Water Shuriken (move): Difference between revisions

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{{MoveInfobox|
{{MoveInfobox
n=494|
|n=494
name=Water Shuriken |
|name=Water Shuriken
jname=みずしゅりけん |
|jname=みずしゅりけん
jtrans=Water Shuriken |
|jtrans=Water Shuriken
jtranslit=Mizu Shuriken |
|jtranslit=Mizu Shuriken
gameimage=Water Shuriken 2.png|
|gameimage=Water Shuriken IX.png
gameimage2=Water Shuriken 3.png|
|gameimage2=Water Shuriken IX 2.png
gameimagewidth=300|
|gameimagewidth=300
type=Water |
|type=Water
damagecategory=Physical |
|damagecategory=Special
basepp=20 |
|basepp=20
maxpp=32 |
|maxpp=32
power=15 |
|power=15
accuracy=100 |
|accuracy=100
priority=+1 |
|priority=+1
gen=VI |
|gen=VI
category6=Cool|
|category6=Cool
appeal6=3|
|appeal6=3
jam6=0|
|jam6=0
cdesc6=Causes the user to move earlier on the next turn.|
|cdesc6=Causes the user to move earlier on the next turn.
touches=no |
|touches=no
protect=yes |
|protect=yes
magiccoat=no |
|magiccoat=no
snatch=no |
|snatch=no
brightpowder=yes |
|mirrormove=yes
kingsrock=yes |
|kingsrock=yes
flag7=no |
|sound=no
flag8=no |
|target=anyadjacent
sound=no |
}}
target=anyadjacent |
footnotes= }}


'''Water Shuriken''' (Japanese: '''みずしゅりけん''' ''Water Shuriken'') is a damage-dealing {{type|Water}} [[multi-strike move]] introduced in [[Generation VI]]. Prior to {{g|Omega Ruby and Alpha Sapphire}}, it was the [[signature move]] of {{p|Greninja}}.
'''Water Shuriken''' (Japanese: '''みずしゅりけん''' ''Water Shuriken'') is a damage-dealing {{type|Water}} [[multi-strike move]] introduced in [[Generation VI]]. <!--Don't add that it was Greninja's signature move in XY, as it only counts if it had it as a signature move for the entire generation, not a set of games.--> It is the [[signature move]] of {{p|Accelgor}} in [[Generation VIII]] and {{p|Greninja}} in [[Generation IX]].


==Effect==
==Effect==
Water Shuriken deals damage and is an increased [[priority]] move, hitting the target 2-5 times per use. There is a 33.3% chance that it will hit 2 times, a 33.3% chance it will hit 3 times, a 16.7% chance it will hit 4 times, and a 16.7% chance it will hit 5 times. Ignoring the possibility of missing, it will hit 3.168 times on average, giving it an average power of 47.52. Each strike made has an equal chance to be a [[critical hit]].
===Generation VI===
Water Shuriken is a [[physical move]] in this generation.
 
Water Shuriken deals damage and is an increased [[priority]] move, hitting the target 2-5 times per use. Each strike made has an equal chance to be a [[critical hit]].
 
There is a 35% chance that it will hit 2 times, a 35% chance it will hit 3 times, a 15% chance it will hit 4 times, and a 15% chance it will hit 5 times. The average total base power is 46.5.


Water Shuriken may continue attacking after breaking a {{m|substitute}}. {{m|Bide}} and {{m|Counter}} will only acknowledge the last strike of this move.
Water Shuriken may continue attacking after breaking a {{OBP|substitute|doll}}. {{m|Bide}} and {{m|Counter}} will only acknowledge the last strike of this move.


If the target has {{a|Weak Armor}}, each strike will activate it.
If the target has {{a|Weak Armor}}, each strike will activate it.


If a {{DL|In-battle effect item|Focus Sash}}, {{DL|In-battle effect item|Focus Band}}, or {{a|Sturdy}} activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.
If a [[Focus Sash]] activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A [[Focus Band]] can still activate repeatedly to prevent fainting, but each chance is independent. {{a|Sturdy}} will activate with each hit if the defending Pokémon has a maximum HP of 1.
 
If the user is holding a [[King's Rock]] or [[Razor Fang]], each consecutive hit has an equal chance to cause the opponent to [[flinch]].
 
===Generation VII===
Water Shuriken is now a [[special move]]. {{m|Mirror Coat}} will only acknowledge the last strike of this move.
 
If the target has {{a|Water Compaction}} or {{a|Stamina}}, each strike will activate it.
 
If {{a|Battle Bond}} is activated, Water Shuriken's power rises from 15 to 20, and it always hits three times.
 
===Generation VIII===
====Pokémon Brilliant Diamond and Shining Pearl====
Water Shuriken cannot be selected in a battle.
 
===Generation IX===
Battle Bond no longer has a special interaction with Water Shuriken.


==Description==
==Description==
{{movedesc|water}}
{{movedesc|water}}
{{movedescentry|{{gameabbrev6|XYORAS}}|The user hits the target with throwing stars two to five times in a row. This move always goes first.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwShLA}}<br>{{gameabbrev9|SV}}|The user hits the target with throwing stars two to five times in a row. This move always goes first.}}
{{movedescentry|{{gameabbrev8|BDSP}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
|}
|}
|}
|}
Line 51: Line 71:
==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Water|6}}
{{Movehead/Games|Water|g1=none|g2=none|g3=none|g4=none|g5=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=1|g8g={{gameabbrev8|SwSh}}}}
{{Moveentry/Level6|617|Accelgor|1|Bug|Bug|{{tt|1|ORAS}}}}
{{Moveentry/4|0617|Accelgor|type=Bug|1|Bug|Bug|1{{sup/6|ORAS}}|1|1}}
{{Moveentry/Level6|658|Greninja|2|Water|Dark|36, 75|STAB='''}}
{{Moveentry/4|0658|Greninja|type=Water|type2=Dark|1|Water 1|Water 1|form=All available forms|36, 75|1, {{tt|Evo.|Learned upon evolving}}||{{tt|Evo.|Learned upon evolving}}|STAB='''}}
{{Movefooter|Water|6}}
{{Movefoot|Water|4}}
 
==In other games==
===[[Pokémon Mystery Dungeon series]]===
Water Shuriken inflicts damage, hitting the target 2-5 times per use. Each hit has a separate accuracy check, though the move will continue even when a hit fails.
 
{{Template:MDMoveheader|type=water}}
{{Template:MDMoveRow|game=SMD|pow=1|powmax=50|pp=15|ppmax=30|acc=60%|accmax=98%|range=2 tiles away|target=Enemy|cuts=Yes}}
{{Template:MDMovefoot|type=water|SMD=yes}}
 
===[[Super Smash Bros.]] Series===
[[File:Greninja SSB4 Water Shuriken.png|thumb|250px|Greninja using Water Shuriken]]
{{sbw|Water Shuriken}} is {{SSB|Greninja}}'s neutral special. It is a chargeable projectile. It slowly travels forward and hits multiple times if fully charged, and functions as a small fast projectile if not charged at all. Unlike other chargeable projectiles, it cannot be stored.
 
===[[Pokémon Masters EX]]===
{| class="roundy" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center; width:80%"
|- style="background: #{{water color light}}"
! style="{{roundytl|5px}}" | Name
! {{color2|000|Damage category|Category}}
! <small>Cost in move-gauge slots</small>
! MP<br>(uses)
! Base {{color2|000|power}}
! Max {{color2|000|power}}
! {{color2|000|Accuracy}}
! Target
! Effect tag
! Description
! style="{{roundytr|5px}}" | Playable {{color2|000|Sync pair|sync pair(s)}}
|- style="background:#fff"
|Water Shuriken
{{statustable|Special}}
|2
|—
|25
|30
|100%
|An opponent
|Multistrike
|Attacks the target two to five times in a row.
|{{sync|Serena|Greninja|Champion}}<hr>{{sync|Calem|Greninja|Champion}} {{shinystar}}
|- style="background:#{{water color dark}}"
! colspan=12 |{{color2|fff|Sync move}}
|- style="background: #{{water color light}}"
!Name
!{{color2|000|Damage category|Category}}
!colspan="2" |State
!Base {{color2|000|power}}
!Max {{color2|000|power}}
!colspan="2" |Target
!Effect tag
!Description
!Playable {{color2|000|sync pair}}
|- style="background:#fff"
| rowspan=3 | Unseen Water Shuriken
| rowspan=3 align="center" style="background:#{{special color}}"|{{color2|{{special textcolor}}|Special move|Special}}
| colspan=2 | Default
| rowspan=2 | 250
| rowspan=2 | 300
| rowspan=3 colspan=2 | An opponent
| rowspan=3 | —
| No additional effect.
| rowspan=3 | {{sync|Calem|Greninja|Champion}} {{shinystar}}
|- style="background:#fff"
| colspan=2 | '''6★ EX'''
| rowspan=2 | '''The sync buff is doubled the first time a sync move is used.'''
|- style="background:#fff"
| colspan=2 | '''6★ EX with EX role'''
| '''375'''
| '''450'''
|- style="background:#fff"
| style="{{roundybl|5px}}" rowspan=3 | Vivid Water Shuriken
| rowspan=3 align="center" style="background:#{{special color}}"|{{color2|{{special textcolor}}|Special move|Special}}
| colspan=2 | Default
| 200
| 240
| rowspan=3 colspan=2 | An opponent
| rowspan=3 | —
| rowspan=2 | The more the target's stats have been lowered, the greater the power of this attack.
| style="{{roundybr|5px}}" rowspan=3 | {{sync|Serena|Greninja|Champion}}
|- style="background:#fff"
| colspan=2 | '''6★ EX'''
| rowspan=2 | '''300'''
| rowspan=2 | '''360'''
|- style="background:#fff"
| colspan=2 | '''6★ EX with EX role'''
| '''The sync buff is doubled the first time a sync move is used.'''
|}
 
==={{g|Rumble Rush}}===
{{RumbleRushPhysicalAttack|move=Water Shuriken|type=Water
|stars=2
|pow=15.20924 (Hits 1-4), 41.57191 (Hit 5)
|charge=0.5 seconds (Hits 1-4), 0.82
|range=Projectile
|hits=1
|projectiles=1
|crit=1.5
|effect=None}}
 
==={{g|UNITE}}===
In Pokémon UNITE, Water Shuriken is {{p|Greninja}}'s first move. It is obtained by evolving from {{p|Frogadier}} at level 7 and upgrading {{m|Bubble}} into it instead of {{m|Surf}}. The user throws 3-5 shurikens made of water which explode when they hit an enemy, damaging and slowing enemies in a small area while healing the user. At level 11, the user throws one more shuriken.
 
Greninja's Unite Move, [[Greninja (UNITE)#Unite Move|Waterburst Shuriken]], is similar to Water Shuriken.
 
===Description===
{{movedesc|Water}}
{{movedescentry|[[Super Smash Bros. for Nintendo 3DS/Wii U]]|Unleash a water shuriken. Charge it with B.{{tt|*|Super Smash Bros. for 3DS manual}}}}
{{movedescentry|{{gameabbrevmd|SMD}}|It damages an enemy 2 to 5 times in a row. It reaches up to 2 tiles away.}}
|}
|}{{left clear}}
 
===[[Pokémon GO]]===
{{GoFastAttack
|id=
|move=Water Shuriken
|type=Water
|pow=10
|energy=15
|duration=1.1
|damage_window=1.0-1.1
|pow_trainer=6
|energy_trainer=14
|turns= 3
|users={{MSP/GO|0617|Accelgor}}{{MSP/GO|0658|Greninja}}
}}{{left clear}}
 
