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User talk:Chickasaurus

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Welcome to Bulbapedia, Chickasaurus!

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  • If you wish to make a page for a character you made up, please do so at User:Chickasaurus/Name.
 Thank you, and have a good time editing here!
  PsychicRider 16:32, 30 July 2009 (UTC)  
 

Previewing edits

Utilize the "Preview" key prior to saving a page. This allows you to check your revisions. The edit you made to Red (game) left a bunch of red links that could have been easily fixed to go to the appropriate page. Also, Pokémon is spelled with the é. Thanks! --rockersk08 21:09, 5 October 2009 (UTC)

welcoming

welcoming is done on the user talk namespace, not the user namespace. Turtwig A (talk | contribs) 14:04, 10 January 2010 (UTC).

Oh, ok sorry I'll remember that for next time --Chickasaurus 14:05, 10 January 2010 (UTC)

Doko-Kashira Door glitch

What is it? Can you write an article about it? --SnorlaxMonster 10:33, 17 February 2010 (UTC)

Done see link in title --Chickasaurus 12:07, 17 February 2010 (UTC)


It is basically an old glitch which only existed within Pokémon Green, I think the Japanese website Pokemonbug.oh.land.to were the first to document it and one of their users Giginet uploaded a video about it here [1]. It is a speed-runner glitch that several people have performed in order to complete Pokémon Green in about 5 minutes by altering a door warp to access the Hall of Fame early on.

This is how it works:

  1. In Pokémon Green there was an extra feature, as well as the player being able to switch around Pokémon he or she could also switch around items, the oversight however was that if the player pressed select and went to the Pokémon screen he or she would arguably be able to "switch an item with a Pokémon".
  2. Pokémon past the sixth slot (or the amount of Pokémon the player actually has) when called will refer to other data in the game such as what kinds of items the player has, the location the player is and so on. (This is kind of like how the Super Glitch moves works, the Super Glitch moves actually correspond to other in-game data, so if you use up its PP it can have strange effects in the game)
  3. So, when you 'switch an item with a Pokémon' you are essentially switching around data past the sixth slot (or in the Doko-Kashira Door glitch the first slot because it is ideal to only have one Pokémon)
  4. By adding data concerning Oak's Parcel to the database the player can ensure that the next door that he or she walks through corresponds to a relative number of steps.

I did make a step by step method, here it is:

  1. The player should firstly start a New Game.
  2. The player should withdraw a Potion from the PC, so that he or she has one item.
  3. Walk out of the door and procede into the tall grass, wait until Professor Oak takes you into his lab.
  4. Choose any starter Pokémon
  5. After Gary chooses his Pokémon, attempt to leave Professor Oak's lab.
  6. Either defeat or lose to Gary and then procede out of the lab and through the grass on the way to Pewter Town.
  7. Procede to the Pokémart (known as 'SHOP' in Pokémon Green) and recieve Oak's Parcel.
  8. The player should procede back to Pallet Town but ensure that he or she enters a wild Pokémon battle on the way.
  9. Move to the Items option and use the Select button on Oak's Parcel.
  10. Select 'Cancel' and then select 'PKMN'.
  11. The cursor should still be white, choose Bulbasaur to switch it with Oak's Parcel.
  12. Check Bulbasaur's moves on the 'Fight' screen, to check that the game has not altered any undesirable bytes.
  13. If Bulbasaur's moves have not been changed run from the Pokémon battle and then walk exactly 73 steps, landing the last step in Gary's house in Pallet Town.
  14. The player should be near the house where HM02 Fly is normally obtainable, walk another 5 steps to the right and the move down so that it looks like the player is attempting to move through the house's ceiling, it is the spot one step north of its right hand corner.
  15. The player should appear in the northern section of the Cycling Road House, walk 9 steps and aim the last step to be through the exit to the north-east corner.
  16. Walk an extra 45 steps eastwards aim the last step to be through the double doors of Celadon Department Store (the door to the right.)
  17. The player should now be in a glitched version of the Hall of Fame room.


