the Defending Pokémon is now Paralyzed; if tails, this attack does 10 damage.
Punch Machop ColorlessColorless 20
Kick FightingColorlessColorless 30
Magnetism Magnemite LightningColorless 10+ Does 10 damage plus 10 more damage for each Magnemite, Magneton, and Dark Magneton on your Bench.
Mischief Mankey Colorless -- Shuffle your opponent's deck.
Anger FightingColorless 20+ Flip a coin. If heads, this attack does 20 damage plus 20 more damage; if tails, this attack does 20 damage.
Coin Hurl Meowth ColorlessColorless -- Choose 1 of your opponent's Pokémon and flip a coin. If heads, this attack does 20 damage to that Pokémon. Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.)
Dizziness Psyduck Psychic -- Draw a card.
Afternoon Nap Slowpoke Colorless -- Search your deck for a Psychic Energy card and attach it to Slowpoke. Shuffle your deck afterward.
Shell Attack Squirtle ColorlessColorless 20
Speed Ball Voltorb Lightning 20
Ram Zubat Colorless 10
Surprise Thunder Dark Raichu LightningLightningLightning 30 Flip a coin. If heads, flip another coin. If the second coin is heads, this attack does another 20 damage to each of your opponent's Benched Pokémon. If the second coin is tails, this attack does 10 damage to each of your opponents Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Gym Heroes
Phoenix Flame Blaine's Moltres FireFireFireFireFire 90 Flip a coin. If tails, shuffle Blaine's Moltres and all cards attached to it into your deck (after doing damage).
Lariat Brock's Rhydon FightingFightingColorlessColorless 70 Flip a coin. If tails, this attack does nothing.
Fairy Power Erika's Clefable Colorless -- Flip a coin. If heads, you may return any number of your Pokémon in play and all cards attached to them to your hand.
Moon Impact ColorlessColorlessColorless 30
Take Away Erika's Dragonair ColorlessColorlessColorlessColorless -- Shuffle Erika's Dragonair and all cards attached to it into your deck. Then, your opponent shuffles his or her Active Pokémon and all cards attached to it into his or her deck.
Repeating Drill Lt. Surge's Fearow ColorlessColorless 10x Flip 5 coins. This attack does 10 damage times the number of heads.
Clutch ColorlessColorlessColorless 30 The Defending Pokémon can't retreat during your opponent's next turn.
Mega Shock Lt. Surge's Magneton LightningLightningLightningColorless 50 Flip a coin. If tails, Lt. Surge's Magneton does 20 damage to itself.
Knockout Needle Misty's Seadra WaterWaterWater 30+ Flip 2 coins. If both of them are heads, this attack does 30 damage plus 60 more damage. If 1 or both of them are tails, this attack does 30 damage.
Jellyfish Poison Misty's Tentacruel WaterWaterColorlessColorless 30 Flip a coin. If heads, the Defending Pokémon is now Poisoned. If tails, the Defending Pokémon is now Confused.
Crosscounter Rocket's Hitmonchan Fighting -- If an attack does damage to Rocket's Hitmonchan during your opponent's next turn (even if Rocket's Hitmonchan is Knocked Out), flip a coin. If heads, Rocket's Hitmonchan attacks your opponent's Active Pokémon for double that amount of damage. (If Rocket's Hitmonchan takes 20 damage, it does 40 damage to that Pokémon.)
Magnum Punch FightingFightingColorless 50
Fire Wall Rocket's Moltres FireFireFire 40 If an attack does damage to Rocket's Moltres during your opponent's next turn (even if Rocket's Moltres is Knocked Out), Rocket's Moltres attacks your opponent's Active Pokémon for 10 damage. (Apply Weakness and Resistance.)
Shadow Images Rocket's Scyther Grass -- Whenever Rocket's Scyther is attacked, your opponent flips a coin. If tails, that attack does no damage to Rocket's Scyther. (Any other effects of the attack still happen.) This effect lasts until Rocket's Scyther takes damage (or is Benched or evolved).