==In the anime==
==In the anime==
{{moveanime|type=water|exp=yes|gen=The user forms a shuriken of water from its hand, then tosses it at the opponent.|image1=Riot Greninja Water Shuriken.png|image1p=Riot's Greninja|image2=Sanpei Greninja Water Shuriken.png|image2p=Sanpei's Greninja|image3=Ash Greninja Water Shuriken.png|image3p=Ash's Greninja|image4=Ash Ash-Greninja Water Shuriken.png|image4p=Ash-Greninja}}
{{moveanime|type=water|exp=yes|gen=The user forms a shuriken of water from its hand, then tosses it at the opponent.|image1=Riot Greninja Water Shuriken.png|image1p=Riot's Greninja|image2=Sanpei Greninja Water Shuriken.png|image2p=Sanpei's Greninja|image3=Ash Greninja Water Shuriken.png|image3p=Ash's Greninja|image4=Ash Ash-Greninja Water Shuriken.png|image4p=Ash-Greninja}}
Line 60: Line 205:
{{movemid|type=water|user=Riot|user1=Riot's Greninja|startcode=M17|startname=Diancie and the Cocoon of Destruction|notes=Debut}}
{{movemid|type=water|user=Riot|user1=Riot's Greninja|startcode=M17|startname=Diancie and the Cocoon of Destruction|notes=Debut}}
{{movemid|type=water|user=Sanpei's Greninja|startcode=XY052|startname=A Stealthy Challenge!}}
{{movemid|type=water|user=Sanpei's Greninja|startcode=XY052|startname=A Stealthy Challenge!}}
{{movemid|type=water|user=Ippei|user1=Ippei's Greninja|startcode=XY098|startname=The Legend of the Ninja Hero!}}
{{movemid|type=water|user=Ippei|user1=Ippei's Greninja|startcode=XY099|startname=The Legend of the Ninja Hero!}}
{{movebtm|type=water|user=Ash's Greninja|startcode=XY099|startname=A Festival of Decisions!}}
{{movemid|type=water|user=Ash's Greninja|startcode=XY100|startname=A Festival of Decisions!}}
{{movep|type=water|ms=658A|pkmn=Greninja|method=When covered in a veil of water, Ash-Greninja forms a shuriken of water in one or both its hands. It then tosses the shuriken or shurikens at the opponent. When it's in its final form, it instead grabs the shuriken on its back and throws it at the opponent. After it does so, another shuriken pops up on Ash-Greninja's back. At times, this shuriken can grow to a larger size to deal more damage to the opponent.}}
{{movebtm|type=water|user=Ash's Greninja|startcode=XY102|startname=Meeting at Terminus Cave!}}


==In the manga==
==In the manga==
===In the movie adaptations===
===Movie adaptations===
{{movemanga|type=water|exp=yes|gen=The user forms a shuriken of water in its hand. It then tosses the shuriken at the opponent.|image1=Riot Greninja Water Shuriken M17 manga.png|image1p=Greninja}}
{{movemanga|type=water|exp=yes|gen=The user forms a shuriken of water in its hand. It then tosses the shuriken at the opponent.|image1=Riot Greninja Water Shuriken M17 manga.png|image1p=Greninja}}
{{movep|type=water|ms=658|pkmn=Greninja|method= Greninja forms a shuriken of water in its hand. It then tosses the shuriken at the opponent.}}
{{movep|type=water|ms=658|pkmn=Greninja|method= Greninja forms a shuriken of water in its hand. It then tosses the shuriken at the opponent.}}
{{movebtmManga|type=water|user=Riot|user1=Riot's Greninja|startcode=Diancie and the Cocoon of Destruction (manga)|startname=Diancie and the Cocoon of Destruction|notes=Debut}}
{{movebtmManga|type=water|user=Riot|user1=Riot's Greninja|startcode=Diancie and the Cocoon of Destruction (manga)|startname=Diancie and the Cocoon of Destruction|notes=Debut}}


===In the Pokémon Adventures manga===
===Pokémon Adventures===
{{movemanga|type=water|exp=yes|gen=The user forms a shuriken of water from its hand, then tosses it at the opponent..|image1=Croaky Water Shuriken.png|image1p=Greninja}}
{{movemanga|type=water|exp=yes|gen=The user forms shurikens of water in its hands, then tosses them at the opponent.|image1=Croaky Water Shuriken.png|image1p=Greninja}}
{{movep|type=water|ms=658|pkmn=Greninja|method=Greninja forms a shuriken of water in its hand. It then tosses the shuriken at the opponent.}}
{{movep|type=water|ms=658|pkmn=Greninja|method=Greninja forms multiple shurikens of water in its hands. It then tosses the shurikens at the opponent.}}
{{movebtmManga|type=water|user=Croaky|user1=Y's Croaky|startcode=X & Y chapter (Adventures)|startname=X & Y chapter|notes=Debut}}
{{movebtmManga|type=water|user=Croaky|user1=Y's Croaky|startcode=PS587|startname=Malamar Traps|notes=Debut}}
 
