Psycho Shift (move): Difference between revisions
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{{bad image|reason=Should be replaced with Generation VII image}} | |||
{{MoveInfobox| | {{MoveInfobox| | ||
n=375 | | n=375 | | ||
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jtrans=Psycho Shift | | jtrans=Psycho Shift | | ||
jtranslit=Saiko Shifuto | | jtranslit=Saiko Shifuto | | ||
gameimage=Psycho Shift | gameimage=Psycho Shift.png | | ||
gameimage2=Psycho Shift 2.png | | |||
gameimagewidth=300 | | |||
type=Psychic | | type=Psychic | | ||
damagecategory=Status | | damagecategory=Status | | ||
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maxpp=16 | | maxpp=16 | | ||
power=— | | power=— | | ||
accuracy={{tt|100|90 in | accuracy={{tt|100|90 in Generations IV-V}} | | ||
bdesc= | | bdesc= | | ||
gen=IV | | gen=IV | | ||
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appealsc=0 | | appealsc=0 | | ||
scdesc=Raises the score if the Voltage is low. | | scdesc=Raises the score if the Voltage is low. | | ||
category6=Clever| | |||
appeal6=2| | |||
jam6=0| | |||
cdesc6=Works great if the user goes last this turn.| | |||
pokefordex=Psycho%20Shift | | pokefordex=Psycho%20Shift | | ||
touches=no | | touches=no | | ||
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==Effect== | ==Effect== | ||
===Generation IV=== | ===Generation IV=== | ||
Psycho Shift | Psycho Shift cures any non-volatile [[status condition]] the user has and afflicts the target with it. | ||
It will not transfer volatile status conditions, such as {{status|confusion}}. It will fail if the target is immune to the status condition (such as via [[type]], [[Ability]], {{m|Safeguard}}, or by already having a status condition). | |||
Psycho Shift will cure the user | If a badly poisoned Pokémon uses Psycho Shift, its target will be badly poisoned. Psycho Shift can be used to transfer {{status|sleep}} when used via {{m|Sleep Talk}}. As there is no way to act while {{status|freeze|frozen}}, Psycho Shift cannot transfer this condition. | ||
Psycho Shift will cure the user, then inflict the status condition on the opponent. Therefore, if Psycho Shift is used on a Pokémon with {{a|Synchronize}}, Synchronize will activate and afflict the user of Psycho Shift with that status condition again (if the user of Psycho Shift is susceptible to the status condition).<!--this is to account for special cases, like when the Pokemon's type has changed since inflicting the status--> | |||
===Generation V=== | ===Generation V=== | ||
Psycho Shift will now | Psycho Shift will now inflict the status condition on the target, then cure the user. Therefore, if Psycho Shift is used on a Pokémon with {{a|Synchronize}}, the user of Psycho Shift will already be afflicted with a status condition when Synchronize activates. | ||
===Generation VI=== | ===Generation VI onwards=== | ||
Psycho Shift's accuracy changed from 90% to 100%. | Psycho Shift's accuracy changed from 90% to 100%. | ||
If powered up by a {{DL|Z-Crystal|Psychium Z}} into Z-Psycho Shift, the user's {{stat|Special Attack}} stat raises two stages. | |||
==Description== | ==Description== | ||
{{movedesc|Psychic}} | {{movedesc|Psychic}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}|Using its psychic power of suggestion, the user transfers its status problems to the target.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|Using its psychic power of suggestion, the user transfers its status conditions to the target.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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==Learnset== | ==Learnset== | ||
===By [[level|leveling up]]=== | ===By [[level|leveling up]]=== | ||
{{ | {{Movehead/Level|Psychic|4}} | ||
{{Moveentry/ | {{Moveentry/4|163|Hoothoot|type=Normal|type2=Flying|1|Flying|Flying|41|49|49|19}} | ||
{{Moveentry/ | {{Moveentry/4|164|Noctowl|type=Normal|type2=Flying|1|Flying|Flying|47|57|57|19}} | ||
{{Moveentry/ | {{Moveentry/4|177|Natu|type=Psychic|type2=Flying|1|Flying|Flying|33|33|33{{sup/6|XY}}<br>39{{sup/6|ORAS}}|39}} | ||
{{Moveentry/ | {{Moveentry/4|178|Xatu|type=Psychic|type2=Flying|1|Flying|Flying|37|37|37{{sup/6|XY}}<br>43{{sup/6|ORAS}}|43}} | ||
{{Moveentry/ | {{Moveentry/4|380|Latias|type=Dragon|type2=Psychic|1|Undiscovered|Undiscovered|50|50|50{{sup/6|XY}}<br>28{{sup/6|ORAS}}|28}} | ||
