Coil (move): Difference between revisions
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* This move, along with {{m|Hone Claws}} and {{m|Acupressure}}, are the only moves that raise the {{stat|Accuracy}} stat. | * This move, along with {{m|Hone Claws}} and {{m|Acupressure}}, are the only moves that raise the {{stat|Accuracy}} stat. | ||
* {{p|Eelektrik}} is the only Pokémon to learn Coil that is not based on a {{wp|snake}}. | * {{p|Eelektrik}} is the only Pokémon to learn Coil that is not based on a {{wp|snake}}. | ||
*it is however a serpentine-like creature | |||
==In other languages== | ==In other languages== |
Revision as of 03:28, 20 May 2011
Coil とぐろをまく Coil Around | ||||||||||||
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Range
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Availability
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Coil (Japanese: とぐろをまく Coil Around) is a non-damaging Template:Type2 move introduced in Generation V.
Effect
Coil raises the user's Attack, Defense and Accuracy stats by one stage each.
Learnset
Generation V
By leveling up
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Trivia
- Coil, along with Quiver Dance and Shell Smash, are the only moves that raise three stats at once.
- This move, along with Hone Claws and Acupressure, are the only moves that raise the Accuracy stat.
- Eelektrik is the only Pokémon to learn Coil that is not based on a snake.
- it is however a serpentine-like creature
In other languages
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Variations of the move Quiver Dance | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |