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Talk:Glitch

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Flootenkerp

I have heard about a glitch pokémon called Flootenkerp, that is a a mix of a mewtwo and a pikachu, and I want to know if it's true. Does anyone knows if it really exists? -- Luke 12 May, 2006

Cloning

Anyone heard of that glitch in Emerald that allows for the cloning of Pokemon? Should that be documented here? PikamasterADV 31 July, 2006

There no cloning giltch in Emerald. --Philip1992 14:41, 30 August 2006 (UTC)Philip1992

Yes there is. Someone on Serebii.net found it, someone else tried it out & rewrote it in english. http://www.serebiiforums.com/showthread.php?t=134181 Slim 18:55, 30 August 2006 (UTC)

Re: Tweaking

I'm going to go ahead and throw the Tweaking glitch into another category, it's listed with the Glitch Pokemon for DP as of now. Feel free to move it back if you wish so. Vekter 17:10, 14 April 2008 (UTC)

1st gen beta item makes HM03 pointless

I found a Hex list online with RBY item values, and I found a key item called ?????, and I used GameShark to put it on my Yellow. When used, the player can surf without a Pokémon. It was likely scrapped before the game was finished. I'm not sure if you need Koga's badge or not, since I already had it, anyway. I just thought it should be mentioned. --爆発 ばくはつ 18:04, 29 March 2008 (UTC)

Glitch Trainer Pokemon

I saw an article about this somewhere and I can't seem to find it anymore. So in the meantime this post shall go here. My name in the game right now is ??!! male sign twice, female sign. Now the main point is that Bulbapedia doesn't talk about the two glitch pokemon that I've encountered via the Missingno. glitch. With this name executing the Missingno. glitch, the trainers that I end up fighting are: Channeler, CoolTrainer (Male), and Blaine, the gym leader. They have six pokemon and all are the same and as follows: A glitch pokemon I dubbed L8 (true name is what seems to be a right triangle,katakana symbol, 2 glitch boxes, followed by an 8). It seems to be the rock type, because grass moves are effective, and normal attacks are not. Its two attacks are Tackle and Screech. And for some reason, it changes backround music to some weird tune. It has no cry other than the changing of music. After which is followed up with a glitch Nidorino. It knows Razor Wind, Horn Attack, Tackle, and TM48 (the glitch explosion). Then the trainer pulls out a classic Missingno. (2 water guns and sky attack). Then another glitch pokemon which I dubbed Pokemon N (True Name: PKMN symbols 3 glitch boxes, then the letter N). Its cry is the tune for the Song move. It knows Tackle and Leer. After that one, a completely normal Flareon comes up. Then another glitch Nidorino pops up. After you defeat that one the match ends and you earn money. Why do these two pokemon show up, and why does the music change is all I want to know. —The preceding unsigned comment was added by MrMcMan (talkcontribs).

I've heard of this happening, stuff like wild Oaks and Cooltrainers. If you have screens to prove it, add a section, but write it encyclopedically. Not as a story that happened to you, but neutrally so that anyone who's encountered similar can add to the topic... Y'know? And sign your name next time, dude. Tom Temprotran 07:57, 14 November 2006 (UTC)

I would add images and such...if only I knew how to get good quality ones. I have a printer/copier/scanner hooked up to my computer, but I'm not sure how to get it so that only the gameplay image comes up, and not any of the background (such as the gameboy itself, my hands, the room, etc.). If you could e-mail me or somehow send me this information, I would be more than happy to put up images and whatnot.(E-mail: name_unknown000@hotmail.com) --MrMcMan 7:22pm(Central Time) November 15, 2006

Email sent. Also, ~~~~ signs your name better than having to check the date/time of your posts. Just type it after every Talk Page post you make, and you'll have no problems, like this: Tom Temprotran 06:59, 16 November 2006 (UTC)

I have had this happen on my BLUE VERSION. It has to do with your name. Animine 22:45, 18 May 2008 (UTC)

Here we are: http://archives.bulbagarden.net/wiki/Image:Wild_Prof._Oak.JPG The video i took the screen from: http://au.youtube.com/watch?v=lQHTKF7q98M His website explaining how to do it: http://pokegodmaster.tripod.com/Oakinred/

(GT4GTR 09:46, 22 December 2008 (UTC))

u66865rue45

"u66865rue45" does not seem to be a glitch that can be caught with any specific method -- the website proving its existance, http://www.trsrockin.com/linkcable.html, only states its name and nothing else, and states no constant method of obtaining it -- unlike glitches such as Z4, X - x, and LM4, which can all be found with the Mew glitch. u66865rue45 probably does exist, and there probably is a way to find it, but until that method can be stated, it should not be mentioned. Also, on the source website, other glitches with long unreadable names are mentioned, meaning that this glitch is probably a random result of a link cable being pulled. (Also, person on the source website who states the glitch "u66865rue45" isn't even sure that's the right name). Latitude0116 01:48, 21 November 2006 (UTC)

This 'glitch pokemon' has no index number and is most likely a graphical error or one to do with the interface, for example if the game thinks that you are on the map screen when you are battle the HP bar sprite will be translated to a character with the same index number, so when you hit the pokemon you may notice something like that. A similar story though if you are interested, on Pokemon gold when about to talk to elite four koga I accidentally shifted the cartridge, the game must have been confused and displayed the legitimate message in a glitchy font of heads and faces.

--Chickasaurus 13:24, 23 January 2010 (UTC)

It could have been found using the fire spin glitch (a method for it is somewhere on the GCL forums). OwnageMuch 08:03, 24 January 2010 (UTC)

Another glitch town

My friend told about this and im not sure if it is true or not... When you play, stop in the town where you get the skill to use cut outside battles. Then DO NOT GO TO THE SHIP TO GET THE CUT. Instead, trade a pokemon with cut from a friend's game. Continue on playing the game until you acquire surf, and are able to use it outside battle. Go back to the town where the ship is. access the ship pier, but DO NOT GET IN TO THE SHIP. Instead, when you are on the pier, with the door to ship down from you, surf left from the pier. Surf on, until you see a town.

That's it. all that I know about it. I would be happy if someone would test this out for me.

--AtomicTroop 14:44, 29 June 2007 (UTC)

The truck strikes again. TTEchidna 20:59, 10 September 2007 (UTC)

IND

Should we add stuff about this? (watch this: http://www.youtube.com/watch?v=gyLUNhpiZDw&mode=related&search= ) --Theryguy512 20:50, 1 October 2007 (UTC) Here's a pic of it: --Theryguy512 21:02, 1 October 2007 (UTC)

Meh. Just looks like another decamark to me. --Gawaxay 19:10, 17 February 2008 (UTC)

Unknown Glitch

http://youtube.com/watch?v=IyzWl_MEO0A That is a glitch, and would it be okay to put on the page? User:X3ni92

Judging by your name, are you the owner of that Smeargle? If yes... then... does it do that every time? o3o ティナ 02:40, 7 February 2008 (UTC)

i am the owner of that smeargle, and every time i try to look at its summary it does that, if use it in battle (against a pokemon trainer) if i choose attack then press b then go to items and use any type of poke ball it will catch there pokemon and go to the pokedex, but once it asks for a nickname it freezes with the same pink screen wih a safari ball in the middle. User:X3ni92

Weird. Probably a side effect of an Action Replay... ティナ 02:49, 7 February 2008 (UTC)

i don't have an action replay o.o User:X3ni92

Oh. Weird. Because you said uh, that you could catch trainer's Pokémon. Then jeez, something is seriously screwed up with that Smeargle. ティナ 02:53, 7 February 2008 (UTC)

i don't know whats wrong with it :/ i have a weird Unknown too, it has other moves then Hidden Power it got these moves (smeargle got the virus/glitch) after i traded them from Pokemon XD User:X3ni92

Maybe something happened on the XD data on the Memory Card, so it screws up Pokémon data and such. Maybe you should try trading over another Pokémon from XD, and if that Pokémon is awkward too, then I think something's up with your GC→GBA link cable or your XD data. ティナ 03:02, 7 February 2008 (UTC)

i did that with Houndour and Totodile and they work fine and evolved fine too. User:X3ni92

so would this be considered a glitch or not? X3ni92 02:55, 9 February 2008 (UTC)

Probably just your game, methinks. Not really notable enough, or considered a seperate glitch that could work on a bunch of different carts. Tina 02:58, 9 February 2008 (UTC)

okay.
Thanks anyways! X3ni92 03:18, 9 February 2008 (UTC)

Now thats a thought.

What happens (in Gen 2, 3, 4) when you breed a Glitch? I mean, think about it, what happens when you breed two of the same Glitches, or two different Glitches, or a Glitch and a Pokémon? |: Has anyone ever tried this before? Takoto タコト| サソデイ = 愛 14:56, 9 June 2008 (UTC)

My friend tried it a few times(He's an adept hacker). His results:

1- Game froze. 2- Bad Egg; never hatched. 3- Bad Egg; game crashed; saved data deleted. 4(new cart)- Game froze. 5- Game froze. Theoretically, it's possible, but I wouldn't try it. Kiryu 22:49, 22 December 2008 (UTC)

Why?

Why are there 2 tweaking here? tc26 23:07, 12 July 2008 (UTC)

is this beta glitch a "glitch zigzagoon" or a "no item glitch", both, or does it not exist

i got a beta r/s/e mailed to me by mistake. it wont save so its useless. any way i got a zizagoon. it was`nt holding anything and if i gave it will say "its alredy holding an item". if i took the "item" from it the screen displays "its not holding anything". make up your mind! what do you think? - unsigned comment from Whatswithalltheextraspace (talkcontribs)

Ithink that's why it's called a "beta game." Just a bug they hadn't worked out yet. Kiryu 23:02, 22 December 2008 (UTC)

Town Map Glitch

Erm,I used a cheating device to walk through walls and go to the mystery zone,then I used a town map.When it returned to the map,it became all glitchy(Trees were white,rocks became different,etc.)Should that be mentioned on the article? ShinyEmpoleon 05:47, 22 October 2008 (UTC)

No, that's just a side effect of the Walk through Walls code. It's happenned to me. I bet the game was fine other than that, wasn't it? Same happenned to my friend when he used the code to go over a building seperating the routes. The city's colors were off. He went inside a building and everything was fine. Kiryu 23:00, 22 December 2008 (UTC)

FRLG Glitch

One time (i forget the date, but it was sometime last week or this week) I loaded my Fire Red while i was in the Pokémon Center, and The entire thing was all glitched up. There were invisible walls everywhere, and the Center was enlongated. However, besides that, everything still worked as normal. I know it was the first time I had played it in a while, and when I left the center, everything was normal. Now that I think about it, it could have been Ruby or Sapphire. Anyone else ever experience this? Me and my fellow torchics agree on this - Sk8torchic 19:28, 23 October 2008 (UTC)

Probably a bug that they didn't get rid of. Kiryu 22:56, 22 December 2008 (UTC)

Fence glitch

Very similar to the hill glitch and occurs in Ruby, Sapphire, and I think Emerald. In route 121- west of Lilycove- there is a man by a small collection of fences. Two steps directly below him is an item, but the fence is between him and the item. He's looking around, sometimes looking down. If you collect the item then stand where the item was, the man will see you and approach you- STANDING ON THE FENCE. This has happenned to me and I sufferred no ill effects. This only works the fisrt time you battle him, of course. Can this be added? Kiryu 22:34, 22 December 2008 (UTC)

Stupid question here, but...

How does the game know to call glitched eggs "bad eggs?" And don't give me crap that it's a fan term, because I watched my cousin get a bad egg and it was actually called that. Kiryu 22:53, 22 December 2008 (UTC)

Maybe the translators idea of a joke--DCM((曲奇饼妖怪Spy on My Edits)) 22:55, 22 December 2008 (UTC)

GSC Mail and Battle House glitches

I realize that I'm posting a lot here, but I was playing my friend's Crystal version and tried to put mail in the box. It said the mailbox was full, so I went to the PC, and all of the "mail" in there was a bunch of radom question marks, something like this: ??? ? ????? ??? and so on. I tried taking the mail out and it seemed I succeeded, but it didn't show up in the bag and there was still no space. So I tried removing it all. Again, it seemed I was succeeding until I got about halfway through, then the game froze. Another time I went to the Battle House in Viridian City and my only opponent was a triner with a level 0 Typhlosion, and whenever I selected an action, no matter if it was "Run" or "Fight" or whatever, the game would freeze. Comments? Kiryu 23:10, 22 December 2008 (UTC)

Sounds like your game cartridge is dyingDCM((曲奇饼妖怪Spy on My Edits))


Glitches not working?

On Pokemon Red and Yellow, I tried the glitch stating that if you evolve your starter pokemon before you get your Pokedex, that the game won't let you progress, and it didn't work. I got my pokedex, and it had Charmander and Charmeleon in it, and I was able to move along just fine. Something needs to be done...there is either more to this glitch which should be included, or it should be removed for being false.

Also, on Yellow, I visited the Celadon City hotel which resembles a pokemon center as mentioned, and there was no invisible PC anywhere, so again, this needs to be changed or removed for being false. Mortem 23:20, 27 December 2008 (UTC)

Please place new comments on the bottom of the page, thank you. As for the Invisible PC, that was removed it Yellow, as far as I know. The Dark Fiddler - Nos hablamos? 23:22, 27 December 2008 (UTC)
Sorry about that, I just thought the top seemed to be the logical place to place new stuff...but that's besides the point. I hadn't gotten that far on red/blue to test it out on there. What of the starter glitch? Do you need to evolve the pokemon twice or what? If that "preventing progress" does exist, it needs to be reworded, because it is not true as it is currently written. Mortem 22:53, 28 December 2008 (UTC)
It says only "Gen I" so if it doesn't occur to you, I'd guess that that glitch is only in Japanese Red and Green versions. UltimateSephiroth (about me · chat · edits) 12:09, 28 December 2008 (UTC)
Then should someone add that to the description? Or maybe I'll do it?

weird

My sister's friend has a glitched-up hall of fame on her firered. I know MissingNo/'M can cause this, but I'm pretty sure she's never seen a glitch pokemon when she's played. Two questions about this: One, does MissingNo/'M show up in an frlg pokedex? And is there any other explanation for this?Arceus is the Best 17:17, 28 December 2008 (UTC)