Note that if performed incorrectly or later on in the game this glitch can have very different effects because it is essentially like 'switching data'. --Chickasaurus 11:06, 17 February 2010 (UTC)

BTW, I'm SnorlaxMonster, not Master (however I have considered changing my name to that before). --SnorlaxMonster 07:12, 22 February 2010 (UTC)
Oh, sorry about that well you can call me Trickersaurus now if you want :P --Chickasaurus 12:14, 28 February 2010 (UTC)

Is this accurate?

TMTRAINER effect

I'm sure I pretty much nailed it this time with making a new article and all? OwnageMuch 06:28, 8 March 2010 (UTC)

Pretty good, I'll just add a little more about the techncial information. --Chickasaurus 10:08, 8 March 2010 (UTC)

Just a little thing

That comment you posted on the Marowak (literal ghost) page? While completely true, you might want to note in future that reviving dead conversations on talk pages here, not allowed. That conversation hadn't been touched since Groundhog Day, and it is now May 21st, so yeah. Just thought I'd let you know. - unsigned comment from Missingno. Master (talkcontribs) 17:42, 21 May 2010 (UTC)

Thanks, I'll make note of that. --Chickasaurus 17:48, 21 May 2010 (UTC)

Game names

The remakes use CamelCase. HeartGold. FireRed. Not Heartgold and Firered. Also, the {{g}} template should only be used for non-main-series games, like Pokémon Colosseum and Pokémon Ranger: Locus of Light. Main series games use the {{game}}, {{game2}}, {{game3}}, and {{game5}} templates. So remember. Pokémon HeartGold and SoulSilver, not Pokémon Heartgold and Soulsilver. TTEchidna 05:15, 29 May 2010 (UTC)

Thanks. --Chickasaurus 08:57, 30 May 2010 (UTC)

The Preview Button

Instead of editing a page several times in a row, try using the preview button to make sure your edit looks the way you want it to. It's right next to the Save Changes button... Please try it out, so as not to clog up the Recent Changes. Thanks! -- Jellotalk 17:00, 8 September 2010 (UTC)

Thanks; I usually check the Preview button 1-2 times, although I should really be checking it more. --Chickasaurus 17:28, 8 September 2010 (UTC)

Teru-sama

Considering that it's your third favorite glitch item, I assume you know a little bit about it. Can you help me fix up list of dummied out key items and Teru-sama? If you can give me a list of which index number corresponds to which properties (such as which are key items, which are items; which act like the map and Poké Flute, etc.), I can use this info to fix the aforementioned pages. --SnorlaxMonster 06:48, 18 November 2010 (UTC)

Since you seem to be online...

Can you confirm this edit please (don't worry, it's not yours)? I was under the impression that it was the opposite. --SnorlaxMonster 13:40, 3 January 2011 (UTC)

Thanks

thanks for replying to my q - unsigned comment from DJLO (talkcontribs)

Preset players names and the old man glitch

I noticed in the comments section of this video you mentioned that preset names cause the old man glitch to behave differently, due to appearing one-after-the-other in the data. Would the following list be accurate for the English games? --SnorlaxMonster 08:40, 29 May 2011 (UTC)

Pokémon Red

Name Level 1 Pokémon 1 Level 2 Pokémon 2 Level 3 Pokémon 3 Level 4 Pokémon 4 Level 5 Pokémon 5
RED 132 Mewtwo 80 Golduck 146 Missingno. (87) 80 Missingno. (89) 128 Golbat
ASH 146 Missingno. (87) 80 Missingno. (89) 128 Golbat 138 Missingno. (50) 0 'M
JACK 128 Golbat 138 Missingno. (50) 0 'M 0 'M 0 'M

Pokémon Blue

Name Level 1 Pokémon 1 Level 2 Pokémon 2 Level 3 Pokémon 3 Level 4 Pokémon 4 Level 5 Pokémon 5
BLUE 139 Abra 132 Missingno. (50) 134 Golduck 145 Starmie 80 Missingno. (87)
GARY 128 Marowak 152 Missingno. (50) 137 Clefable 135 Electrode 80 'M
JOHN 142 Missingno. (87) 141 Missingno. (50) 0 'M 0 'M 0 'M

