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[[File:Pt bag.png|frame|right|The players' bags in {{game|Platinum}}]]
[[File:Pt bag.png|frame|right|The players' bags in {{game|Platinum}}]]
[[File:Professor Rowan's Bag.png|frame|right|[[Professor Rowan]]'s bag from {{2v2|Diamond|Pearl}}]]
[[File:Professor Rowan's Bag.png|frame|right|[[Professor Rowan]]'s bag from {{2v2|Diamond|Pearl}}]]
The '''bag''' (Japanese: '''バッグ''' ''bag'') is a vital tool in many of the [[Pokémon games]]. It holds all of the main character's items, and stores them for later uses. By opening the bag, the player can change and arrange items in the bag, register items for easy access and toss items away.
The '''bag''' (Japanese: '''バッグ''' ''bag'') is a vital tool in all [[main series]] [[Pokémon games]]. It holds all of the [[player]]'s items, storing them for later use. By opening the bag, players can use, arrange, and toss most items, and register [[key items]] for easy access.


==Uses of the bag==
==Use==
===Outside of battle===
===Outside of battle===
[[File:Bag.PNG|thumb|right|Bag menu outside of battle]]
[[File:Bag.PNG|thumb|right|The bag in {{game2|Diamond|Pearl|Platinum}}]]
The bag has been a prominent part of every main series Pokémon game, and a vital tool in any Pokémon Trainers quest. It allows storage of [[items]] that are given to the Trainer by characters within the game, be bought at a [[Poké Mart]] for money, or found by Trainers throughout the [[Pokémon world]]. that are Already given to every Trainer at the start of the game, the bag originally contains no items, however, there is a [[Potion]] usually found in the [[PC|Item storage system of the PC]] that can be added to the bag so soon as the game begins. The bag can be opened using the [[Menu|start menu]], outside of battle. It is usually displayed under the [[Party|Pokémon menu]], or can be found on the touch screen in {{game|HeartGold and SoulSilver|s}}.
The bag appears as part of the [[menu|start menu]] in all main series games, as well as in {{g|Colosseum}} and {{g|XD: Gale of Darkness}}. In Generation I as well as in Colosseum and XD, it is accessed with the "ITEMS" command, while in Generation II, it is accessed with the "PACK" command.


Once the menu is opened, a list of [[items]] that the Trainer has collected will be displayed. Most items are able to be used outside of battle, such as [[key items]], [[Potion]]s, or [[status ailment healing item]]s, however not all items can be used outside of battle, such as [[Poké Balls]], or [[valuable item]], which can be used for other purposes, respectively, in battle or to be sold at a [[Poké Mart]]. There is also an option that allows items to be held by their Pokémon, which stores an item for later use in battle. Held items range from [[Berries]] that can be used in battle to recover to items that can be used to enhance the power of certain moves. Most other items may be held as well, such as [[Poké Ball]]s and [[Revive]]s, though the Pokémon will not use them.
All items that the player has on hand will be located in the bag, after Generation II, being placed in the appropriate pocket automatically. Prior to Generation IV, the items pocket had only 20 spaces for items, while the other pockets had space for any and all items that would go there. If an item to be picked up would be placed into the items pocket, however, and the pocket was full, it could not be picked up until the player had deposited some items into the PC. This problem no longer exists in Generation IV, where all pockets have enough space for every item.


The bag is very customizable, and can be changed and altered at the Trainer's will. By opening the bag, the Trainer can change and arrange items in the bag by selecting the item using the "select" button, then by pressing the "select" button again on the location space in the bag, the item will be switched to that location space. As of [[Generation II]], [[key items]] in the bag may be registered, that is, registering a key item allows the player to easily activate and use the item using the select button, or Y button in [[Generation IV]]. Only one item is allowed to be registered at a time, however, in Pokémon HeartGold and SoulSilver, two items were allowed, and could be activated on the touch screen.  
Inside of the bag menu, the player will find a list of all their items, ordered by default from the first kind obtained to the most recently obtained. Players may rearrange these items with the select button, except in the Berries and TMs and HMs pockets, which are automatically ordered. Depending on the type of item, and sometimes on the item itself, options exist when it is selected that allow players to use the item, throw the item away, register it on the select/Y button for use on the field, or have a Pokémon hold it.