No, they do not show up in FR/LG, and the only other explanation I can think of is hacking. The Dark Fiddler - Nos hablamos? 17:18, 28 December 2008 (UTC)
Hacking doesnt equal glitches, im sorry to sayDCM((曲奇饼妖怪Spy on My Edits))
No, not always, but improper hacking is almost certain to get SOME glitchiness if the data is messed up, The Dark Fiddler - Nos hablamos? 22:35, 28 December 2008 (UTC)
But not official glitchesDCM((曲奇饼妖怪Spy on My Edits))
What do you mean by "official glitches"? I can make a FireRed ROM to put you fight a ? if I like, or make you face a 'M on a Blue ROM (which could cause the Hall of Fame glitch to occur), and that's hacking just like sprite and map editing. UltimateSephiroth (about me · chat · edits) 22:57, 28 December 2008 (UTC)
This is not a ROM, it's an actual cartridge, and she's never cheated. Arceus is the Best 19:53, 10 January 2009 (UTC)

Sticky hold glitch

I'm surprised this one is missing. It only occurs very rarely, but it's really fun to look at when it does occur. As far as I know it doesn't exist in DPPt, and was introduced in RSE. It has two forms, a wild battle form, and a vs. battle form

For the wild battle form, just KO wild Grimers with covet. It happens rarely but sometimes wild Grimers hold nugget items. Also half the time they have sticky hold, half the time they have stench. If your pokemon KOs the Grimer with covet and had the opportunity to steal a nugget, but was denied the steal because of Sticky Hold, the sprite for the grimer does not disappear from the screen when the grimer faints.

For the Vs. battle form you need: two RSE games/GBAs, a weak pokemon with the "sticky hold" ability(a low lever Grimer is probably best), in the other game Step 1: Set up a team where the first pokemon has the "Sticky hold" ability, and an item. (preferably a very low level one as it needs to get KOed by covet for the glitch to work, I used a L13 Grimer) Step 2: double check to make sure you have a secret base setup somewhere the second game can access it. Step 3: record swap so that the second game can battle against the team including Grimer. Step 4: KO the Grimer with covet.

When it faints another pokemon will appear on the screen, but the game will still draw the Grimer sprite on top of it using the pallette from the pokemon that is actually battling. the Grimer sprite will remain in place until you switch to something other than the battle screen. - unsigned comment from Marhawkman (talkcontribs)

Proof or no cookie. Upload to Youtube or something. — THE TROM — 21:17, 12 May 2009 (UTC)
-_-' I guess I could upload some digital camera pics to flickr.--Marhawkman 01:46, 13 May 2009 (UTC)
http://www.flickr.com/photos/11951562@N08/ You may now Suck it! :p no it is not possible for me to do a video upload.--Marhawkman 01:05, 15 May 2009 (UTC)
Nice. If you can get that written more encyclopedically and if anyone can figure out why this happens, I have no problem with inclusion. All yours :DTHE TROM — 01:20, 15 May 2009 (UTC)

Graphical glitch?

Well, I was playing Pokémon Platinum, and when I was in the 2nd floor of the Ribbon Syndicate and I saw a graphical glitch. I was standing diagnol to the Poké statue on the right, and if I walked down once, the wall on the right Merged into the floor. This was on a DSi. Worth mentioning? I'm going to add it anyway for now, I'll try not to start a war.... --CAT2 A.K.A Cat2killer 00:23, 19 May 2009 (UTC)

It sometimes happens with the 3D engine. TTEchidna 00:40, 19 May 2009 (UTC)
Thats what I was thinking... I added it, but I can delete it, O powereful 'chidna --Catu the Cat 22:14, 19 May 2009 (UTC)

Fishing

I just encountered a weird graphical glitch in DP. You can fish on the tiles with swimmers on them. It doesn't matter if they move around or not. But, since it's so pointless, I don't know if it should be added.--Gou 23:30, 8 June 2009 (UTC)

Is there anywhere that says about that glitch in RBY where if you use cut and turn the game off the tree comes back on top of you? If so, this glitch should be in the same place. Mattiuscn 17:09, 14 September 2009 (UTC)

Gou: I don't think that's a glitch at all - the game is coded to allow fishing if there's a water tile directly infront of the player. I don't think it's supposed to matter if there's something else on the tile as well. Ignoring real-world principles of personal space invasion, it's perfectly possible that the player is fishing very close to the swimmer. Mattiuscn: It's under Minor Glitches for Pokémon Red and Blue - look for the bullet point Cut Glitch. --Raylax 20:09, 14 September 2009 (UTC)

Dratini Glitch

I just tried the Dratini Glitch on my Gold. The message wasn't permanate. I pressed the A button and it went away. I don't know why.Pokemon champ 05:53, 3 July 2009 (UTC)

Never mind I misread it. I thought it meant that it would be stuck at that screen but I read it more closely.Pokemon champ 08:33, 3 July 2009 (UTC)

Fly + Brave Bird Glitch

I found this out by accident but a Pokémon uses Fly, and then your partner uses Brave Bird, at the end of Brave Bird, even though your partner is in the air, the Pokémon usinf Fly can be seen for a short while. It's an error not a glitch as much but is it enough to take not of?--Wowy 01:18, 8 August 2009 (UTC)

Glitches, errors, and bugs are basically the same thing. Yes I would say it is notable :) --Chickasaurus 13:08, 23 January 2010 (UTC)

Pal Park Glitch 'Mon?

What happens if a Glitch Pokémon from the 3rd generation is transferred via Pal Park to 4th gen? Is it transformed into a legitimate species, or does it remain a glitch? Or does the 4th gen title detect it and refuse transfer? --Raylax 13:20, 27 August 2009 (UTC)

It theoretically would turn into a 4th generation Pokemon if you decided to transfer a Pokemon with an index number over 386 but below 494 however on all cases the game gives a short message and refuses you from transferring it. I tried transferring a Unown with a safari ball, it wouldn't let me but as soon as I took it off the Unown I could transfer it. --Chickasaurus 13:12, 23 January 2010 (UTC)

Lv100 cheat

Any proof for this? Seems to me like a random fake cheat. UltimateSephiroth (about me · chat · edits) 08:18, 30 August 2009 (UTC)

Me too, but there are various videos on Youtube. I'm not an expert, though. Apparently it can be done in more places than just Viridian Forest. —darklordtrom 08:50, 30 August 2009 (UTC)


No, this is true! Basically you perform the method 3 of the mew trick. The mew/other pokemon usually appears at level 7 but if you use growl six times on the enemy pokemon it will make the pokemon you encounter level 1 (because the byte depends on how many boosts/drops the attack stat has gained, it begins at 7 and goes up to 13 or down to 1)

After obtaining a level 1 mew or a third stage evolution Pokemon there is a bug in the algorithm where the game presumes there is a negative number of experience to level 2 (displayed as a very large number). Therefore upon levelling that pokemon it will skip to level 100. --Chickasaurus 13:16, 23 January 2010 (UTC)

I just tested, and it DOES work in the US version of Yellow. However, it does NOT work in Red/Blue because none of the trainers in Viridian Forest (or anywhere before Cerulean for that matter) challenge you just as they appear on the edge of the screen. I also changed the "Growl level-1 times" to "Growl 6 times." For me, using Growl level-1 times always resulted in level 4 or 5 Pokémon, which don't jump to 100. Meeting Pidgeys and Rattatas (and always Growling 6 times) gave me level 1 Voltorbs and Nidokings, respectively.