==In other generations==
===Core series games===
{{Movegen|
type=Water|
|genVI=Water Shuriken VI|
genVI2=Water Shuriken VI 2|
genVII=Water Shuriken VII
|genVIII=Water Shuriken VIII
}}
===Spin-off series games===
{{Movegen
|type=Water
|PSMD=Water Shuriken PSMD
|Masters=Water Shuriken Masters
}}


==In other games==
==Trivia==
[[File:Greninja SSB4 Water Shuriken.png|thumb|250px|Greninja using Water Shuriken]]
* Water Shuriken is the only move to have its [[damage category|category]] changed since [[Generation IV]] (prior to which categories were not assigned to moves individually, but to their [[type]]s).
===[[Super Smash Bros. for Nintendo 3DS/Wii U]]===
* Water Shuriken is the only [[multi-strike move]] to have an increased priority.
Water Shuriken appears as {{SSB|Greninja}}'s neutral special attack. It is a chargeable projectile. When fully charged, it slowly travels forward and hits multiple times, while if not charged at all it functions as a small fast projectile. Unlike other chargeable projectiles, it cannot be stored.
* Water Shuriken is the first multi-strike move to be a [[Special move]].


==In other languages==
==In other languages==
{{Langtable|color={{water color}}|bordercolor={{water color light}}
{{Langtable|color={{water color}}|bordercolor={{water color light}}
|zh_cmn=水手裏劍 ''{{tt|Shuǐ Shǒulǐjiàn|Water Shuriken}}''
|zh_yue=飛水手裡劍 ''{{tt|Fēi Séui Sáuléuihgim|Flying Water Shuriken}}'' {{tt|*|Games}}<br>水手裏劍 ''{{tt|Séui Sáuléuihgim|Water Shuriken}}'' {{tt|*|Anime}}<br>水手裡劍 ''{{tt|Séui Sáuléuihgim|Water Shuriken}}'' {{tt|*|Movie (M17)}}
|zh_cmn=飛水手裡劍 / 飞水手里剑 ''{{tt|Fēi Shuǐ Shǒulǐjiàn|Flying Water Shuriken}}'' {{tt|*|Games}}<br>水手裏劍 ''{{tt|Shuǐ Shǒulǐjiàn|Water Shuriken}}'' {{tt|*|Anime}}<br>水手裡劍 ''{{tt|Shuǐ Shǒulǐjiàn|Water Shuriken}}'' {{tt|*|XY099 Trailer}}
|nl=Waterwerpster
|fr=Sheauriken
|fr=Sheauriken
|de=Wasser-Shuriken
|de=Wasser-Shuriken
Line 89: Line 254:
|pt_br=Estrela Ninja de Água
|pt_br=Estrela Ninja de Água
|pt_eu=Shuriken de Água
|pt_eu=Shuriken de Água
|ru=Водяной Сюрикен ''Vodyanoy Syuriken''
|es=Shuriken de Agua
|es=Shuriken de Agua
|tr=Yağmur Hançeri
|vi=Phi Tiêu Nước
|th=ดาวกระจายน้ำ
}}
}}
{{-}}
{{-}}
Line 95: Line 264:
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}


[[Category:Signature moves]]
[[Category:Cool moves]]
[[Category:Cool moves]]
[[Category:Increased priority moves]]
[[Category:Increased priority moves]]
[[Category:Multi-strike moves]]
[[Category:Multi-strike moves]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves usable in Pokémon Scarlet and Violet]]


[[de:Wasser-Shuriken]]
[[de:Wasser-Shuriken]]
[[es:Shuriken de agua]]
[[fr:Sheauriken]]
[[fr:Sheauriken]]
[[it:Acqualame (mossa)]]
[[it:Acqualame]]
[[ja:みずしゅりけん]]
[[ja:みずしゅりけん]]
[[zh:水手里剑(技能)]]
[[zh:飞水手里剑(招式)]]

Latest revision as of 21:44, 6 May 2024

Water Shuriken
みずしゅりけん Water Shuriken
Water Shuriken IX.png
Water Shuriken IX 2.png
Type  Water
Category  Special
PP  20 (max. 32)
Power  15
Accuracy  100%
Priority  +1
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation VI
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  Cool
Appeal  3 ♥♥♥
Jamming  0  
Causes the user to move earlier on the next turn.