Pokémon Yellow

Name Level 1 Pokémon 1 Level 2 Pokémon 2 Level 3 Pokémon 3 Level 4 Pokémon 4 Level 5 Pokémon 5
YELLOW 132 Cloyster 139 Clefable 150 Missingno. (50) 128 Missingno. (92) 135 Missingno. (50)
ASH 146 Missingno. (87) 80 Missingno. (89) 128 Golbat 138 Missingno. (50) 0 'M
JACK 128 Golbat 138 Missingno. (50) 0 'M 0 'M 0 'M

Johto guard glitch

About 3 weeks ago, I made video what happened after using it. Here's video (Ledian disguised in summary as Sentret, and Sentret disguised as Hex FF ?????) Marked +-+-+ 18:44, 21 June 2011 (UTC)

Debug menu?

I'm very interested in this supposed debug menu you mentioned on Talk:Pokémon_Red_and_Green_beta, but the video is marked as private. Do you have more info about how to access this menu? HyperHacker 05:52, 26 September 2011 (UTC)

Thanks

I appreciate the re-write of the glitch Pokémon page trivia, I was stupid and forgot that none of the Pokémon acctually follow their propper order in HD code. Also, is there anything you need help in with glitch research? I'd be glad to help.--×Rsrdaman× 21:48, 18 November 2011 (UTC)

Kage no Mushi

Where did you find its artwork? I've never seen it mentioned anywhere. -Unown Lord 09:48, 6 December 2011 (UTC)

I, too, found the DeviantArt page after making a cursory Google search. In fact, I also contacted SailorClef, so she's probably going to wonder why two people happened to ask her the same question on the same day. -Unown Lord 04:27, 7 December 2011 (UTC)
I have yet to receive anything from SailorClef, but we have a mutual acquaintant (SmearglePaints) who told me this: "I'm aware of the discovery. SailorClef is a good friend, so she actually did forward me the E-mail you sent. The artwork has already been added to Bulbapedia, so I'm guessing there's some interest in it. Neither of us recall the archive, but I'm sure with some devoted digging we could probably turn it up at some point." -Unown Lord 06:37, 7 December 2011 (UTC)

Bulbagarden Account

My username on the Bulbagarden forums is SmearglePaints. I've already left a visitor message on what I believe is your account. Slowpokeisgod 00:43, 11 December 2011 (UTC)

Project notices

Only articles that are really considered complete get the full Project Notice. -- ✔Poké.geek✔ 18:03, 19 December 2011 (UTC)

Um, that's not true. All articles that are part of the project get project notices. --SnorlaxMonster 06:26, 21 December 2011 (UTC)
Ataro said that to me, see this.-- ✔Poké.geek✔ 18:39, 22 December 2011 (UTC)
I belive he was talking about manga pages which do not get a notice until they are completed. Truthseeker4449 19:29, 22 December 2011 (UTC)
Oh, I see!-- ✔Poké.geek✔ 19:46, 22 December 2011 (UTC)

Pokédex flags

I appreciate the creation of that page, but could you please notice that many of the names there are wrong accdording to Bulbapedia's conventions? Since you're the one that exploits those kind of things in glitches, I'm asking you to review those names and replace the wrong ones with the equivalents shown on the official list. Sorry for the trouble, but the fact is that the page has been creating a bunch of unique red links regarding glitch pokémon, which I (someone who has no way of knowing the equivalent of some of those) am having a hard time to remove. So please... thanks. オリナル TheOriginalOne 19:57, 3 September 2013 (UTC)

Video?

Chickasaurus, I was wanting to make videos for this wiki, but nobody I asked knew what free software I should use. SnorlaxMonster pointed me out to you, so what program should I get? Also, if I could do commentary, I'd enjoy that. Thank you! Irtehmrepic (talk) 17:40, 15 December 2013 (UTC)

Focus Energy

Azure Heights offers an explanation. Their research was entirely empirical, but it looks like it is only possible to score a critical hit with increased critical-hit-rate moves after using Focus Energy. From the looks of it, Smogon uses Azure Heights' data (otherwise I would expect specific values). --SnorlaxMonster 15:26, 25 February 2014 (UTC)