Since it's a relatively complex glitch, and hard to follow along reading the long paragraph of instructions, it might do better as a numbered step-by-step list. --Chupi 09:18, 30 January 2010 (UTC)

The Rocket in Mt. Moon (Red/Blue) who says "we're pulling a big job here" works. However, you'll either need to beat a trainer afterward (as in the Mew glitch), or use the Brock skip glitch so you can still use the guy who walks you to Pewter Gym. --Chupi 22:58, 5 February 2010 (UTC)

Yes, growl 6 times. You also have to get a very low amount of exp to get from level 1 to level 100 though. OwnageMuch 23:59, 30 January 2010 (UTC)

Raikiou Glitch

Back when i played crystal, i had this Raikiou. It was fine for about a year but then everytime i sent it into a battle the screen would fill with question marks and it would be really difficult to be able to do anything, but if i attacked the screen would return to normal and my raikiou would be invincible for three battles (damage was instantly healed) and all its attacks were one hit k.o.s then after three battles the game would freeze. i have since restarted my crystal to replay it because of HG and SS so i cant get any pictures, but this really did happen. i'm not sure why but the raikiou was named either ?, ??? or a full name bar of ?s. did anyone else ever experience this? - unsigned comment from The hugarh (talkcontribs)

F8 Glitch

While messing with the memory address of pokemon blue, I have came across another error message, ERROR 7, I don't know if this is important or not, I just wanted to make mention here. --Chibiace 23:01, 10 September 2009 (UTC)

You can add that to the table (or I could do it for you) if you know what the error was caused by. ZestyCactus 04:59, 30 September 2009 (UTC)
I'll see if my exploits in corrupting Pokémon red and blue come up with any more error codes, though I am not sure if there is anymore (I think I remember another error, but it may be error 48, but I am sure it came up during a glitch city exploration, hopefully I still can get it to come up.) Chibiace 00:22, 2 October 2009 (UTC)
If the error numbers go up to 48 then I'm assuming there are at least that many. Let me know if you find any more :) ZestyCactus 05:21, 9 October 2009 (UTC)

Black Belt Gibberish

Black Belt Gibberish: For unknown reasons, a certain Black Belt in Sinnoh's Victory Road may speak glitchy gibberish upon defeat. The users who discovered this both chose Chimchar as their starter and nicknamed it.

I totally got this today, but my starter was an unnicknamed Turtwig. Significance? ZestyCactus 04:59, 30 September 2009 (UTC)

It's a shame there aren't any pictures yet. Are you able to reproduce the glitch? OwnageMuch 02:49, 9 October 2009 (UTC)

I'll try and see if I can use the Vs. Seeker to re-fight this guy. ZestyCactus 05:16, 9 October 2009 (UTC)

I had this glitch on my game with a female nicknamed empoleon, Maybe the gender has something to do with it? --MayaTheEmpoleon 15:44, 27 October 2009 (UTC)

No, I discovered it, and my starter is male. CuboneKing 04:53, 25 November 2009 (UTC)

Next time if you get it again please get a picture of it if you can for reference (not that I don't believe you). Are you able to reproduce it? OwnageMuch 05:01, 25 November 2009 (UTC)

Yes I can. I turned off the power after I beat him, so I'll fight him again. I don't know how to take screenshots, though. CuboneKing 20:15, 25 November 2009 (UTC)

Use a camera? lol OwnageMuch 04:04, 26 November 2009 (UTC)

Emerald and reliable cloning

It's possible that the sentence describing Gen II as having the most reliable cloning glitch is very old, maybe even pre-dating the discovery of the Emerald glitch. Nonetheless, I'd have to rank Emerald's as being the most reliable cloning glitch in the history of the games, in that it doesn't require any sense of timing whatsoever, making it nigh-impossible to mess up. Thoughts? Bikini Miltank 15:04, 1 October 2009 (UTC)

Yes, I thought the same on that. --OwnageMuch 02:48, 9 October 2009 (UTC)

Teru-sama

I have a Monster Brain which shows the GS Ball in Crystal (English version). I have tried that and the Teru-sama in the corresponding slot of Gold (English version) and neither work. Wikipedia has stated that the GS Ball will never work in the English version of Crystal because the routines required for the event were left out of all non-Japanese language versions. Unfortunately, they have watered-down their Pokémon entries so much they only state that it cannot be caught, but not why. I have just confirmed this one last time. What do the hackers hack? ROMs? If it only works in ROMs, say so. ROMs should not count anyway. White Phoenix 07:11, 3 October 2009 (UTC)

The Pokémon Communication Center stuff was removed, and that's where the GS Ball was available from in Japan. However most of the rest of it remains. I've used a GameShark code to obtain the GS Ball, then another one to get Kurt to take it. The next day, he gives it back to you, and you can take it to the shrine in Ilex Forest and catch a Celebi.

The Communication Center was removed because it required the GBC to be connected to a smart phone, which weren't so common with kids in the US in 2001. The one-time event that gave you the GS Ball in Japan also activated Kurt accepting the ball, hence the requirement of 2 GameShark codes. The only routines that were removed were in the Comm Center. --Chupi 05:15, 31 January 2010 (UTC)

Box Trick and Other Missing Glitches

Shouldn’t the box trick from the first two generations be included? It doesn’t seem that the programmers intended the stats to be manipulated, only recreated to avoid storing the stats for each pokémon in the boxes.

I have a list of glitches, tips and tricks that I have collected. Here is a list of the confirmed glitches not listed in this article and the sources if I had them. (When I first started collecting I didn’t write down the source.) Some of these were extremely long, so I edited them. Details available upon request.

Mew Source: Wikipedia, the free encyclopedia (en.wikipedia.org) [I cannot find the paragraph now. It was either moved or deleted.] It is also possible to get a mew in the Pokémon game, without intending to capture one. In several instances, in the trade center of a PokéCenter, trades have glitched and a mew was spawned from the chaos, as well as a pidgeot. In five instances, a machoke was traded for a graveler, and five times, a mew and a pidgeot were spawned. The graveler and machoke were deleted however. [Note that the glitch is that two pokémon were downloaded instead of one.]

Alternate Pokémon Colors [The precursors of shiny pokémon? –Editor] (Stadium) If you nickname your pokémon in the Game Boy game and bring it into Stadium, it will have changed color depending on what you nicknamed it! Possibilities range from an orange pikachu to a sea green tentacruel.

These are not shiny pokémon, because shiny pokémon were not invented when Stadium was released. [However, it may have given Nintendo ideas to do it deliberately. –Editor]

Mew Warning (Stadium) (unconfirmed, but worth noting in case it is true) Do not trade a mew level 10 or higher in the trading mode in Stadium. It will glitch the game, and if you want your data back, you must call Nintendo (1-800-225-3700) to fix it.

Cloning Items While cloning pokémon from Generation 2 and later, the items the pokémon are holding are cloned as well. If the user is interested in cloning items only, they would use useless/common pokémon like pidgeys, rattatas or weedles.