Water Shuriken (Japanese: みずしゅりけん Water Shuriken) is a damage-dealing Water-type multi-strike move introduced in Generation VI. It is the signature move of Accelgor in Generation VIII and Greninja in Generation IX.

Effect

Generation VI

Water Shuriken is a physical move in this generation.

Water Shuriken deals damage and is an increased priority move, hitting the target 2-5 times per use. Each strike made has an equal chance to be a critical hit.

There is a 35% chance that it will hit 2 times, a 35% chance it will hit 3 times, a 15% chance it will hit 4 times, and a 15% chance it will hit 5 times. The average total base power is 46.5.

Water Shuriken may continue attacking after breaking a substitute. Bide and Counter will only acknowledge the last strike of this move.

If the target has Weak Armor, each strike will activate it.

If a Focus Sash activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent. Sturdy will activate with each hit if the defending Pokémon has a maximum HP of 1.

If the user is holding a King's Rock or Razor Fang, each consecutive hit has an equal chance to cause the opponent to flinch.

Generation VII

Water Shuriken is now a special move. Mirror Coat will only acknowledge the last strike of this move.

If the target has Water Compaction or Stamina, each strike will activate it.

If Battle Bond is activated, Water Shuriken's power rises from 15 to 20, and it always hits three times.

Generation VIII

Pokémon Brilliant Diamond and Shining Pearl

Water Shuriken cannot be selected in a battle.

Generation IX

Battle Bond no longer has a special interaction with Water Shuriken.

Description

Games Description
XYORAS
SMUSUM
SwShLA
SV
The user hits the target with throwing stars two to five times in a row. This move always goes first.
BDSP This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.

Learnset

By leveling up

# Pokémon Types Egg Groups Level
0617 Accelgor BugIC Big.png Bug Bug 1ORAS 1 1
0658 Greninja
Greninja
All available forms
WaterIC Big.png
DarkIC Big.png
Water 1 Water 1 36, 75 1, Evo. Evo.
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Water Shuriken inflicts damage, hitting the target 2-5 times per use. Each hit has a separate accuracy check, though the move will continue even when a hit fails.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
SMD 1 50 15 30 60% 98% 2 tiles away Enemy Yes
With some exceptions, Pokémon learnsets match those from the core series games:


Super Smash Bros. Series

Greninja using Water Shuriken

Water Shuriken is Greninja's neutral special. It is a chargeable projectile. It slowly travels forward and hits multiple times if fully charged, and functions as a small fast projectile if not charged at all. Unlike other chargeable projectiles, it cannot be stored.

Pokémon Masters EX

Name Category Cost in move-gauge slots MP
(uses)
Base power Max power Accuracy Target Effect tag Description Playable sync pair(s)
Water Shuriken Special 2 25 30 100% An opponent Multistrike Attacks the target two to five times in a row. Serena (Champion) & Greninja
Calem (Champion) & Greninja Shiny
Sync move
Name Category State Base power Max power Target Effect tag Description Playable sync pair
Unseen Water Shuriken Special Default 250 300 An opponent No additional effect. Calem (Champion) & Greninja Shiny
6★ EX The sync buff is doubled the first time a sync move is used.
6★ EX with EX role 375 450
Vivid Water Shuriken Special Default 200 240 An opponent The more the target's stats have been lowered, the greater the power of this attack. Serena (Champion) & Greninja
6★ EX 300 360
6★ EX with EX role The sync buff is doubled the first time a sync move is used.