Items that are placed into the bag can be obtained in several different ways. They can be given to the Trainer by characters within the game, be bought at a [[Poké Mart]] for money, or found by Trainers throughout the [[Pokémon world]]. The latter form of Items are contained within Item Balls, a spherical container resembling a [[Poké Ball]]. To obtain the item, players move next to it and press A while facing it, and the item will instantly be added to the bag. However, up until Generation IV, the storage space for bags were limited, and items that are found when the bag is completely full cannot be picked up. To counter this problems, Trainers are able to store items in their [[PC#Item storage system|Item storage system]] by going to any PC in a [[Pokémon Center]], or simply toss it out. Tossing items away will delete them from the bag. However, because of their importance, [[Key item]]s cannot be tossed.
===In battle===
[[File:Pokémon battle items Pt.png|thumb|Bag menu during a Pokémon battle in Generation IV.]]
The bag is also one of the four menu selections during a [[Pokémon battle]], and allows the player to use items that can be used in battle, such as [[Poké Ball]]s, [[Potion]]s, and items like [[X Attack]]. Prior to Generation IV, the bag menu during battle was the same as that outside of battle, allowing inventory checking of items that are unrelated to battle during it. In Generation IV, however, it became a completely different menu on the touch screen, split into four categories of use.


===In battle===
Using an item while in battle uses up a turn. This only occurs if the item that is used, of course, ''does'' anything during the battle (for example, in Generation II, attempting to use a [[NeverMeltIce]] will lead only to the player being scolded by [[Professor Oak]]). Items cannot be used in linked battles or in facilities such as the [[Battle Tower]].
[[File:Pokémon battle items Pt.png|Bag menu during a Pokémon battle|thumb]]
If Bag is selected during a Pokémon battle, the menu of [[item]]s that the Trainer has in their bag will be displayed. The Trainer is able to use items that they have obtained outside of battle for use inside the battle, such as [[Potion]]s, and [[Poké Ball]]s, where the Trainer may use one of them on their Pokémon. Once a item has been used from the bag, the battle is skipped to the opponent's move, which they are about to attack, or even use items in this case. The bag cannot be used in a link battle which is a battle held between two real players, or while battling at other facilities such as the [[Battle Tower]].


Many items can be selected from the bag, included [[Potion]]s to restore a Pokémon's {{stat|HP}}, [[status ailment healing item]]s to heal a Pokémon's [[status ailment]], and [[berries]] to do a variety of effects. However some items can not be used inside of the battle, including [[key items]] and [[TM]]s and [[HM]]s. [[Poké Ball]]s are also able to be selected from the bag to catch [[wild Pokémon]], and cannot be used outside of battle. Generation IV games introduced a unique design to the bag menu, grouping items into [[Potion]]s, [[Poké Ball]]s, [[status ailment healing item]]s, and Battle items, and has an option to reuse the item used last. This allows for easy access, for whether throwing a Poké Ball, or using a healing item.
The item that was last used during battle, if there were multiple copies of it in the bag, can be easily used again. The selection cursor will remain on it in Generation I-III games, while a shortcut menu will exist at the lower left corner of the screen to the last used item in Generation IV.


==Changes with the bag==
==Differences between generations==
While the bag has remained a consistent part of the menu screen for all four generations, significant changes have been made to its structure in each later generation, with most welcomed as improvements.
===Generation I===
===Generation I===
In [[Generation I]], the bag was a simple list of items, with no grouping and was listed in the order that they were obtained. Any items placed in the bag were in the same pocket and ninety-nine of any item could fit inside, with only twenty different items allowed in the bag in total.  When the bag was full, the player's [[PC]] could be used for any kind of item storage. Unlike captured Pokémon, found items were not sent if the bag was full, and items that are found when the bag is completely full cannot be picked up.
[[File:GenIBag.png|frame|right|The bag in Generation I.]]
 
In [[Generation I]], the bag began as a simple list of items, with only 20 different kinds ever allowed to be held on-hand at one time. Additional items that the player owned would need to be stored in the player's [[PC]], accessible from any Pokémon Center, but would need to be put there manually, as picked up items that did not fit in the bag would simply be left where they were, but could be picked up at a later time, when there was space for them. Up to 99 of any one item could normally be held in the bag, with additional amounts of an item taking up a second slot (for example, in order to have 103 [[Great Ball]]s on hand, one would need to have one slot of them ×99, and another with them ×4); this was not totally concrete, however, and the [[Rare Candy cheat]] involving [[Missingno.]] could be performed in {{game|Red and Blue|s}}, allowing for 128 of the same item to be held in the same bag slot.
Simple alteration could be made, such as changing and rearranging items in the bag, controlled by selecting the item using the select button, then by pressing the select button again on the location space in the bag, the item will be switched to that location space. Tossing items could also be done deleting them from the bag, however, because of their importance, [[key item]]s cannot be tossed.


===Generation II===
===Generation II===
In the [[Generation II|second generation]] of games came along a major change in the bag's design: Items could now be separated into four different pockets depending on what they are.
[[File:GenIIBag.png|frame|right|The bag's items pocket in Generation II.]]
The bag received its first major overhaul in [[Generation II]], where items were now separated into four pockets. While the items pocket held most of the different types of item still, the other three pockets were more specialized, and could contain all items of their specific type, allowing for better access to these items. Each item also received an in-bag description.


* Normal items, including [[Berries]] and healing items
{| align="center" style="-moz-border-radius: 10px; border: 2px solid #{{Unknown color dark}}; background: #{{Unknown color}};"
* [[Poké Ball]]s
|- align="center"
* [[TM]]s and [[HM]]s
| style="background: #{{Items color light}};" width="25%" | [[File:GSC Items pocket.png]]<br>'''Items'''
* [[Key item]]s
| style="background: #{{Poké Balls color light}};" width="25%" | [[File:GSC Poké Balls pocket.png]]<br>'''Poké Balls'''
| style="background: #{{Key items color light}};" width="25%" | [[File:GSC Key items pocket.png]]<br>'''Key items'''
| style="background: #{{TMs and HMs color light}};" width="25%" | [[File:GSC TMs and HMs pocket.png]]<br>'''TMs/HMs'''
|- style="background: #FFFFFF;"
| Contains all items not in other pockets.
| Contains all 11 varieties of [[Poké Ball]] available in Generation II.
| Contains all [[List of key items in Generation II|key items]].
| Contains all [[TM]]s and [[HM]]s.
|}


Generation II also introduced a unique bag feature allowing a Trainer to register a key item from their bag. Registering a key item allows the player to easily activate and use the item using the select button. Only one item is allowed to be registered at a time, and if another item was registered over the previous, the previous registration will be removed.
===Generation III===
[[File:GenIIIBag.png|frame|right|The bag's items pocket in Ruby and Sapphire.]]
Another overhaul for the bag came in [[Generation III]], adding one further pocket that did not exist in Generation II. This pocket, much like the Poké Balls pocket, was created in response to the large overhaul to the [[Berry]] system from Generation II, allowing all 43 Berries to be kept in the bag at once, organized by their Berry number.


===Generation III===
A visual of the bag itself was added to the screen, replacing the blueprint-like structure present in Generation II, and for the first time, male and female player characters had a different bag design.
In [[Generation III]], the player could get a visual of the bag as he or she searched through it, with different designs of the bag for the unique characters. This generation also expanded the pocket system from Generation II, with five pockets instead of four.


* Normal and healing items
====Ruby, Sapphire, and Emerald====
* [[Berries]]
{| align="center" style="-moz-border-radius: 10px; border: 2px solid #{{Unknown color dark}}; background: #{{Unknown color}};"
* [[Poké Ball]]s
|- align="center"
* [[TM]]s and [[HM]]s
| style="background: #{{Items color light}};" width="20%" | [[File:{{#switch: {{#expr: {{#time: U}} mod 4}}|0|1=RS|2|3=E}} Items pocket {{#switch: {{#expr: {{#time: U}} mod 2}}|0=M|1=F}}.png]]<br>'''Items'''
* [[Key item]]s
| style="background: #{{Poké Balls color light}};" width="20%" | [[File:{{#switch: {{#expr: {{#time: U}} mod 4}}|0|1=RS|2|3=E}} Poké Balls pocket {{#switch: {{#expr: {{#time: U}} mod 2}}|0=M|1=F}}.png]]<br>'''Poké Balls'''
| style="background: #{{TMs and HMs color light}};" width="20%" | [[File:{{#switch: {{#expr: {{#time: U}} mod 4}}|0|1=RS|2|3=E}} TMs and HMs pocket {{#switch: {{#expr: {{#time: U}} mod 2}}|0=M|1=F}}.png]]<br>'''TMs and HMs'''
| style="background: #{{Berries color light}};" width="20%" | [[File:{{#switch: {{#expr: {{#time: U}} mod 4}}|0|1=RS|2|3=E}} Berries pocket {{#switch: {{#expr: {{#time: U}} mod 2}}|0=M|1=F}}.png]]<br>'''Berries'''
| style="background: #{{Key items color light}};" width="20%" | [[File:{{#switch: {{#expr: {{#time: U}} mod 4}}|0|1=RS|2|3=E}} Key items pocket {{#switch: {{#expr: {{#time: U}} mod 2}}|0=M|1=F}}.png]]<br>'''Key items'''
|- style="background: #FFFFFF;"
| Contains all items not in other pockets.
| Contains all 11 varieties of [[Poké Ball]] available in Generation III.
| Contains all [[TM]]s and [[HM]]s.
| Contains all [[Berries]].
| Contains all {{DL|List of key items in Generation III|Key items exclusive to Ruby, Sapphire, and Emerald|key items}}.
|}


In {{game|FireRed and LeafGreen|s}}, the pocket system in these two games differed from the rest. Rather than having separate pockets for Berries and TMs, the key items pocket contained two sub-pockets, the [[TM Case]] and [[Berry Pouch]]. FireRed and LeafGreen also introduced images for the items, the first time they had been pictured in the games. This feature was kept in {{game|Emerald}} (though it was crudely added to the same menu structure as Ruby and Sapphire's bag system) and continued on into {{game|Diamond and Pearl|s}}.
====FireRed and LeafGreen====
[[File:FLBag.png|frame|right|The bag's Poké Balls pocket in FireRed and LeafGreen.]]
In FireRed and LeafGreen, the bag's five pockets were condensed into three, with two key items, the [[Berry Pouch]] and [[TM Case]], serving the role that the Berries and TMs and HMs pockets do in Hoenn-based games. A small icon was also given to each item, displaying it in the bag alongside the description, which was lengthened. This bag icon was also crudely added to the menu in Emerald, which used the Ruby and Sapphire bag appearance, recolored.
{| align="center" style="-moz-border-radius: 10px; border: 2px solid #{{Unknown color dark}}; background: #{{Unknown color}};"
|- align="center"
| style="background: #{{Items color light}};" width="33%" | [[File:FRLG Items pocket {{#switch: {{#expr: {{#time: U}} mod 2}}|0=M|1=F}}.png]]<br>'''Items'''
| style="background: #{{Key items color light}};" width="33%" | [[File:FRLG Key items pocket {{#switch: {{#expr: {{#time: U}} mod 2}}|0=M|1=F}}.png]]<br>'''Key items'''
| style="background: #{{Poké Balls color light}};" width="33%" | [[File:FRLG Poké Balls pocket {{#switch: {{#expr: {{#time: U}} mod 2}}|0=M|1=F}}.png]]<br>'''Poké Balls'''
|- style="background: #FFFFFF;"
| Contains all items not in other pockets.
| Contains all {{DL|List of key items in Generation III|Key items exclusive to FireRed and LeafGreen|key items}}.
| Contains all 11 varieties of [[Poké Ball]] available in Generation III.
|}


===Generation IV===
===Generation IV===
[[File:HGSSbag.png|thumb|right|250px|The bag in {{game|HeartGold and SoulSilver|s}}]]
[[File:HGSSbag.png|thumb|right|250px|The bag in {{game|HeartGold and SoulSilver|s}}]]
[[Generation IV]] had revolutionized the pocket system even more, dividing the bag up further:
The bag was revamped once again in Generation IV, not only allowing for infinite space (and making the PC storage system for items obsolete) but also splitting the pockets up further than in Generation III. Three new pockets were split off from the Items pocket, making for a total of eight pockets.