Easy Gifts and Battles Obtain several phone numbers, then go to your house and tell your mom to switch on or off daylight savings. Your phone friends will give you calls almost immediately, and you will get to fight them or receive gifts.

Unlimited Mystery Gifts This occurs since the programmers did not foresee a problem. The user capitalizes on the resetting of the clock to trick the game into allowing mystery gift trades more frequently than once a day per friend.

White Phoenix 08:43, 3 October 2009 (UTC)

56 ERROR

I found a sixth error, I can reproduce this by using the Ditto Trick on my Pokémon Blue cartridge to fight a trainer (eg Blaine), and defeating their Pokémon. Instead of the text for winning it quickly displays 56 ERROR and then gives you your winnings. OwnageMuch 02:57, 9 October 2009 (UTC)

Sorry, I should have explained more fully. The Ditto trick is a variation of the Mew Glitch which is performed simliarly. First, fly away from the trainer, as in the Mew glitch. Second, battle any trainer, making sure they have to walk to you. However the next part is different. You must now get a pokemon with a certain special stat. Each possible special stat up to 255 (after which it rolls over, 256 = 0, 257 = 1 etc.) corresponds to a different pokémon or possibly even a trainer (very high numbers) depending on it's hexadecimal value. Have that pokemon in your first party slot. Now find a wild Ditto. Use an item such as X accuracy or X speed so that ditto will transform into your Pokémon. After Ditto has transformed, defeat it normally. DO NOT GET INTO ANY BATTLES AFTER. Then, go to the spot where you would normally be getting Mew to appear. The start menu pops up as normal and when you exit, battle will resume. This glitch can be used to find glitch pokemon and trainers. Trainers may not have their usual pokémon, for example Bruno could have Blaine's team. I hope this helped. OwnageMuch 22:28, 9 October 2009 (UTC)

Fire Spin Glitch

I found information about a Generation I Fire spin glitch that occurs in link battles. It is complicated but you can find information about it on the gltich city labs forums. OwnageMuch 03:00, 9 October 2009 (UTC)

Small, Random Glitch Pokemon

While messing around with the 'make any pokemon appear' code on a gameboy color game, I discovered that by putting in random, two-digit letters and numbers (ex. hex code is: 01xx1ED1. xx=LETTERNUMBER, such as E4 or 4E), several similar glitch pokemon appear. The glitch pokemon have the name of one pokemon, but the sprite of another. They sometimes make the letters glitchy and when you press 'a' to read more text or when any pokemon in the battle attacks, several random sounds begin playing.

Just a small discovery I made. Is it worth mentioning anywhere? Or is the method to actually see these glitch pokemon too random and unpredictabe? -- 23:06, 9 December 2009 (UTC)

Which game? Anyway sounds interesting and I'm sure it oculd be incorporated into the article if we knew what generation section to put it in. Was Gameboy color meaning gold, silver, crystal, red blue or yellow? OwnageMuch 03:28, 10 December 2009 (UTC)

If it was Gold/Silver/Crystal then possibly, but if it was Red/Blue/Yellow then no. --SnorlaxMonster 05:17, 10 December 2009 (UTC)

The game was red/blue. I'll try and find some pictures.-- 12:19, 10 December 2009 (UTC)

I thought current policy was not to include glitch Pokémon that are only available through modifying the game data. --AndyPKMN 13:14, 10 December 2009 (UTC)

If that's so, Andy, I'm sorry, I didn't know. But that would make sense, I wondered about that too. -- 21:21, 10 December 2009 (UTC)

Sorry Andy, I thought that was for creating articles.. silly me. OwnageMuch 22:43, 10 December 2009 (UTC)

Are you serious!? If so then WHY do we have DPhybrids on our glitch pokemon list?--Celibi25 15:28, 17 December 2010 (UTC)
Don't reply to old comments please. As far as I know the 'consensus' was to include Generation II, III and IV cheat only glitch Pokémon but not include (all) Generation I glitch Pokémon not including those unobtainable via the Ditto Trick (those are the ones flagged as trainers by the minus 0xC8 (index number 200 or up) process and can only be 'obtained' per se by avoiding this process as of which a method [without cheating] is not confirmed) and cannot be obtained by evolution/trade. --Chickasaurus 16:29, 17 December 2010 (UTC)

R/B Errors

This section is so wrong I don't know where to begin. The screenshot of the "59 error" clearly shows "5 ERROR" (i.e. code 5), just with some random crap before it. The table even says the two are the same, just with 59 having crap before it.

This doesn't make a lick of sense:

Mixed errors usually generated when the game mixes three or more errors, and instead of using standard error codes, the game looks in the other character folders and may use letters or other symbols for the error code. This may crash or freeze the game.

Folders? There are no folders. Perhaps they meant to say the game displays gibberish in place of an error message, or doesn't correctly load the text graphics first? I've never seen such a case. HyperHacker 03:33, 16 December 2009 (UTC)

Firered/Leafgreen Suicune (Minor) Glitch

Evidently all Suicune from said games have extremely low (though legal) iv stats. I noticed that they were all at zero or single digit values after catching it a number of times. And yes, I did make sure that I was catching it without a previous encounter (in which presumably the IV's would have been fixed). A google search indicates that this is a known glitch. Is this significant enough for inclusion?--Gsnipe 04:07, 1 February 2010 (UTC)

The IV's for the three dogs are set when you start the game (Eg. if you wanted another IV set you would have to start a new game). This also goes for nature, shininess etc. OwnageMuch 05:16, 1 February 2010 (UTC)

I've played through FR twice and gotten improbably low IVs both times on Suicune. I'd still attribute this to bad luck if not for this thread at GameSpot: http://www.gamespot.com/ds/rpg/pokemondiamond/show_msgs.php?topic_id=m-1-42723270&pid=925601
Looks like there's a post about this on Smogon too. http://www.smogon.com/forums/showthread.php?t=45644--Gsnipe 15:24, 1 February 2010 (UTC)
It's not just Suicune. See my answer below for more info. ~ HackMew 15:14, 12 April 2010 (UTC)

Egg Hatching Glitch

I just encountered a somewhat odd glitch. I traded over a Shinx egg from my Pearl to my Platinum to hatch it. I had already hatched it on my Pearl (without saving) so I knew how many steps it would take to hatch it, roughly. It was a lot. Yet, I went downstairs and outside and within two to three more steps (19 total steps), it hatched. I reset and put the Egg in the PC and withdrew it, it had the correct steps to hatch. If anyone asks, yes I can repeat the glitch. No, I do not use an AR or any cheating devices.--Gou 19:29, 11 February 2010 (UTC)

More on it. Apparently, withdrawing it from the same PC doesn't work for some reason. To get the right steps, I had to withdraw it from another PC or leave the map and come back. Go figure.--Gou 19:32, 11 February 2010 (UTC)
Did you have any Pokémon with Magma Armor or Flame Body in either of your parties? If not, it may not even be a glitch, but an Easter egg (no pun intended), so that traded eggs hatch faster. --SnorlaxMonster 01:23, 13 February 2010 (UTC)
...I use that all the time. But, no. I had just restarted my Platinum, so all that was in my party was my Turtwig. And I also didn't have one at the time in my Pearl game. Also, it wasn't half the steps. It hatched after 19 steps compared to the normal roughly 100 steps. And I've traded enough eggs to know that it doesn't affect hatch steps.--Gou 04:33, 13 February 2010 (UTC)

It's normal. The egg rilies on a counter that is lowered every time a certain number of steps is done. When the counter reaches 0, egg hatches. Different Pokémon have different starting numbers (That's why Magikarp hatches fast whereas say Chimchar doesn't).

When you do a soft reset I would say that the number of steps required to lower the counter is reset to max. That's why the first time it took only 19 steps.

I hope this helps. OwnageMuch 06:44, 13 February 2010 (UTC)

If that was the problem, then it would have been reset to max after trading. It also would've hatched after 19 steps on my Pearl version, which it didn't.--Gou 17:53, 13 February 2010 (UTC)

Platinum, Poké Ball, Blue?

On my Platinum version, a normal Poké Ball works really well on Pokémon that are mostly colored blue. I caught Dialga at lv. 70 witha regular Poké Ball. I caught Azelf and Regice with one as well. Granyed, I have the earliest release of Platinum in the US, but why does this happen? ~ L.S.B.

Just a coincidence for you. Poké Balls do not work better on blue Pokémon. Tyro 18:45, 14 February 2010 (UTC)

Glitched IV's for Roaming Legendaries?

So, after Playing through FireRed a couple times and noticing that Suicune's IV's were abnormally low (as in, 0's in 4 stats and single digit for the rest), I tried grabbing a Raikou. It had abysmal IV's as well. Then I noticed a Latias I caught from Sapphire had IV's that were just like the Beasts, with 4-5 zeros. Google has turned up a few discussion board posts claiming that all Roaming Legendaries in the third generation games have the same problem, with the exception of Emerald. But beyond that I haven't found anything solid. Can anyone clear this up? - unsigned comment from Gsnipe (talkcontribs)

I'm pretty sure because of the way those game works some IV sets are not possible for legendary Pokémon, when combined with other things such as a nature you want, you most likely will get lower IV's. This is not exactly a glitch, it is just the game's psuedo-random number generators are terrible in Gen III. OwnageMuch 03:10, 19 February 2010 (UTC)

Nope... it's possible to get good natures/IVs on Gen III, just like any other game. However, FRLG has a particular error in the coding that prevents the roaming beasts from having any IVs over like... uuuuuh 11 or so? Something like that. I think it should be added, personally... ▫▪Ťïňắ 03:26, 19 February 2010 (UTC)
Well, the glitch affects all roaming legendaries in all 3rd gen. games except Emerald where it got fixed. This means Latios in Ruby, Latias in Sapphire and Raikou/Entei/Suicune in FR/LG. The glitched IVs are the result of a buggy code: only 8 out of 30 bits will be saved in the wild data upon meeting the Pokémon. This means only the HP IV will be stored correctly along with the first 3 bits of the Attack stat. The rest will be set to 0. While the IVs are stored the wrong way, the IVs are still stored correctly into a special, reserved RAM area. This means with a bit of effort and patience, one could theorically recover the proper IVs and manually fix his/her roaming Pokémon. If anyone needs more technical data, feel free to ask. ~ HackMew 15:09, 12 April 2010 (UTC)

Poké Ball spin glitch

I came across this by accident. Someone already mentioned it, and I hid it until proven. Does this prove it? --SnorlaxMonster 12:40, 4 May 2010 (UTC)

List of glitches

I dislike it. It also means that it has to be updated every time anything is added to list of minor glitches. I suggest that either we make list of minor glitches into list of glitches and just link to that from here, or remove the minor glitches section and direct reads to list of minor glitches. Thoughts? --SnorlaxMonster 07:46, 24 May 2010 (UTC)

My post

I just noticed my Post on a glitch was deleted when I actually had proof that it exists. Why was this? Lunyka 05:10, 3 August 2010 (UTC)

And someone moved it down here, Well I hope it isn't spam being down here but I posted about the 731 glitch and some proof that it might actually exist and it just disappeared. - unsigned comment from Lunyka (talkcontribs)

I moved it down here because that's how talk pages work here. New comments/subjects go to the bottom. And it disappeared because someone deleted it, because they probably considered it to be fake and spam.--Pokélova! 05:59, 3 August 2010 (UTC)
I read what you linked to, it seems pretty fake, and even if it's not, then it's not a glitch, so it's irrelevant here. --SnorlaxMonster 09:11, 3 August 2010 (UTC)

greenman

I used an action replay code and now the Green Man wont leave the Pokemart when i talk to him he says oops and wont go away. - unsigned comment from Charizard106042 (talkcontribs)

1. Cheating isn't notable
2. Go and ask someone on the forums --> [1]

Thanks, OwnageMuch 03:37, 14 October 2010 (UTC)

Infinate Money Glitch

Um I think I found a glitch on Heartgold that gives you infinite money I dunno if a glitch like that was already know of. I couldn't find one reading through bulbapedia but I don't really know a lot about computers etc (evidently)so I was just wondering if everyone already knew about it Sugerfreek 09:56, 10 December 2010 (UTC)

How do you trigger the glitch? --SnorlaxMonster 10:04, 10 December 2010 (UTC)
ok this is the detail i remember I was breeding Eevee so I put like a level 21 Espeon and a level 27 Ditto (may be slightly different) in the care centre below goldenrod. I then went to goldenrod cycled about the man called me I went and collected the egg. Then I went back to cycle in goldenrod (my team was a level 89 Pidgeot and level 1 Togepi if that is relevant) the guy was taking a while to call and sometimes if you go back to the day care man before he rings he has the egg anyway. So I cycled back and once I was next to him he rang me saying he had my egg. I answered the call and following the call I accidently called my mum. I was pressing b to shut her up when she told me I had 8888888 saved and if I wanted to start saving again (but I have never saved money) I said no. Collected the next egg and flew home where my mum did have the money I withdrew some and then went to the shop and it let me buy thing with no bad side effects. The game didn't crash and the eggs hatched normally. I dunno what causes glitches so I dunno what information is relevant or not. hope that helps. Sugerfreek 15:51, 10 December 2010 (UTC)
The information you have given me (other than that it was 8888888) doesn't seem helpful. Have you ever used any kind of cheating device, or tried a glitch such as tweaking? --SnorlaxMonster 15:57, 10 December 2010 (UTC)
hahaha no I'm crap with technology the game is quite old though it has almost 200 hours racked up on it. Do you think it was just because the cart was really old? I'm just playing it on my normal ds lite Sugerfreek 15:59, 10 December 2010 (UTC)
200 hours isn't that old... (but I think it's more than my SS). Anyway, it could be caused by a dirty cartridge/game, but that is unlikely. --SnorlaxMonster 16:02, 10 December 2010 (UTC)
anyway I don't know anything about hacking glitches why they occur etc...... so I thought I would tell someone that might know something about it so that if it was of relevance people could maybe look into it I dunno what steps of the glitch were relevant or not. So hopefully someone will look into it or whatever Sugerfreek 16:07, 10 December 2010 (UTC)
Have you put magnets near your game? The fact that it was "888888" seems to have all the relevant bytes written the same.... OwnageMuch 21:47, 10 December 2010 (UTC)
Not as far as I'm aware I travel a lot and sometimes I will just keep the game in my handbag which is near my phone I dunno if that does anything. Just thought my Pidgeot was holding an amulet coin (I dunno if that is relevant) Sugerfreek 16:56, 12 December 2010 (UTC)
Perhaps there is a chance that recieving messages could have done it... I'm not really sure on this one though OwnageMuch 21:31, 14 December 2010 (UTC)

Mystery zone/Real map merge!?

I was fooling around on Pokemon Pearl version with my AR Walk through walls code when I decided to try going all arounnd the screen. Okey, this was an accident but I FORGOT where I was. But when I cheked the Poketch APP map I it said I was on the very edge of the screen. That's how I got the idea to try to define the edge of the map. You really can't tell if you are moving or not so I just kept going. I thought that if I went over the edge then A: game freeze. or B: I would wind up on the opposite side of the map. Well I was HALF right on B. I was back where I left the real map but everything was dark. I found out that I was back where I started was NOT the APP. It still said I was on the edge of the screen before I had looped around. I found it by stepping in a patch of grass. It still had the wild Raticate that where there when I left. Even after the battle it was still dark. Now that I am writting this I can't belive that I didn't even try Flash. In my defense, I was worried about what would happen to my game it I accidentily saved there. Does anyone know what this is?--Celibi25 15:46, 17 December 2010 (UTC)

Videos on pages.

You know we really should add videos to some of the glitch pages. It is REALLY hard to understand some of them. I am working on method #3 of the mew glitch on blue but I need about a week. Please contact my talk page or reply on this page.--Celibi25 05:24, 1 January 2011 (UTC)

We have videos on a few pages, but you are correct in that we need more. Try searching Youtube if you need help, there should be a few videos there. If you find a good one, please add it to the article (if you don't know how, just leave the link here and someone else can add it). --SnorlaxMonster 06:53, 1 January 2011 (UTC)
Right now I am almost ready, All I have to do is get my pokemon to a special stat of 191. ( It is currently at 114.).--Celibi25 02:13, 3 January 2011 (UTC)

Thunderbolt sound glitch thing

I was playing Emerald and I was battling Aqua Admin Matt and this is what happened. I sent out my Weezing to battle his Golbat, and I used Thunderbolt. His Golbat still had a tiny bit of HP left so I used sludge to save Thunderbolt's PP. He healed his Golbat though, but I still did some damage. Then I finished it off with another Thunderbolt, but right when the black circle with the electricity around it appeared, the noise it made kept repeating over and over again. It was still there when the battle was over, and when I left the Aqua Hideout, it was still there. Even when I got into another battle the shocking noise was still there. It left after I saved the game and turned it off and on. Any reasons why my sound went crazy? (It was there with and without headphones). --"FiMbUlWiNtEr2O|2" 02:08, 12 January 2011 (UTC)

It's on here. Werdnae (talk) 02:19, 12 January 2011 (UTC)
Ah thanks. So it wasnt fixed in emerald. is there a rate at which this occurs? --"FiMbUlWiNtEr2O|2" 02:51, 12 January 2011 (UTC)

Pokemon Yellow Glitch

I found a glitch in Pokemon Yellow. The glitch works like the ?????????? glitch. Using a wild Pokemon modifier code for a Pokemon that doesn't exist, the next wild Pokemon encounter will be a Pokemon that looks like a larger version of Missingno. The game then freezes (doing no damage to the game itself) with vertical blue lines.
Pgj1997 18:40, 26 February 2011 (UTC)

Sketch Glitch

From the fourth post down on here[2]

"Ironically this is a variation of a glitch in the original G/S that was called at some sites as the "Ditto Quest"

This is how the Original worked

The way it works is you need two Pokemon games (G/S/C) and GBC's one cart will have the Ditto you want to learn the move(in the first position on your team) and you must be able to go the trainer's house in Viridian, the other will need a weaker Smeargle with one sketched "attack" move, and one or more "Sketch" move (in the first position on your team), you might want to stack this team with weaker opponents.

Do a Mystery Gift, then on the Ditto Cart go to the basement of the Trainer's House. The Team from the cart you just Mystery Gifted will be there, fight them. have Ditto transform into Smeargle, and wipe him out with the first move available DO NOT USE SKETCH until after you beat Smeargle, you may even want to use a Potion on Ditto after you defeat Smeargle, to give the next Pokemon a chance to use a move to sketch

Sketch as many times as available and you walk away with a Ditto who knows more than just Transform, these moves can than be bred into other Pokemon who could learn them naturally through breeding"


I have not verified if this glitch works or not, but if it does would it be classified as a major glitch as it gives Ditto moves it should not know and allows for pokemon who could learn them by breeding to do so with just a ditto or a minor glitch as it only affects Ditto outside of breeding. Super goku 23:09, 26 February 2011 (UTC)

Don't forget that Pokémon with Metronome can use Transform via Metronome, so it doesn't just apply to Mew and Ditto. You can use the Q glitch/ this to get Pokémon with Transform that shouldn't normally know the move. --Chickasaurus 01:34, 27 February 2011 (UTC)

Double battle faint glitch

Whenever in the fith gen game black or white, both pokemon feint in the same turn you can not proceed.

You go to the select pokemon screen to select the first spot in the doulbe battle it does not switch out, and no pokemon can switch out so you must turn off the game and continue where you last saved. Timmtim 04:34, 25 April 2011 (UTC)Timmtim

I think I made that same mistake, if this is the same as what happened to me, you need to choose which Pokémon is switched with which already fainted one. That is, you need to select a fainted Pokémon to switch with one that you are bringing out. Also happened to me in the triple battle .... I hope this helps Dion24 05:00, 25 April 2011 (UTC)
Yep, same, happened to me. It's not a glitch, its just a really poor implementation. You choose a pokemon to switch out, then you choose the fainted pokemon to replace it with, then you send out the other pokemon. It's not very clear at any step of the process but it allows you to choose which position to swap a pokemon into. Dudemango 05:31, 25 April 2011 (UTC)

Glitches Master needed!

Hi, everyone! I have to talk to an expert. Need help with glitches. If you are interested, reply below. --TheGatorade 18:21, 29 May 2011 (UTC)

Ehrr, many people know stuff about different glitches, you could go to a site like Hall of Origin or Glitch City Labs and ask there, but here isn't the place. You can also contact me at either of those places, and MAYBE I will be able to help. OwnageMuch 04:34, 30 May 2011 (UTC)

Black version glitch?

I just encountered a weird glitch in my Black Version. I was fighting The Riches Zillion's Krookodile. My Scolipede fainted, and I switched out to my weaker Deino so I could revive Scolipede. But when Krookodile proceeded to "faint" Deino, Deino's HP bar only fell to one, and it didn't give me the option to switch out. Now each time I try to take any action, be it using an item, switching out, or attacking (with Deino still ostensibly out and with one HP, despite its sprite having disappeared), the game ignores said action, and Krookodile attacks (with the attack always failing, because Deino is treated as having fainted). I'm going to have to reset to get rid of this glitch, because there's no other way to get out of this battle.

