Hi Jump Kick とびひざげり Jumping Knee Kick
|
| The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
|
|
|
| Battles
|
Target
| Foe
| Foe
|
| Self
| Ally
|
| May affect anyone but the user
|
|
| Availability
|
| Contests
|
| Super Contests
|
|
|
Hi Jump Kick (Japanese: とびひざげり Jumping Knee Kick) is a damage-dealing Fighting-type move introduced in Generation I.
Effect
Generations I
Hi Jump Kick does damage; however, if the attack misses, the user will crash and take damage (1/8 of the damage it would've otherwise dealt). Used against a Ghost-type, it always counts as a miss.
If the user of Hi Jump Kick attacks first and faints itself due to crash damage, the target will not attack or be subjected to recurrent damage during that round.
The user loses 1 HP for crashed damage.
Generation II-III
If used against a Ghost-type, user does not take crash damage.
Generation IV
Same as before, but its base power was increased from 85 to 100. The user also takes crash damage if hitting a ghost-type.
Learnset
In the anime
In other languages
- Spanish: Patada S. Alta
- French: Pied Voltige
- German: Turmkick
- Italian: Calcinvolo
- Portuguese: Chute com Pulo Alto
- Dutch: Hoge sprong schop