Pokémon Rumble Rush

WaterIC RR.png Water Shuriken
★★
Attack power 15.20924 (Hits 1-4), 41.57191 (Hit 5)
Charge time 0.5 seconds (Hits 1-4), 0.82 seconds
Range type Projectile
Number of hits 1
Number of projectiles 1
Critical hit rate 1.5%
Additional effect None
Water Shuriken Rumble Rush.png

Pokémon UNITE

In Pokémon UNITE, Water Shuriken is Greninja's first move. It is obtained by evolving from Frogadier at level 7 and upgrading Bubble into it instead of Surf. The user throws 3-5 shurikens made of water which explode when they hit an enemy, damaging and slowing enemies in a small area while healing the user. At level 11, the user throws one more shuriken.

Greninja's Unite Move, Waterburst Shuriken, is similar to Water Shuriken.

Description

Games Description
Super Smash Bros. for Nintendo 3DS/Wii U Unleash a water shuriken. Charge it with B.*
SMD It damages an enemy 2 to 5 times in a row. It reaches up to 2 tiles away.


Pokémon GO

GO Water.png Water Shuriken
Fast Attack
Gyms & Raids
Power 10
Energy boost 15
Duration 1.1 seconds
Damage window 1.0-1.1 seconds
Water Shuriken GO.png
Trainer Battles
Power 6
Energy boost 14
Turns 3
Eligible Pokémon:
Standard eligibility
AccelgorGreninja
By Elite Fast TM
By GO Snapshot
As Shadow Pokémon
As Purified Pokémon
Formerly eligible
None


In the anime

Ash Greninja Water Shuriken.png
Ash's Greninja
Riot Greninja Water Shuriken.png
Riot's Greninja
Sanpei Greninja Water Shuriken.png
Sanpei's Greninja
Ash Ash-Greninja Water Shuriken.png
Ash-Greninja
The user forms a shuriken of water from its hand, then tosses it at the opponent.
Pokémon Method
User First Used In Notes
Greninja Greninja forms a shuriken of water in its hand. It then tosses the shuriken at the opponent.
Riot's Greninja Diancie and the Cocoon of Destruction Debut
Sanpei's Greninja A Stealthy Challenge! None
Ippei's Greninja The Legend of the Ninja Hero! None
Ash's Greninja A Festival of Decisions! None
Greninja When covered in a veil of water, Ash-Greninja forms a shuriken of water in one or both its hands. It then tosses the shuriken or shurikens at the opponent. When it's in its final form, it instead grabs the shuriken on its back and throws it at the opponent. After it does so, another shuriken pops up on Ash-Greninja's back. At times, this shuriken can grow to a larger size to deal more damage to the opponent.
Ash's Greninja Meeting at Terminus Cave! None


In the manga

Movie adaptations


Pokémon Adventures


In other generations

Core series games

Spin-off series games

Trivia

  • Water Shuriken is the only move to have its category changed since Generation IV (prior to which categories were not assigned to moves individually, but to their types).
  • Water Shuriken is the only multi-strike move to have an increased priority.
  • Water Shuriken is the first multi-strike move to be a Special move.

In other languages

Language Title
Chinese Cantonese 飛水手裡劍 Fēi Séui Sáuléuihgim *
水手裏劍 Séui Sáuléuihgim *
水手裡劍 Séui Sáuléuihgim *
Mandarin 飛水手裡劍 / 飞水手里剑 Fēi Shuǐ Shǒulǐjiàn *
水手裏劍 Shuǐ Shǒulǐjiàn *
水手裡劍 Shuǐ Shǒulǐjiàn *
The Netherlands Flag.png Dutch Waterwerpster
France Flag.png French Sheauriken
Germany Flag.png German Wasser-Shuriken
Italy Flag.png Italian Acqualame
South Korea Flag.png Korean 물수리검 Mul Surigeom
Poland Flag.png Polish Wodny Shuriken
Portuguese Brazil Flag.png Brazil Estrela Ninja de Água
Portugal Flag.png Portugal Shuriken de Água
Russia Flag.png Russian Водяной Сюрикен Vodyanoy Syuriken
Spain Flag.png Spanish Shuriken de Agua
Thailand Flag.png Thai ดาวกระจายน้ำ
Turkey Flag.png Turkish Yağmur Hançeri
Vietnam Flag.png Vietnamese Phi Tiêu Nước


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