List of moves that confuse: Difference between revisions
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Unowninator (talk | contribs) (Added Shadow Panic, but I don't know its category.) |
(Organization. Unsure of why Shadow Panic is center-aligned. To answer the ?, the category of damaging Shadow moves depends on the move itself, not the Shadow type.) |
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'''{{Status|Confusion}}''' is a status condition that makes the target sometimes randomly hurt itself with a typeless, physical attack with base power of 40 for a random number of rounds. The following moves may confuse their targets. | '''{{Status|Confusion}}''' is a status condition that makes the target sometimes randomly hurt itself with a typeless, physical attack with base power of 40 for a random number of rounds. The following moves may confuse their targets. | ||
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| 100% | | 100% | ||
| class="l" | Raises the foe's {{stat|Special Attack}} by one stage | | class="l" | Raises the foe's {{stat|Special Attack}} by one stage | ||
|- | |||
| class="l" | {{m|Hurricane}} | |||
{{typetable|Flying}} | |||
{{statustable|Special}} | |||
| 30% | |||
| {{tt|110|120 in Generation V}} | |||
| 70% | |||
| | |||
|- | |- | ||
| class="l" | {{m|Psybeam}} | | class="l" | {{m|Psybeam}} | ||
Line 86: | Line 93: | ||
| 100% | | 100% | ||
| class="l" | May cause confusion only when used in rocky surface ([[Generation III]] only) | | class="l" | May cause confusion only when used in rocky surface ([[Generation III]] only) | ||
|- | |||
| class="1" | {{m|Shadow Panic}} | |||
{{typetable|Shadow}} | |||
{{statustable|Status}} | |||
| 100% | |||
| class="c" |- | |||
| 60% | |||
| class="1" | Only available in [[Pokémon XD: Gale of Darkness|Pokémon XD]]. Targets all foes. | |||
|- | |- | ||
| class="l" | {{m|Signal Beam}} | | class="l" | {{m|Signal Beam}} | ||
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| 100% | | 100% | ||
| | | | ||
|} | |} | ||
|} | |} |
Revision as of 05:26, 4 June 2016
Confusion is a status condition that makes the target sometimes randomly hurt itself with a typeless, physical attack with base power of 40 for a random number of rounds. The following moves may confuse their targets.
|
Moves by effect | |
---|---|
Burn • Confuse • Damage • Flinch Freeze • Paralyze • Poison • Sleep • Traps |