Blinding Scythe GrassColorlessColorless 40
Pain Amplifier Sabrina's Gengar Psychic -- Put a damage counter on each of your opponent's Pokémon that already has any damage counters on it.
Call of the Night PsychicPsychicPsychic 40 Unless this attack Knocks Out the Defending Pokémon, flip 2 coins. If both of them are heads, your opponent shuffles his or her Active Pokémon and all cards attached to it into his or her deck.
Tunneling Brock's Onix FightingFightingFighting -- If your opponent has any Benched Pokémon, choose up to 2 of them. This attack does 20 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokémon.) Brock's Onix can't attack during your opponent's next turn.
Horn Toss Brock's Rhyhorn ColorlessColorless 20 If your opponent has any Benched Pokémon, he or she chooses 1 of them and switches it with the Defending Pokémon. (Do the damage before switching the Pokémon.)
Needles Brock's Sandslash FightingFighting 10 Flip a coin. If heads, the Defending Pokémon is now Paralyzed and Poisoned.
Alert Brock's Zubat Colorless -- Draw a card. Then, switch Brock's Zubat with 1 of your Benched Pokémon. You can't use this attack if your Bench is empty.
Moonwatching Erika's Clefairy Colorless -- Search your deck for a basic Energy card. Show that card to your opponent, then put it into your hand. Shuffle your deck afterward.
Comet Slap ColorlessColorless 10x Flip 3 coins. This attack does 10 damage times the number of heads.
Electric Current Lt. Surge's Electabuzz LightningLightning -- Take 1 Lightning Energy card attached to Lt. Surge's Electabuzz and attach it to 1 of your Benched Pokémon. If you have no Benched Pokémon, discard that Energy card.
Triple Cannon Misty's Cloyster WaterWaterColorless 20x Flip 3 coins. This attack does 20 damage times the number of heads.
Water Ring Misty's Poliwrath WaterWaterColorlessColorless 30 Does 10 damage to each Pokémon that isn't Water on each player's Bench. (Don't apply Weakness and Resistance for Benched Pokémon.)
Mysterious Light Misty's Tentacool Colorless -- Flip a coin. If heads, the Defending Pokémon is now Asleep.
Jellyfish Pod WaterColorless -- Search your deck for any number of Pokémon named Tentacool, Tentacruel, Misty's Tentacool, and/or Misty's Tentacruel. Show those cards to your opponent, then put them into your hand. Shuffle your deck afterward.
Collapse Rocket's Snorlax ColorlessColorlessColorless 20 Rocket's Snorlax is now Asleep (after doing damage).
Healing Pollen Sabrina's Venomoth Grass -- Flip 3 coins. For each heads, remove 1 damage counter from each of your Pokémon. If a Pokémon has fewer damage counters than the number of heads, remove all of them.
Sonic Distortion Psychic 10 Flip 2 coins. If 1 or both of them are heads, the Defending Pokémon is now Confused.
Shake Blaine's Growlithe Colorless 10 If your opponent has any Benched Pokémon, he or she chooses 1 of them and switches it with the Defending Pokémon. (Do the damage before switching the Pokémon.)
Fire Tackle FireColorless 30 Blaine's Growlithe does 10 damage to itself.
Child's Punch Blaine's Kangaskhan Colorless 10 Flip a coin. If tails, this attack does nothing.
One-Two Punch ColorlessColorlessColorless 30+ Flip a coin. If heads, this attack does 30 damage plus 10 more damage; if tails, this attack does 30 damage.
Firebreathing Blaine's Magmar Fire 10+ Flip a coin. If heads, this attack does 10 damage plus 10 more damage; if tails, this attack does 10 damage.
Lava Burst FireFireFire 20x Discard the top 5 cards of your deck. (If there are fewer than 5 cards in your deck, discard all of them.) This attack does 20 damage for each Fire Energy card you discarded in this way.
