Coil (move): Difference between revisions
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name=Coil | | name=Coil | | ||
jname=とぐろをまく | | jname=とぐろをまく | | ||
jtrans=Coil | | jtrans=Coil Around | | ||
desc=The user coils up and concentrates. This raises its Attack and Defense stats, as well as its accuracy. | | desc=The user coils up and concentrates. This raises its Attack and Defense stats, as well as its accuracy. | | ||
gameimage=Coil.png | | gameimage=Coil.png | | ||
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target=self | | target=self | | ||
footnotes= }} | footnotes= }} | ||
'''Coil''' (Japanese: '''とぐろをまく''' ''Coil'') is a non-damaging {{type2|Poison}} [[move]] introduced in [[Generation V]]. | '''Coil''' (Japanese: '''とぐろをまく''' ''Coil Around'') is a non-damaging {{type2|Poison}} [[move]] introduced in [[Generation V]]. | ||
==Effect== | ==Effect== |
Revision as of 06:48, 10 March 2011
Coil とぐろをまく Coil Around | ||||||||||||
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Coil (Japanese: とぐろをまく Coil Around) is a non-damaging Template:Type2 move introduced in Generation V.
Effect
Coil raises the user's Attack, Defense and Accuracy stats by one stage each.
Learnset
Generation V
By leveling up
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Trivia
- Coil, along with Quiver Dance and Shell Smash, are the only moves that raise three stats at once.
- This move, along with Hone Claws and Acupressure, are the only moves that raise the Accuracy stat.
- Eelektrik is the only Pokémon to learn Coil that is not based on a snake.
In other languages
Variations of the move Quiver Dance | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |