Flute: Difference between revisions
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|sell=200 | |sell=200 | ||
|sellnotes=Sells for 8000 to the Undella Town item maniac | |sellnotes=Sells for 8000 to the Undella Town item maniac | ||
|effect=Reduces [[wild Pokémon]] encounter rate by 50%.{{sup/3| | |effect=Reduces [[wild Pokémon]] encounter rate by 50%.{{sup/3|RSEFRLG}}{{sup/4|DPPtHGSS}}<br>Increases the [[level]] of wild Pokémon by one to three levels.{{sup/6|ORAS}} | ||
|descrse=A glass flute that keeps away wild <sc>Pok</sc>é<sc>mon</sc>. | |descrse=A glass flute that keeps away wild <sc>Pok</sc>é<sc>mon</sc>. | ||
|descfrlg=A black glass flute. When blown, it makes wild <sc>Pok</sc>é<sc>mon</sc> less likely to appear. | |descfrlg=A black glass flute. When blown, it makes wild <sc>Pok</sc>é<sc>mon</sc> less likely to appear. | ||
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|sell=50 | |sell=50 | ||
|sellnotes=Sells for 7000 to the Undella Town item maniac | |sellnotes=Sells for 7000 to the Undella Town item maniac | ||
|effect=Wakes a {{status|sleep}}ing Pokémon.{{sup/3| | |effect=Wakes a {{status|sleep}}ing Pokémon.{{sup/3|RSEFRLG}}{{sup/ss|Colo}}{{sup/ss|XD}}{{sup/4|DPPtHGSS}}{{sup/6|ORAS}} | ||
|descrse=A glass flute that awakens sleeping <sc>Pok</sc>é<sc>mon</sc>. | |descrse=A glass flute that awakens sleeping <sc>Pok</sc>é<sc>mon</sc>. | ||
|descfrlg=A blue glass flute that awakens a sleeping <sc>Pok</sc>é<sc>mon</sc>. | |descfrlg=A blue glass flute that awakens a sleeping <sc>Pok</sc>é<sc>mon</sc>. | ||
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|sell=100 | |sell=100 | ||
|sellnotes=Sells for 7500 to the Undella Town item maniac | |sellnotes=Sells for 7500 to the Undella Town item maniac | ||
|effect=Snaps a Pokémon out of {{status|infatuation}}.{{sup/3| | |effect=Snaps a Pokémon out of {{status|infatuation}}.{{sup/3|RSEFRLG}}{{sup/ss|Colo}}{{sup/ss|XD}}{{sup/4|DPPtHGSS}}{{sup/6|ORAS}} | ||
|descrse=A glass flute that snaps <sc>Pok</sc>é<sc>mon</sc> out of attraction. | |descrse=A glass flute that snaps <sc>Pok</sc>é<sc>mon</sc> out of attraction. | ||
|descfrlg=A red glass flute that snaps one <sc>Pok</sc>é<sc>mon</sc> out of infatuation. | |descfrlg=A red glass flute that snaps one <sc>Pok</sc>é<sc>mon</sc> out of infatuation. | ||
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|sell=250 | |sell=250 | ||
|sellnotes=Sells for 8000 to the Undella Town item maniac | |sellnotes=Sells for 8000 to the Undella Town item maniac | ||
|effect=Increases [[wild Pokémon]] encounter rate by 50%.{{sup/3| | |effect=Increases [[wild Pokémon]] encounter rate by 50%.{{sup/3|RSEFRLG}}{{sup/4|DPPtHGSS}}<br>Decreases the [[level]] of wild Pokémon by one to three levels.{{sup/6|ORAS}} | ||
|descrse=A glass flute that lures wild <sc>Pok</sc>é<sc>mon</sc>. | |descrse=A glass flute that lures wild <sc>Pok</sc>é<sc>mon</sc>. | ||
|descfrlg=A white glass flute. When blown, it makes wild <sc>Pok</sc>é<sc>mon</sc> more likely to appear. | |descfrlg=A white glass flute. When blown, it makes wild <sc>Pok</sc>é<sc>mon</sc> more likely to appear. | ||
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|sell=150 | |sell=150 | ||
|sellnotes=Sells for 7500 to the Undella Town item maniac | |sellnotes=Sells for 7500 to the Undella Town item maniac | ||
|effect=Snaps a Pokémon out of {{status|confusion}}.{{sup/3| | |effect=Snaps a Pokémon out of {{status|confusion}}.{{sup/3|RSEFRLG}}{{sup/ss|Colo}}{{sup/ss|XD}}{{sup/4|DPPtHGSS}}{{sup/6|ORAS}} | ||
|descrse=A glass flute that snaps <sc>Pok</sc>é<sc>mon</sc> out of confusion. | |descrse=A glass flute that snaps <sc>Pok</sc>é<sc>mon</sc> out of confusion. | ||
|descfrlg=A yellow glass flute that snaps one <sc>Pok</sc>é<sc>mon</sc> out of confusion. | |descfrlg=A yellow glass flute that snaps one <sc>Pok</sc>é<sc>mon</sc> out of confusion. |
Revision as of 06:12, 28 September 2016
- This article relates only to the five colored glass flutes introduced in Generation III. For other flutes mentioned in-game, see Poké Flute, Azure Flute, Time Flute, or Eon Flute.
A flute (Japanese: ビードロ vidro) is a hand-blown glass instrument that produces sound when it is blown into. Originating in Portugal, these flutes are a common decoration in Japan, and in the Pokémon world, have various effects depending on their color.
In Pokémon Ruby, Sapphire, Emerald, Omega Ruby, and Alpha Sapphire, the player can collect volcanic ash in the Soot Sack and have it turned into flutes at the Glass Workshop on Route 113. In Ruby, Sapphire, and Emerald, the player collects ash by walking through the ash-covered grass on Route 113 and in the Jagged Pass, with the amount required for each item measured in steps. In Omega Ruby and Alpha Sapphire, the player collects ash by walking through piles of soot, and the amount collected is measured in grams rather than steps.
The flutes can be reused indefinitely, meaning that a player will only ever need to obtain one of each, though multiple copies can be obtained for trading to other games when held by a Pokémon.
If the Black Flute or White Flute is traded into Pokémon Colosseum or XD, although wild Pokémon do not appear except in Poké Spots, they still have the "use" option. If the player attempts to use one, the message "This item's use is forbidden in the Orre Region." will be displayed instead.
In Generation V as well as Pokémon X and Y, these items no longer have their function and are simply ordinary valuable items. They can be sold to the item maniac in Undella Town for a higher-than-usual sell price.
List of Flutes
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Artwork
These are artwork of the items as seen in the Pokémon Dream World
Black Flute | Blue Flute | Red Flute | White Flute | Yellow Flute |
Trivia
- These items are the only normal items that can be used multiple times without having multiple copies in the Bag.
- Due to the Bag having more pockets in Generation IV than in Generations III and VI, the five flutes are the only set of similar items that cannot all be placed in the same pocket: the Black and White Flutes are in the items pocket, while the Red, Blue, and Yellow Flutes are in the battle items pocket.
- Therefore, whereas in Generation III and VI the Blue Flute can be used both inside and outside of battle to awaken a sleeping Pokémon, due to its Generation IV placement, it cannot be used outside battle at all. While the Red and Yellow Flutes could be selected for use outside of battle in Generation III, they remove effects on a Pokémon which it automatically recovers from as soon as it leaves the battlefield anyway, giving them no out-of-battle purpose whatsoever. In Omega Ruby and Alpha Sapphire, both the Red and Yellow Flutes can only be used in battle.
- In Generation V and X and Y, the battle items pocket and items pocket were merged, thus reuniting the items. However, their individual uses have been removed, turning them into ordinary valuable items.
- The Blue, Red and Yellow Flutes were moved to the medicine pocket in Omega Ruby and Alpha Sapphire, meaning that they have been in three different bag pockets over three generations.
- The Yellow Flute is the only flute obtainable in a console game, Pokémon XD: Gale of Darkness.
In other languages
Black Flute
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Blue Flute
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Red Flute
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White Flute
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Yellow Flute
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Related articles
Types of items | |
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General | Evolution stones • Fossils • Flutes • Shards • Held items Evolution items • Escape items • Exchangeable items • Valuable items Battle items • Scents • Nectars • Candy • Ingredients |
Medicine | Status condition healing items • Vitamins • Feathers Mints • Mochi • Drinks • Herbal medicine |
Berry and Apricorn | Poké Balls • Apricorns • Berries • Mulch |
Aesthetic | Decorations • Accessories • Backdrops • Props • Décor Clothing (XY • SMUSUM • LGPE • SwSh • BDSP • LA • SV) |
Other | Mail • Key Items • Event items Wonder Launcher items • Rotom Powers |
This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items. |