* Items (many [[held items|holdable to some effect]])
In {{game2|Diamond|Pearl|Platinum}}, the bag retained the listlike format from Generation III, with pocket-changing controls as well as a Poké Ball-shaped scrollwheel being present on the bottom screen. Due to the large quantity of items obtainable in the game (well over 100) that are stored in the Items pocket, many complaints about this system led to a complete revamp in {{game|HeartGold and SoulSilver|s}}, which further use the touch screen than their predecessors, and group the items into six-cell pages.
* Medicine
* [[Poké Ball]]s
* [[TM]]s and [[HM]]s
* [[Berries]]
* [[Mail]]
* [[Battle item]]s
* [[Key item]]s


The player can navigate the bag by either using the face buttons on the [[Nintendo DS]] or using its touch screen to scroll through the bag and items.  
{| align="center" style="-moz-border-radius: 10px; border: 2px solid #{{Unknown color dark}}; background: #{{Unknown color}};"
|- align="center"
| style="background: #{{Items color light}};" width="12%" | [[File:{{#switch: {{#expr: {{#time: U}} mod 4}}|0|1=DP|2|3=Pt}} Items pocket {{#switch: {{#expr: {{#time: U}} mod 2}}|0=M|1=F}}.png]]<br>'''Items'''
| style="background: #{{Medicine color light}};" width="13%" | [[File:{{#switch: {{#expr: {{#time: U}} mod 4}}|0|1=DP|2|3=Pt}} Medicine pocket {{#switch: {{#expr: {{#time: U}} mod 2}}|0=M|1=F}}.png]]<br>'''Medicine '''
| style="background: #{{Poké Balls color light}};" width="12%" | [[File:{{#switch: {{#expr: {{#time: U}} mod 4}}|0|1=DP|2|3=Pt}} Poké Balls pocket {{#switch: {{#expr: {{#time: U}} mod 2}}|0=M|1=F}}.png]]<br>'''Poké Balls'''
| style="background: #{{TMs and HMs color light}};" width="13%" | [[File:{{#switch: {{#expr: {{#time: U}} mod 4}}|0|1=DP|2|3=Pt}} TMs and HMs pocket {{#switch: {{#expr: {{#time: U}} mod 2}}|0=M|1=F}}.png]]<br>'''TMs and HMs'''
| style="background: #{{Berries color light}};" width="12%" | [[File:{{#switch: {{#expr: {{#time: U}} mod 4}}|0|1=DP|2|3=Pt}} Berries pocket {{#switch: {{#expr: {{#time: U}} mod 2}}|0=M|1=F}}.png]]<br>'''Berries'''
| style="background: #{{Mail color light}};" width="13%" | [[File:{{#switch: {{#expr: {{#time: U}} mod 4}}|0|1=DP|2|3=Pt}} Mail pocket {{#switch: {{#expr: {{#time: U}} mod 2}}|0=M|1=F}}.png]]<br>'''Mail'''
| style="background: #{{Battle items color light}};" width="12%" | [[File:{{#switch: {{#expr: {{#time: U}} mod 4}}|0|1=DP|2|3=Pt}} Battle items pocket {{#switch: {{#expr: {{#time: U}} mod 2}}|0=M|1=F}}.png]]<br>'''Battle items'''
| style="background: #{{Key items color light}};" width="13%" | [[File:{{#switch: {{#expr: {{#time: U}} mod 4}}|0|1=DP|2|3=Pt}} Key items pocket {{#switch: {{#expr: {{#time: U}} mod 2}}|0=M|1=F}}.png]]<br>'''Key items'''
|- style="background: #FFFFFF;"
| Contains all items not in other pockets.
| Contains all healing and permanent stat-enhancing medicines.
| Contains all available varieties of [[Poké Ball]].
| Contains all [[TM]]s and [[HM]]s.
| Contains all [[Berries]].
| Contains all [[Mail]].
| Contains all items which only have effect in battle.
| Contains all [[List of key items in Generation IV|key items]].
|}


Unlike previous generations, the bag has an infinite amount of space within it, meaning that the PC item storage system is obsolete and not present in the Generation IV. Thus, the amount of a single item that a player could carry is raised to 999, though if this limit is reached, they can still carry more of that item as it simply takes up a second slot in the bag. The PC is replaced within the PC menu with an option for decorating [[Poké Ball]]s with [[Seals]] instead.
==In the anime==
 
[[File:Ashbag.png|thumb|right|Ash's DP bag.]]
Key items can still be set to a hotkey that the player can press to call on that item without going through the bag each time but instead of the Select button - as has been the precedent in the past two Generations of games, this has been assigned to the 'Y' button, likely due to its better placement.
All of the main characters in the [[Pokémon anime]] own a bag in which they keep their supplies and Poké Balls. While both of {{an|May}}'s bags were designed based on the ones worn by {{ga|May|her game counterpart}} in [[Generation III]], and {{Ash}}'s bag in the {{series|Diamond & Pearl}} is based on {{ga|Lucas}}'s, but colored green, the other main characters' bags have little to do with their game counterparts, with Dawn taking a backpack-style bag rather than the bag used by her game counterpart, and Brock and Misty having no bags in the games.
 
In {{game|HeartGold and SoulSilver|s}}, the main interface of the bag was moved to the touch screen.


==In the anime==
By far, Brock's bag has been shown to be the most spacious, having a full tea set and table inside in ''[[EP009|The School of Hard Knocks]]'', as well as containing, presumably, everything he needs to cook meals on the road for his friends.
The major characters in the [[Pokémon anime]] own a bag and usually keep their supplies and Poké Balls inside of it. [[Brock]] seems to carry many more items in his bag than the other characters, including a variety of healing items, books, and cooking supplies. Brock's bag seems to best reflect the ridiculously large capacity of the game's bag. In ''[[EP009|The School of Hard Knocks]]'' for instance, he pulls a table and full tea set out of his backpack.





Revision as of 09:18, 22 January 2010

The players' bags in Pokémon Platinum

The bag (Japanese: バッグ bag) is a vital tool in all main series Pokémon games. It holds all of the player's items, storing them for later use. By opening the bag, players can use, arrange, and toss most items, and register key items for easy access.

Use

Outside of battle

The bag appears as part of the start menu in all main series games, as well as in Pokémon Colosseum and Pokémon XD: Gale of Darkness. In Generation I as well as in Colosseum and XD, it is accessed with the "ITEMS" command, while in Generation II, it is accessed with the "PACK" command.

All items that the player has on hand will be located in the bag, after Generation II, being placed in the appropriate pocket automatically. Prior to Generation IV, the items pocket had only 20 spaces for items, while the other pockets had space for any and all items that would go there. If an item to be picked up would be placed into the items pocket, however, and the pocket was full, it could not be picked up until the player had deposited some items into the PC. This problem no longer exists in Generation IV, where all pockets have enough space for every item.

Inside of the bag menu, the player will find a list of all their items, ordered by default from the first kind obtained to the most recently obtained. Players may rearrange these items with the select button, except in the Berries and TMs and HMs pockets, which are automatically ordered. Depending on the type of item, and sometimes on the item itself, options exist when it is selected that allow players to use the item, throw the item away, register it on the select/Y button for use on the field, or have a Pokémon hold it.

In battle

Bag menu during a Pokémon battle in Generation IV.

The bag is also one of the four menu selections during a Pokémon battle, and allows the player to use items that can be used in battle, such as Poké Balls, Potions, and items like X Attack. Prior to Generation IV, the bag menu during battle was the same as that outside of battle, allowing inventory checking of items that are unrelated to battle during it. In Generation IV, however, it became a completely different menu on the touch screen, split into four categories of use.

Using an item while in battle uses up a turn. This only occurs if the item that is used, of course, does anything during the battle (for example, in Generation II, attempting to use a NeverMeltIce will lead only to the player being scolded by Professor Oak). Items cannot be used in linked battles or in facilities such as the Battle Tower.

The item that was last used during battle, if there were multiple copies of it in the bag, can be easily used again. The selection cursor will remain on it in Generation I-III games, while a shortcut menu will exist at the lower left corner of the screen to the last used item in Generation IV.

Differences between generations

While the bag has remained a consistent part of the menu screen for all four generations, significant changes have been made to its structure in each later generation, with most welcomed as improvements.

Generation I

The bag in Generation I.

In Generation I, the bag began as a simple list of items, with only 20 different kinds ever allowed to be held on-hand at one time. Additional items that the player owned would need to be stored in the player's PC, accessible from any Pokémon Center, but would need to be put there manually, as picked up items that did not fit in the bag would simply be left where they were, but could be picked up at a later time, when there was space for them. Up to 99 of any one item could normally be held in the bag, with additional amounts of an item taking up a second slot (for example, in order to have 103 Great Balls on hand, one would need to have one slot of them ×99, and another with them ×4); this was not totally concrete, however, and the Rare Candy cheat involving Missingno. could be performed in Pokémon Red and Blue, allowing for 128 of the same item to be held in the same bag slot.