{{Moveentry/ | {{Moveentry/4|381|Latios|type=Dragon|type2=Psychic|1|Undiscovered|Undiscovered|50|50|50{{sup/6|XY}}<br>28{{sup/6|ORAS}}|28}} | ||
{{Moveentry/ | {{Moveentry/4|386|Deoxys|type=Psychic|1|Undiscovered|Undiscovered|57|57|57{{sup/6|XY}}<br>43{{sup/6|ORAS}}|43|form=Normal Forme}} | ||
{{Moveentry/ | {{Moveentry/4|386A|Deoxys|type=Psychic|1|Undiscovered|Undiscovered|57|57|57{{sup/6|XY}}<br>43{{sup/6|ORAS}}|43|form=Attack Forme}} | ||
{{ | {{Moveentry/4|386D|Deoxys|type=Psychic|1|Undiscovered|Undiscovered|57|57|57{{sup/6|XY}}<br>43{{sup/6|ORAS}}|43|form=Defense Forme}} | ||
{{Moveentry/4|386S|Deoxys|type=Psychic|1|Undiscovered|Undiscovered|57|57|57{{sup/6|XY}}<br>43{{sup/6|ORAS}}|43|form=Speed Forme}} | |||
{{Moveentry/4|488|Cresselia|type=Psychic|1|Undiscovered|Undiscovered|75|75|1, 75|1, 75}} | |||
{{Movefoot|Psychic|4}} | |||
===By {{pkmn|breeding}}=== | ===By {{pkmn|breeding}}=== | ||
{{ | {{Movehead/Breed|Psychic|4}} | ||
{{Moveentry/ | {{Moveentry/4|063|Abra|type=Psychic|1|Human-Like|Human-Like|||✔|✔|note=Chain breed}} | ||
{{Moveentry/ | {{Moveentry/4|175|Togepi|type=Fairy|2|Flying|Fairy|✔|✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/4|198|Murkrow|type=Dark|type2=Flying|1|Flying|Flying|✔|✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/4|327|Spinda|type=Normal|2|Field|Human-Like|||✔|✔|note=Chain breed}} | ||
{{Moveentry/ | {{Moveentry/4|527|Woobat|type=Psychic|type2=Flying|2|Field|Flying|||✔|✔}} | ||
{{Moveentry/ | {{Moveentry/4|561|Sigilyph|type=Psychic|type2=Flying|1|Flying|Flying||✔|✔|✔}} | ||
{{ | {{Movefoot|Psychic|4}} | ||
==In the manga== | ==In the manga== | ||
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{{movemanga|type=psychic|exp=yes|gen=The user gives the opponent its current status ailment.|image1=Palmer Cresselia Psycho Shift Adventures.png|image1p=Cresselia}} | {{movemanga|type=psychic|exp=yes|gen=The user gives the opponent its current status ailment.|image1=Palmer Cresselia Psycho Shift Adventures.png|image1p=Cresselia}} | ||
{{movep|type=psychic|ms=488|pkmn=Cresselia|method=Cresselia raises its head, letting out a loud cry. It is then healed from its current status ailment, while the opponent gains the status ailment Cresselia was just healed from.}} | {{movep|type=psychic|ms=488|pkmn=Cresselia|method=Cresselia raises its head, letting out a loud cry. It is then healed from its current status ailment, while the opponent gains the status ailment Cresselia was just healed from.}} | ||
{{movebtmManga|type=psychic|user=Tower Tycoon Palmer|user1=Palmer's Cresselia | {{movebtmManga|type=psychic|user=Tower Tycoon Palmer|user1=Palmer's Cresselia|startcode=PS438|startname=The Final Dimensional Duel VIII|notes=Debut}} | ||
==In other generations== | ==In other generations== | ||
===Core series games=== | |||
{{Movegen| | {{Movegen| | ||
type=Psychic| | type=Psychic| | ||
genIV=Psycho Shift IV| | genIV=Psycho Shift IV| | ||
genV=Psycho Shift V| | |||
}} | |||
===Spin-off series games=== | |||
{{Movegen | |||
|type=Psychic | |||
|PBR=Psycho Shift PBR | |||
}} | }} | ||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{psychic color}}|bordercolor={{psychic color light}} | {{Langtable|color={{psychic color}}|bordercolor={{psychic color light}} | ||
|zh_cmn=幻象轉移 ''{{tt|Huànxiàng Zhuǎnyí|Illusory Shift}}'' | |zh_yue=精神轉移 ''{{tt|Jīngsàhn Zhuǎnyí|Psycho Shift}}'' {{tt|*|Games}}<br>幻象轉移 ''{{tt|Waahnjeuhng Jyúnyìh|Illusory Shift}}'' {{tt|*|Pre-Gen VII Media}} | ||
|fr=Échange Psy | |zh_cmn=精神轉移 / 精神转移 ''{{tt|Jīngshén Zhuǎnyí|Psycho Shift}}'' {{tt|*|Games}}<br>幻象轉移 ''{{tt|Huànxiàng Zhuǎnyí|Illusory Shift}}'' {{tt|*|Pre-Gen VII Media}} | ||
|fr=Échange Psy{{tt|*|Generation V onwards}}<br>Echange Psy{{tt|*|Generation IV}} | |||
|de=Psybann | |de=Psybann | ||
|el=Τηλεμεταβίβαση | |el=Τηλεμεταβίβαση ''Tilemetavívasi'' | ||
|it=Psicotrasfer | |it=Psicotrasfer | ||
|ko=사이코시프트 ''Psycho Shift'' | |ko=사이코시프트 ''Psycho Shift'' | ||
|es=Psico-cambio | |es=Psicocambio{{tt|*|Generation VI onwards}}<br>Psico-cambio{{tt|*|Generations IV-V}} | ||
|pt_br=Mudança Psíquica | |pt_br=Mudança Psíquica | ||
|sr=Psihička | |sr=Psihička smena}} | ||
{{-}} | {{-}} | ||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[Category:Moves that can heal non-volatile status conditions]] | |||
[[Category:Moves that can inflict paralysis]] | |||
[[Category:Moves that can inflict poison]] | |||
[[Category:Moves that can inflict sleep]] | |||