My question is: has anyone else had this glitch occur on their Generation V game? There were multiple factors at play in this battle, and I can't narrow down what caused this glitch unless someone else can corroborate my findings. --AndyPKMN (talk) 15:22, 18 June 2011 (UTC)

There have been many reports of this glitch, including even a video, but no one is yet sure of the cause. There is suspicion that it involves the new system for EV's and experience, but the exact cause or a definite method to replicate the glitch is currently unknown. OwnageMuch 08:21, 19 June 2011 (UTC)

Okay then. At the very least I'm glad to know that it's not just me, and that others are aware of this glitch. Hopefully someone will be able to narrow down what the cause is. --AndyPKMN (talk) 13:07, 20 June 2011 (UTC)

missingno. level glitch

i have a new glitch for the first generation games pokemon red and blue. this is how it works catch a missingno. (not M' there is a difference) and get it to level 100 (if it's caught above level 100 have it gain experience to level down). revert it's image to that of a rydon by putting it in the pc and taking it out. afterwords train it heavily. you can go to the cerulian cave for the quickest way or go against the elete 4 with it. it shouldn't take too long but eventually it will level up to 101 and from there you can rare candy it or keep training it until it gets to level 192. once it's at that level it won't level down or up unless you give it rare candies but if it gains experience then it will level down back to 192. though missingno. has weak stats except for attack which is increadibly high if you get him to this level and give him 10 of each drug, he's well worth it. i can beat the elete 4 and the champian just using his hm moves i taught him. i beat glitch agatha with this pokemon alone (all her pokemon are level 205 and she has 6). his stats are as follows attack:644 defense:116 speed:227 special:139 hp: 440 though most of his stats suck for his level hes way better than level 100 pokemon, especially with that killer attack. - unsigned comment from Chipan (talkcontribs)

That is directly related to this. --SnorlaxMonster 13:45, 5 November 2011 (UTC)

Experience underflow glitch

I don't know how writing stuff out on bulbapedia works and I'm new and I tried to catch and withdraw a level 1 Nidoking from Pokemon Yellow to test out the EXP Underflow glitch and my game locked up. I don't know why it did that. It shouldn't have. Can anyone tell me the cause of it? If I keep my Pikachu's Growl 6 times instead of using Thunderbolt on a Slowpoke like normally would and bring Mew down to level 1 and then try to withdraw him will the game do the same thing it did when I tried to get out my level 1 Nidoking? Where do these glitched Pokemon come from? Do they just magically appear? What if this were like real life? It'd sound weird, wouldn't it? ~MichaelXD001

The Pokémon (upon returning to the route in which you escaped) equates to the Special stat of the last Pokémon encountered in memory, according to its index number. This is why players commonly use the Youngster on Route 25, because his last Pokémon (a Slowpoke) just happens to have a Special stat of 21; equating to Mew's index number.
When a level 1 medium-slow Pokémon (such as Nidoking) is sent to the PC, the game will freeze when attempting to withdraw it. I'm not exactly sure why this is, but I assume it's probably because the game can't calculate an appropriate level for the Pokémon to grow to (see box trick). This is unlike capturing it with 5 or less Pokémon in the party and having it gain experience in battle (ideally under 54 so you get to level 100), because under normal circumstances the Pokémon cannot grow past level 100, unless the Pokémon is an unstable hybrid, in which it can only grow in battle past level 100 if the donor and recipient Pokémon have different experience groups.
This freeze glitch is commonly experienced with level 0 'M when you capture it with 6 Pokémon in the party and try to withdraw it, because its experience algorithm also gives it negative experience, pertaining to a level which the game can't calcuate.
I hope this clears up your questions. --Chickasaurus 22:03, 27 February 2012 (UTC)

New Glitch???

I was doing the Viridian Forest version of the ditto/mew glitch on my GBA SP and pokemon blue. Upon entering Viridian Forest again, I was immediately challenged by the bug catcher, lost, and was teleported back to my house where he challenged me again. This time, I won. Earlier on, though, I used the same glith on my GBA and battled a rattata, thinking that this would get me a level 1 nidoking, but it instead gave me a level 1 voltorb. Any ideas what's going on here? Newtonium (talk) 16:20, 11 December 2012 (UTC)

Well, it's based solely on Special stat, so the stat corresponded to Voltorb. Pretty simple really.

Ok... But I used the same pokemon both times (right down to the same level rattata and charmander) and yet the second time I get challenged by a bug catcher. If it helps at all, the Bug Catcher had a completely normal level nine Weedle. Also, I saw the glitch used on a speed run of Red and the guy just battled a random rattata and got a nidoking. Finally, can you save between the time when you've died in Viridian forest and when you battle a wild pokemon, or does this reset the game so it no longer thinks it's in battle mode? Newtonium (talk) 08:41, 12 December 2012 (UTC)

Side game glitches

I am quite new here,so if I get anything wrong,please correct me.I've noticed there were no page for side-game glitches.Could someone add these?--Org36 (talk) 06:57, 9 February 2013 (UTC)

If by side games you mean spin-offs, there's List of glitches in spin-off games. If by side games you mean the Satdium series, Colo and XD, Box, Ranch, and PBR, then glitches in those games go on the generation pages like this. --SnorlaxMonster 07:57, 9 February 2013 (UTC)
Thanks,but how do I edit the page to have another section?I've recently found a glitch in Pokemon Rumble Blast,and there were no websites about it.It was troublesome to do though,but I got a ditto with V-create from it!--Org36 (talk) 03:03, 10 February 2013 (UTC)
Between "In the Pokémon Ranger series" and "In the Super Smash Bros. series" make a section titled "In the Pokémon Rumble series" with the subsection "In the Pokémon Rumble Blast series". This is done by adding
==In the Pokémon Rumble series==
===In the Pokémon Rumble Blast series===
to the page. I suggest you read Help:Editing first though for some wiki basics. --SnorlaxMonster 04:04, 10 February 2013 (UTC)
Oh.But which 'edit' link should I click?--Org36 (talk) 05:18, 10 February 2013 (UTC)
The "Edit" tab at the top of the page. --SnorlaxMonster 05:35, 10 February 2013 (UTC)

Hall of Fame in 0:00 Glitch? or Dokokashira door glitch?

It looks and sounds like the work of the Dokokashira door glitch but the method seems to be executed differently, or maybe it was just done at a different time, I don't know, it looks different to me. Just thought this should be brought up in case this hasn't been covered. Here's the link to a video of it.--->[3] Also here seems to be the "side effects" video--->[4] ----NateVirus(Talk|Contributions) 17:54, 18 August 2013 (UTC)

It is a completely different glitch. More information. The warping isn't unique enough to be called a distinct glitch because you exploded your items pack first by swapping a Pokémon with the tenth, so it is possible to manipulate various memory addresses, not just your exit location by changing the items past the end of the items. It is listed under 'list of glitches in Generation I but not in much detail. You can do these kind of tricks with any glitch that increases your number of items to greater than or equal to 21 because the memory addresses just follow on one/two at a time (e.g. while item end of list is reserved for D346 (item 20) money byte 1 is D347 (quantity of item 21) and money byte 2 is D348 (identifier of item 22), etc. --Chickasaurus (talk) 11:28, 19 August 2013 (UTC)