Generation II

The bag's items pocket in Generation II.

The bag received its first major overhaul in Generation II, where items were now separated into four pockets. While the items pocket held most of the different types of item still, the other three pockets were more specialized, and could contain all items of their specific type, allowing for better access to these items. Each item also received an in-bag description.

GSC Items pocket.png
Items
GSC Poké Balls pocket.png
Poké Balls
File:GSC Key items pocket.png
Key items
GSC TMs and HMs pocket.png
TMs/HMs
Contains all items not in other pockets. Contains all 11 varieties of Poké Ball available in Generation II. Contains all key items. Contains all TMs and HMs.

Generation III

File:GenIIIBag.png
The bag's items pocket in Ruby and Sapphire.

Another overhaul for the bag came in Generation III, adding one further pocket that did not exist in Generation II. This pocket, much like the Poké Balls pocket, was created in response to the large overhaul to the Berry system from Generation II, allowing all 43 Berries to be kept in the bag at once, organized by their Berry number.

A visual of the bag itself was added to the screen, replacing the blueprint-like structure present in Generation II, and for the first time, male and female player characters had a different bag design.

Ruby, Sapphire, and Emerald

E Items pocket M.png
Items
E Poké Balls pocket M.png
Poké Balls
E TMs and HMs pocket M.png
TMs and HMs
E Berries pocket M.png
Berries
E Key items pocket M.png
Key items
Contains all items not in other pockets. Contains all 11 varieties of Poké Ball available in Generation III. Contains all TMs and HMs. Contains all Berries. Contains all key items.

FireRed and LeafGreen

File:FLBag.png
The bag's Poké Balls pocket in FireRed and LeafGreen.

In FireRed and LeafGreen, the bag's five pockets were condensed into three, with two key items, the Berry Pouch and TM Case, serving the role that the Berries and TMs and HMs pockets do in Hoenn-based games. A small icon was also given to each item, displaying it in the bag alongside the description, which was lengthened. This bag icon was also crudely added to the menu in Emerald, which used the Ruby and Sapphire bag appearance, recolored.

FRLG Items pocket M.png
Items
File:FRLG Key items pocket M.png
Key items
FRLG Poké Balls pocket M.png
Poké Balls
Contains all items not in other pockets. Contains all key items. Contains all 11 varieties of Poké Ball available in Generation III.

Generation IV

The bag was revamped once again in Generation IV, not only allowing for infinite space (and making the PC storage system for items obsolete) but also splitting the pockets up further than in Generation III. Three new pockets were split off from the Items pocket, making for a total of eight pockets.

In Pokémon Diamond, Pearl, and Platinum, the bag retained the listlike format from Generation III, with pocket-changing controls as well as a Poké Ball-shaped scrollwheel being present on the bottom screen. Due to the large quantity of items obtainable in the game (well over 100) that are stored in the Items pocket, many complaints about this system led to a complete revamp in Pokémon HeartGold and SoulSilver, which further use the touch screen than their predecessors, and group the items into six-cell pages.

Pt Items pocket M.png
Items
Pt Medicine pocket M.png
Medicine
Pt Poké Balls pocket M.png
Poké Balls
Pt TMs and HMs pocket M.png
TMs and HMs
Pt Berries pocket M.png
Berries
Pt Mail pocket M.png
Mail
File:Pt Battle items pocket M.png
Battle items
File:Pt Key items pocket M.png
Key items
Contains all items not in other pockets. Contains all healing and permanent stat-enhancing medicines. Contains all available varieties of Poké Ball. Contains all TMs and HMs. Contains all Berries. Contains all Mail. Contains all items which only have effect in battle. Contains all key items.

In the anime

File:Ashbag.png
Ash's DP bag.

All of the main characters in the Pokémon anime own a bag in which they keep their supplies and Poké Balls. While both of May's bags were designed based on the ones worn by her game counterpart in Generation III, and Ash's bag in the Diamond & Pearl series is based on Lucas's, but colored green, the other main characters' bags have little to do with their game counterparts, with Dawn taking a backpack-style bag rather than the bag used by her game counterpart, and Brock and Misty having no bags in the games.

By far, Brock's bag has been shown to be the most spacious, having a full tea set and table inside in The School of Hard Knocks, as well as containing, presumably, everything he needs to cook meals on the road for his friends.


Project ItemDex logo.png This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items.