[[Category:Moves that can inflict a burn]] | |||
[[de:Psybann]] | [[de:Psybann]] | ||
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[[ja:サイコシフト]] | [[ja:サイコシフト]] | ||
[[pl:Psycho Shift]] | [[pl:Psycho Shift]] | ||
[[zh:精神转移(招式)]] | |||
[[zh: |
Revision as of 07:35, 25 March 2017
The picture used in this article is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: Should be replaced with Generation VII image |
Psycho Shift サイコシフト Psycho Shift | ||||||||||||
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Target
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Availability
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Psycho Shift (Japanese: サイコシフト Psycho Shift) is a non-damaging Psychic-type move introduced in Generation IV.
Effect
Generation IV
Psycho Shift cures any non-volatile status condition the user has and afflicts the target with it.
It will not transfer volatile status conditions, such as confusion. It will fail if the target is immune to the status condition (such as via type, Ability, Safeguard, or by already having a status condition).
If a badly poisoned Pokémon uses Psycho Shift, its target will be badly poisoned. Psycho Shift can be used to transfer sleep when used via Sleep Talk. As there is no way to act while frozen, Psycho Shift cannot transfer this condition.
Psycho Shift will cure the user, then inflict the status condition on the opponent. Therefore, if Psycho Shift is used on a Pokémon with Synchronize, Synchronize will activate and afflict the user of Psycho Shift with that status condition again (if the user of Psycho Shift is susceptible to the status condition).
Generation V
Psycho Shift will now inflict the status condition on the target, then cure the user. Therefore, if Psycho Shift is used on a Pokémon with Synchronize, the user of Psycho Shift will already be afflicted with a status condition when Synchronize activates.
Generation VI onwards
Psycho Shift's accuracy changed from 90% to 100%.
If powered up by a Psychium Z into Z-Psycho Shift, the user's Special Attack stat raises two stages.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
IV | V | VI | VII | VIII | IX | ||||||
0163 | |
Flying | 41 | 49 | 49 | 19 | |||||
0164 | |
Flying | 47 | 57 | 57 | 19 | |||||
0177 | |
Flying | 33 | 33 | 33XY 39ORAS |
39 | |||||
0178 | |
Flying | 37 | 37 | 37XY 43ORAS |
43 | |||||
0380 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 50 | 50 | 50XY 28ORAS |
28 | ||||
0381 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 50 | 50 | 50XY 28ORAS |
28 | ||||
0386 | Deoxys
Normal Forme |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 57 | 57 | 57XY 43ORAS |
43 | ||||
386A | Deoxys
Attack Forme |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 57 | 57 | 57XY 43ORAS |
43 | ||||
386D | Deoxys
Defense Forme |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 57 | 57 | 57XY 43ORAS |
43 | ||||
386S | Deoxys
Speed Forme |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 57 | 57 | 57XY 43ORAS |
43 | ||||
0488 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 75 | 75 | 1, 75 | 1, 75 | |||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
IV | V | VI | VII | VIII | IX | ||||||
0063 | Human-Like | ✔ | ✔ | ||||||||
0175 | Flying | Fairy | ✔ | ✔ | ✔ | ✔ | |||||
0198 | |
Flying | ✔ | ✔ | ✔ | ✔ | |||||
0327 | Field | Human-Like | ✔ | ✔ | |||||||
0527 | |
Field | Flying | ✔ | ✔ | ||||||
0561 | |
Flying | ✔ | ✔ | ✔ | ||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In the manga
In the Pokémon Adventures manga
The user gives the opponent its current status ailment. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Cresselia raises its head, letting out a loud cry. It is then healed from its current status ailment, while the opponent gains the status ailment Cresselia was just healed from. | |||
Palmer's Cresselia | The Final Dimensional Duel VIII | Debut |
In other generations
Core series games
Spin-off series games
In other languages
|
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
- Articles needing better pictures
- Pages with broken file links
- Moves
- Moves that can target any adjacent Pokémon
- Psychic-type moves
- Cool moves
- Status moves
- Generation IV moves
- Moves that can heal non-volatile status conditions
- Moves that can inflict paralysis
- Moves that can inflict poison
- Moves that can inflict sleep
- Moves that can inflict a burn