Lucky Shot Brock's Geodude FightingColorless - Choose 1 of your opponent's Benched Pokémon and flip a coin. If heads, this attack does 30 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) This attack can't be used if your opponent has no Benched Pokémon.
Spiral Dive Brock's Golbat ColorlessColorlessColorless -- Does 10 damage to each of your opponent's Pokémon. Don't apply Weakness and Resistance.
Rock Toss Brock's Graveler FightingColorlessColorless 20x Flip 3 coins. This attack does 20 damage times the number of heads.
Tounge Slap Brock's Lickitung ColorlessColorless 20
Deflector Erika's Exeggcute Psychic -- During your opponent's next turn, whenever Erika's Exeggcute takes damage, divide that damage in half (rounded down to the nearest 10). (Any other effects still happen.)
Psychic Exchange Erika's Exeggutor Psychic -- Shuffle your hand into your deck, then draw 5 cards.
Magic Pollen Erika's Gloom GrassGrassGrass 30 Flip a coin. If heads, the Defending Pokémon is now Asleep, Confused, Paralyzed, or Poisoned (your choice).
Great Encounters
Fire Dance Blaziken Colorless 30 Search your discard pile for a Fire Energy card and attach it to 1 of your Pokémon.
Flame Kick FireFireColorless -- Discard 2 Fire Energy attached to Blaziken. This attack does 80 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Moon Twinkle Cresselia Colorless 10 If there is any Stadium card in play, remove 2 damage counters from Cresselia.
Reach Over Darkrai   -- Search your deck for an Energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
Darkness Pursuit DarknessDarknessDarkness 50 If the Defending Pokémon is Cresselia, this attack's base damage is 100.
Darkness Roar Darkrai Colorless 10 You may have your opponent switch the Defending Pokémon with 1 of his or her Benched Pokémon.
Sleep Hole DarknessDarknessColorless 40+ If the Defending Pokémon is Asleep, this attack does 40 damage plus 40 more damage. If the Defending Pokémon is not Asleep, that Pokémon is now Asleep.
Smash Short Pachirisu Colorless 10+ If the Defending Pokémon has a Pokémon Tool card attached to it, this attack does 10 damage plus 30 more damage. Discard that Pokémon Tool card, look at your opponent's hand, and discard any Pokémon Tool cards of the same name you find there.
Telebeam Rotom LightningLightning 30+ Flip a coin. If heads, this attack does 30 damage plus 30 more damage and the Defending Pokémon is now Paralyzed.
Stick and Absorb Tangrowth GrassGrassColorlessColorless 60 Remove 3 damage counters from Tangrowth. The Defending Pokémon can't retreat during your opponent's next turn.
Air Scroll Togekiss ColorlessColorlessColorless 40 Flip a coin. If heads, this attack does 40 damage plus 30 more damage. If tails, remove 3 damage counters from Togekiss.
Cotton Cloud Altaria ColorlessColorlessColorless 60 During your opponent's next turn, any damage done to Altaria by attacks from your opponent's Evolved Pokémon is reduced by 30 (after applying Weakness and Resistance).
Band Attack Beedrill Grass 30x Does 30 damage times the number of Beedrill you have in play.
Parallel Drain Butterfree Grass 30 After your attack, remove from 1 of your Pokémon the number of damage counters equal to the damage you did to the Defending Pokémon.
Dozing Scales GrassGrassColorless 60 Flip a coin. If heads, the Defending Pokémon is now Asleep. If tails, the Defending Pokémon is now Poisoned.
Spinning Attack Claydol FightingColorless 40
Dark Fang Houndoom Darkness 20 Choose 1 card from your opponent's hand without looking and discard it.
Black Fire FireColorless 40+ You may discard a Fire or Darkness Energy attached to Houndoom. If you discard a Fire Energy, the Defending Pokémon is now Burned. If you discard a Darkness Energy, this attack does 40 damage plus 30 more damage.